/* -*- C++ -*- */ // $Id$ // ============================================================================ // // = LIBRARY // ace // // = FILENAME // IOStream.h // // = AUTHOR // James CE Johnson and Jim Crossley // // ============================================================================ #ifndef ACE_IOSTREAM_H #define ACE_IOSTREAM_H #include "ace/OS.h" #if !defined (ACE_LACKS_PRAGMA_ONCE) # pragma once #endif /* ACE_LACKS_PRAGMA_ONCE */ #if !defined (ACE_LACKS_ACE_IOSTREAM) #include "ace/INET_Addr.h" #include "ace/Handle_Set.h" #include "ace/streams.h" #if defined (ACE_HAS_STRING_CLASS) #if defined (ACE_WIN32) typedef CString ACE_IOStream_String; #else #if !defined (ACE_HAS_STDCPP_STL_INCLUDES) #include /**/ typedef String ACE_IOStream_String; #else #include /**/ #if defined(ACE_USES_STD_NAMESPACE_FOR_STDCPP_LIB) typedef std::string ACE_IOStream_String; #else typedef string ACE_IOStream_String; #endif /* ACE_USES_STD_NAMESPACE_FOR_STDCPP_LIB */ #endif /* ! ACE_HAS_STDCPP_STL_INCLUDES */ #endif /* ACE_WIN32 */ #if defined (__DECCXX_VER) # if __DECCXX_VER < 50700000 # include /**/ # else # include /**/ # endif /* __DECCXX_VER < 50700000 */ #endif /* __DECCXX_VER */ class ACE_Export ACE_Quoted_String : public ACE_IOStream_String { public: inline ACE_Quoted_String (void) { *this = ""; } inline ACE_Quoted_String (const char *c) { *this = ACE_IOStream_String (c); } inline ACE_Quoted_String (const ACE_IOStream_String &s) { *this = s; } inline ACE_Quoted_String &operator= (const ACE_IOStream_String& s) { return (ACE_Quoted_String &) ACE_IOStream_String::operator= (s); } inline ACE_Quoted_String &operator = (const char c) { return (ACE_Quoted_String &) ACE_IOStream_String::operator= (c); } inline ACE_Quoted_String &operator = (const char *c) { return (ACE_Quoted_String &) ACE_IOStream_String::operator= (c); } inline int operator < (const ACE_Quoted_String &s) const { return *(ACE_IOStream_String *) this < (ACE_IOStream_String) s; } #if defined (ACE_WIN32) inline int length (void) { return this->GetLength (); } #endif /* ACE_WIN32 */ }; #endif /* ACE_HAS_STRING_CLASS */ class ACE_Export ACE_Streambuf : public streambuf { // = TITLE // Create your custom streambuf by providing and ACE_*_Stream // object to this template. I have tested it with // ACE_SOCK_Stream and it should work fine for others as well. // // = DESCRIPTION // For any iostream object, the real work is done by the // underlying streambuf class. That is what we create here. // // A streambuf has an internal buffer area into which data is // read and written as the iostream requests and provides data. // At some point during the read process, the iostream will // realize that the streambuf has no more data. The underflow // function of the streambuf is then called. // // Likewise, during the write process, the iostream will // eventually notice that the streabuf's buffer has become full // and will invoke the overflow function. // // The empty/full state of the read/write "buffers" are // controled by two sets pointers. One set is dedicated to // read, the other to write. These pointers, in turn, reference // a common buffer that is to be shared by both read and write // operations. It is this common buffer to which data is // written and from which it is read. // // The common buffer is used by functions of the streambuf as // well as the iostream. Because of this and the fact that it // is "shared" by both read and write operators, there is a // danger of data corruption if read and write operations are // allowed to take place "at the same time". // // To prevent data corruption, we manipulate the read and write // pointer sets so that the streambuf is in either a read-mode // or write-mode at all times and can never be in both modes at // the same time. // // In the constructor: set the read and write sets to NULL This // causes the underflow or overflow operators to be invoked at // the first IO activity of the iostream. // // In the underflow function we arrange for the common buffer to // reference our read buffer and for the write pointer set to be // disabled. If a write operation is performed by the iostream // this will cause the overflow function to be invoked. // // In the overflow function we arrange for the common buffer to // reference our write buffer and for the read pointer set to be // disabled. This causes the underflow function to be invoked // when the iostream "changes our mode". // // The overflow function will also invoke the send_n function to // flush the buffered data to our peer. Similarly, the sync and // syncout functions will cause send_n to be invoked to send the // data. // // Since socket's and the like do not support seeking, there can // be no method for "syncing" the input. However, since we // maintain separate read/write buffers, no data is lost by // "syncing" the input. It simply remains buffered. public: virtual ~ACE_Streambuf (void); // If the default allocation strategey were used the common buffer // would be deleted when the object destructs. Since we are // providing separate read/write buffers, it is up to us to manage // their memory. ACE_Time_Value *recv_timeout (ACE_Time_Value *tv = NULL); // Get the current Time_Value pointer and provide a new one. char *reset_put_buffer (char *newBuffer = NULL, u_int _streambuf_size = 0, u_int _pptr = 0 ); // Use this to allocate a new/different buffer for put operations. // If you do not provide a buffer pointer, one will be allocated. // That is the preferred method. If you do provide a buffer, the // size must match that being used by the get buffer. If // successful, you will receive a pointer to the current put buffer. // It is your responsibility to delete this memory when you are done // with it. u_int put_avail (void); // Return the number of bytes to be 'put' onto the stream media. // pbase + put_avail = pptr char *reset_get_buffer (char *newBuffer = NULL, u_int _streambuf_size = 0, u_int _gptr = 0, u_int _egptr = 0); // Use this to allocate a new/different buffer for get operations. // If you do not provide a buffer pointer, one will be allocated. // That is the preferred method. If you do provide a buffer, the // size must match that being used by the put buffer. If // successful, you will receive a pointer to the current get buffer. // It is your responsibility to delete this memory when you are done // with it. u_int get_waiting (void); // Return the number of bytes not yet gotten. eback + get_waiting = // gptr u_int get_avail (void); // Return the number of bytes in the get area (includes some already // gotten); eback + get_avail = egptr u_int streambuf_size (void); // Query the streambuf for the size of its buffers. u_char timeout (void); // Did we take an error because of an IO operation timeout? Note: // Invoking this resets the flag. protected: ACE_Streambuf (u_int streambuf_size, int io_mode); virtual int sync (void); // Sync both input and output. See syncin/syncout below for // descriptions. // = Signatures for the underflow/overflow discussed above. virtual int underflow (void); virtual int overflow (int = EOF); // The overflow function receives the character which caused the // overflow. void reset_base (void); // Resets the base() pointer and streambuf mode. This is used // internally when get/put buffers are allocatd. protected: // = Two pointer sets for manipulating the read/write areas. char *eback_saved_; char *gptr_saved_; char *egptr_saved_; char *pbase_saved_; char *pptr_saved_; char *epptr_saved_; // = With cur_mode_ we keep track of our current IO mode. // This helps us to optimize the underflow/overflow functions. u_char cur_mode_; const u_char get_mode_; const u_char put_mode_; int mode_; // mode tells us if we're working for an istream, ostream, or // iostream. const u_int streambuf_size_; // This defines the size of the input and output buffers. It can be // set by the object constructor. u_char timeout_; // Did we take an error because of an IO operation timeout? ACE_Time_Value recv_timeout_value_; ACE_Time_Value *recv_timeout_; // We want to allow the user to provide Time_Value pointers to // prevent infinite blocking while waiting to receive data. int syncin (void); // syncin is called when the input needs to be synced with the // source file. In a filebuf, this results in the seek() system // call being used. We can't do that on socket-like connections, so // this does basically nothing. That's safe because we have a // separate read buffer to maintain the already-read data. In a // filebuf, the single common buffer is used forcing the seek() // call. int syncout (void); // syncout is called when the output needs to be flushed. This is // easily done by calling the peer's send_n function. int flushbuf (void); // flushbuf is the worker of syncout. It is a separate function // because it gets used sometimes in different context. int fillbuf (void); // fillbuf is called in a couple of places. This is the worker of // underflow. It will attempt to fill the read buffer from the // peer. virtual int get_one_byte (void); // Used by fillbuf and others to get exactly one byte from the peer. // recv_n is used to be sure we block until something is available. // It is virtual because we really need to override it for // datagram-derived objects. virtual ssize_t send (char *buf, ssize_t len) = 0; virtual ssize_t recv (char *buf, ssize_t len, ACE_Time_Value *tv = NULL) = 0; virtual ssize_t recv (char *buf, ssize_t len, int flags, ACE_Time_Value *tv = NULL) = 0; virtual ssize_t recv_n (char *buf, ssize_t len, int flags = 0, ACE_Time_Value *tv = NULL) = 0; // Stream connections and "unconnected connections" (ie -- // datagrams) need to work just a little differently. We derive // custom Streambuf objects for them and provide these functions at // that time. virtual ACE_HANDLE get_handle (void); #if defined (ACE_HAS_STANDARD_CPP_LIBRARY) && (ACE_HAS_STANDARD_CPP_LIBRARY != 0) && !defined (ACE_USES_OLD_IOSTREAMS) char *base (void) const { return cur_mode_ == get_mode_ ? eback_saved_ : cur_mode_ == put_mode_ ? pbase_saved_ : 0; } char *ebuf (void) const { return cur_mode_ == 0 ? 0 : base() + streambuf_size_; } int blen (void) const { return streambuf_size_; } void setb (char* b, char* eb, int a=0) { setbuf (b, (eb - b)); } int out_waiting (void) { return pptr () - pbase (); } #endif /* ACE_HAS_STANDARD_CPP_LIBRARY */ }; /////////////////////////////////////////////////////////////////////////// // These typedefs are provided by G++ (on some systems?) without the // trailing '_'. Since we can't count on 'em, I've defined them to // what GNU wants here. // typedef ios& (*__manip_)(ios&); typedef istream& (*__imanip_)(istream&); typedef ostream& (*__omanip_)(ostream&); // Trying to do something like is shown below instead of using the // __*manip typedefs causes Linux do segfault when "<> (DT v) #if defined (__KCC) #define GET_CODE { \ if (ipfx (0)) \ { \ (*((istream*)this)) >> (v); \ } \ isfx (); \ return *this; \ } #else #define GET_CODE { \ if (ipfx (0)) \ { \ iostream::operator>> (v); \ } \ isfx (); \ return *this; \ } #endif /* __KCC */ #define GET_PROT(MT,DT,CODE) GET_SIG(MT,DT) CODE #define GET_FUNC(MT,DT) GET_PROT(MT,DT,GET_CODE) // This macro defines the put operator for class MT into datatype DT. // We will use it below to quickly override most (all?) iostream put // operators. Notice how the opfx() and osfx() functions are used. #define PUT_SIG(MT,DT) inline virtual MT& operator<< (DT v) #if defined (__KCC) #define PUT_CODE { \ if (opfx ()) \ { \ (*((ostream *) this)) << (v); \ } \ osfx (); \ return *this; \ } #else #define PUT_CODE { \ if (opfx ()) \ { \ iostream::operator<< (v); \ } \ osfx (); \ return *this; \ } #endif /* __KCC */ #define PUT_PROT(MT,DT,CODE) PUT_SIG(MT,DT) CODE #define PUT_FUNC(MT,DT) PUT_PROT(MT,DT,PUT_CODE) // These are necessary in case somebody wants to derive from us and // override one of these with a custom approach. #if defined (ACE_LACKS_CHAR_STAR_RIGHT_SHIFTS) #define GET_FUNC_SET0(MT,CODE,CODE2) \ GET_PROT(MT,short &,CODE) \ GET_PROT(MT,u_short &,CODE) \ GET_PROT(MT,int &,CODE) \ GET_PROT(MT,u_int &,CODE) \ GET_PROT(MT,long &,CODE) \ GET_PROT(MT,u_long &,CODE) \ GET_PROT(MT,float &,CODE) \ GET_PROT(MT,double &,CODE) \ GET_PROT(MT,char &,CODE) \ GET_PROT(MT,u_char &,CODE) \ GET_PROT(MT,char *,CODE) \ inline virtual MT& operator>>(__omanip_ func) CODE2 \ inline virtual MT& operator>>(__manip_ func) CODE2 #elif defined (ACE_LACKS_CHAR_RIGHT_SHIFTS) #define GET_FUNC_SET0(MT,CODE,CODE2) \ GET_PROT(MT,short &,CODE) \ GET_PROT(MT,u_short &,CODE) \ GET_PROT(MT,int &,CODE) \ GET_PROT(MT,u_int &,CODE) \ GET_PROT(MT,long &,CODE) \ GET_PROT(MT,u_long &,CODE) \ GET_PROT(MT,float &,CODE) \ GET_PROT(MT,double &,CODE) \ inline virtual MT& operator>>(__omanip_ func) CODE2 \ inline virtual MT& operator>>(__manip_ func) CODE2 #else #define GET_FUNC_SET0(MT,CODE,CODE2) \ GET_PROT(MT,short &,CODE) \ GET_PROT(MT,u_short &,CODE) \ GET_PROT(MT,int &,CODE) \ GET_PROT(MT,u_int &,CODE) \ GET_PROT(MT,long &,CODE) \ GET_PROT(MT,u_long &,CODE) \ GET_PROT(MT,float &,CODE) \ GET_PROT(MT,double &,CODE) \ GET_PROT(MT,char &,CODE) \ GET_PROT(MT,u_char &,CODE) \ GET_PROT(MT,char *,CODE) \ GET_PROT(MT,u_char *,CODE) \ inline virtual MT& operator>>(__omanip_ func) CODE2 \ inline virtual MT& operator>>(__manip_ func) CODE2 #endif #define PUT_FUNC_SET0(MT,CODE,CODE2) \ PUT_PROT(MT,short,CODE) \ PUT_PROT(MT,u_short,CODE) \ PUT_PROT(MT,int,CODE) \ PUT_PROT(MT,u_int,CODE) \ PUT_PROT(MT,long,CODE) \ PUT_PROT(MT,u_long,CODE) \ PUT_PROT(MT,float,CODE) \ PUT_PROT(MT,double,CODE) \ PUT_PROT(MT,char,CODE) \ PUT_PROT(MT,u_char,CODE) \ PUT_PROT(MT,const char *,CODE) \ PUT_PROT(MT,u_char *,CODE) \ PUT_PROT(MT,void *,CODE) \ inline virtual MT& operator<<(__omanip_ func) CODE2 \ inline virtual MT& operator<<(__manip_ func) CODE2 #if defined (ACE_LACKS_SIGNED_CHAR) #define GET_FUNC_SET1(MT,CODE,CODE2) GET_FUNC_SET0(MT,CODE,CODE2) #define PUT_FUNC_SET1(MT,CODE,CODE2) PUT_FUNC_SET0(MT,CODE,CODE2) #else #if defined (ACE_LACKS_CHAR_STAR_RIGHT_SHIFTS) #define GET_FUNC_SET1(MT,CODE,CODE2) \ GET_PROT(MT,signed char &,CODE) \ GET_FUNC_SET0(MT,CODE,CODE2) #else #define GET_FUNC_SET1(MT,CODE,CODE2) \ GET_PROT(MT,signed char &,CODE) \ GET_PROT(MT,signed char *,CODE) \ GET_FUNC_SET0(MT,CODE,CODE2) #endif #define PUT_FUNC_SET1(MT,CODE,CODE2) \ PUT_FUNC(MT,signed char) \ PUT_FUNC(MT,const signed char *) \ PUT_FUNC_SET0(MT,CODE,CODE2) #endif /* ACE_LACKS_SIGNED_CHAR */ #define GET_MANIP_CODE { if( ipfx() ) { (*func)(*this); } isfx(); return *this; } #define PUT_MANIP_CODE { if( opfx() ) { (*func)(*this); } osfx(); return *this; } #define GET_FUNC_SET(MT) GET_FUNC_SET1(MT,GET_CODE,GET_MANIP_CODE) #define PUT_FUNC_SET(MT) PUT_FUNC_SET1(MT,PUT_CODE,PUT_MANIP_CODE) #define GETPUT_FUNC_SET(MT) GET_FUNC_SET(MT) PUT_FUNC_SET(MT) #define GET_SIG_SET(MT) GET_FUNC_SET1(MT,= 0;,= 0;) #define PUT_SIG_SET(MT) PUT_FUNC_SET1(MT,= 0;,= 0;) #define GETPUT_SIG_SET(MT) GET_SIG_SET(MT) PUT_SIG_SET(MT) // Include the templates here. #include "ace/IOStream_T.h" #endif /* !ACE_LACKS_ACE_IOSTREAM */ #endif /* ACE_IOSTREAM_H */