/* -*- C++ -*- */ // $Id$ // ============================================================================ // // = LIBRARY // ace // // = FILENAME // Acceptor.h // // = AUTHOR // Doug Schmidt // // ============================================================================ #ifndef ACE_ACCEPTOR_H #define ACE_ACCEPTOR_H #include "ace/Service_Config.h" #if !defined (ACE_LACKS_PRAGMA_ONCE) # pragma once #endif /* ACE_LACKS_PRAGMA_ONCE */ #include "ace/Service_Object.h" #include "ace/Svc_Handler.h" #include "ace/Strategies.h" template class ACE_Acceptor : public ACE_Service_Object { // = TITLE // Abstract factory for creating a service handler // (SVC_HANDLER), accepting into the SVC_HANDLER, and // activating the SVC_HANDLER. // // = DESCRIPTION // Implements the basic strategy for passively establishing // connections with clients. An ACE_Acceptor is parameterized // by concrete types that conform to the interfaces of // PEER_ACCEPTOR and SVC_HANDLER. The PEER_ACCEPTOR is // instantiated with a transport mechanism that passively // establishes connections. The SVC_HANDLER is instantiated // with a concrete type that performs the application-specific // service. An ACE_Acceptor inherits from ACE_Service_Object, // which in turn inherits from ACE_Event_Handler. This enables // the ACE_Reactor to dispatch the ACE_Acceptor's handle_input // method when connection events occur. The handle_input method // performs the ACE_Acceptor's default creation, connection // establishment, and service activation strategies. These // strategies can be overridden by subclasses individually or as // a group. public: // = Initialization and termination methods. ACE_Acceptor (ACE_Reactor * = 0, int use_select = 1); // "Do-nothing" constructor. ACE_Acceptor (const ACE_PEER_ACCEPTOR_ADDR &local_addr, ACE_Reactor * = ACE_Reactor::instance (), int flags = 0, int use_select = 1, int reuse_addr = 1); // Initialize and register with the Reactor and listen for // connection requests at the designated . // indicates how 's should be initialized prior to // being activated. Right now, the only flag that is processed is // , which enabled non-blocking I/O on the // when it is opened. If is non-zero // then is used to determine when to break out of the // loop. is passed down to the // . If it is non-zero this will allow the OS to // reuse this listen port. virtual ~ACE_Acceptor (void); // Close down the Acceptor's resources. virtual operator ACE_PEER_ACCEPTOR &() const; // Return the underlying PEER_ACCEPTOR object. virtual ACE_PEER_ACCEPTOR &acceptor (void) const; // Return the underlying PEER_ACCEPTOR object. virtual ACE_HANDLE get_handle (void) const; // Returns the listening acceptor's . virtual int close (void); // Close down the Acceptor void dump (void) const; // Dump the state of an object. ACE_ALLOC_HOOK_DECLARE; // Declare the dynamic allocation hooks. protected: // = The following three methods define the Acceptor's strategies // for creating, accepting, and activating SVC_HANDLER's, // respectively. virtual int make_svc_handler (SVC_HANDLER *&sh); // Bridge method for creating a SVC_HANDLER. The default is to // create a new if == 0, else is unchanged. // However, subclasses can override this policy to perform // SVC_HANDLER creation in any way that they like (such as creating // subclass instances of SVC_HANDLER, using a singleton, dynamically // linking the handler, etc.). Returns -1 on failure, else 0. virtual int accept_svc_handler (SVC_HANDLER *svc_handler); // Bridge method for accepting the new connection into the // . The default behavior delegates to the // PEER_ACCEPTOR::accept. virtual int activate_svc_handler (SVC_HANDLER *svc_handler); // Bridge method for activating a with the appropriate // concurrency strategy. The default behavior of this method is to // activate the SVC_HANDLER by calling its open() method (which // allows the SVC_HANDLER to define its own concurrency strategy). // However, subclasses can override this strategy to do more // sophisticated concurrency activations (such as making the // SVC_HANDLER as an "active object" via multi-threading or // multi-processing). // = Demultiplexing hooks. virtual int handle_close (ACE_HANDLE = ACE_INVALID_HANDLE, ACE_Reactor_Mask = ACE_Event_Handler::ALL_EVENTS_MASK); // Perform termination activities when is removed from the // . virtual int handle_input (ACE_HANDLE); // Accepts all pending connections from clients, and creates and // activates SVC_HANDLERs. // = Dynamic linking hooks. virtual int init (int argc, ASYS_TCHAR *argv[]); // Default version does no work and returns -1. Must be overloaded // by application developer to do anything meaningful. virtual int fini (void); // Calls . virtual int info (ASYS_TCHAR **buf, size_t) const; // Default version returns address info in . // = Service management hooks. virtual int suspend (void); // This method calls . virtual int resume (void); // This method calls . protected: ACE_PEER_ACCEPTOR peer_acceptor_; // Concrete factory for accepting connections from clients... int flags_; // Flags that indicate how 's should be initialized // prior to being activated. Right now, the only flag that is // processed is , which enabled non-blocking I/O on // the when it is opened. int use_select_; // Flag that indicates whether it shall use