#include "ace/CDR_Stream.h" #if !defined (__ACE_INLINE__) # include "ace/CDR_Stream.inl" #endif /* ! __ACE_INLINE__ */ #include "ace/SString.h" ACE_RCSID (ace, CDR_Stream, "$Id$") // **************************************************************** int ACE_OutputCDR::wchar_maxbytes_ = sizeof (ACE_CDR::WChar); ACE_OutputCDR::ACE_OutputCDR (size_t size, int byte_order, ACE_Allocator *buffer_allocator, ACE_Allocator *data_block_allocator, ACE_Allocator *message_block_allocator, size_t memcpy_tradeoff, ACE_CDR::Octet major_version, ACE_CDR::Octet minor_version) : start_ ((size ? size : (size_t) ACE_CDR::DEFAULT_BUFSIZE) + ACE_CDR::MAX_ALIGNMENT, ACE_Message_Block::MB_DATA, 0, 0, buffer_allocator, 0, 0, ACE_Time_Value::zero, ACE_Time_Value::max_time, data_block_allocator, message_block_allocator), current_alignment_ (0), current_is_writable_ (true), do_byte_swap_ (byte_order != ACE_CDR_BYTE_ORDER), good_bit_ (true), memcpy_tradeoff_ (memcpy_tradeoff), major_version_ (major_version), minor_version_ (minor_version), char_translator_ (0), wchar_translator_ (0) { ACE_CDR::mb_align (&this->start_); this->current_ = &this->start_; } ACE_OutputCDR::ACE_OutputCDR (char *data, size_t size, int byte_order, ACE_Allocator *buffer_allocator, ACE_Allocator *data_block_allocator, ACE_Allocator *message_block_allocator, size_t memcpy_tradeoff, ACE_CDR::Octet major_version, ACE_CDR::Octet minor_version) : start_ (size, ACE_Message_Block::MB_DATA, 0, data, buffer_allocator, 0, 0, ACE_Time_Value::zero, ACE_Time_Value::max_time, data_block_allocator, message_block_allocator), current_alignment_ (0), current_is_writable_ (true), do_byte_swap_ (byte_order != ACE_CDR_BYTE_ORDER), good_bit_ (true), memcpy_tradeoff_ (memcpy_tradeoff), major_version_ (major_version), minor_version_ (minor_version), char_translator_ (0), wchar_translator_ (0) { // We cannot trust the buffer to be properly aligned ACE_CDR::mb_align (&this->start_); this->current_ = &this->start_; } ACE_OutputCDR::ACE_OutputCDR (ACE_Message_Block *data, int byte_order, size_t memcpy_tradeoff, ACE_CDR::Octet major_version, ACE_CDR::Octet minor_version) : start_ (data->data_block ()->duplicate ()), current_alignment_ (0), current_is_writable_ (true), do_byte_swap_ (byte_order != ACE_CDR_BYTE_ORDER), good_bit_ (true), memcpy_tradeoff_ (memcpy_tradeoff), major_version_ (major_version), minor_version_ (minor_version), char_translator_ (0), wchar_translator_ (0) { // We cannot trust the buffer to be properly aligned ACE_CDR::mb_align (&this->start_); this->current_ = &this->start_; } /*static*/ void ACE_OutputCDR::wchar_maxbytes (int maxbytes) { ACE_OutputCDR::wchar_maxbytes_ = maxbytes; } /*static*/ int ACE_OutputCDR::wchar_maxbytes () { return ACE_OutputCDR::wchar_maxbytes_; } int ACE_OutputCDR::grow_and_adjust (size_t size, size_t align, char*& buf) { if (!this->current_is_writable_ || this->current_->cont () == 0 || this->current_->cont ()->size () < size + ACE_CDR::MAX_ALIGNMENT) { // Calculate the new buffer's length; if growing for encode, we // don't grow in "small" chunks because of the cost. size_t cursize = this->current_->size (); if (this->current_->cont () != 0) cursize = this->current_->cont ()->size (); size_t minsize = size + ACE_CDR::MAX_ALIGNMENT; // Make sure that there is enough room for bytes, but // also make it bigger than whatever our current size is. if (minsize < cursize) minsize = cursize; const size_t newsize = ACE_CDR::next_size (minsize); this->good_bit_ = false; ACE_Message_Block* tmp; ACE_NEW_RETURN (tmp, ACE_Message_Block (newsize, ACE_Message_Block::MB_DATA, 0, 0, this->current_->data_block ()->allocator_strategy (), 0, 0, ACE_Time_Value::zero, ACE_Time_Value::max_time, this->current_->data_block ()->data_block_allocator ()), -1); this->good_bit_ = true; // The new block must start with the same alignment as the // previous block finished. ptrdiff_t tmpalign = ptrdiff_t(tmp->rd_ptr ()) % ACE_CDR::MAX_ALIGNMENT; ptrdiff_t curalign = ptrdiff_t(this->current_alignment_) % ACE_CDR::MAX_ALIGNMENT; int offset = curalign - tmpalign; if (offset < 0) offset += ACE_CDR::MAX_ALIGNMENT; tmp->rd_ptr (offset); tmp->wr_ptr (tmp->rd_ptr ()); // grow the chain and set the current block. tmp->cont (this->current_->cont ()); this->current_->cont (tmp); } this->current_ = this->current_->cont (); this->current_is_writable_ = true; return this->adjust (size, align, buf); } ACE_CDR::Boolean ACE_OutputCDR::write_wchar (ACE_CDR::WChar x) { if (this->wchar_translator_ != 0) return (this->good_bit_ = this->wchar_translator_->write_wchar (*this, x)); if (ACE_OutputCDR::wchar_maxbytes_ == 0) { errno = EACCES; return (this->good_bit_ = false); } if (static_cast (major_version_) == 1 && static_cast (minor_version_) == 2) { ACE_CDR::Octet len = static_cast (ACE_OutputCDR::wchar_maxbytes_); if (this->write_1 (&len)) { if (ACE_OutputCDR::wchar_maxbytes_ == sizeof(ACE_CDR::WChar)) return this->write_octet_array ( reinterpret_cast (&x), static_cast (len)); else if (ACE_OutputCDR::wchar_maxbytes_ == 2) { ACE_CDR::Short sx = static_cast (x); return this->write_octet_array ( reinterpret_cast (&sx), static_cast (len)); } else { ACE_CDR::Octet ox = static_cast (x); return this->write_octet_array ( reinterpret_cast (&ox), static_cast (len)); } } } else if (static_cast (minor_version_) == 0) { // wchar is not allowed with GIOP 1.0. errno = EINVAL; return (this->good_bit_ = false); } if (ACE_OutputCDR::wchar_maxbytes_ == sizeof (ACE_CDR::WChar)) return this->write_4 (reinterpret_cast (&x)); else if (ACE_OutputCDR::wchar_maxbytes_ == 2) { ACE_CDR::Short sx = static_cast (x); return this->write_2 (reinterpret_cast (&sx)); } ACE_CDR::Octet ox = static_cast (x); return this->write_1 (reinterpret_cast (&ox)); } ACE_CDR::Boolean ACE_OutputCDR::write_string (ACE_CDR::ULong len, const ACE_CDR::Char *x) { // @@ This is a slight violation of "Optimize for the common case", // i.e. normally the translator will be 0, but OTOH the code is // smaller and should be better for the cache ;-) ;-) if (this->char_translator_ != 0) return this->char_translator_->write_string (*this, len, x); if (len != 0) { if (this->write_ulong (len + 1)) return this->write_char_array (x, len + 1); } else { // Be nice to programmers: treat nulls as empty strings not // errors. (OMG-IDL supports languages that don't use the C/C++ // notion of null v. empty strings; nulls aren't part of the OMG-IDL // string model.) if (this->write_ulong (1)) return this->write_char (0); } return (this->good_bit_ = false); } ACE_CDR::Boolean ACE_OutputCDR::write_string (const ACE_CString &x) { // @@ Leave this method in here, not the `.i' file so that we don't // have to unnecessarily pull in the `ace/SString.h' header. return this->write_string (static_cast (x.length ()), x.c_str()); } ACE_CDR::Boolean ACE_OutputCDR::write_wstring (ACE_CDR::ULong len, const ACE_CDR::WChar *x) { // @@ This is a slight violation of "Optimize for the common case", // i.e. normally the translator will be 0, but OTOH the code is // smaller and should be better for the cache ;-) ;-) // What do we do for GIOP 1.2??? if (this->wchar_translator_ != 0) return this->wchar_translator_->write_wstring (*this, len, x); if (ACE_OutputCDR::wchar_maxbytes_ == 0) { errno = EACCES; return (this->good_bit_ = false); } if (static_cast (this->major_version_) == 1 && static_cast (this->minor_version_) == 2) { if (x != 0) { //In GIOP 1.2 the length field contains the number of bytes //the wstring occupies rather than number of wchars //Taking sizeof might not be a good way! This is a temporary fix. if (this->write_ulong (ACE_OutputCDR::wchar_maxbytes_ * len)) return this->write_wchar_array (x, len); } else //In GIOP 1.2 zero length wstrings are legal return this->write_ulong (0); } else if (x != 0) { if (this->write_ulong (len + 1)) return this->write_wchar_array (x, len + 1); } else if (this->write_ulong (1)) return this->write_wchar (0); return (this->good_bit_ = false); } ACE_CDR::Boolean ACE_OutputCDR::write_octet_array_mb (const ACE_Message_Block* mb) { // If the buffer is small and it fits in the current message // block it is be cheaper just to copy the buffer. for (const ACE_Message_Block* i = mb; i != 0; i = i->cont ()) { const size_t length = i->length (); // If the mb does not own its data we are forced to make a copy. if (ACE_BIT_ENABLED (i->flags (), ACE_Message_Block::DONT_DELETE)) { if (! this->write_array (i->rd_ptr (), ACE_CDR::OCTET_SIZE, ACE_CDR::OCTET_ALIGN, static_cast (length))) return (this->good_bit_ = false); continue; } if (length < this->memcpy_tradeoff_ && this->current_->wr_ptr () + length < this->current_->end ()) { if (! this->write_array (i->rd_ptr (), ACE_CDR::OCTET_SIZE, ACE_CDR::OCTET_ALIGN, static_cast (length))) return (this->good_bit_ = false); continue; } ACE_Message_Block* cont; this->good_bit_ = false; ACE_NEW_RETURN (cont, ACE_Message_Block (i->data_block ()->duplicate ()), 0); this->good_bit_ = true; if (cont != 0) { if (this->current_->cont () != 0) ACE_Message_Block::release (this->current_->cont ()); cont->rd_ptr (i->rd_ptr ()); cont->wr_ptr (i->wr_ptr ()); this->current_->cont (cont); this->current_ = cont; this->current_is_writable_ = false; this->current_alignment_ = (this->current_alignment_ + cont->length ()) % ACE_CDR::MAX_ALIGNMENT; } else { this->good_bit_ = false; return false; } } return true; } ACE_CDR::Boolean ACE_OutputCDR::write_1 (const ACE_CDR::Octet *x) { char *buf; if (this->adjust (1, buf) == 0) { *reinterpret_cast (buf) = *x; return true; } return false; } ACE_CDR::Boolean ACE_OutputCDR::write_2 (const ACE_CDR::UShort *x) { char *buf; if (this->adjust (ACE_CDR::SHORT_SIZE, buf) == 0) { #if !defined (ACE_ENABLE_SWAP_ON_WRITE) *reinterpret_cast (buf) = *x; return true; #else if (!this->do_byte_swap_) { *reinterpret_cast (buf) = *x; return true; } else { ACE_CDR::swap_2 (reinterpret_cast (x), buf); return true; } #endif /* ACE_ENABLE_SWAP_ON_WRITE */ } return false; } ACE_CDR::Boolean ACE_OutputCDR::write_4 (const ACE_CDR::ULong *x) { char *buf; if (this->adjust (ACE_CDR::LONG_SIZE, buf) == 0) { #if !defined (ACE_ENABLE_SWAP_ON_WRITE) *reinterpret_cast (buf) = *x; return 1; #else if (!this->do_byte_swap_) { *reinterpret_cast (buf) = *x; return true; } else { ACE_CDR::swap_4 (reinterpret_cast (x), buf); return true; } #endif /* ACE_ENABLE_SWAP_ON_WRITE */ } return false; } ACE_CDR::Boolean ACE_OutputCDR::write_8 (const ACE_CDR::ULongLong *x) { char *buf; if (this->adjust (ACE_CDR::LONGLONG_SIZE, buf) == 0) { #if defined (__arm__) // Convert to Intel format (12345678 => 56781234) const char *orig = reinterpret_cast (x); char *target = buf; register ACE_UINT32 x = *reinterpret_cast (orig); register ACE_UINT32 y = *reinterpret_cast (orig + 4); *reinterpret_cast (target) = y; *reinterpret_cast (target + 4) = x; return true; #else # if !defined (ACE_ENABLE_SWAP_ON_WRITE) *reinterpret_cast (buf) = *x; return true; # else if (!this->do_byte_swap_) { *reinterpret_cast (buf) = *x; return true; } else { ACE_CDR::swap_8 (reinterpret_cast (x), buf); return true; } # endif /* ACE_ENABLE_SWAP_ON_WRITE */ #endif /* !__arm__ */ } return false; } ACE_CDR::Boolean ACE_OutputCDR::write_16 (const ACE_CDR::LongDouble *x) { char* buf; if (this->adjust (ACE_CDR::LONGDOUBLE_SIZE, ACE_CDR::LONGDOUBLE_ALIGN, buf) == 0) { #if !defined (ACE_ENABLE_SWAP_ON_WRITE) *reinterpret_cast (buf) = *x; return 1; #else if (!this->do_byte_swap_) { *reinterpret_cast (buf) = *x; return true; } else { ACE_CDR::swap_16 (reinterpret_cast (x), buf); return true; } #endif /* ACE_ENABLE_SWAP_ON_WRITE */ } return false; } ACE_CDR::Boolean ACE_OutputCDR::write_wchar_array_i (const ACE_CDR::WChar *x, ACE_CDR::ULong length) { if (length == 0) return true; char* buf; const size_t align = (ACE_OutputCDR::wchar_maxbytes_ == 2) ? ACE_CDR::SHORT_ALIGN : ACE_CDR::OCTET_ALIGN; if (this->adjust (ACE_OutputCDR::wchar_maxbytes_ * length, align, buf) == 0) { if (ACE_OutputCDR::wchar_maxbytes_ == 2) { ACE_CDR::UShort *sb = reinterpret_cast (buf); for (size_t i = 0; i < length; ++i) #if !defined (ACE_ENABLE_SWAP_ON_WRITE) sb[i] = static_cast (x[i]); #else if (!this->do_byte_swap_) sb[i] = static_cast (x[i]); else { ACE_CDR::UShort sx = static_cast (x[i]); ACE_CDR::swap_2 (reinterpret_cast (&sx), &buf[i * 2]); } #endif /* ACE_DISABLE_SWAP_ON_READ */ } else { for (size_t i = 0; i < length; ++i) buf[i] = static_cast (x[i]); } return this->good_bit_; } return false; } ACE_CDR::Boolean ACE_OutputCDR::write_array (const void *x, size_t size, size_t align, ACE_CDR::ULong length) { if (length == 0) return true; char *buf; if (this->adjust (size * length, align, buf) == 0) { #if !defined (ACE_ENABLE_SWAP_ON_WRITE) ACE_OS::memcpy (buf, x, size*length); return true; #else if (!this->do_byte_swap_ || size == 1) { ACE_OS::memcpy (buf, x, size*length); return true; } else { const char *source = reinterpret_cast (x); switch (size) { case 2: ACE_CDR::swap_2_array (source, buf, length); return true; case 4: ACE_CDR::swap_4_array (source, buf, length); return true; case 8: ACE_CDR::swap_8_array (source, buf, length); return true; case 16: ACE_CDR::swap_16_array (source, buf, length); return true; default: // TODO: print something? this->good_bit_ = false; return false; } } #endif /* ACE_ENABLE_SWAP_ON_WRITE */ } this->good_bit_ = false; return false; } ACE_CDR::Boolean ACE_OutputCDR::write_boolean_array (const ACE_CDR::Boolean* x, ACE_CDR::ULong length) { // It is hard to optimize this, the spec requires that on the wire // booleans be represented as a byte with value 0 or 1, but in // memoery it is possible (though very unlikely) that a boolean has // a non-zero value (different from 1). // We resort to a simple loop. const ACE_CDR::Boolean* end = x + length; for (const ACE_CDR::Boolean* i = x; i != end && this->good_bit (); ++i) this->write_boolean (*i); return this->good_bit (); } // **************************************************************** ACE_InputCDR::ACE_InputCDR (const char *buf, size_t bufsiz, int byte_order, ACE_CDR::Octet major_version, ACE_CDR::Octet minor_version) : start_ (buf, bufsiz), do_byte_swap_ (byte_order != ACE_CDR_BYTE_ORDER), good_bit_ (1), major_version_ (major_version), minor_version_ (minor_version), char_translator_ (0), wchar_translator_ (0) { this->start_.wr_ptr (bufsiz); } ACE_InputCDR::ACE_InputCDR (size_t bufsiz, int byte_order, ACE_CDR::Octet major_version, ACE_CDR::Octet minor_version) : start_ (bufsiz), do_byte_swap_ (byte_order != ACE_CDR_BYTE_ORDER), good_bit_ (1), major_version_ (major_version), minor_version_ (minor_version), char_translator_ (0), wchar_translator_ (0) { } ACE_InputCDR::ACE_InputCDR (const ACE_Message_Block *data, int byte_order, ACE_CDR::Octet major_version, ACE_CDR::Octet minor_version) : start_ (), good_bit_ (1), major_version_ (major_version), minor_version_ (minor_version), char_translator_ (0), wchar_translator_ (0) { this->reset (data, byte_order); } ACE_InputCDR::ACE_InputCDR (ACE_Data_Block *data, ACE_Message_Block::Message_Flags flag, int byte_order, ACE_CDR::Octet major_version, ACE_CDR::Octet minor_version) : start_ (data, flag), do_byte_swap_ (byte_order != ACE_CDR_BYTE_ORDER), good_bit_ (1), major_version_ (major_version), minor_version_ (minor_version), char_translator_ (0), wchar_translator_ (0) { } ACE_InputCDR::ACE_InputCDR (ACE_Data_Block *data, ACE_Message_Block::Message_Flags flag, size_t rd_pos, size_t wr_pos, int byte_order, ACE_CDR::Octet major_version, ACE_CDR::Octet minor_version) : start_ (data, flag), do_byte_swap_ (byte_order != ACE_CDR_BYTE_ORDER), good_bit_ (1), major_version_ (major_version), minor_version_ (minor_version), char_translator_ (0), wchar_translator_ (0) { // Set the read pointer this->start_.rd_ptr (rd_pos); // Set the write pointer after doing a sanity check. char* wrpos = this->start_.base () + wr_pos; if (this->start_.end () >= wrpos) { this->start_.wr_ptr (wr_pos); } } ACE_InputCDR::ACE_InputCDR (const ACE_InputCDR& rhs, size_t size, ACE_CDR::Long offset) : start_ (rhs.start_, ACE_CDR::MAX_ALIGNMENT), do_byte_swap_ (rhs.do_byte_swap_), good_bit_ (1), major_version_ (rhs.major_version_), minor_version_ (rhs.minor_version_), char_translator_ (rhs.char_translator_), wchar_translator_ (rhs.wchar_translator_) { // Align the base pointer assuming that the incoming stream is also // aligned the way we are aligned char *incoming_start = ACE_ptr_align_binary (rhs.start_.base (), ACE_CDR::MAX_ALIGNMENT); const size_t newpos = (rhs.start_.rd_ptr() - incoming_start) + offset; if (newpos <= this->start_.space () && newpos + size <= this->start_.space ()) { this->start_.rd_ptr (newpos); this->start_.wr_ptr (newpos + size); } else this->good_bit_ = false; } ACE_InputCDR::ACE_InputCDR (const ACE_InputCDR& rhs, size_t size) : start_ (rhs.start_, ACE_CDR::MAX_ALIGNMENT), do_byte_swap_ (rhs.do_byte_swap_), good_bit_ (1), major_version_ (rhs.major_version_), minor_version_ (rhs.minor_version_), char_translator_ (rhs.char_translator_), wchar_translator_ (rhs.wchar_translator_) { // Align the base pointer assuming that the incoming stream is also // aligned the way we are aligned char *incoming_start = ACE_ptr_align_binary (rhs.start_.base (), ACE_CDR::MAX_ALIGNMENT); const size_t newpos = rhs.start_.rd_ptr() - incoming_start; if (newpos <= this->start_.space () && newpos + size <= this->start_.space ()) { // Notice that ACE_Message_Block::duplicate may leave the // wr_ptr() with a higher value than what we actually want. this->start_.rd_ptr (newpos); this->start_.wr_ptr (newpos + size); ACE_CDR::Octet byte_order; this->read_octet (byte_order); this->do_byte_swap_ = (byte_order != ACE_CDR_BYTE_ORDER); } else this->good_bit_ = false; } ACE_InputCDR::ACE_InputCDR (const ACE_InputCDR& rhs) : start_ (rhs.start_, ACE_CDR::MAX_ALIGNMENT), do_byte_swap_ (rhs.do_byte_swap_), good_bit_ (1), major_version_ (rhs.major_version_), minor_version_ (rhs.minor_version_), char_translator_ (rhs.char_translator_), wchar_translator_ (rhs.wchar_translator_) { char *buf = ACE_ptr_align_binary (rhs.start_.base (), ACE_CDR::MAX_ALIGNMENT); size_t rd_offset = rhs.start_.rd_ptr () - buf; size_t wr_offset = rhs.start_.wr_ptr () - buf; this->start_.rd_ptr (rd_offset); this->start_.wr_ptr (wr_offset); } ACE_InputCDR::ACE_InputCDR (ACE_InputCDR::Transfer_Contents x) : start_ (x.rhs_.start_.data_block ()), do_byte_swap_ (x.rhs_.do_byte_swap_), good_bit_ (1), major_version_ (x.rhs_.major_version_), minor_version_ (x.rhs_.minor_version_), char_translator_ (x.rhs_.char_translator_), wchar_translator_ (x.rhs_.wchar_translator_) { this->start_.rd_ptr (x.rhs_.start_.rd_ptr ()); this->start_.wr_ptr (x.rhs_.start_.wr_ptr ()); ACE_Data_Block* db = this->start_.data_block ()->clone_nocopy (); (void) x.rhs_.start_.replace_data_block (db); } ACE_InputCDR& ACE_InputCDR::operator= (const ACE_InputCDR& rhs) { if (this != &rhs) { this->start_.data_block (rhs.start_.data_block ()->duplicate ()); this->start_.rd_ptr (rhs.start_.rd_ptr ()); this->start_.wr_ptr (rhs.start_.wr_ptr ()); this->do_byte_swap_ = rhs.do_byte_swap_; this->good_bit_ = true; this->char_translator_ = rhs.char_translator_; this->major_version_ = rhs.major_version_; this->minor_version_ = rhs.minor_version_; } return *this; } ACE_InputCDR::ACE_InputCDR (const ACE_OutputCDR& rhs, ACE_Allocator* buffer_allocator, ACE_Allocator* data_block_allocator, ACE_Allocator* message_block_allocator) : start_ (rhs.total_length () + ACE_CDR::MAX_ALIGNMENT, ACE_Message_Block::MB_DATA, 0, 0, buffer_allocator, 0, 0, ACE_Time_Value::zero, ACE_Time_Value::max_time, data_block_allocator, message_block_allocator), do_byte_swap_ (rhs.do_byte_swap_), good_bit_ (1), major_version_ (rhs.major_version_), minor_version_ (rhs.minor_version_), char_translator_ (rhs.char_translator_), wchar_translator_ (rhs.wchar_translator_) { ACE_CDR::mb_align (&this->start_); for (const ACE_Message_Block *i = rhs.begin (); i != rhs.end (); i = i->cont ()) this->start_.copy (i->rd_ptr (), i->length ()); } ACE_CDR::Boolean ACE_InputCDR::skip_wchar (void) { if (static_cast (major_version_) == 1 && static_cast (minor_version_) == 2) { ACE_CDR::Octet len; if (this->read_1 (&len)) return this->skip_bytes (static_cast (len)); } else { ACE_CDR::WChar x; if (sizeof (ACE_CDR::WChar) == 2) return this->read_2 (reinterpret_cast (&x)); else return this->read_4 (reinterpret_cast (&x)); } return (this->good_bit_ = false); } ACE_CDR::Boolean ACE_InputCDR::read_wchar (ACE_CDR::WChar& x) { if (this->wchar_translator_ != 0) { this->good_bit_ = this->wchar_translator_->read_wchar (*this,x); return this->good_bit_; } if (ACE_OutputCDR::wchar_maxbytes_ == 0) { errno = EACCES; return (this->good_bit_ = false); } if (ACE_OutputCDR::wchar_maxbytes_ == sizeof (ACE_CDR::WChar)) { if (static_cast (major_version_) == 1 && static_cast (minor_version_) == 2) { ACE_CDR::Octet len; if (this->read_1 (&len)) return this->read_array (reinterpret_cast (&x), static_cast (len), ACE_CDR::OCTET_ALIGN, 1); else return (this->good_bit_ = false); } if (sizeof (ACE_CDR::WChar) == 2) return this->read_2 (reinterpret_cast (&x)); else return this->read_4 (reinterpret_cast (&x)); } if (static_cast (major_version_) == 1 && static_cast (minor_version_) == 2) { ACE_CDR::Octet len; if (this->read_1 (&len)) { if (len == 2) { ACE_CDR::Short sx; if (this->read_array (reinterpret_cast (&sx), static_cast (len), ACE_CDR::OCTET_ALIGN, 1)) { x = static_cast (sx); return true; } } else { ACE_CDR::Octet ox; if (this->read_array (reinterpret_cast (&ox), static_cast (len), ACE_CDR::OCTET_ALIGN, 1)) { x = static_cast (ox); return true; } } } } else { if (ACE_OutputCDR::wchar_maxbytes_ == 2) { ACE_CDR::UShort sx; if (this->read_2 (reinterpret_cast (&sx))) { x = static_cast (sx); return true; } } else { ACE_CDR::Octet ox; if (this->read_1 (&ox)) { x = static_cast (ox); return true; } } } return (this->good_bit_ = false); } ACE_CDR::Boolean ACE_InputCDR::read_string (ACE_CDR::Char *&x) { // @@ This is a slight violation of "Optimize for the common case", // i.e. normally the translator will be 0, but OTOH the code is // smaller and should be better for the cache ;-) ;-) if (this->char_translator_ != 0) { this->good_bit_ = this->char_translator_->read_string (*this, x); return this->good_bit_; } ACE_CDR::ULong len; this->read_ulong (len); // A check for the length being too great is done later in the // call to read_char_array but we want to have it done before // the memory is allocated. if (len > 0 && len <= this->length()) { ACE_NEW_RETURN (x, ACE_CDR::Char[len], 0); if (this->read_char_array (x, len)) return true; delete [] x; } else if (len == 0) { // Convert any null strings to empty strings since empty // strings can cause crashes. (See bug 58.) ACE_NEW_RETURN (x, ACE_CDR::Char[1], 0); ACE_OS::strcpy (const_cast (x), ""); return true; } x = 0; return (this->good_bit_ = false); } ACE_CDR::Boolean ACE_InputCDR::read_string (ACE_CString &x) { ACE_CDR::Char *data; if (this->read_string (data)) { x = data; delete [] data; return true; } x = ""; return (this->good_bit_ = false); } ACE_CDR::Boolean ACE_InputCDR::read_wstring (ACE_CDR::WChar*& x) { // @@ This is a slight violation of "Optimize for the common case", // i.e. normally the translator will be 0, but OTOH the code is // smaller and should be better for the cache ;-) ;-) if (this->wchar_translator_ != 0) { this->good_bit_ = this->wchar_translator_->read_wstring (*this, x); return this->good_bit_; } if (ACE_OutputCDR::wchar_maxbytes_ == 0) { errno = EACCES; return (this->good_bit_ = false); } ACE_CDR::ULong len; if (!this->read_ulong (len)) return false; // A check for the length being too great is done later in the // call to read_char_array but we want to have it done before // the memory is allocated. if (len > 0 && len <= this->length ()) { if (static_cast (this->major_version_) == 1 && static_cast (this->minor_version_) == 2) { len /= ACE_OutputCDR::wchar_maxbytes_; //allocating one extra for the null character needed by applications ACE_NEW_RETURN (x, ACE_CDR::WChar [len + 1], false); if (this->read_wchar_array (x, len)) { //Null character used by applications to find the end of //the wstring //Is this okay with the GIOP 1.2 spec?? x[len] = '\x00'; return true; } } else { ACE_NEW_RETURN (x, ACE_CDR::WChar [len], false); if (this->read_wchar_array (x, len)) return true; } delete [] x; } else if (len == 0) { // Convert any null strings to empty strings since empty // strings can cause crashes. (See bug 58.) ACE_NEW_RETURN (x, ACE_CDR::WChar[1], false); x[0] = '\x00'; return true; } this->good_bit_ = false; x = 0; return false; } ACE_CDR::Boolean ACE_InputCDR::read_array (void* x, size_t size, size_t align, ACE_CDR::ULong length) { if (length == 0) return true; char* buf; if (this->adjust (size * length, align, buf) == 0) { #if defined (ACE_DISABLE_SWAP_ON_READ) ACE_OS::memcpy (x, buf, size*length); #else if (!this->do_byte_swap_ || size == 1) ACE_OS::memcpy (x, buf, size*length); else { char *target = reinterpret_cast (x); switch (size) { case 2: ACE_CDR::swap_2_array (buf, target, length); break; case 4: ACE_CDR::swap_4_array (buf, target, length); break; case 8: ACE_CDR::swap_8_array (buf, target, length); break; case 16: ACE_CDR::swap_16_array (buf, target, length); break; default: // TODO: print something? this->good_bit_ = false; return false; } } #endif /* ACE_DISABLE_SWAP_ON_READ */ return this->good_bit_; } return false; } ACE_CDR::Boolean ACE_InputCDR::read_wchar_array_i (ACE_CDR::WChar* x, ACE_CDR::ULong length) { if (length == 0) return true; char* buf; const size_t align = (ACE_OutputCDR::wchar_maxbytes_ == 2) ? ACE_CDR::SHORT_ALIGN : ACE_CDR::OCTET_ALIGN; if (this->adjust (ACE_OutputCDR::wchar_maxbytes_ * length, align, buf) == 0) { if (ACE_OutputCDR::wchar_maxbytes_ == 2) { ACE_CDR::UShort *sb = reinterpret_cast (buf); for (size_t i = 0; i < length; ++i) #if defined (ACE_DISABLE_SWAP_ON_READ) x[i] = static_cast (sb[i]); #else if (!this->do_byte_swap_) x[i] = static_cast (sb[i]); else { ACE_CDR::UShort sx; ACE_CDR::swap_2 (&buf[i * 2], reinterpret_cast (&sx)); x[i] = static_cast (sx); } #endif /* ACE_DISABLE_SWAP_ON_READ */ } else { for (size_t i = 0; i < length; ++i) x[i] = static_cast (buf[i]); } return this->good_bit_; } return false; } ACE_CDR::Boolean ACE_InputCDR::read_boolean_array (ACE_CDR::Boolean *x, ACE_CDR::ULong length) { // Make sure the length of the array isn't greater than the length of // the stream. if (length > this->length ()) { this->good_bit_ = false; return false; } // It is hard to optimize this, the spec requires that on the wire // booleans be represented as a byte with value 0 or 1, but in // memoery it is possible (though very unlikely) that a boolean has // a non-zero value (different from 1). // We resort to a simple loop. for (ACE_CDR::ULong i = 0; i != length && this->good_bit_; ++i) this->read_boolean (x[i]); return this->good_bit_; } ACE_CDR::Boolean ACE_InputCDR::read_1 (ACE_CDR::Octet *x) { if (this->rd_ptr () < this->wr_ptr ()) { *x = *reinterpret_cast (this->rd_ptr ()); this->start_.rd_ptr (1); return true; } this->good_bit_ = false; return false; } ACE_CDR::Boolean ACE_InputCDR::read_2 (ACE_CDR::UShort *x) { char *buf; if (this->adjust (ACE_CDR::SHORT_SIZE, buf) == 0) { #if !defined (ACE_DISABLE_SWAP_ON_READ) if (!this->do_byte_swap_) *x = *reinterpret_cast (buf); else ACE_CDR::swap_2 (buf, reinterpret_cast (x)); #else *x = *reinterpret_cast (buf); #endif /* ACE_DISABLE_SWAP_ON_READ */ return true; } this->good_bit_ = false; return false; } ACE_CDR::Boolean ACE_InputCDR::read_4 (ACE_CDR::ULong *x) { char *buf; if (this->adjust (ACE_CDR::LONG_SIZE, buf) == 0) { #if !defined (ACE_DISABLE_SWAP_ON_READ) if (!this->do_byte_swap_) *x = *reinterpret_cast (buf); else ACE_CDR::swap_4 (buf, reinterpret_cast (x)); #else *x = *reinterpret_cast (buf); #endif /* ACE_DISABLE_SWAP_ON_READ */ return true; } this->good_bit_ = false; return false; } ACE_CDR::Boolean ACE_InputCDR::read_8 (ACE_CDR::ULongLong *x) { char *buf; if (this->adjust (ACE_CDR::LONGLONG_SIZE, buf) == 0) { #if !defined (ACE_DISABLE_SWAP_ON_READ) # if defined (__arm__) if (!this->do_byte_swap_) { // Convert from Intel format (12345678 => 56781234) const char *orig = buf; char *target = reinterpret_cast (x); register ACE_UINT32 x = *reinterpret_cast (orig); register ACE_UINT32 y = *reinterpret_cast (orig + 4); *reinterpret_cast (target) = y; *reinterpret_cast (target + 4) = x; } else { // Convert from Sparc format (12345678 => 43218765) const char *orig = buf; char *target = reinterpret_cast (x); register ACE_UINT32 x = *reinterpret_cast (orig); register ACE_UINT32 y = *reinterpret_cast (orig + 4); x = (x << 24) | ((x & 0xff00) << 8) | ((x & 0xff0000) >> 8) | (x >> 24); y = (y << 24) | ((y & 0xff00) << 8) | ((y & 0xff0000) >> 8) | (y >> 24); *reinterpret_cast (target) = x; *reinterpret_cast (target + 4) = y; } # else if (!this->do_byte_swap_) *x = *reinterpret_cast (buf); else ACE_CDR::swap_8 (buf, reinterpret_cast (x)); # endif /* !__arm__ */ #else *x = *reinterpret_cast (buf); #endif /* ACE_DISABLE_SWAP_ON_READ */ return true; } this->good_bit_ = false; return false; } ACE_CDR::Boolean ACE_InputCDR::read_16 (ACE_CDR::LongDouble *x) { char *buf; if (this->adjust (ACE_CDR::LONGDOUBLE_SIZE, ACE_CDR::LONGDOUBLE_ALIGN, buf) == 0) { #if !defined (ACE_DISABLE_SWAP_ON_READ) if (!this->do_byte_swap_) *x = *reinterpret_cast (buf); else ACE_CDR::swap_16 (buf, reinterpret_cast (x)); #else *x = *reinterpret_cast (buf); #endif /* ACE_DISABLE_SWAP_ON_READ */ return true; } this->good_bit_ = false; return false; } ACE_CDR::Boolean ACE_InputCDR::skip_string (void) { ACE_CDR::ULong len; if (this->read_ulong (len)) { if (this->rd_ptr () + len <= this->wr_ptr ()) { this->rd_ptr (len); return true; } this->good_bit_ = false; } return false; } ACE_CDR::Boolean ACE_InputCDR::skip_wstring (void) { ACE_CDR::Boolean continue_skipping = true; ACE_CDR::ULong len; continue_skipping = read_ulong (len); if (continue_skipping != 0 && len != 0) { if (static_cast (this->major_version_) == 1 && static_cast (this->minor_version_) == 2) continue_skipping = this->skip_bytes ((size_t)len); else while (continue_skipping != 0 && len--) continue_skipping = this->skip_wchar (); } return continue_skipping; } ACE_CDR::Boolean ACE_InputCDR::skip_bytes (size_t len) { if (this->rd_ptr () + len <= this->wr_ptr ()) { this->rd_ptr (len); return true; } this->good_bit_ = false; return false; } int ACE_InputCDR::grow (size_t newsize) { if (ACE_CDR::grow (&this->start_, newsize) == -1) return -1; ACE_CDR::mb_align (&this->start_); this->start_.wr_ptr (newsize); return 0; } void ACE_InputCDR::reset (const ACE_Message_Block* data, int byte_order) { this->reset_byte_order (byte_order); ACE_CDR::consolidate (&this->start_, data); } void ACE_InputCDR::steal_from (ACE_InputCDR &cdr) { this->do_byte_swap_ = cdr.do_byte_swap_; this->start_.data_block (cdr.start_.data_block ()->duplicate ()); // If the message block had a DONT_DELETE flags, just clear it off.. this->start_.clr_self_flags (ACE_Message_Block::DONT_DELETE); this->start_.rd_ptr (cdr.start_.rd_ptr ()); this->start_.wr_ptr (cdr.start_.wr_ptr ()); this->major_version_ = cdr.major_version_; this->minor_version_ = cdr.minor_version_; cdr.reset_contents (); } void ACE_InputCDR::exchange_data_blocks (ACE_InputCDR &cdr) { // Exchange byte orders int byte_order = cdr.do_byte_swap_; cdr.do_byte_swap_ = this->do_byte_swap_; this->do_byte_swap_ = byte_order; // Get the destination read and write pointers size_t drd_pos = cdr.start_.rd_ptr () - cdr.start_.base (); size_t dwr_pos = cdr.start_.wr_ptr () - cdr.start_.base (); // Get the source read & write pointers size_t srd_pos = this->start_.rd_ptr () - this->start_.base (); size_t swr_pos = this->start_.wr_ptr () - this->start_.base (); // Exchange data_blocks. Dont release any of the data blocks. ACE_Data_Block *dnb = this->start_.replace_data_block (cdr.start_.data_block ()); cdr.start_.replace_data_block (dnb); // Exchange the flags information.. ACE_Message_Block::Message_Flags df = cdr.start_.self_flags (); ACE_Message_Block::Message_Flags sf = this->start_.self_flags (); cdr.start_.clr_self_flags (df); this->start_.clr_self_flags (sf); cdr.start_.set_self_flags (sf); this->start_.set_self_flags (df); // Reset the pointers to zero before it is set again. cdr.start_.reset (); this->start_.reset (); // Set the read and write pointers. if (cdr.start_.size () >= srd_pos) cdr.start_.rd_ptr (srd_pos); if (cdr.start_.size () >= swr_pos) cdr.start_.wr_ptr (swr_pos); if (this->start_.size () >= drd_pos) this->start_.rd_ptr (drd_pos); if (this->start_.size () >= dwr_pos) this->start_.wr_ptr (dwr_pos); ACE_CDR::Octet dmajor = cdr.major_version_; ACE_CDR::Octet dminor = cdr.minor_version_; // Exchange the GIOP version info cdr.major_version_ = this->major_version_; cdr.minor_version_ = this->minor_version_; this->major_version_ = dmajor; this->minor_version_ = dminor; } ACE_Data_Block * ACE_InputCDR::clone_from (ACE_InputCDR &cdr) { this->do_byte_swap_ = cdr.do_byte_swap_; // Get the read & write pointer positions in the incoming CDR // streams char *rd_ptr = cdr.start_.rd_ptr (); char *wr_ptr = cdr.start_.wr_ptr (); // Now reset the incoming CDR stream cdr.start_.reset (); // As we have reset the stream, try to align the underlying message // block in the incoming stream ACE_CDR::mb_align (&cdr.start_); // Get the read & write pointer positions again char *nrd_ptr = cdr.start_.rd_ptr (); char *nwr_ptr = cdr.start_.wr_ptr (); // Actual length of the stream is.. // @todo: This will look idiotic, but we dont seem to have much of a // choice. How do we calculate the length of the incoming stream? // Calling the method before calling reset () would give us the // wrong length of the stream that needs copying. So we do the // calulation like this // (1) We get the and positions of the incoming // stream. // (2) Then we reset the stream and then align it. // (3) We get the and positions again. (Points #1 // thru #3 has been done already) // (4) The difference in the and positions gives // us the following, the actual bytes traversed by the and // . // (5) The bytes traversed by the is the actual length of // the stream. // Actual bytes traversed size_t rd_bytes = rd_ptr - nrd_ptr; size_t wr_bytes = wr_ptr - nwr_ptr; ACE_CDR::mb_align (&this->start_); ACE_Data_Block *db = this->start_.data_block (); // If the size of the data that needs to be copied are higher than // what is available, then do a reallocation. if (wr_bytes > (this->start_.size () - ACE_CDR::MAX_ALIGNMENT)) { // @@NOTE: We need to probably add another method to the message // block interface to simplify this db = cdr.start_.data_block ()->clone_nocopy (); if (db->size ((wr_bytes) + ACE_CDR::MAX_ALIGNMENT) == -1) return 0; // Replace our data block by using the incoming CDR stream. db = this->start_.replace_data_block (db); // Align the start_ message block. ACE_CDR::mb_align (&this->start_); // Clear the DONT_DELETE flag if it has been set this->start_.clr_self_flags (ACE_Message_Block::DONT_DELETE); } // Now do the copy (void) ACE_OS::memcpy (this->start_.wr_ptr (), cdr.start_.rd_ptr (), wr_bytes); // Set the read pointer position to the same point as that was in // cdr. this->start_.rd_ptr (rd_bytes); this->start_.wr_ptr (wr_bytes); // We have changed the read & write pointers for the incoming // stream. Set them back to the positions that they were before.. cdr.start_.rd_ptr (rd_bytes); cdr.start_.wr_ptr (wr_bytes); this->major_version_ = cdr.major_version_; this->minor_version_ = cdr.minor_version_; return db; } ACE_Message_Block* ACE_InputCDR::steal_contents (void) { ACE_Message_Block* block = this->start_.clone (); this->start_.data_block (block->data_block ()->clone ()); // If at all our message had a DONT_DELETE flag set, just clear it // off. this->start_.clr_self_flags (ACE_Message_Block::DONT_DELETE); ACE_CDR::mb_align (&this->start_); return block; } void ACE_InputCDR::reset_contents (void) { this->start_.data_block (this->start_.data_block ()->clone_nocopy ()); // Reset the flags... this->start_.clr_self_flags (ACE_Message_Block::DONT_DELETE); } // -------------------------------------------------------------- ACE_CDR::Boolean operator<< (ACE_OutputCDR &os, const ACE_CString &x) { os.write_string (x); return os.good_bit (); } ACE_CDR::Boolean operator>> (ACE_InputCDR &is, ACE_CString &x) { is.read_string (x); return is.good_bit (); }