/* -*- C++ -*- */ // $Id$ // ============================================================================ // // = LIBRARY // ace // // = FILENAME // ACE.h // // = AUTHOR // Doug Schmidt // // ============================================================================ // This #include must come first to avoid recursive include problems. #include "ace/OS.h" #ifndef ACE_ACE_H #define ACE_ACE_H #if !defined (ACE_LACKS_PRAGMA_ONCE) # pragma once #endif /* ACE_LACKS_PRAGMA_ONCE */ // Forward declarations. class ACE_Time_Value; class ACE_INET_Addr; class ACE_Export ACE { // = TITLE // Contains value added ACE methods that extend the behavior // of the UNIX and Win32 OS calls. // // = DESCRIPTION // This class consolidates all these ACE static methods in a // single place in order to manage the namespace better. These // methods are put here rather than in ACE_OS in order to // separate concerns. ACE_CLASS_IS_NAMESPACE (ACE); public: // Initialize ACE library services. static int init (void); // Shut down ACE library services. static int fini (void); // = ACE version information. static u_int major_version (void); // E.g., the "4" in ACE 4.3.19. static u_int minor_version (void); // E.g., the "3" in ACE 4.3.19. static u_int beta_version (void); // E.g., the "19" in ACE 4.3.19. Returns 0 for "stable" (non-beta) releases. // = C++ compiler version information. static const char* compiler_name (void); // E.g., the "SunPro C++" in SunPro C++ 4.32.0 static u_int compiler_major_version (void); // E.g., the "4" in SunPro C++ 4.32.0 static u_int compiler_minor_version (void); // E.g., the "32" in SunPro C++ 4.32.0 static u_int compiler_beta_version (void); // E.g., the "0" in SunPro C++ 4.32.0 // = Recv operations that factor out differences between Win32 and UNIX. static ssize_t recv (ACE_HANDLE handle, void *buf, size_t len, int flags); // Receive up to bytes into from (uses the // call). static ssize_t recv (ACE_HANDLE handle, void *buf, size_t len); // Receive up to bytes into from (uses the // system call on UNIX and the call on // Win32). // = Recv operations that receive exactly n bytes. static ssize_t recv_n (ACE_HANDLE handle, void *buf, size_t len, int flags); // Receive bytes into from (uses the // call). If is set to non-blocking mode // this call will poll until all bytes are received. static ssize_t recv_n (ACE_HANDLE handle, void *buf, size_t len); // Receive bytes into from (uses the // system call on UNIX and the call on // Win32). If is set to non-blocking mode this call will // poll until all bytes are received. // = Timed operations. static ssize_t recv (ACE_HANDLE handle, void *buf, size_t len, int flags, const ACE_Time_Value *timeout); // Wait up to amount of time to receive up to bytes // into from (uses the call). The // indicates how long to blocking trying to receive. If // == 0, the caller will block until action is possible, // else will wait until the relative time specified in * // elapses). If times out a -1 is returned with . If it succeeds the number of bytes received is returned. static ssize_t recv (ACE_HANDLE handle, void *buf, size_t len, const ACE_Time_Value *timeout); // Wait up to amount of time to receive up to bytes // into from (uses the call). The // indicates how long to blocking trying to receive. If // == 0, the caller will block until action is possible, // else will wait until the relative time specified in * // elapses). If times out a -1 is returned with . If it succeeds the number of bytes received is returned. static ssize_t recvmsg (ACE_HANDLE handle, struct msghdr *msg, int flags, const ACE_Time_Value *timeout); // Wait up to amount of time to receive from // (uses the call). The // indicates how long to blocking trying to receive. If // == 0, the caller will block until action is possible, else will // wait until the relative time specified in * elapses). // If times out a -1 is returned with . // If it succeeds the number of bytes received is returned. static ssize_t recvfrom (ACE_HANDLE handle, char *buf, int len, int flags, struct sockaddr *addr, int *addrlen, const ACE_Time_Value *timeout); // Wait up to amount of time to recv up to bytes // into from (uses the call). The // indicates how long to blocking trying to recv. If // == 0, the caller will block until action is possible, // else will wait until the relative time specified in * // elapses). If times out a -1 is returned with . If it succeeds the number of bytes received is // returned. static ssize_t recv_n (ACE_HANDLE handle, void *buf, size_t len, int flags, const ACE_Time_Value *timeout); // Try to recv exactly bytes into from (uses // the call). The indicates how long to // blocking trying to receive. If == 0, the caller will // block until action is possible, else will wait until the relative // time specified in * elapses). If blocks for // longer than the number of bytes actually read is // returned with . If a timeout does not occur, // return (i.e., the number of bytes requested to be // read). static ssize_t recv_n (ACE_HANDLE handle, void *buf, size_t len, const ACE_Time_Value *timeout); // Try to recv exactly bytes into from (uses // the call). The indicates how long to // blocking trying to receive. If == 0, the caller will // block until action is possible, else will wait until the relative // time specified in * elapses). If blocks for // longer than the number of bytes actually read is // returned with . If a timeout does not occur, // return (i.e., the number of bytes requested to be // read). // = Send operations that factor out differences between Win32 and UNIX. static ssize_t send (ACE_HANDLE handle, const void *buf, size_t len, int flags); // Send up to bytes into from (uses the // call). static ssize_t send (ACE_HANDLE handle, const void *buf, size_t len); // Send up to bytes into from (uses the // system call on UNIX and the call // on Win32). // = Send operations that send exactly n bytes. static ssize_t send_n (ACE_HANDLE handle, const void *buf, size_t len, int flags); // Send bytes from to (uses the // system call). If is set to non-blocking mode this call // will poll until all bytes are sent. static ssize_t send_n (ACE_HANDLE handle, const void *buf, size_t len); // Send bytes from to (uses the // system call on UNIX and the call on Win32). If // is set to non-blocking mode this call will poll until // all bytes are sent. // = Timed operations. static ssize_t send (ACE_HANDLE handle, const void *buf, size_t len, const ACE_Time_Value *timeout); // Wait up to amount of time to send up to bytes // into from (uses the system call on // UNIX and the call on Win32). The // indicates how long to blocking trying to send. If == // 0, the caller will block until action is possible, else will wait // until the relative time specified in * elapses). If // times out a -1 is returned with . If it // succeeds the number of bytes sent is returned. static ssize_t send (ACE_HANDLE handle, const void *buf, size_t len, int flags, const ACE_Time_Value *timeout); // Wait up to amount of time to send up to bytes // into from (uses the call). The // indicates how long to blocking trying to send. If // == 0, the caller will block until action is possible, // else will wait until the relative time specified in * // elapses). If times out a -1 is returned with . If it succeeds the number of bytes sent is returned. static ssize_t sendmsg (ACE_HANDLE handle, const struct msghdr *msg, int flags, const ACE_Time_Value *timeout); // Wait up to amount of time to send the to // (uses the call). The indicates how // long to blocking trying to send. If == 0, the caller // will block until action is possible, else will wait until the // relative time specified in * elapses). If // times out a -1 is returned with . If it succeeds // the number of bytes sent is returned. static ssize_t sendto (ACE_HANDLE handle, const char *buf, int len, int flags, const struct sockaddr *addr, int addrlen, const ACE_Time_Value *timeout); // Wait up to amount of time to send up to bytes // into from (uses the call). The // indicates how long to blocking trying to send. If // == 0, the caller will block until action is possible, // else will wait until the relative time specified in * // elapses). If times out a -1 is returned with . If it succeeds the number of bytes sent is returned. static ssize_t send_n (ACE_HANDLE handle, const void *buf, size_t len, int flags, const ACE_Time_Value *timeout); // Try to send exactly bytes into from (uses // the call). The indicates how long to // blocking trying to send. If == 0, the caller will // block until action is possible, else will wait until the relative // time specified in * elapses). If blocks for // longer than the number of bytes actually sent is // returned with . If a timeout does not occur, // return (i.e., the number of bytes requested to be // sent). static ssize_t send_n (ACE_HANDLE handle, const void *buf, size_t len, const ACE_Time_Value *timeout); // Try to send exactly bytes into from (uses // the call). The indicates how long to // blocking trying to send. If == 0, the caller will // block until action is possible, else will wait until the relative // time specified in * elapses). If blocks for // longer than the number of bytes actually sent is // returned with . If a timeout does not occur, // return (i.e., the number of bytes requested to be // sent). // = Timed Scatter-read and gather-write functions. static ssize_t writev (ACE_HANDLE handle, const iovec *iov, int iovcnt, const ACE_Time_Value *timeout); // Send structs to (uses the // call). If == 0, the caller will block // until action is possible, else will wait until the relative time // specified in * elapses). If times out a -1 is // returned with . If it succeeds the number of // bytes written is returned. static ssize_t readv (ACE_HANDLE handle, iovec *iov, int iovcnt, const ACE_Time_Value *timeout); // Read structs from (uses the // call). If == 0, the caller will block // until action is possible, else will wait until the relative time // specified in * elapses). If times out a -1 is // returned with . If it succeeds the number of // bytes receieved is returned. static ssize_t send (ACE_HANDLE handle, size_t n, ...); // Send varargs messages to the using . static ssize_t recv (ACE_HANDLE handle, size_t n, ...); // Recv varargs messages to the using . // = File system I/O functions. // These encapsulate differences between UNIX and Win32 and also // send and recv exactly n bytes. static ssize_t read_n (ACE_HANDLE handle, void *buf, size_t len); // Receive bytes into from (uses the // call, which uses the system call on UNIX // and the call on Win32). If is set to // non-blocking mode this call will poll until all bytes are // received. static ssize_t write_n (ACE_HANDLE handle, const void *buf, size_t len); // Send bytes from to (uses the // calls, which is uses the system call on UNIX and the // call on Win32). If is set to non-blocking // mode this call will poll until all bytes are sent. // = Socket connection establishment calls. static int bind_port (ACE_HANDLE handle, ACE_UINT32 ip_addr = INADDR_ANY); // Bind a new unused port to . static int get_bcast_addr (ACE_UINT32 &bcast_addr, const char *hostname = 0, ACE_UINT32 host_addr = 0, ACE_HANDLE handle = ACE_INVALID_HANDLE); // Get our broadcast address based on our . If // is non-0 we'll use it to determine our IP address. If // is not then we'll use this to // determine our broadcast address, otherwise we'll have to create a // socket internally (and free it). Returns -1 on failure and 0 on // success. static int get_ip_interfaces (size_t &count, ACE_INET_Addr *&addr_array); // Return count and array of all configured IP interfaces on this // host, rc = 0 on success (count == number of interfaces else -1). // Caller is responsible for calling delete [] on . static int count_interfaces (ACE_HANDLE handle, size_t &how_many); // Helper routine for get_ip_interfaces, differs by UNIX platform so // put into own subroutine. perform some ioctls to retrieve ifconf // list of ifreq structs. static ACE_HANDLE get_handle (void); // Routine to return a handle from which requests can be // made. Caller must the handle. static int handle_timed_accept (ACE_HANDLE listener, ACE_Time_Value *timeout, int restart); // Wait up to amount of time to passively establish a // connection. This method doesn't perform the , it just // does the timed wait... static ACE_HANDLE handle_timed_complete (ACE_HANDLE listener, ACE_Time_Value *timeout, int is_tli = 0); // Wait up to amount of time to complete an actively // established non-blocking connection. If is non-0 then // we are being called by a TLI wrapper (which behaves slightly // differently from a socket wrapper). // = Operations on HANDLEs. static ACE_HANDLE handle_timed_open (ACE_Time_Value *timeout, LPCTSTR name, int flags, int perms); // Wait up to amount of time to actively open a device. // This method doesn't perform the , it just does the timed // wait... // = Set/get/clear various flags related to I/O HANDLE. static int set_flags (ACE_HANDLE handle, int flags); // Set flags associated with . static int clr_flags (ACE_HANDLE handle, int flags); // Clear flags associated with . static int get_flags (ACE_HANDLE handle); // Return the current setting of flags associated with . static int set_handle_limit (int new_limit = -1); // Reset the limit on the number of open handles. If == // -1 set the limit to the maximum allowable. Otherwise, set it to // be the value of . static int max_handles (void); // Returns the maximum number of open handles currently permitted in // this process. This maximum may be extended using // . // = String functions #if !defined (ACE_HAS_WINCE) static char *strenvdup (const char *str); // Return a dynamically allocated duplicate of , substituting // the environment variable if . Note that the // pointer is allocated with and must be freed by // #endif /* ACE_HAS_WINCE */ static char *strecpy (char *des, const char *src); // Copies to , returning a pointer to the end of the // copied region, rather than the beginning, as does. static const char *strend (const char *); // Returns a pointer to the "end" of the string, i.e., the character // past the '\0'. static char *strnew (const char *s); // This method is just like , except that it uses rather than . # if defined (ACE_WIN32) static wchar_t *strnew (const wchar_t *s); // This method is just like , except that it uses rather than . #endif /* ACE_WIN32 */ static char *strndup (const char *str, size_t n); // Create a fresh new copy of , up to chars long. Uses // to allocate the new string. static char *strnnew (const char *str, size_t n); // Create a fresh new copy of , up to chars long. Uses // to allocate the new string. static char *strsplit_r (char *s, const char *token, char *&next_start); // Splits string into pieces separated by the string . // is an opaque cookie handed back by the call to store // its state for the next invocation, thus making it re-entrant. // This operates very similar to Perl's function except that // it returns pieces one at a time instead of into an array. static size_t strrepl (char *s, char search, char replace); // Replace all instances of in with . Returns // the number of replacements made. static const char *execname (const char *pathname); // On Win32 returns if it already ends in ".exe," // otherwise returns a dynamically allocated buffer containing // ".exe". Always returns on UNIX. static const char *basename (const char *pathname, char delim); // Returns the "basename" of a . #if defined (ACE_HAS_UNICODE) // A collection of wide string functions. See above for details. static wchar_t *strecpy (wchar_t *s, const wchar_t *t); static wchar_t *strsplit_r (wchar_t *s, const wchar_t *token, wchar_t *&next_start); static size_t strrepl (wchar_t *s, wchar_t search, wchar_t replace); static const wchar_t *execname (const wchar_t *pathname); static const wchar_t *basename (const wchar_t *pathname, wchar_t delim); // Returns the "basename" of a . #endif /* ACE_HAS_UNICODE */ static ASYS_TCHAR *timestamp (ASYS_TCHAR date_and_time[], int time_len); // Returns the current timestamp in the form // "hour:minute:second:microsecond." The month, day, and year are // also stored in the beginning of the date_and_time array. Returns // 0 if unsuccessful, else returns pointer to beginning of the // "time" portion of . static int daemonize (const char pathname[] = "/", int close_all_handles = ACE_DEFAULT_CLOSE_ALL_HANDLES); // Become a daemon process. If is non-zero then // all open file handles are closed. // = Methods for searching and opening shared libraries. static int ldfind (const ASYS_TCHAR *filename, ASYS_TCHAR *pathname, size_t maxlen); // Finds the file either using an absolute path or using // a relative path in conjunction with ACE_LD_SEARCH_PATH (e.g., // $LD_LIBRARY_PATH on UNIX or $PATH on Win32). This function will // add appropriate suffix (e.g., .dll on Win32 or .so on UNIX) // according to the OS platform. In addition, this function will // apply the appropriate prefix (e.g., "lib" on UNIX and "" on // Win32) if the doesn't match directly. static FILE *ldopen (const ASYS_TCHAR *filename, const ASYS_TCHAR *type); // Uses to locate and open the appropriate and // returns a pointer to the file, else it returns a NULL // pointer. specifies how the file should be open. static ACE_HANDLE open_temp_file (const char *name, int mode, int perm = 0); // Opening the temp file. File is automagically unlinked when it is // closed. This is useful for have temp files. // = Shield us from Win32's inability to select on STDIN. // = Miscelleous functions. static size_t round_to_pagesize (off_t length); // Rounds the request to a multiple of the page size. static size_t round_to_allocation_granularity (off_t len); // Rounds the request to a multiple of the allocation granularity. static int format_hexdump (const char *buffer, int size, ASYS_TCHAR *obuf, int obuf_sz); // Format buffer into printable format. This is useful for // debugging. static u_long hash_pjw (const char *str); // Computes the hash value of using the ``Hash PJW'' routine. static u_long hash_pjw (const char *str, size_t len); // Computes the hash value of using the ``Hash PJW'' routine. #if !defined (ACE_HAS_WCHAR_TYPEDEFS_CHAR) static u_long hash_pjw (const wchar_t *str); // Computes the hash value of using the ``Hash PJW'' routine. static u_long hash_pjw (const wchar_t *str, size_t len); // Computes the hash value of using the ``Hash PJW'' routine. #endif /* ! ACE_HAS_WCHAR_TYPEDEFS_CHAR */ #if !defined (ACE_HAS_WCHAR_TYPEDEFS_USHORT) static u_long hash_pjw (const ACE_USHORT16 *str); // Computes the hash value of using the ``Hash PJW'' routine. static u_long hash_pjw (const ACE_USHORT16 *str, size_t len); // Computes the hash value of using the ``Hash PJW'' routine. #endif /* ! ACE_HAS_WCHAR_TYPEDEFS_USHORT */ static u_long crc32 (const char *str); // Computes the ISO 8802-3 standard 32 bits CRC for the string // (not for a file). static u_long is_prime (const u_long n, const u_long min_factor, const u_long max_factor); // Function that can burn up noticeable CPU time: brute-force // determination of whether number "n" is prime. Returns 0 if // it is prime, or the smallest factor if it is not prime. min_factor // and max_factor can be used to partition the work among threads. // For just one thread, typical values are 2 and n/2. static int map_errno (int error); // Map troublesome win32 errno values to values that standard C // strerr function understands. Thank you Microsoft. static const ASYS_TCHAR *sock_error (int error); // Returns a string containing the error message corresponding to a // WinSock error. This works around an omission in the Win32 API... static int process_active (pid_t pid); // Checks if process with is still alive. Returns 1 if it is // still alive, 0 if it isn't alive, and -1 if something weird // happened. static int terminate_process (pid_t pid); // Terminate the process with id . Note that this call is // potentially dangerous to use since the process being terminated // may not have a chance to cleanup before it shuts down. static void unique_name (const void *object, LPTSTR name, size_t length); // This method uses process id and object pointer to come up with a // machine wide unique name. The process ID will provide uniqueness // between processes on the same machine. The "this" pointer of the // will provide uniqueness between other "live" objects in // the same process. The uniqueness of this name is therefore only // valid for the life of . static u_long log2 (u_long num); // Computes the base 2 logarithm of . static char nibble2hex (u_int n); // Hex conversion utility. static u_char hex2byte (char c); // Convert a hex character to its byte representation. // = Set/get the debug level. static char debug (void); static void debug (char d); private: static int enter_recv_timedwait (ACE_HANDLE handle, const ACE_Time_Value *timeout, int &val); // Wait for before proceeding to a operation. // keeps track of whether we're in non-blocking mode or not. static void leave_recv_timedwait (ACE_HANDLE handle, const ACE_Time_Value *timeout, int val); // Cleanup after a operation (e.g., restore the appropriate // non-blocking status of ). static int enter_send_timedwait (ACE_HANDLE handle, const ACE_Time_Value* timeout, int &val); // Wait for before proceeding to a operation. // keeps track of whether we're in non-blocking mode or not. static void leave_send_timedwait (ACE_HANDLE handle, const ACE_Time_Value *timeout, int val); // Cleanup after the operation (e.g., restore the appropriate // non-blocking status of ). static size_t pagesize_; // Size of a VM page. static size_t allocation_granularity_; // Size of allocation granularity. static u_long crc_table_[]; // CRC table. static const char hex_chars_[]; // Hex characters. static char debug_; // Are we debugging ACE? }; #if !defined (ACE_LACKS_INLINE_FUNCTIONS) #include "ace/ACE.i" #endif /* ACE_LACKS_INLINE_FUNCTIONS */ #endif /* ACE_ACE_H */