/* -*- C++ -*- */ // $Id$ // ============================================================================ // // = LIBRARY // ace // // = FILENAME // MEM_Connector.h // // = AUTHOR // Nanbor Wang // // ============================================================================ #ifndef ACE_MEM_CONNECTOR_H #define ACE_MEM_CONNECTOR_H #include "ace/SOCK_Connector.h" #if !defined (ACE_LACKS_PRAGMA_ONCE) # pragma once #endif /* ACE_LACKS_PRAGMA_ONCE */ #include "ace/MEM_Stream.h" #include "ace/MEM_Addr.h" class ACE_Export ACE_MEM_Connector : public ACE_SOCK_Connector { // = TITLE // Defines the format and interface for the connector side of // the . public: // = Initialization methods. ACE_MEM_Connector (void); // Default constructor. ACE_MEM_Connector (ACE_MEM_Stream &new_stream, const ACE_INET_Addr &remote_sap, ACE_Time_Value *timeout = 0, const ACE_Addr &local_sap = ACE_Addr::sap_any, int reuse_addr = 0, int flags = 0, int perms = 0, int protocol = 0); // Actively connect and produce a if things go well. // The is the address that we are trying to connect // with. The is the amount of time to wait to connect. // If it's 0 then we block indefinitely. If *timeout == {0, 0} then // the connection is done using non-blocking mode. In this case, if // the connection can't be made immediately the value of -1 is // returned with . If *timeout > {0, 0} then // this is the amount of time to wait before timing out. If the // time expires before the connection is made . The // is the value of local address to bind to. If it's // the default value of <0> then the user is letting the OS do the // binding. If == 1 then the is reused, // even if it hasn't been cleanedup yet. int connect (ACE_MEM_Stream &new_stream, const ACE_INET_Addr &remote_sap, ACE_Time_Value *timeout = 0, const ACE_Addr &local_sap = ACE_Addr::sap_any, int reuse_addr = 0, int flags = 0, int perms = 0, int protocol = 0); // Actively connect and produce a if things go well. // The is the address that we are trying to connect // with. The is the amount of time to wait to connect. // If it's 0 then we block indefinitely. If *timeout == {0, 0} then // the connection is done using non-blocking mode. In this case, if // the connection can't be made immediately the value of -1 is // returned with . If *timeout > {0, 0} then // this is the amount of time to wait before timing out. If the // time expires before the connection is made . The // is the value of local address to bind to. If it's // the default value of <0> then the user is letting the OS do the // binding. If == 1 then the is reused, // even if it hasn't been cleanedup yet. ACE_MEM_SAP::MALLOC_OPTIONS &malloc_options (void); // Accessor to underlying malloc options. // = Meta-type info typedef ACE_INET_Addr PEER_ADDR; typedef ACE_MEM_Stream PEER_STREAM; void dump (void) const; // Dump the state of an object. ACE_ALLOC_HOOK_DECLARE; // Declare the dynamic allocation hooks. private: ACE_MEM_Addr address_; // The acceptor address this connector is connecting to. ACE_MEM_SAP::MALLOC_OPTIONS malloc_options_; // A cached MALLOC_OPTIONS that the MEM_Connector used to initialize // the shared memory malloc update connection establishment. }; #if !defined (ACE_LACKS_INLINE_FUNCTIONS) #include "ace/MEM_Connector.i" #endif #endif /* ACE_MEM_CONNECTOR_H */