// Local_Tokens_T.cpp // $Id$ #if !defined (ACE_LOCAL_TOKENS_T_C) #define ACE_LOCAL_TOKENS_T_C #define ACE_BUILD_DLL #include "ace/Local_Tokens_T.h" #if !defined (__ACE_INLINE__) #include "ace/Local_Tokens_T.i" #endif /* __ACE_INLINE__ */ template ACE_Token_Name::ACE_Token_Name (void) { ACE_TRACE ("ACE_Token_Name::ACE_Token_Name"); } template ACE_Token_Name::ACE_Token_Name (const char *token_name, TYPE type) { ACE_TRACE ("ACE_Token_Name::ACE_Token_Name"); this->type (type); this->name (token_name); } template ACE_Token_Name::ACE_Token_Name (const ACE_Token_Name &rhs) { ACE_TRACE ("ACE_Token_Name::ACE_Token_Name"); this->type (rhs.type ()); this->name (rhs.name ()); } template ACE_Token_Name::~ACE_Token_Name () { ACE_TRACE ("ACE_Token_Name::~ACE_Token_Name"); } template void ACE_Token_Name::dump (void) const { ACE_TRACE ("ACE_Token_Name::dump"); ACE_DEBUG ((LM_DEBUG, ACE_BEGIN_DUMP, this)); ACE_DEBUG ((LM_DEBUG, "ACE_Token_Name::dump:\n" " token_name_ = %s\n" " type_ = %d\n", token_name_, (int) type_)); ACE_DEBUG ((LM_DEBUG, ACE_END_DUMP)); } #endif /* ACE_LOCAL_TOKENS_T_C */