// -*- C++ -*- // $Id$ template ACE_INLINE TYPE ACE_Atomic_Op_Ex::operator++ (void) { // ACE_TRACE ("ACE_Atomic_Op_Ex::operator++"); ACE_GUARD_RETURN (ACE_LOCK, ace_mon, this->mutex_, this->value_); return ++this->value_; } template ACE_INLINE TYPE ACE_Atomic_Op_Ex::operator+= (const TYPE &i) { // ACE_TRACE ("ACE_Atomic_Op_Ex::operator+="); ACE_GUARD_RETURN (ACE_LOCK, ace_mon, this->mutex_, this->value_); return this->value_ += i; } template ACE_INLINE TYPE ACE_Atomic_Op_Ex::operator-- (void) { // ACE_TRACE ("ACE_Atomic_Op_Ex::operator--"); ACE_GUARD_RETURN (ACE_LOCK, ace_mon, this->mutex_, this->value_); return --this->value_; } template ACE_INLINE TYPE ACE_Atomic_Op_Ex::operator-= (const TYPE &i) { // ACE_TRACE ("ACE_Atomic_Op_Ex::operator-="); ACE_GUARD_RETURN (ACE_LOCK, ace_mon, this->mutex_, this->value_); return this->value_ -= i; } template ACE_INLINE ACE_Atomic_Op_Ex::ACE_Atomic_Op_Ex (const ACE_Atomic_Op_Ex &rhs) : mutex_ (rhs.mutex_) { // ACE_TRACE ("ACE_Atomic_Op_Ex::ACE_Atomic_Op_Ex"); *this = rhs; // Invoke the assignment operator. } template ACE_INLINE TYPE ACE_Atomic_Op_Ex::operator++ (int) { // ACE_TRACE ("ACE_Atomic_Op_Ex::operator++"); ACE_GUARD_RETURN (ACE_LOCK, ace_mon, this->mutex_, this->value_); return this->value_++; } template ACE_INLINE TYPE ACE_Atomic_Op_Ex::operator-- (int) { // ACE_TRACE ("ACE_Atomic_Op_Ex::operator--"); ACE_GUARD_RETURN (ACE_LOCK, ace_mon, this->mutex_, this->value_); return this->value_--; } template ACE_INLINE int ACE_Atomic_Op_Ex::operator== (const TYPE &i) const { // ACE_TRACE ("ACE_Atomic_Op_Ex::operator=="); ACE_GUARD_RETURN (ACE_LOCK, ace_mon, (ACE_LOCK &) this->mutex_, 0); return this->value_ == i; } template ACE_INLINE int ACE_Atomic_Op_Ex::operator!= (const TYPE &i) const { // ACE_TRACE ("ACE_Atomic_Op_Ex::operator!="); return !(*this == i); } template ACE_INLINE int ACE_Atomic_Op_Ex::operator>= (const TYPE &i) const { // ACE_TRACE ("ACE_Atomic_Op_Ex::operator>="); ACE_GUARD_RETURN (ACE_LOCK, ace_mon, (ACE_LOCK &) this->mutex_, 0); return this->value_ >= i; } template ACE_INLINE int ACE_Atomic_Op_Ex::operator> (const TYPE &rhs) const { // ACE_TRACE ("ACE_Atomic_Op_Ex::operator>"); ACE_GUARD_RETURN (ACE_LOCK, ace_mon, (ACE_LOCK &) this->mutex_, 0); return this->value_ > rhs; } template ACE_INLINE int ACE_Atomic_Op_Ex::operator<= (const TYPE &rhs) const { // ACE_TRACE ("ACE_Atomic_Op_Ex::operator<="); ACE_GUARD_RETURN (ACE_LOCK, ace_mon, (ACE_LOCK &) this->mutex_, 0); return this->value_ <= rhs; } template ACE_INLINE int ACE_Atomic_Op_Ex::operator< (const TYPE &rhs) const { // ACE_TRACE ("ACE_Atomic_Op_Ex::operator<"); ACE_GUARD_RETURN (ACE_LOCK, ace_mon, (ACE_LOCK &) this->mutex_, 0); return this->value_ < rhs; } template ACE_INLINE void ACE_Atomic_Op_Ex::operator= (const ACE_Atomic_Op_Ex &rhs) { // ACE_TRACE ("ACE_Atomic_Op_Ex::operator="); if (&rhs == this) return; // Avoid deadlock... ACE_GUARD (ACE_LOCK, ace_mon, this->mutex_); // This will call ACE_Atomic_Op_Ex::TYPE(), which will ensure the value // of is acquired atomically. this->value_ = rhs.value (); } template ACE_INLINE TYPE ACE_Atomic_Op_Ex::value (void) const { // ACE_TRACE ("ACE_Atomic_Op_Ex::value"); ACE_GUARD_RETURN (ACE_LOCK, ace_mon, (ACE_LOCK &) this->mutex_, this->value_); return this->value_; } template ACE_INLINE TYPE & ACE_Atomic_Op_Ex::value_i (void) { // Explicitly return (by reference). This gives the user // full, unrestricted access to the underlying value. This method // will usually be used in conjunction with explicit access to the // lock. Use with care ;-) return this->value_; } template ACE_INLINE void ACE_Atomic_Op_Ex::operator= (const TYPE &i) { // ACE_TRACE ("ACE_Atomic_Op_Ex::operator="); ACE_GUARD (ACE_LOCK, ace_mon, (ACE_LOCK &) this->mutex_); this->value_ = i; } // // ACE_Atomic_Op inline functions // template ACE_INLINE void ACE_Atomic_Op::operator= (const TYPE &i) { ACE_Atomic_Op_Ex ::operator= (i); } template ACE_INLINE void ACE_Atomic_Op::operator= (const ACE_Atomic_Op_Ex &rhs) { ACE_Atomic_Op_Ex ::operator= (rhs); } // These specializations have been added to ACE_Atomic_Op_Ex to make the // implementation faster on Win32 that has OS support for doing this // quickly through methods like InterlockedIncrement and // InterlockedDecrement #if defined (ACE_WIN32) // FUZZ: disable check_for_inline ACE_TEMPLATE_METHOD_SPECIALIZATION inline long ACE_Atomic_Op_Ex::operator++ (void) { return ::InterlockedIncrement (&this->value_); } ACE_TEMPLATE_METHOD_SPECIALIZATION inline long ACE_Atomic_Op_Ex::operator-- (void) { return ::InterlockedDecrement (&this->value_); } ACE_TEMPLATE_METHOD_SPECIALIZATION inline void ACE_Atomic_Op_Ex::operator= (const long &i) { ::InterlockedExchange (&this->value_, i); } ACE_TEMPLATE_METHOD_SPECIALIZATION inline void ACE_Atomic_Op_Ex::operator= (const ACE_Atomic_Op_Ex &rhs) { ::InterlockedExchange (&this->value_, rhs.value ()); } #if defined (ACE_HAS_INTERLOCKED_EXCHANGEADD) ACE_TEMPLATE_METHOD_SPECIALIZATION inline long ACE_Atomic_Op_Ex::operator+= (const long &i) { return ::InterlockedExchangeAdd (&this->value_, i); } ACE_TEMPLATE_METHOD_SPECIALIZATION inline long ACE_Atomic_Op_Ex::operator-= (const long &i) { return ::InterlockedExchangeAdd (&this->value_, -i); } #endif /* ACE_HAS_INTERLOCKED_EXCHANGEADD */ #endif /* ACE_WIN32 */