// $Id$ #ifndef ACE_ARRAY_MAP_CPP #define ACE_ARRAY_MAP_CPP #include "ace/Array_Map.h" #ifndef __ACE_INLINE__ # include "ace/Array_Map.inl" #endif /* !__ACE_INLINE__ */ #include ACE_BEGIN_VERSIONED_NAMESPACE_DECL #ifndef ACE_LACKS_MEMBER_TEMPLATES template template ACE_Array_Map::ACE_Array_Map (InputIterator f, InputIterator l) : size_ (l - f) , capacity_ (size_) , nodes_ (size_ == 0 ? 0 : new value_type[size_]) { (void) std::copy (f, l, this->begin ()); // iterator n = this->begin (); // for (InputIterator i = f; i != l; ++i, ++n) // *n = *i; } #else template ACE_Array_Map::ACE_Array_Map ( typename ACE_Array_Map::const_iterator f, typename ACE_Array_Map::const_iterator l) : size_ (l - f) , capacity_ (size_) , nodes_ (size_ == 0 ? 0 : new value_type[size_]) { (void) std::copy (f, l, this->begin ()); // iterator n = this->begin (); // for (const_iterator i = f; i != l; ++i, ++n) // *n = *i; } #endif /* !ACE_LACKS_MEMBER_TEMPLATES */ template ACE_Array_Map::ACE_Array_Map ( ACE_Array_Map const & map) : size_ (map.size_) , capacity_ (map.size_) , nodes_ (size_ == 0 ? 0 : new value_type[size_]) { std::copy (map.begin (), map.end (), this->begin ()); // iterator f = map.begin (); // iterator l = map.end (); // iterator n = this->begin (); // for (iterator i = f; i != l; ++i, ++n) // *n = *i; } template ACE_Array_Map::~ACE_Array_Map (void) { delete[] this->nodes_; } template void ACE_Array_Map::swap ( ACE_Array_Map & map) { std::swap (this->size_, map.size_); std::swap (this->capacity_, map.capacity_); std::swap (this->nodes_, map.nodes_); } template std::pair::iterator, bool> ACE_Array_Map::insert ( typename ACE_Array_Map::value_type const & x) { // Linear insertion due to linear duplicate key search. bool inserted = false; iterator i = this->find (x.first); if (i == this->end ()) { // Add the element to the array. size_type const old_size = this->size (); this->grow (1); // Increase size by at least one. i = this->begin () + old_size; *i = x; ++this->size_; inserted = true; } return std::make_pair (i, inserted); } #ifndef ACE_LACKS_MEMBER_TEMPLATES template template void ACE_Array_Map::insert (InputIterator f, InputIterator l) { this->grow (l - f); // Preallocate storage. for (InputIterator i = f; i != l; ++i) { (void) this->insert (*i); } } #else template void ACE_Array_Map::insert ( typename ACE_Array_Map::const_iterator f, typename ACE_Array_Map::const_iterator l) { this->grow (l - f); // Preallocate storage. for (const_iterator i = f; i != l; ++i) { (void) this->insert (*i); } } #endif /* ACE_LACKS_MEMBER_TEMPLATES */ template void ACE_Array_Map::erase ( typename ACE_Array_Map::iterator pos) { iterator const first = this->begin (); iterator const last = this->end (); if (pos >= first && pos < last) { if (pos != last - 1) { // Relocate the tail element to the location of the erased // element to prevent introduction of "holes" in the // underlying array. *pos = *(last - 1); } // Explicitly destroy the tail element by assigning a default // constructed instance to it. Note that this also works for // the case of a map of size 1. *(last - 1) = value_type (); --this->size_; } } template typename ACE_Array_Map::size_type ACE_Array_Map::erase ( typename ACE_Array_Map::key_type const & k) { iterator pos = this->find (k); size_type const old_size = this->size_; this->erase (pos); return old_size - this->size_; } template void ACE_Array_Map::erase ( typename ACE_Array_Map::iterator first, typename ACE_Array_Map::iterator last) { if (this->begin () <= first && first < last && last < this->end ()) for (iterator i = first; i != last; ++i) this->erase (i); } template void ACE_Array_Map::clear (void) { this->size_ = 0; // No need to deallocate array nor destroy elements. } template typename ACE_Array_Map::iterator ACE_Array_Map::find ( typename ACE_Array_Map::key_type const & k) { iterator const the_end = this->end (); EqualTo eq; for (iterator i = this->begin (); i != the_end; ++i) if (eq (k, i->first)) return i; return this->end (); } template typename ACE_Array_Map::const_iterator ACE_Array_Map::find ( typename ACE_Array_Map::key_type const & k) const { const_iterator const the_end = this->end (); EqualTo eq; for (const_iterator i = this->begin (); i != the_end; ++i) if (eq (k, i->first)) return i; return this->end (); } template void ACE_Array_Map::grow ( typename ACE_Array_Map::size_type s) { if (this->size () + s > this->capacity_) { // This implementation focuses more on static footprint than // speed. // Strongly exception safe. ACE_Array_Map temp (this->size () + s); std::copy (this->begin (), this->end (), temp.begin ()); size_type const n = this->size (); // Do not swap out the size // since we bypassed the // temporary map's element // counting code. this->swap (temp); this->size_ = n; } } // --------------------------------------------------------------- template bool operator== (ACE_Array_Map const & lhs, ACE_Array_Map const & rhs) { // Do not include Array_Map capacity in comparison. It isn't useful // in this case. return (lhs.size () == rhs.size () && std::equal (lhs.begin (), lhs.end (), rhs.begin ())); } template bool operator< (ACE_Array_Map const & lhs, ACE_Array_Map const & rhs) { return std::lexicographical_compare (lhs.begin (), lhs.end (), rhs.begin (), rhs.end ()); } ACE_END_VERSIONED_NAMESPACE_DECL #endif /* ACE_ARRAY_MAP_CPP */