/* -*- C++ -*- */ // $Id$ // ============================================================================ // // = LIBRARY // ace // // = FILENAME // Auto_Ptr.h // // = AUTHOR // Doug Schmidt and Irfan Pyarali, based on code from Jack Reeves // (jack@fx.com) and Dr. Harald M. Mueller // (mueller@garwein.hai.siemens.co.at) // // ============================================================================ #ifndef ACE_AUTO_PTR_H #define ACE_AUTO_PTR_H #include "ace/pre.h" #include "ace/ACE.h" #if !defined (ACE_LACKS_PRAGMA_ONCE) # pragma once #endif /* ACE_LACKS_PRAGMA_ONCE */ template class ACE_Auto_Basic_Ptr { // = TITLE // Implements the draft C++ standard auto_ptr abstraction. // This class allows one to work on non-object (basic) types public: // = Initialization and termination methods ACE_EXPLICIT ACE_Auto_Basic_Ptr (X *p = 0); ACE_Auto_Basic_Ptr (ACE_Auto_Basic_Ptr &ap); ACE_Auto_Basic_Ptr &operator= (ACE_Auto_Basic_Ptr &rhs); ~ACE_Auto_Basic_Ptr (void); // = Accessor methods. X &operator *() const; X *get (void) const; X *release (void); void reset (X *p = 0); void dump (void) const; // Dump the state of an object. ACE_ALLOC_HOOK_DECLARE; // Declare the dynamic allocation hooks. protected: X *p_; }; #if !defined (ACE_LACKS_AUTO_PTR) && \ defined (ACE_HAS_STANDARD_CPP_LIBRARY) && \ (ACE_HAS_STANDARD_CPP_LIBRARY != 0) #include #if defined (ACE_USES_STD_NAMESPACE_FOR_STDCPP_LIB) && \ (ACE_USES_STD_NAMESPACE_FOR_STDCPP_LIB != 0) using std::auto_ptr; #endif /* ACE_USES_STD_NAMESPACE_FOR_STDCPP_LIB */ #else /* ACE_HAS_STANDARD_CPP_LIBRARY */ template class auto_ptr : public ACE_Auto_Basic_Ptr { // = TITLE // Implements the draft C++ standard auto_ptr abstraction. public: // = Initialization and termination methods ACE_EXPLICIT auto_ptr (X *p = 0); X *operator-> () const; }; #endif /* ACE_HAS_STANDARD_CPP_LIBRARY */ template class ACE_Auto_Basic_Array_Ptr { // = TITLE // Implements an extension to the draft C++ standard auto_ptr // abstraction. This class allows one to work on non-object // (basic) types that must be treated as an array, e.g., // deallocated via "delete [] foo". public: // = Initialization and termination methods. ACE_EXPLICIT ACE_Auto_Basic_Array_Ptr (X *p = 0); ACE_Auto_Basic_Array_Ptr (ACE_Auto_Basic_Array_Ptr &ap); ACE_Auto_Basic_Array_Ptr &operator= (ACE_Auto_Basic_Array_Ptr &rhs); ~ACE_Auto_Basic_Array_Ptr (void); // = Accessor methods. X &operator* () const; X &operator[] (int i) const; X *get (void) const; X *release (void); void reset (X *p = 0); void dump (void) const; // Dump the state of an object. ACE_ALLOC_HOOK_DECLARE; // Declare the dynamic allocation hooks. protected: X *p_; }; template class ACE_Auto_Array_Ptr : public ACE_Auto_Basic_Array_Ptr { // = TITLE // Implements an extension to the draft C++ standard auto_ptr // abstraction. public: // = Initialization and termination methods. ACE_EXPLICIT ACE_Auto_Array_Ptr (X *p = 0); X *operator-> () const; }; // Some platforms have an older version of auto_ptr // support, which lacks reset, and cannot be disabled // easily. Portability to these platforms requires // use of the following ACE_AUTO_PTR_RESET macro. # if defined (ACE_AUTO_PTR_LACKS_RESET) # define ACE_AUTO_PTR_RESET(X,Y,Z) \ do { \ if (Y != X.get ()) \ { \ X.release (); \ X = auto_ptr (Y); \ } \ } while (0) # else /* ! ACE_AUTO_PTR_LACKS_RESET */ # define ACE_AUTO_PTR_RESET(X,Y,Z) \ do { \ X.reset (Y); \ } while (0) # endif /* ACE_AUTO_PTR_LACKS_RESET */ #if defined (__ACE_INLINE__) #include "ace/Auto_Ptr.i" #endif /* __ACE_INLINE__ */ #if defined (ACE_TEMPLATES_REQUIRE_SOURCE) #include "ace/Auto_Ptr.cpp" #endif /* ACE_TEMPLATES_REQUIRE_SOURCE */ #if defined (ACE_TEMPLATES_REQUIRE_PRAGMA) #pragma implementation ("Auto_Ptr.cpp") #endif /* ACE_TEMPLATES_REQUIRE_PRAGMA */ #include "ace/post.h" #endif /* ACE_AUTO_PTR_H */