// $Id$ #include "Test_i.h" #include "ace/Get_Opt.h" #include "ace/OS_NS_stdio.h" #include "tao/IORTable/IORTable.h" ACE_RCSID (Hello, server, "$Id$") const char *ior_output_file = "test.ior"; int parse_args (int argc, char *argv[]) { ACE_Get_Opt get_opts (argc, argv, "o:"); int c; while ((c = get_opts ()) != -1) switch (c) { case 'o': ior_output_file = get_opts.opt_arg (); break; case '?': default: ACE_ERROR_RETURN ((LM_ERROR, "usage: %s " "-o " "\n", argv [0]), -1); } // Indicates sucessful parsing of the command line return 0; } int main (int argc, char *argv[]) { try { CORBA::ORB_var orb = CORBA::ORB_init (argc, argv); CORBA::Object_var poa_object = orb->resolve_initial_references("RootPOA"); PortableServer::POA_var root_poa = PortableServer::POA::_narrow (poa_object.in ()); if (CORBA::is_nil (root_poa.in ())) ACE_ERROR_RETURN ((LM_ERROR, " (%P|%t) Panic: nil RootPOA\n"), 1); PortableServer::POAManager_var poa_manager = root_poa->the_POAManager (); if (parse_args (argc, argv) != 0) return 1; Hello *hello_impl; ACE_NEW_RETURN (hello_impl, Hello (orb.in ()), 1); PortableServer::ServantBase_var owner_transfer(hello_impl); Test::Hello_var hello = hello_impl->_this (); CORBA::String_var ior = orb->object_to_string (hello.in ()); // Output the IOR to the FILE *output_file= ACE_OS::fopen (ior_output_file, "w"); if (output_file == 0) ACE_ERROR_RETURN ((LM_ERROR, "Cannot open output file for writing IOR: %s", ior_output_file), 1); ACE_OS::fprintf (output_file, "%s", ior.in ()); ACE_OS::fclose (output_file); CORBA::Object_var table_object = orb->resolve_initial_references ("IORTable"); IORTable::Table_var adapter = IORTable::Table::_narrow (table_object.in ()); if (CORBA::is_nil (adapter.in ())) { ACE_ERROR ((LM_ERROR, "Nil IORTable\n")); } else { adapter->bind ("pcs_test", ior.in()); } poa_manager->activate (); orb->run (); ACE_DEBUG ((LM_DEBUG, "(%P|%t) server - event loop finished\n")); root_poa->destroy (1, 1); orb->destroy (); } catch (const CORBA::Exception& ex) { ex._tao_print_exception ("Exception caught:"); return 1; } return 0; }