// -*- C++ -*- //============================================================================= /** * @file Env_Value_T.h * * $Id$ * * Template to encapsulate getting a value from an environment variable * and using a supplied default value if not in the environment. * * * @author Chris Cleeland (derived from work by Carlos O'Ryan) */ //============================================================================= #ifndef ACE_ENV_VALUE_T_H #define ACE_ENV_VALUE_T_H #include /**/ "ace/pre.h" #include "ace/config-all.h" #if !defined (ACE_LACKS_PRAGMA_ONCE) # pragma once #endif /* ACE_LACKS_PRAGMA_ONCE */ /** * @class ACE_Env_Value * * @brief Enviroment Variable Value * * Reads a variable from the user enviroment, providing a default * value. */ template class ACE_Env_Value { public: /** * Default constructor which isn't bound to a specific environment * variable name or a default value. Before being useful it must * 'd. */ ACE_Env_Value (void); /// Constructor that calls . ACE_Env_Value (const ACE_TCHAR *varname, const T &vardefault); /// Destroy the value. ~ACE_Env_Value (void); /// Returns the value as type T. operator T (void); /// The constructor, read from the environment, using /// as its value if it is not defined. void open (const ACE_TCHAR *varname, const T &defval); /// Returns the name of the variable being tracked. const ACE_TCHAR *varname (void) const; private: /// Disallow copying and assignment. ACE_UNIMPLEMENTED_FUNC (ACE_Env_Value(const ACE_Env_Value &)) ACE_UNIMPLEMENTED_FUNC (ACE_Env_Value operator=(const ACE_Env_Value &)) void fetch_value (void); const ACE_TCHAR *varname_; T value_; }; template void ACE_Convert (const ACE_TCHAR *s, T &t); // Function to convert a string into type . #if defined (__ACE_INLINE__) #include "ace/Env_Value_T.i" #endif /* __ACE_INLINE__ */ #if defined (ACE_TEMPLATES_REQUIRE_SOURCE) #include "ace/Env_Value_T.cpp" #endif /* ACE_TEMPLATES_REQUIRE_SOURCE */ // Default calls a CTOR on type T of the form 'T::T(const char*)', but // users can feel free to create their own specialized conversion // functions if necessary, as shown below. Note that for 'char*' the // default is used because a simple cast will be performed and no // conversion will be necessary. template inline void ACE_Convert (const ACE_TCHAR *s, T &t) { t = T (s); } inline void ACE_Convert (const ACE_TCHAR *s, ACE_TCHAR *&v) { v = (ACE_TCHAR *) s; } inline void ACE_Convert (const ACE_TCHAR *s, const ACE_TCHAR *&v) { v = (const ACE_TCHAR *) s; } inline void ACE_Convert (const ACE_TCHAR *s, short &si) { si = ACE_static_cast (short, ACE_OS::strtol (s, 0, 10)); } inline void ACE_Convert (const ACE_TCHAR *s, u_short &us) { us = ACE_static_cast (u_short, ACE_OS::strtol (s, 0, 10)); } inline void ACE_Convert (const ACE_TCHAR *s, u_int &i) { i = ACE_static_cast (u_int, ACE_OS::strtol (s, 0, 10)); } inline void ACE_Convert (const ACE_TCHAR *s, long &l) { l = ACE_OS::strtol (s, 0, 10); } inline void ACE_Convert (const ACE_TCHAR *s, int &i) { i = ACE_static_cast (int, ACE_OS::strtol (s, 0, 10)); } inline void ACE_Convert (const ACE_TCHAR *s, u_long &ul) { ul = ACE_OS::strtoul (s, 0, 10); } inline void ACE_Convert (const ACE_TCHAR *s, double &d) { d = ACE_OS::strtod (s, 0); } #if defined (ACE_TEMPLATES_REQUIRE_PRAGMA) #pragma implementation ("Env_Value_T.cpp") #endif /* ACE_TEMPLATES_REQUIRE_PRAGMA */ #include /**/ "ace/post.h" #endif /* ACE_ENV_VALUE_T_H */