// $Id$ // ============================================================================ // // = LIBRARY // ace // // = FILENAME // Hash_Map_Manager.cpp // // = AUTHOR // Doug Schmidt // // ============================================================================ #if !defined (ACE_HASH_MAP_MANAGER_C) #define ACE_HASH_MAP_MANAGER_C #include "ace/Hash_Map_Manager.h" #include "ace/Service_Config.h" #include "ace/Malloc.h" template ACE_Hash_Map_Entry::ACE_Hash_Map_Entry (void) { } template void ACE_Hash_Map_Entry::dump (void) const { ACE_DEBUG ((LM_DEBUG, ACE_BEGIN_DUMP, this)); ACE_DEBUG ((LM_DEBUG, "next_ = %d", this->next_)); ACE_DEBUG ((LM_DEBUG, ACE_END_DUMP)); } template ACE_Hash_Map_Entry::ACE_Hash_Map_Entry (const EXT_ID &ext_id, const INT_ID &int_id, ACE_Hash_Map_Entry *ptr) : ext_id_ (ext_id), int_id_ (int_id), next_ (ptr) { } template ACE_Hash_Map_Entry::~ACE_Hash_Map_Entry (void) { } template void ACE_Hash_Map_Manager::dump (void) const { ACE_DEBUG ((LM_DEBUG, ACE_BEGIN_DUMP, this)); ACE_DEBUG ((LM_DEBUG, "total_size_ = %d", this->total_size_)); ACE_DEBUG ((LM_DEBUG, "\ncur_size_ = %d", this->cur_size_)); this->allocator_->dump (); this->lock_.dump (); ACE_DEBUG ((LM_DEBUG, ACE_END_DUMP)); } template int ACE_Hash_Map_Manager::resize_i (size_t size) { size_t bytes = size * sizeof (ACE_Hash_Map_Entry *); void *ptr; ACE_ALLOCATOR_RETURN (ptr, this->allocator_->malloc (bytes), -1); this->table_ = (ACE_Hash_Map_Entry **) ptr; this->sentinel_ = (ACE_Hash_Map_Entry *) this->allocator_->malloc (sizeof (ACE_Hash_Map_Entry)); if (this->sentinel_ == 0) { this->allocator_->free (this->table_); errno = ENOMEM; return -1; } else new (this->sentinel_) ACE_Hash_Map_Entry; // This isn't strictly necessary, but we'll do it to make life // easier. this->sentinel_->next_ = this->sentinel_; this->total_size_ = size; // Initialize the hash table to point to the sentinel node. for (size_t i = 0; i < this->total_size_; i++) this->table_[i] = this->sentinel_; return 0; } template int ACE_Hash_Map_Manager::open (size_t size, ACE_Allocator *alloc) { ACE_WRITE_GUARD_RETURN (LOCK, ace_mon, this->lock_, -1); if (alloc == 0) alloc = ACE_Service_Config::alloc (); this->allocator_ = alloc; // This assertion is here to help track a situation that shouldn't happen, // but did with Sun C++ 4.1 (before a change to this class was made: // it used to have an enum that was supposed to be defined to be // ACE_DEFAULT_MAP_SIZE, but instead was defined to be 0. ACE_ASSERT (size != 0); // If we need to grow buffer, then remove the existing buffer. if (this->total_size_ < size) return this->resize_i (size); else return 0; } template ACE_Hash_Map_Manager::ACE_Hash_Map_Manager (size_t size, ACE_Allocator *alloc) : allocator_ (alloc), total_size_ (0), cur_size_ (0) { if (this->open (size, alloc) == -1) ACE_ERROR ((LM_ERROR, "ACE_Hash_Map_Manager\n")); } template ACE_Hash_Map_Manager::ACE_Hash_Map_Manager (ACE_Allocator *alloc) : allocator_ (alloc), total_size_ (0), cur_size_ (0) { if (this->open (ACE_DEFAULT_MAP_SIZE, alloc) == -1) ACE_ERROR ((LM_ERROR, "ACE_Hash_Map_Manager\n")); } template int ACE_Hash_Map_Manager::close_i (void) { if (this->table_ != 0) { for (size_t i = 0; i < this->total_size_; i++) { for (ACE_Hash_Map_Entry *temp_ptr = this->table_[i]; temp_ptr != sentinel_; ) { ACE_Hash_Map_Entry *hold_ptr = temp_ptr; temp_ptr = temp_ptr->next_; // Explicitly call the destructor. hold_ptr->ACE_Hash_Map_Entry::~ACE_Hash_Map_Entry (); this->allocator_->free (hold_ptr); } } this->allocator_->free (this->table_); this->table_ = 0; this->allocator_->free (this->sentinel_); } return 0; } template int ACE_Hash_Map_Manager::close (void) { ACE_WRITE_GUARD_RETURN (LOCK, ace_mon, this->lock_, -1); return this->close_i (); } template ACE_Hash_Map_Manager::~ACE_Hash_Map_Manager (void) { this->close (); } template size_t ACE_Hash_Map_Manager::current_size (void) { return this->cur_size_; } template size_t ACE_Hash_Map_Manager::total_size (void) { return this->total_size_; } template u_long ACE_Hash_Map_Manager::hash (const EXT_ID &ext_id) { return ext_id.hash (); } template int ACE_Hash_Map_Manager::equal (const EXT_ID &id1, const EXT_ID &id2) { return id1 == id2; } template int ACE_Hash_Map_Manager::bind_i (const EXT_ID &ext_id, const INT_ID &int_id) { size_t loc = this->hash (ext_id) % this->total_size_; ACE_Hash_Map_Entry *temp = this->table_[loc]; for (this->sentinel_->ext_id_ = ext_id; this->equal (temp->ext_id_, ext_id) == 0; temp = temp->next_) continue; if (temp == this->sentinel_) { void *ptr; // Not found. ACE_ALLOCATOR_RETURN (ptr, this->allocator_->malloc (sizeof (ACE_Hash_Map_Entry) ), -1); this->table_[loc] = new (ptr) ACE_Hash_Map_Entry (ext_id, int_id, this->table_[loc]); this->cur_size_++; return 0; } else return 1; } template int ACE_Hash_Map_Manager::bind (const EXT_ID &ext_id, const INT_ID &int_id) { ACE_WRITE_GUARD_RETURN (LOCK, ace_mon, this->lock_, -1); return this->bind_i (ext_id, int_id); } template int ACE_Hash_Map_Manager::trybind_i (const EXT_ID &ext_id, INT_ID &int_id) { size_t loc = this->hash (ext_id) % this->total_size_; ACE_Hash_Map_Entry *temp = this->table_[loc]; for (this->sentinel_->ext_id_ = ext_id; this->equal (temp->ext_id_, ext_id) == 0; temp = temp->next_) continue; if (temp == this->sentinel_) { // Not found. void *ptr; // Not found. ACE_ALLOCATOR_RETURN (ptr, this->allocator_->malloc (sizeof (ACE_Hash_Map_Entry) ), -1); this->table_[loc] = new (ptr) ACE_Hash_Map_Entry (ext_id, int_id, this->table_[loc]); this->cur_size_++; return 0; } else { temp->int_id_ = int_id; return 1; } } template int ACE_Hash_Map_Manager::trybind (const EXT_ID &ext_id, INT_ID &int_id) { ACE_WRITE_GUARD_RETURN (LOCK, ace_mon, this->lock_, -1); return this->trybind_i (ext_id, int_id); } template int ACE_Hash_Map_Manager::unbind_i (const EXT_ID &ext_id, INT_ID &int_id) { size_t loc = this->hash (ext_id) % this->total_size_; ACE_Hash_Map_Entry *temp = this->table_[loc]; ACE_Hash_Map_Entry *prev = 0; for (this->sentinel_->ext_id_ = ext_id; this->equal (temp->ext_id_, ext_id) == 0; temp = temp->next_) prev = temp; if (temp == this->sentinel_) { errno = ENOENT; return -1; } else if (prev == 0) this->table_[loc] = this->table_[loc]->next_; else prev->next_ = temp->next_; int_id = temp->int_id_; this->allocator_->free (temp); this->cur_size_--; return 0; } template int ACE_Hash_Map_Manager::unbind_i (const EXT_ID &ext_id) { INT_ID int_id; return this->unbind_i (ext_id, int_id); } template int ACE_Hash_Map_Manager::unbind (const EXT_ID &ext_id, INT_ID &int_id) { ACE_WRITE_GUARD_RETURN (LOCK, ace_mon, this->lock_, -1); return this->unbind_i (ext_id, int_id); } template int ACE_Hash_Map_Manager::unbind (const EXT_ID &ext_id) { ACE_WRITE_GUARD_RETURN (LOCK, ace_mon, this->lock_, -1); return this->unbind_i (ext_id) == -1 ? -1 : 0; } template int ACE_Hash_Map_Manager::shared_find (const EXT_ID &ext_id, ACE_Hash_Map_Entry *&entry) { size_t loc = this->hash (ext_id) % this->total_size_; ACE_Hash_Map_Entry *temp = this->table_[loc]; for (this->sentinel_->ext_id_ = ext_id; this->equal (temp->ext_id_, ext_id) == 0; temp = temp->next_) continue; if (temp != this->sentinel_) { entry = temp; return 0; } else { errno = ENOENT; return -1; } } template int ACE_Hash_Map_Manager::find_i (const EXT_ID &ext_id, INT_ID &int_id) { ACE_Hash_Map_Entry *entry; if (this->shared_find (ext_id, entry) == -1) return -1; else { int_id = entry->int_id_; return 0; } } template int ACE_Hash_Map_Manager::find_i (const EXT_ID &ext_id) { ACE_Hash_Map_Entry *entry; return this->shared_find (ext_id, entry); } template int ACE_Hash_Map_Manager::find (const EXT_ID &ext_id, INT_ID &int_id) { ACE_READ_GUARD_RETURN (LOCK, ace_mon, this->lock_, -1); return this->find_i (ext_id, int_id); } template int ACE_Hash_Map_Manager::find (const EXT_ID &ext_id) { ACE_READ_GUARD_RETURN (LOCK, ace_mon, this->lock_, -1); return this->find_i (ext_id); } template int ACE_Hash_Map_Manager::rebind_i (const EXT_ID &ext_id, const INT_ID &int_id, EXT_ID &old_ext_id, INT_ID &old_int_id) { ACE_Hash_Map_Entry *node; if (this->shared_find (ext_id, node) == -1) return this->bind_i (ext_id, int_id); else { old_ext_id = node->ext_id_; old_int_id = node->int_id_; node->ext_id_ = ext_id; node->int_id_ = int_id; return 1; } } template int ACE_Hash_Map_Manager::rebind (const EXT_ID &ext_id, const INT_ID &int_id, EXT_ID &old_ext_id, INT_ID &old_int_id) { ACE_WRITE_GUARD_RETURN (LOCK, ace_mon, this->lock_, -1); return this->rebind_i (ext_id, int_id, old_ext_id, old_int_id); } template void ACE_Hash_Map_Iterator::dump (void) const { ACE_DEBUG ((LM_DEBUG, ACE_BEGIN_DUMP, this)); ACE_DEBUG ((LM_DEBUG, "next_ = %d", this->next_)); ACE_DEBUG ((LM_DEBUG, ACE_END_DUMP)); } template ACE_Hash_Map_Iterator::ACE_Hash_Map_Iterator (ACE_Hash_Map_Manager &mm) : map_man_ (mm), index_ (0), next_ (this->map_man_.sentinel_) { if (this->map_man_.table_ != 0) this->advance (); } template int ACE_Hash_Map_Iterator::next (ACE_Hash_Map_Entry *&mm) { ACE_READ_GUARD_RETURN (LOCK, ace_mon, this->map_man_.lock_, -1); if (this->map_man_.table_ != 0 && this->index_ < this->map_man_.total_size_ && this->next_ != this->map_man_.sentinel_) { mm = this->next_; return 1; } else return 0; } template int ACE_Hash_Map_Iterator::done (void) const { ACE_READ_GUARD_RETURN (LOCK, ace_mon, this->map_man_.lock_, -1); if (this->map_man_.table_ != 0 && this->index_ < this->map_man_.total_size_ && this->next_ != this->map_man_.sentinel_) return 0; else return 1; } template int ACE_Hash_Map_Iterator::advance (void) { ACE_READ_GUARD_RETURN (LOCK, ace_mon, this->map_man_.lock_, -1); if (this->next_->next_ != this->map_man_.sentinel_) this->next_ = this->next_->next_; else while (this->index_++ < this->map_man_.total_size_) if (this->map_man_.table_[this->index_ - 1] != this->map_man_.sentinel_) { this->next_ = this->map_man_.table_[this->index_ - 1]; break; } return this->index_ < this->map_man_.total_size_ && this->next_ != this->map_man_.sentinel_; } #endif /* ACE_HASH_MAP_MANAGER_C */