// $Id$ #define ACE_BUILD_DLL // #include "ace/OS.h" #include "ace/Arg_Shifter.h" ACE_RCSID(ace, Arg_Shifter, "$Id$") ACE_Arg_Shifter::ACE_Arg_Shifter (int& argc, char** argv, char** temp) : argc_ (argc), total_size_ (argc), temp_ (temp), argv_ (argv), current_index_ (0), back_ (argc - 1), front_ (0) { // If not provided with one, allocate a temporary array. if (this->temp_ == 0) ACE_NEW (this->temp_, char*[this->total_size_]); if (this->temp_ != 0) { // Fill the temporary array. this->argc_ = 0; for (int i = 0; i < this->total_size_; i++) { this->temp_[i] = this->argv_[i]; this->argv_[i] = 0; } } else { // Allocation failed, prohibit iteration. this->current_index_ = this->argc_; this->front_ = this->argc_; } } ACE_Arg_Shifter::~ACE_Arg_Shifter (void) { // Delete the temporary vector. delete [] temp_; } char* ACE_Arg_Shifter::get_current (void) const { char* retval = 0; if (this->is_anything_left ()) retval = this->temp_[current_index_]; return retval; } char* ACE_Arg_Shifter::get_the_parameter (const char* flag) { // the return 0's abound because this method // would otherwise be a deep if { } else { } // check to see if any arguments still exist if (!this->is_anything_left()) return 0; // check to see if the flag is the argument int offset = this->cur_arg_strncasecmp (flag); if (offset == -1) return 0; if (offset == 0) { this->consume_arg (); if (!this->is_parameter_next()) { return 0; } } // the paramter is in the middle somewhere... return this->temp_[current_index_] + offset; } int ACE_Arg_Shifter::cur_arg_strncasecmp (const char* flag) { // Check for a current argument if (this->is_anything_left()) { unsigned int flag_length = ACE_OS::strlen(flag); // Check for presence of the flag if (ACE_OS::strncasecmp(this->temp_[current_index_], flag, flag_length) == 0) { if (ACE_OS::strlen(temp_[current_index_]) == flag_length) { // match and lengths are equal return 0; } else { // matches, with more info to boot! return ACE_OS::strspn (this->temp_[current_index_] + flag_length, " ") + flag_length; } } } // failure return -1; } int ACE_Arg_Shifter::consume_arg (int number) { int retval = 0; // Stick knowns at the end of the vector (consumed). if (this->is_anything_left() >= number) { for (int i = 0, j = this->back_ - (number - 1); i < number; ++i, ++j, ++this->current_index_) this->argv_[j] = this->temp_[this->current_index_]; this->back_ -= number; retval = 1; } return retval; } int ACE_Arg_Shifter::ignore_arg (int number) { int retval = 0; // Keep unknowns at the head of the vector. if (this->is_anything_left () >= number) { for (int i = 0; i < number; i++, this->current_index_++, this->front_++) this->argv_[this->front_] = this->temp_[this->current_index_]; retval = 1; this->argc_ += number; } return retval; } int ACE_Arg_Shifter::is_anything_left (void) const { return this->total_size_ - this->current_index_; } int ACE_Arg_Shifter::is_option_next (void) const { return this->is_anything_left () && this->temp_[this->current_index_][0] == '-'; } int ACE_Arg_Shifter::is_parameter_next (void) const { return this->is_anything_left () && this->temp_[this->current_index_][0] != '-'; } int ACE_Arg_Shifter::num_ignored_args (void) const { return this->front_; }