// $Id$ #define ACE_BUILD_DLL #include "ace/FILE_Addr.h" #if !defined (__ACE_INLINE__) #include "ace/FILE_Addr.i" #endif /* __ACE_INLINE__ */ ACE_RCSID(ace, FILE_Addr, "$Id$") ACE_ALLOC_HOOK_DEFINE(ACE_FILE_Addr) ACE_FILE_Addr::ACE_FILE_Addr (void) : ACE_Addr (AF_FILE, sizeof this->filename_) { this->filename_[0] = '\0'; } int ACE_FILE_Addr::set (const ACE_FILE_Addr &sa) { this->base_set (sa.get_type (), sa.get_size ()); if (sa.get_type () == AF_ANY) { // Create a temporary file. ACE_OS::strcpy (this->filename_, ACE_DEFAULT_TEMP_FILE); ACE_OS::mktemp (this->filename_); } else (void) ACE_OS::strncpy (this->filename_, sa.filename_, sa.get_size ()); return 0; } // Copy constructor. ACE_FILE_Addr::ACE_FILE_Addr (const ACE_FILE_Addr &sa) { this->set (sa); } int ACE_FILE_Addr::set (LPCTSTR filename) { this->ACE_Addr::base_set (AF_FILE, ACE_OS::strlen (filename) + 1); (void) ACE_OS::strncpy (this->filename_, filename, sizeof this->filename_); return 0; } ACE_FILE_Addr & ACE_FILE_Addr::operator= (const ACE_FILE_Addr &sa) { if (this != &sa) this->set (sa); return *this; } // Create a ACE_Addr from a ACE_FILE pathname. ACE_FILE_Addr::ACE_FILE_Addr (LPCTSTR filename) { this->set (filename); } int ACE_FILE_Addr::addr_to_string (char *s, size_t len) const { ACE_OS::strncpy (s, ACE_MULTIBYTE_STRING (this->filename_), len); return 0; } #if defined (UNICODE) // Transform the current address into string format. int ACE_FILE_Addr::addr_to_string (wchar_t * s, size_t len) const { ACE_OS::strncpy (s, this->filename_, len); return 0; } #endif /* UNICODE */ void ACE_FILE_Addr::dump (void) const { ACE_TRACE ("ACE_FILE_Addr::dump"); ACE_DEBUG ((LM_DEBUG, ACE_BEGIN_DUMP, this)); ACE_DEBUG ((LM_DEBUG, ASYS_TEXT ("filename_ = %s"), this->filename_)); ACE_DEBUG ((LM_DEBUG, ACE_END_DUMP)); }