// -*- C++ -*- //============================================================================= /** * @file Log_Msg.h * * $Id$ * * @author Douglas C. Schmidt */ //============================================================================= #ifndef ACE_LOG_MSG_H #define ACE_LOG_MSG_H #include /**/ "ace/pre.h" // This stuff must come first to avoid problems with circular // headers... // ... but ACE_NDEBUG and ACE_NLOGGING can come from the config.h file, so // pull that one early. #include "ace/config-all.h" #include "ace/ACE_export.h" #include "ace/Global_Macros.h" #include "ace/Default_Constants.h" #include "ace/Log_Priority.h" #include "ace/os_include/os_limits.h" // The following ASSERT macro is courtesy of Alexandre Karev // . #if defined (ACE_NDEBUG) #define ACE_ASSERT(x) #elif !defined (ACE_ASSERT) #define ACE_ASSERT(X) \ do { if(!(X)) { \ int __ace_error = ACE_Log_Msg::last_error_adapter (); \ ACE_Log_Msg *ace___ = ACE_Log_Msg::instance (); \ ace___->set (__FILE__, __LINE__, -1, __ace_error, ace___->restart (), \ ace___->msg_ostream (), ace___->msg_callback ()); \ ace___->log (LM_ERROR, ACE_LIB_TEXT ("ACE_ASSERT: file %N, line %l assertion failed for '%s'.%a\n"), ACE_TEXT_CHAR_TO_TCHAR (#X), -1); \ } } while (0) #endif /* ACE_NDEBUG */ #if defined (ACE_NLOGGING) #define ACE_HEX_DUMP(X) do {} while (0) #define ACE_RETURN(Y) do { return (Y); } while (0) #define ACE_ERROR_RETURN(X, Y) return (Y) #define ACE_ERROR_BREAK(X) { break; } #define ACE_ERROR(X) do {} while (0) #define ACE_DEBUG(X) do {} while (0) #define ACE_ERROR_INIT(VALUE, FLAGS) #else #define ACE_HEX_DUMP(X) \ do { \ int __ace_error = ACE_Log_Msg::last_error_adapter (); \ ACE_Log_Msg *ace___ = ACE_Log_Msg::instance (); \ ace___->conditional_set (__FILE__, __LINE__, 0, __ace_error); \ ace___->log_hexdump X; \ } while (0) #define ACE_RETURN(Y) \ do { \ int __ace_error = ACE_Log_Msg::last_error_adapter (); \ ACE_Log_Msg *ace___ = ACE_Log_Msg::instance (); \ ace___->set (__FILE__, __LINE__, Y, __ace_error, ace___->restart (), \ ace___->msg_ostream (), ace___->msg_callback ()); \ return Y; \ } while (0) #define ACE_ERROR_RETURN(X, Y) \ do { \ int __ace_error = ACE_Log_Msg::last_error_adapter (); \ ACE_Log_Msg *ace___ = ACE_Log_Msg::instance (); \ ace___->conditional_set (__FILE__, __LINE__, Y, __ace_error); \ ace___->log X; \ return Y; \ } while (0) #define ACE_ERROR(X) \ do { \ int __ace_error = ACE_Log_Msg::last_error_adapter (); \ ACE_Log_Msg *ace___ = ACE_Log_Msg::instance (); \ ace___->conditional_set (__FILE__, __LINE__, -1, __ace_error); \ ace___->log X; \ } while (0) #define ACE_DEBUG(X) \ do { \ int __ace_error = ACE_Log_Msg::last_error_adapter (); \ ACE_Log_Msg *ace___ = ACE_Log_Msg::instance (); \ ace___->conditional_set (__FILE__, __LINE__, 0, __ace_error); \ ace___->log X; \ } while (0) #define ACE_ERROR_INIT(VALUE, FLAGS) \ do { \ ACE_Log_Msg *ace___ = ACE_Log_Msg::instance (); \ ace___->set_flags (FLAGS); ace___->op_status (VALUE); \ } while (0) #define ACE_ERROR_BREAK(X) { ACE_ERROR (X); break; } #endif /* ACE_NLOGGING */ #include "ace/OS_Log_Msg_Attributes.h" #if !defined (ACE_LACKS_PRAGMA_ONCE) # pragma once #endif /* ACE_LACKS_PRAGMA_ONCE */ // These workarounds are necessary for nasty libraries or platforms // that #define STDERR or THREAD (e.g. LynxOS). We simply #undef // these macros as there is no way to save the macro definition using // the pre-processor. See Bugzilla Bug #299 for more info. #if defined (STDERR) # undef STDERR #endif /* STDERR */ #if defined (THREAD) # undef THREAD #endif /* THREAD */ ACE_BEGIN_VERSIONED_NAMESPACE_DECL class ACE_Log_Msg_Callback; class ACE_Log_Msg_Backend; // **************************************************************** #define ACE_LOG_MSG ACE_Log_Msg::instance () // Forward declaration class ACE_Thread_Descriptor; class ACE_Log_Record; /** * @class ACE_Log_Msg * * @brief Provides a variable length argument message logging * abstraction. * * This class is very flexible since it allows formatted error * messages to be printed in a thread-safe manner to various * locations, such as stdout, stderr, cerr, a distributed logger, etc. * The current message is also kept in a thread-specific storage * location (threads spawned using ACE_Thread_Manager automatically get * an ACE_Log_Msg object that inherits the spawning thread's settings), which * can be used to communicate errors between framework methods and * callers. A message is logged by the log() method, only if the * message priority is currently enabled. Moreover, only the current * log message is stored here -- it will be overwritten by the * subsequent call to log(). * * The ACE_Log_Msg class uses two priority masks to control its * logging behavior. The @c priority_mask_ object attribute is thread- * specific and specifies the priority levels logged by the thread. * The @c process_priority_mask_ class attribute is not thread-specific * and specifies the priority levels that will be logged by all * threads in the process. By default, all levels are disabled for * @c priority_mask_ and all levels are enabled for * @c process_priority_mask_ (i.e. the process-wide mask controls * the settings, and each instance can expand on it if desired). * Both priority masks can be modified using the priority_mask() * method of this class. */ class ACE_Export ACE_Log_Msg { public: // Logger Flags. enum { /// Write messages to stderr. STDERR = 1, /// Write messages to the local client logger deamon. LOGGER = 2, /// Write messages to the ostream * stored in thread-specific /// storage. OSTREAM = 4, /// Write messages to the callback object. MSG_CALLBACK = 8, /// Display messages in a verbose manner. VERBOSE = 16, /// Display messages in a less verbose manner (i.e., only print /// information that can change between calls). VERBOSE_LITE = 32, /// Do not print messages at all (just leave in thread-specific /// storage for later inspection). SILENT = 64, /// Write messages to the system's event log. SYSLOG = 128, /// Write messages to the user provided backend CUSTOM = 256 }; // = Initialization and termination routines. /// Returns a pointer to the Singleton. static ACE_Log_Msg *instance (void); /// Returns last error. static int last_error_adapter (void); /// Returns non-null if an ACE_Log_Msg exists for the calling thread. static int exists (void); /// Returns the current program name used for logging. static const ACE_TCHAR * program_name (void); /// Clears the flag from the default priority mask used to /// initialize ACE_Log_Msg instances. static void disable_debug_messages (ACE_Log_Priority priority = LM_DEBUG); /// Sets the flag in the default priority mask used to initialize /// ACE_Log_Msg instances. static void enable_debug_messages (ACE_Log_Priority priority = LM_DEBUG); /// Initialize logger. ACE_Log_Msg (void); /// cleanup logger. ~ACE_Log_Msg (void); /// Initialize the ACE logging facility. /** * Initialize the ACE logging facility. Supplies the program name * that is available to each logging message call. Default arguments * set up logging to STDERR only. * * @param prog_name The name of the calling program. * @param options_flags A bitwise-or of options flags used to set the * initial behavior and logging sink(s). (see the * enum above for the valid values). * @param logger_key The name of ACE_FIFO rendezvous point where the * local client logger daemon is listening for logging * messages if the LOGGER bit is set in the @a flags * argument. If the SYSLOG bit is set in @a flags, * @a logger_key is the source/program name specified * in the syslog facility (UNIX/Linux) or the Windows * event log (Windows). In the SYSLOG case, if * @a logger_key is 0, @a prog_name is used. */ int open (const ACE_TCHAR *prog_name, u_long options_flags = ACE_Log_Msg::STDERR, const ACE_TCHAR *logger_key = 0); // = Set/get the options flags. /** * Enable the bits in the logger's options flags. */ void set_flags (u_long f); /** * Disable the bits in the logger's options flags. */ void clr_flags (u_long f); /** * Return the bits in the logger's options flags. */ u_long flags (void); /** @name Allow apps to acquire and release internal synchronization * lock * * This lock is used internally by the ACE_Log_Msg * implementation. By exporting the lock, applications can hold the * lock atomically over a number of calls to ACE_Log_Msg. */ //@{ /// Acquire the internal lock. int acquire (void); /// Release the internal lock. int release (void); //@} /// Call after doing a @c fork() to resynchronize the process id and /// @c program_name_ variables. void sync (const ACE_TCHAR *program_name); // = Set/get methods. Note that these are non-static and thus will // be thread-specific. /// Set the result of the operation status (by convention, -1 means /// error). void op_status (int status); /// Get the result of the operation status (by convention, -1 means /// error). int op_status (void); /// Set the value of the errnum (by convention this corresponds to /// errno). void errnum (int); /// Get the value of the errnum (by convention this corresponds to /// errno). int errnum (void); /// Set the line number where an error occurred. void linenum (int); /// Get the line number where an error occurred. int linenum (void); /// Set the file name where an error occurred. void file (const char *); /// Get the file name where an error occurred. const char *file (void); /// Set the message that describes what type of error occurred. void msg (const ACE_TCHAR *); /// Get the message that describes what type of error occurred. const ACE_TCHAR *msg (void); /// Set the field that indicates whether interrupted calls should be /// restarted. void restart (int); /// Get the field that indicates whether interrupted calls should be /// restarted. int restart (void); // = Notice that the following two function is equivalent to // "void msg_ostream (HANDLE)" and "HANDLE msg_ostream (void)" // on Windows CE. There is no support on CE. /// Update the ostream without overwriting the delete_ostream_ flag. void msg_ostream (ACE_OSTREAM_TYPE *); /** * delete_stream == 1, forces Log_Msg.h to delete the stream in * its own ~dtor (assumes control of the stream) * use only with proper ostream (eg: fstream), not (cout, cerr) */ void msg_ostream (ACE_OSTREAM_TYPE *, int delete_ostream); /// Get the ostream that is used to print error messages. ACE_OSTREAM_TYPE *msg_ostream (void) const; /** * Set a new callback object and return the existing callback to * allow "chaining". Note that ACE_Log_Msg_Callback objects are not * inherited when spawning a new thread, so you'll need to reset * them in each thread. */ ACE_Log_Msg_Callback *msg_callback (ACE_Log_Msg_Callback *c); ACE_Log_Msg_Callback *msg_callback (void) const; /** * Set a new backend object and return the existing backend to * allow "chaining". Note that as opposed to ACE_Log_Msg_Callback, * ACE_Log_Msg_Backend is a per-process entity. * * Note: Be aware that because of the current architecture there is * no guarantee that open (), reset () and close () will be called * on a backend object. * */ static ACE_Log_Msg_Backend *msg_backend (ACE_Log_Msg_Backend *b); static ACE_Log_Msg_Backend *msg_backend (void); /// Nesting depth increment. int inc (void); /// Nesting depth decrement. int dec (void); /// Get trace depth. int trace_depth (void); /// Set trace depth. void trace_depth (int); /// Set trace active status. int trace_active (void); /// Get trace active status. void trace_active (int value); /// Get the TSS thread descriptor. ACE_Thread_Descriptor *thr_desc (void) const; /** * Set the TSS thread descriptor. This method will call * td->acquire_release to block execution until this call * return. */ void thr_desc (ACE_Thread_Descriptor *td); #if defined (ACE_HAS_WIN32_STRUCTURAL_EXCEPTIONS) && defined(ACE_LEGACY_MODE) // These functions are disabled without ACE_LEGACY_MODE // because the *semantics* have changed (the objects are no longer // TSS). /// Get TSS exception action. /// NOTE: The action is no longer TSS, they are global! ACE_SEH_EXCEPT_HANDLER seh_except_selector (void); /// Set TSS exception action. /// NOTE: The action is no longer TSS, they are global! ACE_SEH_EXCEPT_HANDLER seh_except_selector (ACE_SEH_EXCEPT_HANDLER); /// Get TSS exception handler. /// NOTE: The handler is no longer TSS, they are global! ACE_SEH_EXCEPT_HANDLER seh_except_handler (void); /// Set TSS exception handler. /// NOTE: The handler is no longer TSS, they are global! ACE_SEH_EXCEPT_HANDLER seh_except_handler (ACE_SEH_EXCEPT_HANDLER); #endif /* ACE_HAS_WIN32_STRUCTURAL_EXCEPTIONS && ACE_LEGACY_MODE */ /// Stop tracing status on a per-thread basis... void stop_tracing (void); /// Start tracing status on a per-thread basis... void start_tracing (void); /// Query tracing status on a per-thread basis... int tracing_enabled (void); typedef enum { PROCESS = 0, THREAD = 1 } MASK_TYPE; // = Get/set the priority mask. /// Get the current ACE_Log_Priority mask. u_long priority_mask (MASK_TYPE = THREAD); /// Set the ACE_Log_Priority mask, returns original mask. u_long priority_mask (u_long, MASK_TYPE = THREAD); /// Return true if the requested priority is enabled. int log_priority_enabled (ACE_Log_Priority log_priority); /// Return true if the requested priority is enabled. int log_priority_enabled (ACE_Log_Priority log_priority, const char *, ...); #if defined (ACE_USES_WCHAR) // We are not using ACE_TCHAR for this since ACE_HEX_DUMP // doesn't take in a ACE_TCHAR. log_hexdump takes in a char // string, so this must be able to take in a char string even // when using ACE_USES_WCHAR. /// Return true if the requested priority is enabled. int log_priority_enabled (ACE_Log_Priority log_priority, const wchar_t *, ...); #endif /* ACE_USES_WCHAR */ /// Optimize reading of the pid (avoids a system call if the value is /// cached...). pid_t getpid (void) const; /// Get the name of the local host. const ACE_TCHAR *local_host (void) const; /// Set the name of the local host. void local_host (const ACE_TCHAR *); /** * Set the line number, file name, operational status, error number, * restart flag, ostream, and the callback object. This combines * all the other set methods into a single method. */ void set (const char *file, int line, int op_status = -1, int errnum = 0, int restart = 1, ACE_OSTREAM_TYPE *os = 0, ACE_Log_Msg_Callback *c = 0); /// These values are only actually set if the requested priority is /// enabled. void conditional_set (const char *file, int line, int op_status, int errnum); /** * Format a message to the thread-safe ACE logging mechanism. Valid * options (prefixed by '%', as in printf format strings) include: * - 'A': print an ACE_timer_t value (which could be either double * or ACE_UINT32.) * - 'a': abort the program at this point abruptly. * - 'c': print a character * - 'C': print a character string * - 'i', 'd': print a decimal number * - 'I': indent according to nesting depth (obtained from * ACE_Trace::get_nesting_indent()). * - 'e', 'E', 'f', 'F', 'g', 'G': print a double * - 'l': print line number where an error occurred. * - 'M': print the name of the priority of the message. * - 'm': return the message corresponding to errno value, e.g., as * done by strerror() * - 'N': print file name where the error occurred. * - 'n': print the name of the program (or "" if not set) * - 'o': print as an octal number * - 'P': print out the current process id * - 'p': print out the appropriate errno message from sys_errlist, * e.g., as done by perror() * - 'Q': print out the uint64 number * - 'q': print out the int64 number * - '@': print a void* pointer (in hexadecimal) * - 'r': call the function pointed to by the corresponding argument * - 'R': print return status * - 'S': print out the appropriate _sys_siglist entry corresponding * to var-argument. * - 's': print out a character string * - 'T': print timestamp in hour:minute:sec:usec format. * - 'D': print timestamp in month/day/year hour:minute:sec:usec format. * - 't': print thread id (1 if single-threaded) * - 'u': print as unsigned int * - 'w': prints a wide character * - 'W': print a wide character string * - 'x': print as a hex number * - 'X': print as a hex number * - 'z': print an ACE_OS::WChar character * - 'Z': print an ACE_OS::WChar character string * - '%': print out a single percent sign, '%' */ ssize_t log (ACE_Log_Priority priority, const ACE_TCHAR *format, ...); #if defined (ACE_HAS_WCHAR) ssize_t log (ACE_Log_Priority priority, const ACE_ANTI_TCHAR *format, ...); #endif /* ACE_HAS_WCHAR */ /** * An alternative logging mechanism that makes it possible to * integrate variable argument lists from other logging mechanisms * into the ACE mechanism. */ ssize_t log (const ACE_TCHAR *format, ACE_Log_Priority priority, va_list argp); /// Log a custom built log record to the currently enabled logging /// sinks. ssize_t log (ACE_Log_Record &log_record, int suppress_stderr = 0); /** * Method to log hex dump. This is useful for debugging. Calls * log() to do the actual print, but formats first to make the chars * printable. */ int log_hexdump (ACE_Log_Priority log_priority, const char *buffer, size_t size, const ACE_TCHAR *text = 0); static void init_hook (ACE_OS_Log_Msg_Attributes &attributes # if defined (ACE_HAS_WIN32_STRUCTURAL_EXCEPTIONS) , ACE_SEH_EXCEPT_HANDLER selector = 0 , ACE_SEH_EXCEPT_HANDLER handler = 0 # endif /* ACE_HAS_WIN32_STRUCTURAL_EXCEPTIONS */ /** * Init hook, create a Log_Msg_Attribute object, initialize its * attributes from the TSS Log_Msg and save the object in the * @a attributes argument */ ); /** * Inherit hook, the @a attributes field is a ACE_OS_Log_Msg_Attributes * object, invoke the inherit_log_msg() method on it, then destroy * it and set the @a attribute argument to 0. */ static void inherit_hook (ACE_OS_Thread_Descriptor *thr_desc, ACE_OS_Log_Msg_Attributes &attributes); /// Dump the state of an object. void dump (void) const; /// Declare the dynamic allocation hooks. ACE_ALLOC_HOOK_DECLARE; private: /// Status of operation (-1 means failure, >= 0 means success). int status_; /// Type of error that occurred (see ). int errnum_; /// Line number where the error occurred. int linenum_; /// File where the error occurred. char file_[MAXPATHLEN + 1]; /// The log message, which resides in thread-specific storage. Note /// that only the current log message is stored here -- it will be /// overwritten by the subsequent call to log(). ACE_TCHAR msg_[ACE_MAXLOGMSGLEN + 1]; // Add one for NUL-terminator. /// Indicates whether we should restart system calls that are /// interrupted. int restart_; /// The ostream where logging messages can be written. ACE_OSTREAM_TYPE *ostream_; /// The callback object. ACE_Log_Msg_Callback *msg_callback_; /// Depth of the nesting for printing traces. int trace_depth_; /// Are we already within an ACE_Trace constructor call? int trace_active_; /// Are we allowing tracing in this thread? int tracing_enabled_; /// Are we deleting this ostream? int delete_ostream_; /** * If we're running in the context of an ACE_Thread_Manager this * will point to the thread descriptor adapter which holds the * thread descriptor of the thread. This can be used to repidly * access all thread data kept in ACE_Thread_Descriptor. */ ACE_Thread_Descriptor *thr_desc_; /** * Keeps track of all the per-thread ACE_Log_Priority values that * are currently enabled. Default is for all logging priorities to * be disabled. */ u_long priority_mask_; /// Always timestamp? int timestamp_; // = The following fields are *not* kept in thread-specific storage. // We only want one instance for the entire process! /** * Keeps track of all the per-process ACE_Log_Priority values that * are currently enabled. Default is for all logging priorities to * be enabled. */ static u_long process_priority_mask_; /// Records the program name. static const ACE_TCHAR *program_name_; /// Name of the local host (used when printing messages). static const ACE_TCHAR *local_host_; /// Process id of the current process. static pid_t pid_; /// Options flags used to hold the logger flag options, e.g., /// STDERR, LOGGER, OSTREAM, MSG_CALLBACK, etc. static u_long flags_; /// Offset of msg_[]. static long msg_off_; /** * Number of existing ACE_Log_Msg instances; when 0, delete program/host * names */ static int instance_count_; /** * Priority mask to use for each new instance */ static u_long default_priority_mask_; /// Anonymous struct since there will only be one instance. This /// struct keeps information stored away in case we actually end up /// calling log() if the log priority is correct. struct { int is_set_; const char *file_; int line_; int op_status_; int errnum_; } conditional_values_; #if defined (ACE_MT_SAFE) && (ACE_MT_SAFE != 0) static int key_created_; #endif /* ACE_MT_SAFE */ /// For cleanup, at program termination. static void close (void); /// Decouple the OS layer from the ACE_Log_Msg layer. static void sync_hook (const ACE_TCHAR *prg_name); /// Return the TSS singleton thread descriptor static ACE_OS_Thread_Descriptor *thr_desc_hook (void); //friend void ACE_OS::cleanup_tss (const u_int); // = Disallow these operations. ACE_Log_Msg &operator= (const ACE_Log_Msg &); ACE_Log_Msg (const ACE_Log_Msg &); }; ACE_END_VERSIONED_NAMESPACE_DECL #if defined (ACE_MT_SAFE) && (ACE_MT_SAFE != 0) # if defined (ACE_HAS_THREAD_SPECIFIC_STORAGE) || \ defined (ACE_HAS_TSS_EMULATION) /* static */ # if defined (ACE_HAS_THR_C_DEST) # define LOCAL_EXTERN_PREFIX extern "C" # else # define LOCAL_EXTERN_PREFIX # endif /* ACE_HAS_THR_C_DEST */ #if (defined (ACE_HAS_VERSIONED_NAMESPACE) \ && ACE_HAS_VERSIONED_NAMESPACE == 1) \ && !(defined (_MSC_VER) && _MSC_VER <= 1200) // MSVC++ 6's preprocessor can't handle macro expansions required by // the versioned namespace support. *sigh* # define ACE_TSS_CLEANUP_NAME ACE_PREPROC_CONCATENATE(ACE_,ACE_PREPROC_CONCATENATE(ACE_VERSIONED_NAMESPACE_NAME, _TSS_cleanup)) #else # define ACE_TSS_CLEANUP_NAME ACE_TSS_cleanup #endif /* ACE_HAS_VERSIONED_NAMESPACE == 1 */ LOCAL_EXTERN_PREFIX void ACE_TSS_CLEANUP_NAME (void *ptr); # endif /* ACE_HAS_THREAD_SPECIFIC_STORAGE || ACE_HAS_TSS_EMULATION */ #endif /* ACE_MT_SAFE */ #if defined(ACE_LEGACY_MODE) #include "ace/Log_Msg_Callback.h" #endif /* ACE_LEGACY_MODE */ #include /**/ "ace/post.h" #endif /* ACE_LOG_MSG_H */