// $Id$ // WindozeCE.h : main header file for the WINDOZECE application // #if !defined(AFX_WINDOZECE_H__37544C69_E3BC_11D1_968E_0040054CF0F0__INCLUDED_) #define AFX_WINDOZECE_H__37544C69_E3BC_11D1_968E_0040054CF0F0__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 #ifndef __AFXWIN_H__ #error include 'stdafx.h' before including this file for PCH #endif #include "resource.h" // main symbols ///////////////////////////////////////////////////////////////////////////// // CWindozeCEApp: // See WindozeCE.cpp for the implementation of this class // class CWindozeCEApp : public CWinApp { public: CWindozeCEApp(LPCTSTR lpszAppName); // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CWindozeCEApp) public: virtual BOOL InitInstance(); //}}AFX_VIRTUAL // Implementation //{{AFX_MSG(CWindozeCEApp) // NOTE - the ClassWizard will add and remove member functions here. // DO NOT EDIT what you see in these blocks of generated code ! //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_WINDOZECE_H__37544C69_E3BC_11D1_968E_0040054CF0F0__INCLUDED_)