// $Id$ #define ACE_BUILD_DLL #include "ace/OS.h" #include "ace/Asynch_IO_Impl.h" #if (defined (ACE_WIN32) && !defined (ACE_HAS_WINCE)) || (defined (ACE_HAS_AIO_CALLS)) // This only works on Win32 platforms and on Unix platforms supporting // aio calls. #if !defined (__ACE_INLINE__) #include "ace/Asynch_IO_Impl.i" #endif /* __ACE_INLINE__ */ ACE_Asynch_Result_Impl::~ACE_Asynch_Result_Impl (void) { } ACE_Asynch_Operation_Impl::~ACE_Asynch_Operation_Impl (void) { } ACE_Asynch_Read_Stream_Impl::~ACE_Asynch_Read_Stream_Impl (void) { } ACE_Asynch_Read_Stream_Result_Impl::~ACE_Asynch_Read_Stream_Result_Impl (void) { } ACE_Asynch_Write_Stream_Impl::~ACE_Asynch_Write_Stream_Impl (void) { } ACE_Asynch_Write_Stream_Result_Impl::~ACE_Asynch_Write_Stream_Result_Impl (void) { } ACE_Asynch_Read_File_Impl::~ACE_Asynch_Read_File_Impl (void) { } ACE_Asynch_Write_File_Impl::~ACE_Asynch_Write_File_Impl (void) { } ACE_Asynch_Read_File_Result_Impl::~ACE_Asynch_Read_File_Result_Impl (void) { } ACE_Asynch_Write_File_Result_Impl::~ACE_Asynch_Write_File_Result_Impl (void) { } ACE_Asynch_Accept_Result_Impl::~ACE_Asynch_Accept_Result_Impl (void) { } ACE_Asynch_Accept_Impl::~ACE_Asynch_Accept_Impl (void) { } ACE_Asynch_Transmit_File_Impl::~ACE_Asynch_Transmit_File_Impl (void) { } ACE_Asynch_Transmit_File_Result_Impl::~ACE_Asynch_Transmit_File_Result_Impl (void) { } #endif /* ACE_WIN32 || ACE_HAS_WINCE */