/* -*- C++ -*- */ // $Id$ // Handle_Set.i // Initialize the bitmask to all 0s and reset the associated fields. #if defined (ACE_HAS_WINCE) ACE_INLINE ACE_Handle_Set::~ACE_Handle_Set (void) { ACE_TRACE ("ACE_Handle_Set::~ACE_Handle_Set"); } #endif /* ACE_HAS_WINCE */ ACE_INLINE void ACE_Handle_Set::reset (void) { ACE_TRACE ("ACE_Handle_Set::reset"); this->max_handle_ = ACE_INVALID_HANDLE; #if defined (ACE_HAS_BIG_FD_SET) this->min_handle_ = NUM_WORDS * WORDSIZE; #endif /* ACE_HAS_BIG_FD_SET */ this->size_ = 0; #if !defined (ACE_HAS_BIG_FD_SET) FD_ZERO (&this->mask_); #endif /* ACE_HAS_BIG_FD_SET */ } #if defined (ACE_HAS_BIG_FD_SET) ACE_INLINE ACE_Handle_Set & ACE_Handle_Set::operator= (const ACE_Handle_Set &rhs) { ACE_TRACE ("ACE_Handle_Set::reset"); if (rhs.size_ > 0) { this->size_ = rhs.size_; this->max_handle_ = rhs.max_handle_; this->min_handle_ = rhs.min_handle_; this->mask_ = rhs.mask_; } else this->reset (); return *this; } #endif /* ACE_HAS_BIG_FD_SET */ // Returns the number of the large bit. ACE_INLINE ACE_HANDLE ACE_Handle_Set::max_set (void) const { ACE_TRACE ("ACE_Handle_Set::max_set"); return this->max_handle_; } // Checks whether handle is enabled. ACE_INLINE int ACE_Handle_Set::is_set (ACE_HANDLE handle) const { ACE_TRACE ("ACE_Handle_Set::is_set"); #if defined (ACE_HAS_BIG_FD_SET) return FD_ISSET (handle, &this->mask_) && this->size_ > 0; #else return FD_ISSET (handle, &this->mask_); #endif /* ACE_HAS_BIG_FD_SET */ } // Enables the handle. ACE_INLINE void ACE_Handle_Set::set_bit (ACE_HANDLE handle) { ACE_TRACE ("ACE_Handle_Set::set_bit"); if (!this->is_set (handle)) { #if defined (ACE_WIN32) FD_SET ((SOCKET) handle, &this->mask_); this->size_++; #else /* ACE_WIN32 */ #if defined (ACE_HAS_BIG_FD_SET) if (this->size_ == 0) FD_ZERO (&this->mask_); if (handle < this->min_handle_) this->min_handle_ = handle; #endif /* ACE_HAS_BIG_FD_SET */ FD_SET (handle, &this->mask_); this->size_++; if (handle > this->max_handle_) this->max_handle_ = handle; #endif /* ACE_WIN32 */ } } // Disables the handle. ACE_INLINE void ACE_Handle_Set::clr_bit (ACE_HANDLE handle) { ACE_TRACE ("ACE_Handle_Set::clr_bit"); if (this->is_set (handle)) { FD_CLR ((ACE_SOCKET) handle, &this->mask_); this->size_--; #if !defined (ACE_WIN32) if (handle == this->max_handle_) this->set_max (this->max_handle_); #endif /* !ACE_WIN32 */ } } // Returns a count of the number of enabled bits. ACE_INLINE int ACE_Handle_Set::num_set (void) const { ACE_TRACE ("ACE_Handle_Set::num_set"); #if defined (ACE_WIN32) return this->mask_.fd_count; #else /* !ACE_WIN32 */ return this->size_; #endif /* ACE_WIN32 */ } // Returns a pointer to the underlying fd_set. ACE_INLINE ACE_Handle_Set::operator fd_set *() { ACE_TRACE ("ACE_Handle_Set::operator ACE_FD_SET_TYPE *"); if (this->size_ > 0) return (fd_set *) &this->mask_; else return (fd_set *) NULL; } // Returns a pointer to the underlying fd_set. ACE_INLINE fd_set * ACE_Handle_Set::fdset (void) { ACE_TRACE ("ACE_Handle_Set::operator ACE_FD_SET_TYPE *"); if (this->size_ > 0) return (fd_set *) &this->mask_; else return (fd_set *) NULL; } ACE_INLINE ACE_Handle_Set_Iterator::~ACE_Handle_Set_Iterator (void) { }