/* -*- C++ -*- */ // $Id$ // ============================================================================ // // = LIBRARY // ace // // = FILENAME // Map_T.h // // = AUTHOR // Irfan Pyarali // // ============================================================================ #ifndef ACE_MAP_T_H #define ACE_MAP_T_H #include "ace/Map.h" #include "ace/Pair.h" #include "ace/Map_Manager.h" #include "ace/Hash_Map_Manager.h" #include "ace/Active_Map_Manager.h" #if !defined (ACE_LACKS_PRAGMA_ONCE) # pragma once #endif /* ACE_LACKS_PRAGMA_ONCE */ template class ACE_Noop_Key_Generator { // = TITLE // Defines a noop key generator. public: int operator () (T &); // Functor method: generates a new key. }; template class ACE_Incremental_Key_Generator { // = TITLE // Defines a simple incremental key generator. // // = DESCRIPTION // Generates a new key of type T by incrementing current // value. Requirements on T are: // // - Constructor that accepts 0 in the constructor. // - Prefix increment. // - Assignment. // // Note that a primitive types such as u_long, int, etc., are // suitable for this class. public: ACE_Incremental_Key_Generator (void); // Constructor. int operator () (T &t); // Functor method: generates a new key. T& current_value (void); // Returns the current value. protected: T t_; // Current value. }; template class ACE_Iterator_Impl { // = TITLE // Defines a abstract iterator. // // = DESCRIPTION // Implementation to be provided by subclasses. public: virtual ~ACE_Iterator_Impl (void); // Destructor. virtual ACE_Iterator_Impl *clone (void) const = 0; // Clone. virtual int compare (const ACE_Iterator_Impl &rhs) const = 0; // Comparison. virtual T dereference (void) const = 0; // Dereference. virtual void plus_plus (void) = 0; // Advance. virtual void minus_minus (void) = 0; // Reverse. }; template class ACE_Reverse_Iterator_Impl { // = TITLE // Defines a abstract reverse iterator. // // = DESCRIPTION // Implementation to be provided by subclasses. public: virtual ~ACE_Reverse_Iterator_Impl (void); // Destructor. virtual ACE_Reverse_Iterator_Impl *clone (void) const = 0; // Clone. virtual int compare (const ACE_Reverse_Iterator_Impl &rhs) const = 0; // Comparison. virtual T dereference (void) const = 0; // Dereference. virtual void plus_plus (void) = 0; // Advance. virtual void minus_minus (void) = 0; // Reverse. }; template class ACE_Iterator { // = TITLE // Defines the iterator interface. // // = DESCRIPTION // Implementation to be provided by forwarding. public: // = Traits. typedef T value_type; typedef ACE_Iterator_Impl implementation; ACE_Iterator (ACE_Iterator_Impl *impl); // Constructor. ACE_Iterator (const ACE_Iterator &rhs); // Copy constructor. ~ACE_Iterator (void); // Destructor. ACE_Iterator &operator= (const ACE_Iterator &rhs); // Assignment operator. int operator== (const ACE_Iterator &rhs) const; int operator!= (const ACE_Iterator &rhs) const; // Comparison operators. T operator *() const; // Dereference operator. ACE_Iterator &operator++ (void); // Prefix advance. ACE_Iterator operator++ (int); // Postfix advance. ACE_Iterator &operator-- (void); // Prefix reverse. ACE_Iterator operator-- (int); // Postfix reverse. ACE_Iterator_Impl &impl (void); // Accessor to implementation object. protected: ACE_Iterator_Impl *implementation_; // Implementation pointer. }; template class ACE_Reverse_Iterator { // = TITLE // Defines the reverse iterator interface. // // = DESCRIPTION // Implementation to be provided by forwarding. public: // = Traits. typedef T value_type; typedef ACE_Reverse_Iterator_Impl implementation; ACE_Reverse_Iterator (ACE_Reverse_Iterator_Impl *impl); // Constructor. ACE_Reverse_Iterator (const ACE_Reverse_Iterator &rhs); // Copy constructor. ~ACE_Reverse_Iterator (void); // Destructor. ACE_Reverse_Iterator &operator= (const ACE_Reverse_Iterator &rhs); // Assignment operator. int operator== (const ACE_Reverse_Iterator &rhs) const; int operator!= (const ACE_Reverse_Iterator &rhs) const; // Comparison operators. T operator *() const; // Dereference operator. ACE_Reverse_Iterator &operator++ (void); // Prefix advance. ACE_Reverse_Iterator operator++ (int); // Postfix advance. ACE_Reverse_Iterator &operator-- (void); // Prefix reverse. ACE_Reverse_Iterator operator-- (int); // Postfix reverse. ACE_Reverse_Iterator_Impl &impl (void); // Accessor to implementation object. protected: ACE_Reverse_Iterator_Impl *implementation_; // Implementation pointer. }; template class ACE_Map { // = TITLE // Defines a map interface. // // = DESCRIPTION // Implementation to be provided by subclasses. public: // = Traits. typedef KEY key_type; typedef VALUE mapped_type; typedef ACE_Reference_Pair value_type; typedef ACE_Iterator iterator; typedef ACE_Reverse_Iterator reverse_iterator; typedef ACE_Iterator_Impl iterator_implementation; typedef ACE_Reverse_Iterator_Impl reverse_iterator_implementation; virtual ~ACE_Map (void); // Close down and release dynamically allocated resources. virtual int open (size_t length = ACE_DEFAULT_MAP_SIZE, ACE_Allocator *alloc = 0) = 0; // Initialize a with size . virtual int close (void) = 0; // Close down a and release dynamically allocated resources. virtual int bind (const KEY &key, const VALUE &value) = 0; // Add / pair to the map. If is already in the // map then no changes are made and 1 is returned. Returns 0 on a // successful addition. This function fails for maps that do not // allow user specified keys. is an "in" parameter. virtual int bind_modify_key (const VALUE &value, KEY &key) = 0; // Add / pair to the map. is an "inout" parameter // and maybe modified/extended by the map to add additional // information. To recover original key, call the // method. virtual int bind_create_key (const VALUE &value, KEY &key) = 0; // Add to the map, and the corresponding key produced by the // Map is returned through which is an "out" parameter. For // maps that do not naturally produce keys, the map adapters will // use the class to produce a key. However, the // users are responsible for not jeopardizing this key production // scheme by using user specified keys with keys produced by the key // generator. virtual int bind_create_key (const VALUE &value) = 0; // Add to the map. The user does not care about the // corresponding key produced by the Map. For maps that do not // naturally produce keys, the map adapters will use the // class to produce a key. However, the users are // responsible for not jeopardizing this key production scheme by // using user specified keys with keys produced by the key // generator. virtual int recover_key (const KEY &modified_key, KEY &original_key) = 0; // Recovers the original key potentially modified by the map during // . virtual int rebind (const KEY &key, const VALUE &value) = 0; // Reassociate with . The function fails if is // not in the map for maps that do not allow user specified keys. // However, for maps that allow user specified keys, if the key is // not in the map, a new / association is created. virtual int rebind (const KEY &key, const VALUE &value, VALUE &old_value) = 0; // Reassociate with , storing the old value into the // "out" parameter . The function fails if is not // in the map for maps that do not allow user specified keys. // However, for maps that allow user specified keys, if the key is // not in the map, a new / association is created. virtual int rebind (const KEY &key, const VALUE &value, KEY &old_key, VALUE &old_value) = 0; // Reassociate with , storing the old key and value // into the "out" parameters and . The // function fails if is not in the map for maps that do not // allow user specified keys. However, for maps that allow user // specified keys, if the key is not in the map, a new / // association is created. virtual int trybind (const KEY &key, VALUE &value) = 0; // Associate with if and only if is not in the // map. If is already in the map, then the parameter // is overwritten with the existing value in the map. Returns 0 if a // new / association is created. Returns 1 if an // attempt is made to bind an existing entry. This function fails // for maps that do not allow user specified keys. virtual int find (const KEY &key, VALUE &value) = 0; // Locate associated with . virtual int find (const KEY &key) = 0; // Is in the map? virtual int unbind (const KEY &key) = 0; // Remove from the map. virtual int unbind (const KEY &key, VALUE &value) = 0; // Remove from the map, and return the associated with // . virtual size_t current_size (void) const = 0; // Return the current size of the map. virtual size_t total_size (void) const = 0; // Return the total size of the map. virtual void dump (void) const = 0; // Dump the state of an object. // = STL styled iterator factory functions. iterator begin (void); iterator end (void); // Return forward iterator. reverse_iterator rbegin (void); reverse_iterator rend (void); // Return reverse iterator. protected: // = Protected no-op constructor. ACE_Map (void); virtual ACE_Iterator_Impl > *begin_impl (void) = 0; virtual ACE_Iterator_Impl > *end_impl (void) = 0; // Return forward iterator. virtual ACE_Reverse_Iterator_Impl > *rbegin_impl (void) = 0; virtual ACE_Reverse_Iterator_Impl > *rend_impl (void) = 0; // Return reverse iterator. private: // = Disallow these operations. ACE_UNIMPLEMENTED_FUNC (void operator= (const ACE_Map &)) ACE_UNIMPLEMENTED_FUNC (ACE_Map (const ACE_Map &)) }; template class ACE_Map_Impl_Iterator_Adapter : public ACE_Iterator_Impl { // = TITLE // Defines a iterator implementation for the Map_Impl class. // // = DESCRIPTION // Implementation to be provided by . public: // = Traits. typedef IMPLEMENTATION implementation; ACE_Map_Impl_Iterator_Adapter (const IMPLEMENTATION &impl); // Constructor. virtual ~ACE_Map_Impl_Iterator_Adapter (void); // Destructor. virtual ACE_Iterator_Impl *clone (void) const; // Clone. virtual int compare (const ACE_Iterator_Impl &rhs) const; // Comparison. virtual T dereference (void) const; // Dereference. virtual void plus_plus (void); // Advance. virtual void minus_minus (void); // Reverse. IMPLEMENTATION &impl (void); // Accessor to implementation object. protected: IMPLEMENTATION implementation_; // All implementation details are forwarded to this class. }; template class ACE_Map_Impl_Reverse_Iterator_Adapter : public ACE_Reverse_Iterator_Impl { // = TITLE // Defines a reverse iterator implementation for the Map_Impl class. // // = DESCRIPTION // Implementation to be provided by IMPLEMENTATION. public: // = Traits. typedef IMPLEMENTATION implementation; ACE_Map_Impl_Reverse_Iterator_Adapter (const IMPLEMENTATION &impl); // Constructor. virtual ~ACE_Map_Impl_Reverse_Iterator_Adapter (void); // Destructor. virtual ACE_Reverse_Iterator_Impl *clone (void) const; // Clone. virtual int compare (const ACE_Reverse_Iterator_Impl &rhs) const; // Comparison. virtual T dereference (void) const; // Dereference. virtual void plus_plus (void); // Advance. virtual void minus_minus (void); // Reverse. IMPLEMENTATION &impl (void); // Accessor to implementation object. protected: IMPLEMENTATION implementation_; // All implementation details are forwarded to this class. }; template class ACE_Map_Impl : public ACE_Map { // = TITLE // Defines a map implementation. // // = DESCRIPTION // Implementation to be provided by . public: // = Traits. typedef ACE_Map_Impl_Iterator_Adapter::value_type, ITERATOR, ENTRY> iterator_impl; typedef ACE_Map_Impl_Reverse_Iterator_Adapter::value_type, REVERSE_ITERATOR, ENTRY> reverse_iterator_impl; typedef IMPLEMENTATION implementation; // = Initialization and termination methods. ACE_Map_Impl (ACE_Allocator *alloc = 0); // Initialize with the . ACE_Map_Impl (size_t size, ACE_Allocator *alloc = 0); // Initialize with entries. The parameter is ignore // by maps for which an initialize size does not make sense. virtual ~ACE_Map_Impl (void); // Close down and release dynamically allocated resources. virtual int open (size_t length = ACE_DEFAULT_MAP_SIZE, ACE_Allocator *alloc = 0); // Initialize a with size . virtual int close (void); // Close down a and release dynamically allocated resources. virtual int bind (const KEY &key, const VALUE &value); // Add / pair to the map. If is already in the // map then no changes are made and 1 is returned. Returns 0 on a // successful addition. This function fails for maps that do not // allow user specified keys. is an "in" parameter. virtual int bind_modify_key (const VALUE &value, KEY &key); // Add / pair to the map. is an "inout" parameter // and maybe modified/extended by the map to add additional // information. To recover original key, call the // method. virtual int bind_create_key (const VALUE &value, KEY &key); // Add to the map, and the corresponding key produced by the // Map is returned through which is an "out" parameter. For // maps that do not naturally produce keys, the map adapters will // use the class to produce a key. However, the // users are responsible for not jeopardizing this key production // scheme by using user specified keys with keys produced by the key // generator. virtual int bind_create_key (const VALUE &value); // Add to the map. The user does not care about the // corresponding key produced by the Map. For maps that do not // naturally produce keys, the map adapters will use the // class to produce a key. However, the users are // responsible for not jeopardizing this key production scheme by // using user specified keys with keys produced by the key // generator. virtual int recover_key (const KEY &modified_key, KEY &original_key); // Recovers the original key potentially modified by the map during // . virtual int rebind (const KEY &key, const VALUE &value); // Reassociate with . The function fails if is // not in the map for maps that do not allow user specified keys. // However, for maps that allow user specified keys, if the key is // not in the map, a new / association is created. virtual int rebind (const KEY &key, const VALUE &value, VALUE &old_value); // Reassociate with , storing the old value into the // "out" parameter . The function fails if is not // in the map for maps that do not allow user specified keys. // However, for maps that allow user specified keys, if the key is // not in the map, a new / association is created. virtual int rebind (const KEY &key, const VALUE &value, KEY &old_key, VALUE &old_value); // Reassociate with , storing the old key and value // into the "out" parameters and . The // function fails if is not in the map for maps that do not // allow user specified keys. However, for maps that allow user // specified keys, if the key is not in the map, a new / // association is created. virtual int trybind (const KEY &key, VALUE &value); // Associate with if and only if is not in the // map. If is already in the map, then the parameter // is overwritten with the existing value in the map. Returns 0 if a // new / association is created. Returns 1 if an // attempt is made to bind an existing entry. This function fails // for maps that do not allow user specified keys. virtual int find (const KEY &key, VALUE &value); // Locate associated with . virtual int find (const KEY &key); // Is in the map? virtual int unbind (const KEY &key); // Remove from the map. virtual int unbind (const KEY &key, VALUE &value); // Remove from the map, and return the associated with // . virtual size_t current_size (void) const; // Return the current size of the map. virtual size_t total_size (void) const; // Return the total size of the map. virtual void dump (void) const; // Dump the state of an object. IMPLEMENTATION &impl (void); // Accessor to implementation object. protected: IMPLEMENTATION implementation_; // All implementation details are forwarded to this class. // = STL styled iterator factory functions. virtual ACE_Iterator_Impl > *begin_impl (void); virtual ACE_Iterator_Impl > *end_impl (void); // Return forward iterator. virtual ACE_Reverse_Iterator_Impl > *rbegin_impl (void); virtual ACE_Reverse_Iterator_Impl > *rend_impl (void); // Return reverse iterator. private: // = Disallow these operations. ACE_UNIMPLEMENTED_FUNC (void operator= (const ACE_Map_Impl &)) ACE_UNIMPLEMENTED_FUNC (ACE_Map_Impl (const ACE_Map_Impl &)) }; template class ACE_Active_Map_Manager_Iterator_Adapter : public ACE_Iterator_Impl { // = TITLE // Defines a iterator implementation for the Active_Map_Manager_Adapter. // // = DESCRIPTION // Implementation to be provided by ACE_Active_Map_Manager::iterator. public: // = Traits. typedef ACE_TYPENAME ACE_Active_Map_Manager::iterator implementation; ACE_Active_Map_Manager_Iterator_Adapter (const ACE_Map_Iterator &impl); // Constructor. virtual ~ACE_Active_Map_Manager_Iterator_Adapter (void); // Destructor. virtual ACE_Iterator_Impl *clone (void) const; // Clone. virtual int compare (const ACE_Iterator_Impl &rhs) const; // Comparison. virtual T dereference (void) const; // Dereference. virtual void plus_plus (void); // Advance. virtual void minus_minus (void); // Reverse. ACE_Map_Iterator &impl (void); // Accessor to implementation object. protected: ACE_Map_Iterator implementation_; // All implementation details are forwarded to this class. }; template class ACE_Active_Map_Manager_Reverse_Iterator_Adapter : public ACE_Reverse_Iterator_Impl { // = TITLE // Defines a reverse iterator implementation for the Active_Map_Manager_Adapter. // // = DESCRIPTION // Implementation to be provided by ACE_Active_Map_Manager::reverse_iterator. public: // = Traits. typedef ACE_TYPENAME ACE_Active_Map_Manager::reverse_iterator implementation; ACE_Active_Map_Manager_Reverse_Iterator_Adapter (const ACE_Map_Reverse_Iterator &impl); // Constructor. virtual ~ACE_Active_Map_Manager_Reverse_Iterator_Adapter (void); // Destructor. virtual ACE_Reverse_Iterator_Impl *clone (void) const; // Clone. virtual int compare (const ACE_Reverse_Iterator_Impl &rhs) const; // Comparison. virtual T dereference (void) const; // Dereference. virtual void plus_plus (void); // Advance. virtual void minus_minus (void); // Reverse. ACE_Map_Reverse_Iterator &impl (void); // Accessor to implementation object. protected: ACE_Map_Reverse_Iterator implementation_; // All implementation details are forwarded to this class. }; template class ACE_Active_Map_Manager_Adapter : public ACE_Map { // = TITLE // Defines a map implementation. // // = DESCRIPTION // Implementation to be provided by . public: // = Traits. typedef ACE_Pair expanded_value; typedef ACE_Active_Map_Manager_Iterator_Adapter, expanded_value> iterator_impl; typedef ACE_Active_Map_Manager_Reverse_Iterator_Adapter, expanded_value> reverse_iterator_impl; typedef ACE_Active_Map_Manager implementation; // = Initialization and termination methods. ACE_Active_Map_Manager_Adapter (ACE_Allocator *alloc = 0); // Initialize with the . ACE_Active_Map_Manager_Adapter (size_t size, ACE_Allocator *alloc = 0); // Initialize with entries. The parameter is ignore // by maps for which an initialize size does not make sense. virtual ~ACE_Active_Map_Manager_Adapter (void); // Close down and release dynamically allocated resources. virtual int open (size_t length = ACE_DEFAULT_MAP_SIZE, ACE_Allocator *alloc = 0); // Initialize a with size . virtual int close (void); // Close down a and release dynamically allocated resources. virtual int bind (const KEY &key, const VALUE &value); // Add / pair to the map. If is already in the // map then no changes are made and 1 is returned. Returns 0 on a // successful addition. This function fails for maps that do not // allow user specified keys. is an "in" parameter. virtual int bind_modify_key (const VALUE &value, KEY &key); // Add / pair to the map. is an "inout" parameter // and maybe modified/extended by the map to add additional // information. To recover original key, call the // method. virtual int bind_create_key (const VALUE &value, KEY &key); // Add to the map, and the corresponding key produced by the // Map is returned through which is an "out" parameter. For // maps that do not naturally produce keys, the map adapters will // use the class to produce a key. However, the // users are responsible for not jeopardizing this key production // scheme by using user specified keys with keys produced by the key // generator. virtual int bind_create_key (const VALUE &value); // Add to the map. The user does not care about the // corresponding key produced by the Map. For maps that do not // naturally produce keys, the map adapters will use the // class to produce a key. However, the users are // responsible for not jeopardizing this key production scheme by // using user specified keys with keys produced by the key // generator. virtual int recover_key (const KEY &modified_key, KEY &original_key); // Recovers the original key potentially modified by the map during // . virtual int rebind (const KEY &key, const VALUE &value); // Reassociate with . The function fails if is // not in the map for maps that do not allow user specified keys. // However, for maps that allow user specified keys, if the key is // not in the map, a new / association is created. virtual int rebind (const KEY &key, const VALUE &value, VALUE &old_value); // Reassociate with , storing the old value into the // "out" parameter . The function fails if is not // in the map for maps that do not allow user specified keys. // However, for maps that allow user specified keys, if the key is // not in the map, a new / association is created. virtual int rebind (const KEY &key, const VALUE &value, KEY &old_key, VALUE &old_value); // Reassociate with , storing the old key and value // into the "out" parameters and . The // function fails if is not in the map for maps that do not // allow user specified keys. However, for maps that allow user // specified keys, if the key is not in the map, a new / // association is created. virtual int trybind (const KEY &key, VALUE &value); // Associate with if and only if is not in the // map. If is already in the map, then the parameter // is overwritten with the existing value in the map. Returns 0 if a // new / association is created. Returns 1 if an // attempt is made to bind an existing entry. This function fails // for maps that do not allow user specified keys. virtual int find (const KEY &key, VALUE &value); // Locate associated with . virtual int find (const KEY &key); // Is in the map? virtual int unbind (const KEY &key); // Remove from the map. virtual int unbind (const KEY &key, VALUE &value); // Remove from the map, and return the associated with // . virtual size_t current_size (void) const; // Return the current size of the map. virtual size_t total_size (void) const; // Return the total size of the map. virtual void dump (void) const; // Dump the state of an object. ACE_Active_Map_Manager > &impl (void); // Accessor to implementation object. KEY_ADAPTER &key_adapter (void); // Accessor to key adapter. protected: virtual int find (const KEY &key, expanded_value *&internal_value); // Find helper. virtual int unbind (const KEY &key, expanded_value *&internal_value); // Unbind helper. ACE_Active_Map_Manager > implementation_; // All implementation details are forwarded to this class. KEY_ADAPTER key_adapter_; // Adapts between the user key and the Active_Map_Manager_Key. // = STL styled iterator factory functions. virtual ACE_Iterator_Impl > *begin_impl (void); virtual ACE_Iterator_Impl > *end_impl (void); // Return forward iterator. virtual ACE_Reverse_Iterator_Impl > *rbegin_impl (void); virtual ACE_Reverse_Iterator_Impl > *rend_impl (void); // Return reverse iterator. private: // = Disallow these operations. ACE_UNIMPLEMENTED_FUNC (void operator= (const ACE_Active_Map_Manager_Adapter &)) ACE_UNIMPLEMENTED_FUNC (ACE_Active_Map_Manager_Adapter (const ACE_Active_Map_Manager_Adapter &)) }; template class ACE_Hash_Map_Manager_Ex_Iterator_Adapter : public ACE_Iterator_Impl { // = TITLE // Defines a iterator implementation for the Hash_Map_Manager_Adapter. // // = DESCRIPTION // Implementation to be provided by ACE_Hash_Map_Manager_Ex::iterator. public: // = Traits. typedef ACE_TYPENAME ACE_Hash_Map_Manager_Ex::iterator implementation; ACE_Hash_Map_Manager_Ex_Iterator_Adapter (const ACE_Hash_Map_Iterator_Ex &impl); // Constructor. virtual ~ACE_Hash_Map_Manager_Ex_Iterator_Adapter (void); // Destructor. virtual ACE_Iterator_Impl *clone (void) const; // Clone. virtual int compare (const ACE_Iterator_Impl &rhs) const; // Comparison. virtual T dereference (void) const; // Dereference. virtual void plus_plus (void); // Advance. virtual void minus_minus (void); // Reverse. ACE_Hash_Map_Iterator_Ex &impl (void); // Accessor to implementation object. protected: ACE_Hash_Map_Iterator_Ex implementation_; // All implementation details are forwarded to this class. }; template class ACE_Hash_Map_Manager_Ex_Reverse_Iterator_Adapter : public ACE_Reverse_Iterator_Impl { // = TITLE // Defines a reverse iterator implementation for the Hash_Map_Manager_Adapter. // // = DESCRIPTION // Implementation to be provided by ACE_Hash_Map_Manager_Ex::reverse_iterator. public: // = Traits. typedef ACE_TYPENAME ACE_Hash_Map_Manager_Ex::reverse_iterator implementation; ACE_Hash_Map_Manager_Ex_Reverse_Iterator_Adapter (const ACE_Hash_Map_Reverse_Iterator_Ex &impl); // Constructor. virtual ~ACE_Hash_Map_Manager_Ex_Reverse_Iterator_Adapter (void); // Destructor. virtual ACE_Reverse_Iterator_Impl *clone (void) const; // Clone. virtual int compare (const ACE_Reverse_Iterator_Impl &rhs) const; // Comparison. virtual T dereference (void) const; // Dereference. virtual void plus_plus (void); // Advance. virtual void minus_minus (void); // Reverse. ACE_Hash_Map_Reverse_Iterator_Ex &impl (void); // Accessor to implementation object. protected: ACE_Hash_Map_Reverse_Iterator_Ex implementation_; // All implementation details are forwarded to this class. }; template class ACE_Hash_Map_Manager_Ex_Adapter : public ACE_Map { // = TITLE // Defines a map implementation. // // = DESCRIPTION // Implementation to be provided by . public: // = Traits. typedef ACE_Hash_Map_Manager_Ex_Iterator_Adapter, KEY, VALUE, HASH_KEY, COMPARE_KEYS> iterator_impl; typedef ACE_Hash_Map_Manager_Ex_Reverse_Iterator_Adapter, KEY, VALUE, HASH_KEY, COMPARE_KEYS> reverse_iterator_impl; typedef ACE_Hash_Map_Manager_Ex implementation; // = Initialization and termination methods. ACE_Hash_Map_Manager_Ex_Adapter (ACE_Allocator *alloc = 0); // Initialize with the . ACE_Hash_Map_Manager_Ex_Adapter (size_t size, ACE_Allocator *alloc = 0); // Initialize with entries. The parameter is ignore // by maps for which an initialize size does not make sense. virtual ~ACE_Hash_Map_Manager_Ex_Adapter (void); // Close down and release dynamically allocated resources. virtual int open (size_t length = ACE_DEFAULT_MAP_SIZE, ACE_Allocator *alloc = 0); // Initialize a with size . virtual int close (void); // Close down a and release dynamically allocated resources. virtual int bind (const KEY &key, const VALUE &value); // Add / pair to the map. If is already in the // map then no changes are made and 1 is returned. Returns 0 on a // successful addition. This function fails for maps that do not // allow user specified keys. is an "in" parameter. virtual int bind_modify_key (const VALUE &value, KEY &key); // Add / pair to the map. is an "inout" parameter // and maybe modified/extended by the map to add additional // information. To recover original key, call the // method. virtual int bind_create_key (const VALUE &value, KEY &key); // Add to the map, and the corresponding key produced by the // Map is returned through which is an "out" parameter. For // maps that do not naturally produce keys, the map adapters will // use the class to produce a key. However, the // users are responsible for not jeopardizing this key production // scheme by using user specified keys with keys produced by the key // generator. virtual int bind_create_key (const VALUE &value); // Add to the map. The user does not care about the // corresponding key produced by the Map. For maps that do not // naturally produce keys, the map adapters will use the // class to produce a key. However, the users are // responsible for not jeopardizing this key production scheme by // using user specified keys with keys produced by the key // generator. virtual int recover_key (const KEY &modified_key, KEY &original_key); // Recovers the original key potentially modified by the map during // . virtual int rebind (const KEY &key, const VALUE &value); // Reassociate with . The function fails if is // not in the map for maps that do not allow user specified keys. // However, for maps that allow user specified keys, if the key is // not in the map, a new / association is created. virtual int rebind (const KEY &key, const VALUE &value, VALUE &old_value); // Reassociate with , storing the old value into the // "out" parameter . The function fails if is not // in the map for maps that do not allow user specified keys. // However, for maps that allow user specified keys, if the key is // not in the map, a new / association is created. virtual int rebind (const KEY &key, const VALUE &value, KEY &old_key, VALUE &old_value); // Reassociate with , storing the old key and value // into the "out" parameters and . The // function fails if is not in the map for maps that do not // allow user specified keys. However, for maps that allow user // specified keys, if the key is not in the map, a new / // association is created. virtual int trybind (const KEY &key, VALUE &value); // Associate with if and only if is not in the // map. If is already in the map, then the parameter // is overwritten with the existing value in the map. Returns 0 if a // new / association is created. Returns 1 if an // attempt is made to bind an existing entry. This function fails // for maps that do not allow user specified keys. virtual int find (const KEY &key, VALUE &value); // Locate associated with . virtual int find (const KEY &key); // Is in the map? virtual int unbind (const KEY &key); // Remove from the map. virtual int unbind (const KEY &key, VALUE &value); // Remove from the map, and return the associated with // . virtual size_t current_size (void) const; // Return the current size of the map. virtual size_t total_size (void) const; // Return the total size of the map. virtual void dump (void) const; // Dump the state of an object. ACE_Hash_Map_Manager_Ex &impl (void); // Accessor to implementation object. KEY_GENERATOR &key_generator (void); // Accessor to key generator. protected: ACE_Hash_Map_Manager_Ex implementation_; // All implementation details are forwarded to this class. KEY_GENERATOR key_generator_; // Functor class used for generating key. // = STL styled iterator factory functions. virtual ACE_Iterator_Impl > *begin_impl (void); virtual ACE_Iterator_Impl > *end_impl (void); // Return forward iterator. virtual ACE_Reverse_Iterator_Impl > *rbegin_impl (void); virtual ACE_Reverse_Iterator_Impl > *rend_impl (void); // Return reverse iterator. private: // = Disallow these operations. ACE_UNIMPLEMENTED_FUNC (void operator= (const ACE_Hash_Map_Manager_Ex_Adapter &)) ACE_UNIMPLEMENTED_FUNC (ACE_Hash_Map_Manager_Ex_Adapter (const ACE_Hash_Map_Manager_Ex_Adapter &)) }; template class ACE_Map_Manager_Iterator_Adapter : public ACE_Iterator_Impl { // = TITLE // Defines a iterator implementation for the Map_Manager_Adapter. // // = DESCRIPTION // Implementation to be provided by ACE_Map_Manager::iterator. public: // = Traits. typedef ACE_TYPENAME ACE_Map_Manager::iterator implementation; ACE_Map_Manager_Iterator_Adapter (const ACE_Map_Iterator &impl); // Constructor. virtual ~ACE_Map_Manager_Iterator_Adapter (void); // Destructor. virtual ACE_Iterator_Impl *clone (void) const; // Clone. virtual int compare (const ACE_Iterator_Impl &rhs) const; // Comparison. virtual T dereference (void) const; // Dereference. virtual void plus_plus (void); // Advance. virtual void minus_minus (void); // Reverse. ACE_Map_Iterator &impl (void); // Accessor to implementation object. protected: ACE_Map_Iterator implementation_; // All implementation details are forwarded to this class. }; template class ACE_Map_Manager_Reverse_Iterator_Adapter : public ACE_Reverse_Iterator_Impl { // = TITLE // Defines a reverse iterator implementation for the Map Manager. // // = DESCRIPTION // Implementation to be provided by ACE_Map_Manager::reverse_iterator. public: // = Traits. typedef ACE_TYPENAME ACE_Map_Manager::reverse_iterator implementation; ACE_Map_Manager_Reverse_Iterator_Adapter (const ACE_Map_Reverse_Iterator &impl); // Constructor. virtual ~ACE_Map_Manager_Reverse_Iterator_Adapter (void); // Destructor. virtual ACE_Reverse_Iterator_Impl *clone (void) const; // Clone. virtual int compare (const ACE_Reverse_Iterator_Impl &rhs) const; // Comparison. virtual T dereference (void) const; // Dereference. virtual void plus_plus (void); // Advance. virtual void minus_minus (void); // Reverse. ACE_Map_Reverse_Iterator &impl (void); // Accessor to implementation object. protected: ACE_Map_Reverse_Iterator implementation_; // All implementation details are forwarded to this class. }; template class ACE_Map_Manager_Adapter : public ACE_Map { // = TITLE // Defines a map implementation. // // = DESCRIPTION // Implementation to be provided by . public: // = Traits. typedef ACE_Map_Manager_Iterator_Adapter, KEY, VALUE> iterator_impl; typedef ACE_Map_Manager_Reverse_Iterator_Adapter, KEY, VALUE> reverse_iterator_impl; typedef ACE_Map_Manager implementation; // = Initialization and termination methods. ACE_Map_Manager_Adapter (ACE_Allocator *alloc = 0); // Initialize with the . ACE_Map_Manager_Adapter (size_t size, ACE_Allocator *alloc = 0); // Initialize with entries. The parameter is ignore // by maps for which an initialize size does not make sense. virtual ~ACE_Map_Manager_Adapter (void); // Close down and release dynamically allocated resources. virtual int open (size_t length = ACE_DEFAULT_MAP_SIZE, ACE_Allocator *alloc = 0); // Initialize a with size . virtual int close (void); // Close down a and release dynamically allocated resources. virtual int bind (const KEY &key, const VALUE &value); // Add / pair to the map. If is already in the // map then no changes are made and 1 is returned. Returns 0 on a // successful addition. This function fails for maps that do not // allow user specified keys. is an "in" parameter. virtual int bind_modify_key (const VALUE &value, KEY &key); // Add / pair to the map. is an "inout" parameter // and maybe modified/extended by the map to add additional // information. To recover original key, call the // method. virtual int bind_create_key (const VALUE &value, KEY &key); // Add to the map, and the corresponding key produced by the // Map is returned through which is an "out" parameter. For // maps that do not naturally produce keys, the map adapters will // use the class to produce a key. However, the // users are responsible for not jeopardizing this key production // scheme by using user specified keys with keys produced by the key // generator. virtual int bind_create_key (const VALUE &value); // Add to the map. The user does not care about the // corresponding key produced by the Map. For maps that do not // naturally produce keys, the map adapters will use the // class to produce a key. However, the users are // responsible for not jeopardizing this key production scheme by // using user specified keys with keys produced by the key // generator. virtual int recover_key (const KEY &modified_key, KEY &original_key); // Recovers the original key potentially modified by the map during // . virtual int rebind (const KEY &key, const VALUE &value); // Reassociate with . The function fails if is // not in the map for maps that do not allow user specified keys. // However, for maps that allow user specified keys, if the key is // not in the map, a new / association is created. virtual int rebind (const KEY &key, const VALUE &value, VALUE &old_value); // Reassociate with , storing the old value into the // "out" parameter . The function fails if is not // in the map for maps that do not allow user specified keys. // However, for maps that allow user specified keys, if the key is // not in the map, a new / association is created. virtual int rebind (const KEY &key, const VALUE &value, KEY &old_key, VALUE &old_value); // Reassociate with , storing the old key and value // into the "out" parameters and . The // function fails if is not in the map for maps that do not // allow user specified keys. However, for maps that allow user // specified keys, if the key is not in the map, a new / // association is created. virtual int trybind (const KEY &key, VALUE &value); // Associate with if and only if is not in the // map. If is already in the map, then the parameter // is overwritten with the existing value in the map. Returns 0 if a // new / association is created. Returns 1 if an // attempt is made to bind an existing entry. This function fails // for maps that do not allow user specified keys. virtual int find (const KEY &key, VALUE &value); // Locate associated with . virtual int find (const KEY &key); // Is in the map? virtual int unbind (const KEY &key); // Remove from the map. virtual int unbind (const KEY &key, VALUE &value); // Remove from the map, and return the associated with // . virtual size_t current_size (void) const; // Return the current size of the map. virtual size_t total_size (void) const; // Return the total size of the map. virtual void dump (void) const; // Dump the state of an object. ACE_Map_Manager &impl (void); // Accessor to implementation object. KEY_GENERATOR &key_generator (void); // Accessor to key generator. protected: ACE_Map_Manager implementation_; // All implementation details are forwarded to this class. KEY_GENERATOR key_generator_; // Functor class used for generating key. // = STL styled iterator factory functions. virtual ACE_Iterator_Impl > *begin_impl (void); virtual ACE_Iterator_Impl > *end_impl (void); // Return forward iterator. virtual ACE_Reverse_Iterator_Impl > *rbegin_impl (void); virtual ACE_Reverse_Iterator_Impl > *rend_impl (void); // Return reverse iterator. private: // = Disallow these operations. ACE_UNIMPLEMENTED_FUNC (void operator= (const ACE_Map_Manager_Adapter &)) ACE_UNIMPLEMENTED_FUNC (ACE_Map_Manager_Adapter (const ACE_Map_Manager_Adapter &)) }; #if defined (__ACE_INLINE__) #include "ace/Map_T.i" #endif /* __ACE_INLINE__ */ #if defined (ACE_TEMPLATES_REQUIRE_SOURCE) #include "ace/Map_T.cpp" #endif /* ACE_TEMPLATES_REQUIRE_SOURCE */ #if defined (ACE_TEMPLATES_REQUIRE_PRAGMA) #pragma implementation ("Map_T.cpp") #endif /* ACE_TEMPLATES_REQUIRE_PRAGMA */ #endif /* ACE_MAP_T_H */