/* -*- C++ -*- */ // $Id$ ACE_INLINE ACE_Hashable::ACE_Hashable (void) : hash_value_ (0) { } ACE_INLINE ACE_Hashable::~ACE_Hashable (void) { } ACE_INLINE u_long ACE_Hashable::hash (void) const { // In doing the check below, we take chance of paying a performance // price when the hash value is zero. But, that will (hopefully) // happen far less often than a non-zero value, so this caching // strategy should pay off, esp. if hash computation is expensive // relative to the simple comparison. if (this->hash_value_ == 0) ((ACE_Hashable *) this)->hash_value_ = this->hash_i (); return this->hash_value_; }