/* -*- C++ -*- */ // $Id$ ACE_INLINE void ACE_High_Res_Timer::hrtime_to_tv (ACE_Time_Value &tv, const ACE_hrtime_t hrt) { // The following are based on the units of global_scale_factor_ // being 1/microsecond. Therefore, dividing by it converts // clock ticks to microseconds. tv.sec ((long) (hrt / (ACE_UINT32) ACE_ONE_SECOND_IN_USECS / global_scale_factor ())); // Calculate usec in a manner that's compatible with ACE_U_LongLong. // hrt = (tv.sec * ACE_ONE_SECOND_IN_USECS + tv.usec) * global_scale_factor_ // tv.usec = hrt / global_scale_factor_ - tv.sec * ACE_ONE_SECOND_IN_USECS // That first term will be lossy, so factor out global_scale_factor_: // tv.usec = (hrt - tv.sec * ACE_ONE_SECOND_IN_USECS * global_scale_factor_)/ // global_scale_factor ACE_hrtime_t tmp = tv.sec (); tmp *= ((ACE_UINT32) ACE_ONE_SECOND_IN_USECS * global_scale_factor ()); tv.usec ((long) ((hrt - tmp) / global_scale_factor ())); } ACE_INLINE ACE_Time_Value ACE_High_Res_Timer::gettimeofday (const ACE_OS::ACE_HRTimer_Op op) { #if defined (ACE_WIN32) // If the global_scale_factor_ == 1 and we're on a WIN32 platform, // then a scale factor is needed by the platform gethrtime. Since // one has not been set, just return ACE_OS::gettimeofday. if (ACE_High_Res_Timer::global_scale_factor () == 1) return ACE_OS::gettimeofday (); #endif /* ACE_WIN32 */ ACE_Time_Value tv; ACE_High_Res_Timer::hrtime_to_tv (tv, ACE_OS::gethrtime (op)); return tv; } ACE_INLINE ACE_hrtime_t ACE_High_Res_Timer::gettime (const ACE_OS::ACE_HRTimer_Op op) { #if defined (ACE_WIN32) // If the global_scale_factor_ == 1 and we're on a WIN32 platform, // then a scale factor is needed by the platform gethrtime. Since // one has not been set, just return ACE_OS::gettimeofday. if (ACE_High_Res_Timer::global_scale_factor () == 1) { ACE_Time_Value tv = ACE_OS::gettimeofday (); // Return the time in microseconds because the global_scale_factor_ // is 1. return tv.sec () * ACE_ONE_SECOND_IN_USECS + tv.usec (); } #endif /* ACE_WIN32 */ return ACE_OS::gethrtime (op); } ACE_INLINE ACE_High_Res_Timer::~ACE_High_Res_Timer (void) { } ACE_INLINE void ACE_High_Res_Timer::start (const ACE_OS::ACE_HRTimer_Op op) { ACE_TRACE ("ACE_High_Res_Timer::start"); this->start_ = ACE_High_Res_Timer::gettime (op); } ACE_INLINE void ACE_High_Res_Timer::stop (const ACE_OS::ACE_HRTimer_Op op) { ACE_TRACE ("ACE_High_Res_Timer::stop"); this->end_ = ACE_High_Res_Timer::gettime (op); } ACE_INLINE void ACE_High_Res_Timer::start_incr (const ACE_OS::ACE_HRTimer_Op op) { ACE_TRACE ("ACE_High_Res_Timer::start_incr"); this->start_incr_ = ACE_High_Res_Timer::gettime (op); } ACE_INLINE void ACE_High_Res_Timer::stop_incr (const ACE_OS::ACE_HRTimer_Op op) { ACE_TRACE ("ACE_High_Res_Timer::stop_incr"); this->total_ += ACE_High_Res_Timer::gettime (op) - this->start_incr_; } ACE_INLINE void ACE_High_Res_Timer::elapsed_microseconds (ACE_hrtime_t &usecs) const { usecs = (ACE_hrtime_t) ((this->end_ - this->start_) / global_scale_factor ()); } ACE_INLINE void ACE_High_Res_Timer::global_scale_factor (ACE_UINT32 gsf) { global_scale_factor_ = gsf; }