/* -*- C++ -*- */ // $Id$ ACE_INLINE void ACE_DEV_Addr::set (LPCTSTR devname) { ACE_TRACE ("ACE_DEV_Addr::set"); this->ACE_Addr::base_set (AF_DEV, ACE_OS::strlen (devname)); ACE_OS::strncpy (this->devname_, devname, MAXNAMLEN); } // Transform the current address into string format. ACE_INLINE int ACE_DEV_Addr::addr_to_string (char s[], size_t len) const { ACE_TRACE ("ACE_DEV_Addr::addr_to_string"); ACE_OS::strncpy (s, this->devname_, len); return 0; } // Return a pointer to the address. ACE_INLINE void * ACE_DEV_Addr::get_addr (void) const { ACE_TRACE ("ACE_DEV_Addr::get_addr"); return (void *) &this->devname_; } // Compare two addresses for equality. ACE_INLINE int ACE_DEV_Addr::operator == (const ACE_Addr &sap) const { ACE_TRACE ("ACE_DEV_Addr::operator="); return ACE_OS::strcmp (this->devname_, ((ACE_DEV_Addr &) sap).devname_) == 0; } // Compare two addresses for inequality. ACE_INLINE int ACE_DEV_Addr::operator != (const ACE_Addr &sap) const { ACE_TRACE ("ACE_DEV_Addr::operator!="); return !((*this) == sap); // This is lazy, of course... ;-). } // Return the path name used for the rendezvous point. ACE_INLINE LPCTSTR ACE_DEV_Addr::get_path_name (void) const { ACE_TRACE ("ACE_DEV_Addr::get_path_name"); return this->devname_; }