/* -*- C++ -*- */ //============================================================================= /** * @file FlReactor.h * * $Id$ * * @author Carlos O'Ryan * @author Based in part in the ACE_XtReactor implementation by * @author Eric C. Newton's * @author Kirill Rybaltchenko * @author Douglas C. Schmidt */ //============================================================================= #ifndef ACE_FLREACTOR_H #define ACE_FLREACTOR_H #include /**/ "ace/pre.h" #include "ace/config-all.h" #if !defined (ACE_LACKS_PRAGMA_ONCE) # pragma once #endif /* ACE_LACKS_PRAGMA_ONCE */ #if defined (ACE_HAS_FL) #include "ace/Select_Reactor.h" /** * @class ACE_FlReactor * * @brief A Reactor implementation that uses the Fast-Light (FL) toolkit * for event demultiplexing. This will let us integrate the FL * toolkit with ACE and/or TAO. * * As many other GUI toolkits FL supports a minimal set of * callbacks to handle event demultiplexing, namely simple methods * to add file descriptors to the event demuxing set or timeout * events. This class adapts this simple mechanisms so they are * compatible with ACE's Reactor. */ class ACE_Export ACE_FlReactor : public ACE_Select_Reactor { public: // = Initialization and termination methods. ACE_FlReactor (size_t size = DEFAULT_SIZE, int restart = 0, ACE_Sig_Handler * = 0); virtual ~ACE_FlReactor (void); // = Timer operations. virtual long schedule_timer (ACE_Event_Handler *event_handler, const void *arg, const ACE_Time_Value &delay, const ACE_Time_Value &interval); virtual int reset_timer_interval (long timer_id, const ACE_Time_Value &interval); virtual int cancel_timer (ACE_Event_Handler *handler, int dont_call_handle_close = 1); virtual int cancel_timer (long timer_id, const void **arg = 0, int dont_call_handle_close = 1); protected: // = Register timers/handles with Fl. /// Register a single . virtual int register_handler_i (ACE_HANDLE handle, ACE_Event_Handler *handler, ACE_Reactor_Mask mask); /// Register a set of . virtual int register_handler_i (const ACE_Handle_Set &handles, ACE_Event_Handler *handler, ACE_Reactor_Mask mask); /// Remove the associated with this . virtual int remove_handler_i (ACE_HANDLE handle, ACE_Reactor_Mask mask); /// Remove a set of . virtual int remove_handler_i (const ACE_Handle_Set &handles, ACE_Reactor_Mask); /// Wait for events to occur. virtual int wait_for_multiple_events (ACE_Select_Reactor_Handle_Set &, ACE_Time_Value *); private: /// This method ensures there's an Fl timeout for the first timeout /// in the Reactor's Timer_Queue. void reset_timeout (void); // = Integrate with the FL callback function mechanism. static void fl_io_proc (int fd, void*); static void fl_timeout_proc (void*); /// Deny access since member-wise won't work... ACE_FlReactor (const ACE_FlReactor &); ACE_FlReactor &operator = (const ACE_FlReactor &); }; #endif /* ACE_HAS_FL */ #include /**/ "ace/post.h" #endif /* ACE_FLREACTOR_H */