/* -*- C++ -*- */ //============================================================================= /** * @file Connection_Recycling_Strategy.h * * $Id$ * * @author Doug Schmidt */ //============================================================================= #ifndef ACE_CONNECTION_RECYCLING_STRATEGY_H #define ACE_CONNECTION_RECYCLING_STRATEGY_H #include /**/ "ace/pre.h" #include "ace/Recyclable.h" #if !defined (ACE_LACKS_PRAGMA_ONCE) # pragma once #endif /* ACE_LACKS_PRAGMA_ONCE */ ACE_BEGIN_VERSIONED_NAMESPACE_DECL /** * @class ACE_Connection_Recycling_Strategy * * @brief Defines the interface for a connection recycler. */ class ACE_Export ACE_Connection_Recycling_Strategy { public: /// Virtual Destructor virtual ~ACE_Connection_Recycling_Strategy (void); /// Remove from cache. virtual int purge (const void *recycling_act) = 0; /// Add to cache. virtual int cache (const void *recycling_act) = 0; virtual int recycle_state (const void *recycling_act, ACE_Recyclable_State new_state) = 0; /// Get/Set . virtual ACE_Recyclable_State recycle_state (const void *recycling_act) const = 0; /// Mark as closed. virtual int mark_as_closed (const void *recycling_act) = 0; /// Mark as closed.(non-locking version) virtual int mark_as_closed_i (const void *recycling_act) = 0; /// Cleanup hint and reset <*act_holder> to zero if . virtual int cleanup_hint (const void *recycling_act, void **act_holder = 0) = 0; }; ACE_END_VERSIONED_NAMESPACE_DECL #include /**/ "ace/post.h" #endif /*ACE_CONNECTION_RECYCLING_STRATEGY*/