// $Id$ #if !defined(AFX_BINDDIALOG_H__1F34ADC5_B0D8_11D3_BF27_00C0F03C565A__INCLUDED_) #define AFX_BINDDIALOG_H__1F34ADC5_B0D8_11D3_BF27_00C0F03C565A__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // BindDialog.h : header file // #include "tao/corba.h" #include "orbsvcs/CosNamingC.h" ///////////////////////////////////////////////////////////////////////////// // CBindDialog dialog class CBindDialog : public CDialog { // Construction public: CBindDialog(bool Context, CORBA::ORB_ptr pORB, CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(CBindDialog) enum { IDD = IDD_BIND }; CString m_IOR; CString m_ID; CString m_Kind; //}}AFX_DATA CORBA::Object_ptr GetObject() {return m_Object;}; CosNaming::Name& GetName() {return m_Name;}; // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CBindDialog) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(CBindDialog) afx_msg void OnViewior(); virtual BOOL OnInitDialog(); virtual void OnOK(); //}}AFX_MSG DECLARE_MESSAGE_MAP() CORBA::Object_var m_Object; CORBA::ORB_ptr m_pORB; CosNaming::Name m_Name; bool m_Context; }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_BINDDIALOG_H__1F34ADC5_B0D8_11D3_BF27_00C0F03C565A__INCLUDED_)