// $Id$ #define ACE_BUILD_DLL // We need this to get the status of ACE_NTRACE... #include "ace/config.h" // Turn off tracing for the duration of this file. #if defined (ACE_NTRACE) #undef ACE_NTRACE #endif /* ACE_NTRACE */ #define ACE_NTRACE 1 // This must come first to avoid "order of include" problems... #if !defined (ACE_HAS_INLINED_OSCALLS) && !defined (ACE_WIN32) #define ACE_HAS_INLINED_OSCALLS #include "ace/ACE.h" #undef ACE_HAS_INLINED_OSCALLS #else #include "ace/ACE.h" #endif /* !ACE_HAS_INLINED_OSCALLS */ #include "ace/Thread_Manager.h" #include "ace/Synch_T.h" #include "ace/Signal.h" #if defined (ACE_MT_SAFE) && (ACE_MT_SAFE != 0) # include "ace/Object_Manager.h" #endif /* ACE_MT_SAFE */ #if defined (ACE_HAS_UNICODE) #define ACE_WSPRINTF(BUF,VALUE) ::wsprintf (BUF, "%S", VALUE) #else #define ACE_WSPRINTF(BUF,VALUE) ACE_OS::sprintf (BUF, "%s", VALUE) #endif /* ACE_HAS_UNICODE */ // IPC conduit between sender and client daemon. This should be // included in the class, but due to "order of include" // problems it can't be... #if defined (ACE_HAS_STREAM_PIPES) # include "ace/SPIPE_Connector.h" typedef ACE_SPIPE_Stream ACE_LOG_MSG_IPC_STREAM; typedef ACE_SPIPE_Connector ACE_LOG_MSG_IPC_CONNECTOR; typedef ACE_SPIPE_Addr ACE_LOG_MSG_IPC_ADDR; #else # include "ace/SOCK_Connector.h" typedef ACE_SOCK_Stream ACE_LOG_MSG_IPC_STREAM; typedef ACE_SOCK_Connector ACE_LOG_MSG_IPC_CONNECTOR; typedef ACE_INET_Addr ACE_LOG_MSG_IPC_ADDR; #endif /* ACE_HAS_STREAM_PIPES */ static ACE_LOG_MSG_IPC_STREAM *ACE_Log_Msg_message_queue = 0; #if defined (ACE_HAS_MINIMUM_IOSTREAMH_INCLUSION) # include /**/ #endif /* ACE_HAS_MINIMUM_IOSTREAMH_INCLUSION */ ACE_ALLOC_HOOK_DEFINE(ACE_Log_Msg) #if defined (ACE_MT_SAFE) && (ACE_MT_SAFE != 0) static int ACE_Log_Msg_key_created_ = 0; static ACE_thread_key_t ACE_Log_Msg_key_; #endif /* ACE_MT_SAFE */ // This is only needed here because we can't afford to call // ACE_LOG_MSG->instance() from within ACE_Log_Msg::instance() or else // we will recurse infinitely! #define ACE_NEW_RETURN_I(POINTER,CONSTRUCTOR,RET_VAL) \ do { POINTER = new CONSTRUCTOR; \ if (POINTER == 0) { errno = ENOMEM; return RET_VAL; } \ } while (0) // Instance count for Log_Msg - used to know when dynamically // allocated storage (program name and host name) can be safely // deleted. int ACE_Log_Msg::instance_count_ = 0; #if defined (ACE_MT_SAFE) && (ACE_MT_SAFE != 0) class ACE_Log_Msg_Manager // = TITLE // Synchronize output operations. { public: static ACE_Thread_Mutex *get_lock (void); static void close (void); private: static ACE_Thread_Mutex *lock_; }; ACE_Thread_Mutex *ACE_Log_Msg_Manager::lock_ = 0; ACE_Thread_Mutex * ACE_Log_Msg_Manager::get_lock (void) { // This function is called by the first thread to create an ACE_Log_Msg // instance. It makes the call while holding a mutex, so we don't have // to grab another one here. if (ACE_Log_Msg_Manager::lock_ == 0) { ACE_NO_HEAP_CHECK; ACE_NEW_RETURN_I (ACE_Log_Msg_Manager::lock_, ACE_Thread_Mutex, 0); // Allocated the ACE_Log_Msg IPC instance. ACE_NEW_RETURN (ACE_Log_Msg_message_queue, ACE_LOG_MSG_IPC_STREAM, 0); } return ACE_Log_Msg_Manager::lock_; } void ACE_Log_Msg_Manager::close (void) { #if defined (ACE_HAS_STHREADS) && ! defined (ACE_HAS_TSS_EMULATION) && ! defined (ACE_HAS_EXCEPTIONS) // Delete the (main thread's) Log_Msg instance. I think that this // is only "necessary" if exception handling is not enabled. // Without exception handling, main thread TSS destructors don't // seem to be called. It's not really necessary anyways, because // this one leak is harmless on Solaris. delete ACE_Log_Msg::instance (); #endif /* ACE_HAS_STHREADS && ! TSS_EMULATION && ! ACE_HAS_EXCEPTIONS */ ACE_OS::thr_keyfree (ACE_Log_Msg_key_); // Ugly, ugly, but don't know a better way. delete ACE_Log_Msg_Manager::lock_; ACE_Log_Msg_Manager::lock_ = 0; // Destroy the static message queue instance. ACE_Log_Msg_message_queue->close (); delete ACE_Log_Msg_message_queue; ACE_Log_Msg_message_queue = 0; } /* static */ #if defined (ACE_HAS_THR_C_FUNC) extern "C" #endif /* ACE_HAS_THR_C_FUNC */ void ACE_TSS_cleanup (void *ptr) { delete (ACE_Log_Msg *) ptr; } #endif /* ACE_MT_SAFE */ /* static */ int ACE_Log_Msg::exists (void) { #if defined (ACE_MT_SAFE) && (ACE_MT_SAFE != 0) # if defined (ACE_HAS_THREAD_SPECIFIC_STORAGE) || defined (ACE_HAS_TSS_EMULATION) ACE_Log_Msg *tss_log_msg = 0; // Get the tss_log_msg from thread-specific storage. return ACE_Log_Msg_key_created_ && ACE_OS::thr_getspecific (ACE_Log_Msg_key_, (void **) &tss_log_msg) != -1 && tss_log_msg; # else # error "Platform must support thread-specific storage if threads are used..." # endif /* ACE_HAS_THREAD_SPECIFIC_STORAGE || ACE_HAS_TSS_EMULATION */ #else return 1; #endif /* defined (ACE_MT_SAFE) */ } ACE_Log_Msg * ACE_Log_Msg::instance (void) { #if defined (ACE_MT_SAFE) && (ACE_MT_SAFE != 0) # if defined (ACE_HAS_THREAD_SPECIFIC_STORAGE) || defined (ACE_HAS_TSS_EMULATION) // TSS Singleton implementation. if (ACE_Log_Msg_key_created_ == 0) { ACE_Thread_Mutex *lock = ACE_Managed_Object::get_preallocated_object (ACE_Object_Manager::ACE_LOG_MSG_INSTANCE_LOCK); ACE_GUARD_RETURN (ACE_Thread_Mutex, ace_mon, *lock, 0); if (ACE_Log_Msg_key_created_ == 0) { // Allocate the Singleton lock. ACE_Log_Msg_Manager::get_lock (); { ACE_NO_HEAP_CHECK; if (ACE_OS::thr_keycreate (&ACE_Log_Msg_key_, &ACE_TSS_cleanup) != 0) { return 0; // Major problems, this should *never* happen! } } ACE_Log_Msg_key_created_ = 1; } } ACE_Log_Msg *tss_log_msg = 0; // Get the tss_log_msg from thread-specific storage. if (ACE_OS::thr_getspecific (ACE_Log_Msg_key_, (void **) &tss_log_msg) == -1) return 0; // This should not happen! // Check to see if this is the first time in for this thread. if (tss_log_msg == 0) { // Allocate memory off the heap and store it in a pointer in // thread-specific storage (on the stack...). // Stop heap checking, the memory will always be freed by the // thread rundown because of the TSS callback set up when the key // was created. This prevents from getting these blocks // reported as memory leaks. { ACE_NO_HEAP_CHECK; ACE_NEW_RETURN_I (tss_log_msg, ACE_Log_Msg, 0); // Store the dynamically allocated pointer in thread-specific // storage. It gets deleted via the ACE_TSS_cleanup function // when the thread terminates. if (ACE_OS::thr_setspecific (ACE_Log_Msg_key_, (void *) tss_log_msg) != 0) return 0; // Major problems, this should *never* happen! } } return tss_log_msg; # else # error "Platform must support thread-specific storage if threads are used..." # endif /* ACE_HAS_THREAD_SPECIFIC_STORAGE || ACE_HAS_TSS_EMULATION */ #else // We don't have threads, we cannot call // ACE_Log_Msg_Manager::get_lock() to initialize the message queue, // we do it here. ACE_NEW_RETURN (ACE_Log_Msg_message_queue, ACE_LOG_MSG_IPC_STREAM, 0); // Singleton implementation. static ACE_Log_Msg log_msg; return &log_msg; #endif /* defined (ACE_MT_SAFE) */ } #undef ACE_NEW_RETURN_I // Name of the local host. const char *ACE_Log_Msg::local_host_ = 0; // Records the program name. const char *ACE_Log_Msg::program_name_ = 0; // Default is to use stderr. u_long ACE_Log_Msg::flags_ = ACE_Log_Msg::STDERR; // Process id of the current process. pid_t ACE_Log_Msg::pid_ = -1; // Current offset of msg_[]. int ACE_Log_Msg::msg_off_ = 0; // Call after a fork to resynchronize the PID and PROGRAM_NAME // variables. void ACE_Log_Msg::close (void) { // Please note that this will be called by a statement that is // harded coded into the ACE_Object_Manager's shutdown sequence, // in its destructor. ACE_MT (ACE_Log_Msg_Manager::close ()); } void ACE_Log_Msg::sync (const char *prog_name) { ACE_TRACE ("ACE_Log_Msg::sync"); if (prog_name) { // Must free if already allocated!!! ACE_OS::free ((void *) ACE_Log_Msg::program_name_); // Stop heap checking, block will be freed by the destructor when // the last ACE_Log_Msg instance is deleted. // Heap checking state will be restored when the block is left. { ACE_NO_HEAP_CHECK; ACE_Log_Msg::program_name_ = ACE_OS::strdup (prog_name); } } ACE_Log_Msg::pid_ = ACE_OS::getpid (); ACE_Log_Msg::msg_off_ = 0; } u_long ACE_Log_Msg::flags (void) { ACE_TRACE ("ACE_Log_Msg::flags"); u_long result; ACE_MT (ACE_GUARD_RETURN (ACE_Thread_Mutex, ace_mon, *ACE_Log_Msg_Manager::get_lock (), 0)); result = ACE_Log_Msg::flags_; return result; } void ACE_Log_Msg::set_flags (u_long flgs) { ACE_TRACE ("ACE_Log_Msg::set_flags"); ACE_MT (ACE_GUARD (ACE_Thread_Mutex, ace_mon, *ACE_Log_Msg_Manager::get_lock ())); ACE_SET_BITS (ACE_Log_Msg::flags_, flgs); } void ACE_Log_Msg::clr_flags (u_long flgs) { ACE_TRACE ("ACE_Log_Msg::clr_flags"); ACE_MT (ACE_GUARD (ACE_Thread_Mutex, ace_mon, *ACE_Log_Msg_Manager::get_lock ())); ACE_CLR_BITS (ACE_Log_Msg::flags_, flgs); } int ACE_Log_Msg::acquire (void) { ACE_TRACE ("ACE_Log_Msg::acquire"); #if defined (ACE_MT_SAFE) && (ACE_MT_SAFE != 0) return ACE_Log_Msg_Manager::get_lock ()->acquire (); #else return 0; #endif /* ACE_MT_SAFE */ } u_long ACE_Log_Msg::priority_mask (u_long n_mask) { u_long o_mask = this->priority_mask_; this->priority_mask_ = n_mask; return o_mask; } u_long ACE_Log_Msg::priority_mask (void) { return this->priority_mask_; } int ACE_Log_Msg::release (void) { ACE_TRACE ("ACE_Log_Msg::release"); #if defined (ACE_MT_SAFE) && (ACE_MT_SAFE != 0) return ACE_Log_Msg_Manager::get_lock ()->release (); #else return 0; #endif /* ACE_MT_SAFE */ } ACE_Log_Msg::ACE_Log_Msg (void) : status_ (0), errnum_ (0), linenum_ (0), restart_ (1), // Restart by default... ostream_ (0), trace_depth_ (0), trace_active_ (0), tracing_enabled_ (1), // On by default? thr_desc_ (0), priority_mask_ (LM_SHUTDOWN // By default, all priorities are enabled. | LM_TRACE | LM_DEBUG | LM_INFO | LM_NOTICE | LM_WARNING | LM_STARTUP | LM_ERROR | LM_CRITICAL | LM_ALERT | LM_EMERGENCY) { // ACE_TRACE ("ACE_Log_Msg::ACE_Log_Msg"); ++instance_count_; } ACE_Log_Msg::~ACE_Log_Msg (void) { #if defined (ACE_MT_SAFE) && (ACE_MT_SAFE != 0) int instance_count; // Only hold the guard while updating the instance_count_. // If ACE_Log_Msg_Manager::close () is called, the lock will // be deleted. { ACE_MT (ACE_GUARD (ACE_Thread_Mutex, ace_mon, *ACE_Log_Msg_Manager::get_lock ())); instance_count = --instance_count_; } // Release the guard. // If this is the last instance then cleanup. Only the last // thread to destroy its ACE_Log_Msg instance should execute // this block. if (instance_count == 0) { # if defined (ACE_HAS_TSS_EMULATION) ACE_Log_Msg_Manager::close (); # endif /* ACE_HAS_TSS_EMULATION */ if (ACE_Log_Msg::program_name_) { ACE_OS::free ((void *) ACE_Log_Msg::program_name_); ACE_Log_Msg::program_name_ = 0; } if (ACE_Log_Msg::local_host_) { ACE_OS::free ((void *) ACE_Log_Msg::local_host_); ACE_Log_Msg::local_host_ = 0; } } #endif /* ACE_MT_SAFE */ } // Open the sender-side of the Message ACE_Queue. int ACE_Log_Msg::open (const char *prog_name, u_long flags, LPCTSTR logger_key) { ACE_TRACE ("ACE_Log_Msg::open"); ACE_MT (ACE_GUARD_RETURN (ACE_Thread_Mutex, ace_mon, *ACE_Log_Msg_Manager::get_lock (), -1)); if (prog_name) { ACE_OS::free ((void *) ACE_Log_Msg::program_name_); // Stop heap checking, block will be freed by the destructor. { ACE_NO_HEAP_CHECK; ACE_ALLOCATOR_RETURN (ACE_Log_Msg::program_name_, ACE_OS::strdup (prog_name), -1); } } int status = 0; // Note that if we fail to open the message queue the default action // is to use stderr (set via static initialization in the // ACE_Log_Msg.C file). if (ACE_BIT_ENABLED (flags, ACE_Log_Msg::LOGGER)) { if (logger_key == 0) status = -1; else { if (ACE_Log_Msg_message_queue->get_handle () != ACE_INVALID_HANDLE) ACE_Log_Msg_message_queue->close (); ACE_LOG_MSG_IPC_CONNECTOR con; status = con.connect (*ACE_Log_Msg_message_queue, ACE_LOG_MSG_IPC_ADDR (ACE_MULTIBYTE_STRING (logger_key))); } if (status == -1) ACE_SET_BITS (ACE_Log_Msg::flags_, ACE_Log_Msg::STDERR); else ACE_SET_BITS (ACE_Log_Msg::flags_, ACE_Log_Msg::LOGGER); } // Remember, ACE_Log_Msg::STDERR bit is on by default... if (status != -1 && ACE_BIT_ENABLED (flags, ACE_Log_Msg::STDERR) == 0) ACE_CLR_BITS (ACE_Log_Msg::flags_, ACE_Log_Msg::STDERR); if (ACE_BIT_ENABLED (flags, ACE_Log_Msg::VERBOSE)) ACE_SET_BITS (ACE_Log_Msg::flags_, ACE_Log_Msg::VERBOSE); if (ACE_BIT_ENABLED (flags, ACE_Log_Msg::OSTREAM)) { ACE_SET_BITS (ACE_Log_Msg::flags_, ACE_Log_Msg::OSTREAM); // Only set this to cerr if it hasn't already been set. if (this->msg_ostream () == 0) this->msg_ostream (&cerr); } if (ACE_BIT_ENABLED (flags, ACE_Log_Msg::SILENT)) ACE_SET_BITS (ACE_Log_Msg::flags_, ACE_Log_Msg::SILENT); return status; } // Valid Options (prefixed by '%', as in printf format strings) include: // 'a': exit the program at this point (var-argument is the exit status!) // 'c': print a character // 'i', 'd': print a decimal number // 'I', indent according to nesting depth // 'e', 'E', 'f', 'F', 'g', 'G': print a double // 'l', print line number where an error occurred. // 'N': print file name where the error occurred. // 'n': print the name of the program (or "" if not set) // 'o': print as an octal number // 'P': format the current process id // 'p': format the appropriate errno value from sys_errlist // 'r': call the function pointed to by the corresponding argument // 'R': print return status // 'S': format the appropriate _sys_siglist entry corresponding to var-argument. // 's': format a character string // 'T': print timestamp in hour:minute:sec:usec format. // 'D': print timestamp in month/day/year hour:minute:sec:usec format. // 't': print thread id (1 if single-threaded) // 'u': print as unsigned int // 'X', 'x': print as a hex number // '%': format a single percent sign, '%' ssize_t ACE_Log_Msg::log (ACE_Log_Priority log_priority, const char *format_str, ...) { ACE_TRACE ("ACE_Log_Msg::log"); // Start of variable args section. va_list argp; va_start (argp, format_str); int result = this->log (format_str, log_priority, argp); va_end (argp); return result; } ssize_t ACE_Log_Msg::log (const char *format_str, ACE_Log_Priority log_priority, va_list argp) { ACE_TRACE ("ACE_Log_Msg::log"); // External decls. extern int sys_nerr; typedef void (*PTF)(...); // Only print the message if hasn't been reset to // exclude this logging priority. if (ACE_BIT_DISABLED (this->priority_mask_, log_priority)) return 0; ACE_Log_Record log_record (log_priority, ACE_OS::gettimeofday (), this->getpid ()); char *bp = (char *) this->msg (); int abort_prog = 0; int exit_value = 0; int result = 0; char *format; ACE_ALLOCATOR_RETURN (format, ACE_OS::strdup (format_str), -1); char *save_p = format; // Remember pointer for ACE_OS::free() if (format == 0) return -1; if (ACE_BIT_ENABLED (ACE_Log_Msg::flags_, ACE_Log_Msg::VERBOSE)) { // Prepend the program name onto this message if (ACE_Log_Msg::program_name_ != 0) { for (const char *s = ACE_Log_Msg::program_name_; (*bp = *s) != '\0'; s++) bp++; *bp++ = '|'; } } while (*format != '\0') { // Copy input to output until we encounter a %, however a // % followed by another % is not a format specification. if (*format != '%') *bp++ = *format++; else if (format[1] == '%') // An "escaped" '%' (just print one '%'). { *bp++ = *format++; // Store first % format++; // but skip second % } else { char c; // high use character char *fp; // local format pointer int wpc; // width/precision cnt const int CONTINUE = 0; const int SKIP_SPRINTF = -1; // We must skip the sprintf phase const int SKIP_NUL_LOCATE = -2; // Skip locating the NUL character int type = CONTINUE; // conversion type int w[2]; // width/precision vals // % starts a format specification that ends with one of // "arnPpSsdciIouxXfFeEgG". An optional width and/or precision // (indicated by an "*") may be encountered prior to the // nend of the specification, each consumes an int arg. // A call to sprintf() does the actual conversion. fp = format++; // Remember beginning of format. wpc = 0; // Assume no width/precision seen. while (type == CONTINUE) { switch (*format++) { case 'a': // Abort program after handling all of format string. type = SKIP_SPRINTF; abort_prog = 1; exit_value = va_arg (argp, int); ACE_OS::sprintf (bp, ""); // Make sure to NUL-terminate this... break; case 'l': ACE_OS::sprintf (bp, "%d", this->linenum ()); type = SKIP_SPRINTF; break; case 'N': { // @@ UNICODE const char *file = this->file (); ACE_OS::sprintf (bp, "%s", file ? file : ""); type = SKIP_SPRINTF; break; } case 'n': // Print the name of the program. type = SKIP_SPRINTF; // @@ UNICODE ACE_OS::strcpy (bp, ACE_Log_Msg::program_name_ ? ACE_Log_Msg::program_name_ : ""); break; case 'P': // Format the current process id. type = SKIP_SPRINTF; ACE_OS::sprintf (bp, "%d", this->getpid ()); break; case 'p': // Format the string assocated with the value of errno. { type = SKIP_SPRINTF; errno = ACE::map_errno (this->errnum ()); if (errno >= 0 && errno < sys_nerr) ACE_OS::sprintf (bp, "%s: %s", va_arg (argp, char *), strerror (errno)); else { #if defined (ACE_WIN32) LPTSTR lpMsgBuf = 0; ::FormatMessage (FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM, NULL, errno, MAKELANGID (LANG_NEUTRAL, SUBLANG_DEFAULT), // Default language (LPTSTR) &lpMsgBuf, 0, NULL); // If we don't get a valid response from // , we'll assume this is a // WinSock error and so we'll try to convert // it into a string. If this doesn't work it // returns "unknown error" which is fine for // our purposes. if (lpMsgBuf == 0) { const char *message = ACE::sock_error (errno); ACE_OS::sprintf (bp, "%s: %s", va_arg (argp, const char *), message); } else { ACE_OS::sprintf (bp, "%s: %s", va_arg (argp, char *), lpMsgBuf); // Free the buffer. ::LocalFree (lpMsgBuf); } #else ACE_OS::sprintf (bp, "%s: = %d", va_arg (argp, char *), errno); #endif /* ACE_WIN32 */ } break; } case 'R': // Format the return status of the operation. this->op_status (va_arg (argp, int)); ACE_OS::sprintf (bp, "%d", this->op_status ()); break; case 'I': // Indent with nesting_depth*width spaces type = SKIP_SPRINTF; if (!wpc) w[wpc++] = 1; w[wpc-1] *= this->trace_depth_; memset(bp, ' ', w[wpc-1]); bp += w[wpc-1]; *bp = '\0'; break; case 'r': // Run (invoke) this subroutine. { int osave = ACE_Log_Msg::msg_off_; if (ACE_BIT_ENABLED (ACE_Log_Msg::flags_, ACE_Log_Msg::SILENT)) *bp++ = '{'; ACE_Log_Msg::msg_off_ = bp - this->msg_; type = SKIP_SPRINTF; (*va_arg (argp, PTF))(); if (ACE_BIT_ENABLED (ACE_Log_Msg::flags_, ACE_Log_Msg::SILENT)) { bp += ACE_OS::strlen (bp); *bp++ = '}'; } *bp = '\0'; ACE_Log_Msg::msg_off_ = osave; break; } case 'S': // format the string associated with this signal number. { int sig = va_arg (argp, int); type = SKIP_SPRINTF; #if defined (ACE_HAS_SYS_SIGLIST) if (sig >= 0 && sig < NSIG) ACE_OS::strcpy (bp, _sys_siglist[sig]); else ACE_OS::sprintf (bp, " %d", sig); #else ACE_OS::sprintf (bp, "signal %d", sig); #endif /* ACE_HAS_SYS_SIGLIST */ break; } case 'D': // Format the timestamp in month/day/year hour:minute:sec:usec format. { type = SKIP_SPRINTF; char day_and_time[35]; ACE::timestamp (day_and_time, sizeof day_and_time); ACE_OS::sprintf (bp, "%s", day_and_time); break; } case 'T': // Format the timestamp in hour:minute:sec:usec format. { type = SKIP_SPRINTF; char day_and_time[35]; ACE_OS::sprintf (bp, "%s", ACE::timestamp (day_and_time, sizeof day_and_time)); break; } case 't': // Format thread id. type = SKIP_SPRINTF; #if defined (ACE_WIN32) ACE_OS::sprintf (bp, "%u", ACE_Thread::self ()); #elif defined (AIX) // AIX's pthread_t (ACE_hthread_t) is a pointer, and it's // a little ugly to send that through a %u format. So, // get the kernel thread ID (tid_t) via thread_self() and // display that instead. // This isn't conditionalized on ACE_HAS_THREAD_SELF because // 1. AIX 4.2 doesn't have that def anymore (it messes up // other things) // 2. OSF/1 V3.2 has that def, and I'm not sure what affect // this would have on that. // -Steve Huston, 19-Aug-97 ACE_OS::sprintf (bp, "%u", thread_self()); #else ACE_hthread_t t_id; ACE_Thread::self (t_id); ACE_OS::sprintf (bp, "%u", t_id); #endif /* ACE_WIN32 */ break; case 's': type = 1 + wpc; // 1, 2, 3 break; case 'W': // @@ UNICODE case 'd': case 'c': case 'i': case 'o': case 'u': case 'x': case 'X': type = 4 + wpc; // 4, 5, 6 break; case 'F': case 'f': case 'e': case 'E': case 'g': case 'G': type = 7 + wpc; // 7, 8, 9 break; case '*': // consume width/precision w[wpc++] = va_arg (argp, int); break; default: // ? break; } } if (type != SKIP_SPRINTF) { c = *format; // Remember char before we overwrite. *format = 0; // Overwrite, terminating format. switch (type) { case 1: ACE_OS::sprintf (bp, fp, va_arg (argp, char *)); break; case 2: ACE_OS::sprintf (bp, fp, w[0], va_arg (argp, char *)); bp += w[0]; type = SKIP_NUL_LOCATE; break; case 3: ACE_OS::sprintf (bp, fp, w[0], w[1], va_arg (argp, char *)); bp += w[0]; type = SKIP_NUL_LOCATE; break; case 4: ACE_OS::sprintf (bp, fp, va_arg (argp, int)); break; case 5: ACE_OS::sprintf (bp, fp, w[0], va_arg (argp, int)); break; case 6: ACE_OS::sprintf (bp, fp, w[0], w[1], va_arg (argp, int)); break; case 7: ACE_OS::sprintf (bp, fp, va_arg (argp, double)); break; case 8: ACE_OS::sprintf (bp, fp, w[0], va_arg (argp, double)); break; case 9: ACE_OS::sprintf (bp, fp, w[0], w[1], va_arg (argp, double)); break; } *format = c; // Restore char we overwrote. } if (type != SKIP_NUL_LOCATE) while (*bp != '\0') // Locate end of bp. bp++; } } *bp = '\0'; // Terminate bp, but don't auto-increment this! ACE_OS::free (ACE_MALLOC_T (save_p)); // Only print the message if "SILENT" mode is disabled. if (ACE_BIT_DISABLED (ACE_Log_Msg::flags_, ACE_Log_Msg::SILENT)) { // Copy the message from thread-specific storage into the // transfer buffer (this can be optimized away by changing other // code...). log_record.msg_data (this->msg ()); this->stop_tracing (); #if !defined (ACE_WIN32) // Make this block signal-safe. ACE_Sig_Guard sb; #endif /* ACE_WIN32 */ // Make sure that the lock is held during all this. ACE_MT (ACE_GUARD_RETURN (ACE_Thread_Mutex, ace_mon, *ACE_Log_Msg_Manager::get_lock (), -1)); if (ACE_BIT_ENABLED (ACE_Log_Msg::flags_, ACE_Log_Msg::STDERR) && abort_prog == 0) // We'll get this further down. log_record.print (ACE_Log_Msg::local_host_, ACE_BIT_ENABLED (ACE_Log_Msg::flags_, ACE_Log_Msg::VERBOSE), stderr); if (ACE_BIT_ENABLED (ACE_Log_Msg::flags_, ACE_Log_Msg::LOGGER)) { #if defined (ACE_HAS_STREAM_PIPES) ACE_Str_Buf log_msg ((void *) &log_record, int (log_record.length ())); // Try to use the API if possible in order to // ensure correct message queueing according to priority. result = ACE_Log_Msg_message_queue->send ((const ACE_Str_Buf *) 0, &log_msg, int (log_record.priority ()), MSG_BAND); #else // We're running over sockets, so we'll need to indicate the // number of bytes to send. result = ACE_Log_Msg_message_queue->send_n ((void *) &log_record, log_record.length ()); #endif /* ACE_HAS_STREAM_PIPES */ } // Format the message and print it to stderr and/or ship it off // to the log_client daemon, and/or print it to the ostream. // This must come last, after the other two print operations // (see the ACE_Log_Record::print method for details). if (ACE_BIT_ENABLED (ACE_Log_Msg::flags_, ACE_Log_Msg::OSTREAM) && this->msg_ostream () != 0) log_record.print (ACE_Log_Msg::local_host_, ACE_BIT_ENABLED (ACE_Log_Msg::flags_, ACE_Log_Msg::VERBOSE), *this->msg_ostream ()); this->start_tracing (); } if (abort_prog) { // *Always* print a message to stderr if we're aborting. We // don't use verbose, however, to avoid recursive aborts if // something is hosed. log_record.print (ACE_Log_Msg::local_host_, 0); ACE_OS::exit (exit_value); } return result; } // Calls log to do the actual print, but formats first. int ACE_Log_Msg::log_hexdump (ACE_Log_Priority log_priority, const char *buffer, int size, const char *text) { char buf[ACE_Log_Record::MAXLOGMSGLEN - ACE_Log_Record::VERBOSE_LEN - 58]; // 58 for the HEXDUMP header; char msg_buf[80]; buf[0] = 0; // in case size = 0 int len = ACE::format_hexdump (buffer, size, buf, sizeof buf); int sz = 0; if (text) sz = ACE_OS::sprintf (msg_buf, "%s - ", text); sz += ACE_OS::sprintf (msg_buf + sz, "HEXDUMP %d bytes", size); if (len < size) ACE_OS::sprintf (msg_buf + sz, " (showing first %d bytes)", len); // Now print out the formatted buffer. this->log (log_priority, "%s\n%s", msg_buf, buf); return 0; } void ACE_Log_Msg::set (const char *filename, int line, int status, int err, int rs, ostream *os) { ACE_TRACE ("ACE_Log_Msg::set"); this->file (filename); this->linenum (line); this->op_status (status); this->errnum (err); this->restart (rs); this->msg_ostream (os); } void ACE_Log_Msg::dump (void) const { ACE_TRACE ("ACE_Log_Msg::dump"); ACE_DEBUG ((LM_DEBUG, ACE_BEGIN_DUMP, this)); ACE_DEBUG ((LM_DEBUG, "status_ = %d\n", this->status_)); ACE_DEBUG ((LM_DEBUG, "\nerrnum_ = %d\n", this->errnum_)); ACE_DEBUG ((LM_DEBUG, "\nlinenum_ = %d\n", this->linenum_)); ACE_DEBUG ((LM_DEBUG, "\nfile_ = %s\n", this->file_)); ACE_DEBUG ((LM_DEBUG, "\nmsg_ = %s\n", this->msg_)); ACE_DEBUG ((LM_DEBUG, "\nrestart_ = %d\n", this->restart_)); ACE_DEBUG ((LM_DEBUG, "\nostream_ = %x\n", this->ostream_)); ACE_DEBUG ((LM_DEBUG, "\nprogram_name_ = %s\n", this->program_name_ ? this->program_name_ : "")); ACE_DEBUG ((LM_DEBUG, "\nlocal_host_ = %s\n", this->local_host_ ? this->local_host_ : "")); ACE_DEBUG ((LM_DEBUG, "\npid_ = %d\n", this->getpid ())); ACE_DEBUG ((LM_DEBUG, "\nflags_ = %x\n", this->flags_)); ACE_DEBUG ((LM_DEBUG, "\ntrace_depth_ = %d\n", this->trace_depth_)); ACE_DEBUG ((LM_DEBUG, "\trace_active_ = %d\n", this->trace_active_)); ACE_DEBUG ((LM_DEBUG, "\tracing_enabled_ = %d\n", this->tracing_enabled_)); ACE_DEBUG ((LM_DEBUG, "\npriority_mask_ = %d\n", this->priority_mask_)); if (this->thr_desc ()->state () != 0) ACE_DEBUG ((LM_DEBUG, "\thr_state_ = %d\n", this->thr_desc ()->state ())); ACE_DEBUG ((LM_DEBUG, "\nmsg_off_ = %d\n", this->msg_off_)); ACE_Log_Msg_message_queue->dump (); ACE_MT (ACE_Log_Msg_Manager::get_lock ()->dump ()); // Synchronize output operations. ACE_DEBUG ((LM_DEBUG, ACE_END_DUMP)); } void ACE_Log_Msg::op_status (int status) { this->status_ = status; } int ACE_Log_Msg::op_status (void) { return this->status_; } void ACE_Log_Msg::restart (int r) { this->restart_ = r; } int ACE_Log_Msg::restart (void) { return this->restart_; } int ACE_Log_Msg::errnum (void) { return this->errnum_; } void ACE_Log_Msg::errnum (int e) { this->errnum_ = e; } int ACE_Log_Msg::linenum (void) { return this->linenum_; } void ACE_Log_Msg::linenum (int l) { this->linenum_ = l; } int ACE_Log_Msg::inc (void) { return this->trace_depth_++; } int ACE_Log_Msg::dec (void) { return --this->trace_depth_; } int ACE_Log_Msg::trace_depth (void) { return this->trace_depth_; } void ACE_Log_Msg::trace_depth (int depth) { this->trace_depth_ = depth; } int ACE_Log_Msg::trace_active (void) { return this->trace_active_; } void ACE_Log_Msg::trace_active (int value) { this->trace_active_ = value; } ACE_Thread_Descriptor * ACE_Log_Msg::thr_desc (void) const { return this->thr_desc_; } void ACE_Log_Msg::thr_desc (ACE_Thread_Descriptor *td, ACE_Thread_Manager *thr_mgr) { this->thr_desc_ = td; if (thr_mgr != 0) thr_mgr->acquire_release (); } // Enable the tracing facility on a per-thread basis. void ACE_Log_Msg::start_tracing (void) { this->tracing_enabled_ = 1; } // Disable the tracing facility on a per-thread basis. void ACE_Log_Msg::stop_tracing (void) { this->tracing_enabled_ = 0; } int ACE_Log_Msg::tracing_enabled (void) { return this->tracing_enabled_; } const char * ACE_Log_Msg::file (void) { return this->file_; } void ACE_Log_Msg::file (const char *s) { ACE_OS::strncpy (this->file_, s, (sizeof this->file_ / sizeof (char))); } const char * ACE_Log_Msg::msg (void) { return this->msg_ + ACE_Log_Msg::msg_off_; } void ACE_Log_Msg::msg (const char *m) { ACE_OS::strncpy (this->msg_, m, (sizeof this->msg_ / sizeof (char))); } ostream * ACE_Log_Msg::msg_ostream (void) { return this->ostream_; } void ACE_Log_Msg::msg_ostream (ostream *m) { this->ostream_ = m; } void ACE_Log_Msg::local_host (const char *s) { if (s) { ACE_OS::free ((void *) ACE_Log_Msg::local_host_); { ACE_NO_HEAP_CHECK; ACE_ALLOCATOR (ACE_Log_Msg::local_host_, ACE_OS::strdup (s)); } } } const char * ACE_Log_Msg::local_host (void) const { return ACE_Log_Msg::local_host_; } pid_t ACE_Log_Msg::getpid (void) const { if (ACE_Log_Msg::pid_ == -1) ACE_Log_Msg::pid_ = ACE_OS::getpid (); return ACE_Log_Msg::pid_; }