/* -*- C++ -*- */ // $Id$ #if defined (ACE_HAS_TOKENS_LIBRARY) ACE_INLINE int ACE_Token_Proxy::type (void) const { ACE_TRACE ("ACE_Token_Proxy::type"); return 0; } ACE_INLINE int ACE_Token_Proxy::acquire_read (int notify, void (*sleep_hook)(void *), ACE_Synch_Options &options) { return this->acquire (notify, sleep_hook, options); } ACE_INLINE int ACE_Token_Proxy::acquire_write (int notify, void (*sleep_hook)(void *), ACE_Synch_Options &options) { return this->acquire (notify, sleep_hook, options); } ACE_INLINE int ACE_Token_Proxy::tryacquire_read (void (*sleep_hook)(void *)) { return this->tryacquire (sleep_hook); } ACE_INLINE int ACE_Token_Proxy::tryacquire_write (void (*sleep_hook)(void *)) { return this->tryacquire (sleep_hook); } // ************************************************************ ACE_INLINE int ACE_Token_Proxy_Queue::size (void) { ACE_TRACE ("ACE_Token_Proxy_Queue::size"); return this->size_; } // ************************************************************ ACE_INLINE int ACE_TPQ_Entry::waiting (void) const { ACE_TRACE ("ACE_TPQ_Entry::waiting"); return waiting_; } ACE_INLINE void ACE_TPQ_Entry::waiting (int v) { ACE_TRACE ("ACE_TPQ_Entry::waiting"); waiting_ = v; } ACE_INLINE const ACE_TCHAR * ACE_TPQ_Entry::client_id (void) const { ACE_TRACE ("ACE_TPQ_Entry::client_id"); return this->client_id_; } ACE_INLINE ACE_Token_Proxy * ACE_TPQ_Entry::proxy (void) const { ACE_TRACE ("ACE_TPQ_Entry::proxy"); return this->proxy_; } ACE_INLINE void ACE_TPQ_Entry::proxy (ACE_Token_Proxy *proxy) { ACE_TRACE ("ACE_TPQ_Entry::proxy"); this->proxy_ = proxy; } ACE_INLINE ACE_TSS_TPQ_Entry::~ACE_TSS_TPQ_Entry (void) { } ACE_INLINE ACE_TPQ_Iterator::~ACE_TPQ_Iterator (void) { } ACE_INLINE ACE_Token_Proxy_Queue::~ACE_Token_Proxy_Queue (void) { } ACE_INLINE ACE_Tokens::~ACE_Tokens (void) { } ACE_INLINE void ACE_Tokens::remove (ACE_TPQ_Entry *caller) { this->waiters_.remove (caller); } ACE_INLINE int ACE_Tokens::dec_reference (void) { ACE_TRACE ("ACE_Tokens::dec_reference"); if (this->reference_count_ == 0) { ACE_DEBUG ((LM_DEBUG, ACE_LIB_TEXT ("dec_reference already zero"))); return 0; } return --this->reference_count_; } ACE_INLINE void ACE_Tokens::inc_reference (void) { ACE_TRACE ("ACE_Tokens::inc_reference"); ++this->reference_count_; } ACE_INLINE ACE_Token_Proxy_Queue * ACE_Tokens::waiters () { ACE_TRACE ("ACE_Tokens::waiters"); return &this->waiters_; } ACE_INLINE int ACE_Tokens::no_of_waiters () { ACE_TRACE ("ACE_Tokens::no_of_waiters"); return this->waiters_.size (); } ACE_INLINE const ACE_TPQ_Entry * ACE_Token_Proxy_Queue::head (void) { ACE_TRACE ("ACE_Token_Proxy_Queue::head"); if (this->head_ == 0) return 0; else return this->head_; } // ************************************************** // ************************************************** // ************************************************** ACE_INLINE void ACE_Tokens::visit (int v) { ACE_TRACE ("ACE_Tokens::visit"); visited_ = v; } ACE_INLINE int ACE_Tokens::visited (void) { ACE_TRACE ("ACE_Tokens::visited"); return visited_; } ACE_INLINE ACE_TPQ_Entry * ACE_Tokens::owner (void) { ACE_TRACE ("ACE_Tokens::owner"); return (ACE_TPQ_Entry *) this->waiters_.head (); } ACE_INLINE const ACE_TCHAR* ACE_Tokens::owner_id () { ACE_TRACE ("ACE_Tokens::owner_id"); if (this->owner () == 0) return ACE_LIB_TEXT ("no owner"); else return this->owner ()->client_id (); } ACE_INLINE const ACE_TCHAR* ACE_Tokens::name (void) { ACE_TRACE ("ACE_Tokens::name"); return this->token_name_; } #if 0 ACE_INLINE ACE_Token_Proxy * ACE_Tokens::current_owner (void) { ACE_TRACE ("ACE_Tokens::current_owner"); // ACE_GUARD_RETURN ??? if (this->owner () == 0) return 0; else return this->owner ()->proxy (); } #endif /* 0 */ // ************************************************************ ACE_INLINE int ACE_Mutex_Token::type (void) const { ACE_TRACE ("ACE_Mutex_Token::type"); return (int) ACE_Tokens::MUTEX; } // ************************************************************ ACE_INLINE int ACE_RW_Token::type (void) const { ACE_TRACE ("ACE_RW_Token::type"); return (int) ACE_Tokens::RWLOCK; } // ************************************************************ ACE_INLINE int ACE_TPQ_Entry::nesting_level (void) const { ACE_TRACE ("ACE_TPQ_Entry::nesting_level"); return this->nesting_level_; } ACE_INLINE void ACE_TPQ_Entry::nesting_level (int delta) { ACE_TRACE ("ACE_TPQ_Entry::nesting_level"); this->nesting_level_ += delta; } ACE_INLINE ACE_TPQ_Entry::PTVF ACE_TPQ_Entry::sleep_hook (void) const { ACE_TRACE ("ACE_TPQ_Entry::sleep_hook"); return this->sleep_hook_; } ACE_INLINE void ACE_TPQ_Entry::sleep_hook (void (*sh)(void *)) { ACE_TRACE ("ACE_TPQ_Entry::sleep_hook"); this->sleep_hook_ = sh; } ACE_INLINE void ACE_TPQ_Entry::call_sleep_hook (void) { ACE_TRACE ("ACE_TPQ_Entry::call_sleep_hook"); // if a function has been registered, call it. if (this->sleep_hook () != 0) this->sleep_hook () ((void *) this->proxy ()); else // otherwise, call back the sleep_hook method this->proxy ()->sleep_hook (); } ACE_INLINE int ACE_TPQ_Entry::equal_client_id (const ACE_TCHAR *id) { ACE_TRACE ("ACE_TPQ_Entry::equal_client_id"); return (ACE_OS_String::strcmp (this->client_id (), id) == 0); } // ************************************************************ // ************************************************************ // ************************************************************ ACE_INLINE ACE_Local_Mutex::ACE_Local_Mutex (const ACE_TCHAR *token_name, int ignore_deadlock, int debug) { ACE_TRACE ("ACE_Local_Mutex::ACE_Local_Mutex"); this->open (token_name, ignore_deadlock, debug); } ACE_INLINE void ACE_Token_Name::name (const ACE_TCHAR *new_name) { ACE_TRACE ("ACE_Token_Name::name"); if (new_name == 0) new_name = ACE_LIB_TEXT ("no name"); int n = ACE_OS_String::strlen (new_name) + 1; if (n >= ACE_MAXTOKENNAMELEN) n = ACE_MAXTOKENNAMELEN - 1; ACE_OS_String::strsncpy (this->token_name_, (ACE_TCHAR *) new_name, n); } ACE_INLINE const ACE_TCHAR* ACE_Token_Name::name (void) const { ACE_TRACE ("ACE_Token_Name::name"); return this->token_name_; } ACE_INLINE ACE_Token_Proxy * ACE_Local_Mutex::clone (void) const { ACE_Token_Proxy *temp = 0; ACE_NEW_RETURN (temp, ACE_Local_Mutex (token_->name (), ignore_deadlock_, debug_), 0); return temp; } ACE_INLINE ACE_Tokens * ACE_Local_Mutex::create_token (const ACE_TCHAR *name) { ACE_Tokens *temp = 0; ACE_NEW_RETURN (temp, ACE_Mutex_Token (name), 0); return temp; } ACE_INLINE ACE_Local_Mutex::~ACE_Local_Mutex (void) { } // ************************************************************ ACE_INLINE ACE_Local_RLock::ACE_Local_RLock (const ACE_TCHAR *token_name, int ignore_deadlock, int debug) { ACE_TRACE ("ACE_Local_RLock::ACE_Local_RLock"); this->open (token_name, ignore_deadlock, debug); } ACE_INLINE ACE_Local_RLock::~ACE_Local_RLock (void) { } ACE_INLINE ACE_Tokens * ACE_Local_RLock::create_token (const ACE_TCHAR *name) { ACE_Tokens *temp = 0; ACE_NEW_RETURN (temp, ACE_RW_Token (name), 0); return temp; } ACE_INLINE int ACE_Local_RLock::type (void) const { return ACE_RW_Token::READER; } ACE_INLINE ACE_Token_Proxy * ACE_Local_RLock::clone (void) const { ACE_Token_Proxy *temp = 0; ACE_NEW_RETURN (temp, ACE_Local_RLock (token_->name (), ignore_deadlock_, debug_), 0); return temp; } // ************************************************************ ACE_INLINE ACE_Local_WLock::ACE_Local_WLock (const ACE_TCHAR *token_name, int ignore_deadlock, int debug) { ACE_TRACE ("ACE_Local_WLock::ACE_Local_WLock"); this->open (token_name, ignore_deadlock, debug); } ACE_INLINE ACE_Local_WLock::~ACE_Local_WLock (void) { } ACE_INLINE ACE_Tokens * ACE_Local_WLock::create_token (const ACE_TCHAR *name) { ACE_Tokens *temp = 0; ACE_NEW_RETURN (temp, ACE_RW_Token (name), 0); return temp; } ACE_INLINE int ACE_Local_WLock::type (void) const { return ACE_RW_Token::WRITER; } ACE_INLINE ACE_Token_Proxy * ACE_Local_WLock::clone (void) const { ACE_Token_Proxy *temp = 0; ACE_NEW_RETURN (temp, ACE_Local_WLock (token_->name (), ignore_deadlock_, debug_), 0); return temp; } // ************************************************************ ACE_INLINE void ACE_Token_Name::operator= (const ACE_Token_Name &rhs) { ACE_TRACE ("ACE_Token_Name::operator="); if (&rhs == this) return; else this->name (rhs.name ()); } ACE_INLINE int ACE_Token_Name::operator== (const ACE_Token_Name &rhs) const { ACE_TRACE ("ACE_Token_Name::operator=="); // the name and type must be the same return (ACE_OS_String::strcmp (this->token_name_, rhs.name ()) == 0); } #endif /* ACE_HAS_TOKENS_LIBRARY */