// -*- C++ -*- //========================================================================== /** * @file Name_Space.h * * $Id$ * * @author Prashant Jain */ //========================================================================== #ifndef ACE_NAME_SPACE_H #define ACE_NAME_SPACE_H #include /**/ "ace/pre.h" #include "ace/ACE_export.h" #if !defined (ACE_LACKS_PRAGMA_ONCE) # pragma once #endif /* ACE_LACKS_PRAGMA_ONCE */ #include "ace/SString.h" #include "ace/Unbounded_Set.h" #include "ace/Name_Proxy.h" typedef ACE_Unbounded_Set ACE_WSTRING_SET; /** * @class ACE_Name_Binding * * @brief Maintains a mapping from name to value and type. */ class ACE_Export ACE_Name_Binding { public: // = Initialization and termination. /// Main constructor that initializes all the fields. ACE_Name_Binding (const ACE_NS_WString &n, const ACE_NS_WString &v, const char *t); /// Default constructor. ACE_Name_Binding (void); /// Copy constructor. ACE_Name_Binding (const ACE_Name_Binding &); /// Assignment operator. void operator= (const ACE_Name_Binding &); /// Destructor. ~ACE_Name_Binding (void); /// Test for equality. int operator == (const ACE_Name_Binding &s) const; /// Name of the binding. ACE_NS_WString name_; /// Value of the binding. ACE_NS_WString value_; /// Type of the binding. char *type_; }; typedef ACE_Unbounded_Set ACE_BINDING_SET; typedef ACE_Unbounded_Set_Iterator ACE_BINDING_ITERATOR; typedef ACE_Unbounded_Set ACE_PWSTRING_SET; typedef ACE_Unbounded_Set_Iterator ACE_PWSTRING_ITERATOR; /** * @class ACE_Name_Space * * @brief Abstract base class that provides an abstract interface to * the database without exposing any implemenation details. * * Manages a Naming Service Name Space. Provides the basic * methods -- bind, unbind, rebind, find, and listnames. */ class ACE_Export ACE_Name_Space { public: /// virtual destructor to ensure destructors of subclasses get /// called. virtual ~ACE_Name_Space (void); /// Bind a new name to a naming context (Wide character strings). virtual int bind (const ACE_NS_WString &name_in, const ACE_NS_WString &value_in, const char *type_in = "") = 0; /** * Overwrite the value or type of an existing name in a * ACE_Name_Space or bind a new name to the context, if it didn't * exist yet. (Wide charcter strings interface). */ virtual int rebind (const ACE_NS_WString &name_in, const ACE_NS_WString &value_in, const char *type_in = "") = 0; /// Delete a name from a ACE_Name_Space (Wide charcter strings /// Interface). virtual int unbind (const ACE_NS_WString &name_in) = 0; /// Get value and type of a given name binding (Wide chars). The /// caller is responsible for deleting both and ! virtual int resolve (const ACE_NS_WString &name_in, ACE_NS_WString &value_out, char *&type_out) = 0; /// Get a set of names matching a specified pattern (wchars). Matching /// means the names must begin with the pattern string. virtual int list_names (ACE_WSTRING_SET &set_out, const ACE_NS_WString &pattern_in) = 0; /// Get a set of values matching a specified pattern (wchars). Matching /// means the values must begin with the pattern string. virtual int list_values (ACE_WSTRING_SET &set_out, const ACE_NS_WString &pattern_in) = 0; /// Get a set of types matching a specified pattern (wchars). Matching /// means the types must begin with the pattern string. virtual int list_types (ACE_WSTRING_SET &set_out, const ACE_NS_WString &pattern_in) = 0; /** * Get a set of names matching a specified pattern (wchars). Matching * means the names must begin with the pattern string. Returns the * complete binding associated each pattern match. */ virtual int list_name_entries (ACE_BINDING_SET &set, const ACE_NS_WString &pattern) = 0; /** * Get a set of values matching a specified pattern (wchars). Matching * means the values must begin with the pattern string. Returns the * complete binding associated each pattern match. */ virtual int list_value_entries (ACE_BINDING_SET &set, const ACE_NS_WString &pattern) = 0; /** * Get a set of types matching a specified pattern (wchars). Matching * means the types must begin with the pattern string. Returns the * complete binding associated each pattern match. */ virtual int list_type_entries (ACE_BINDING_SET &set, const ACE_NS_WString &pattern) = 0; /// Dump the state of the object virtual void dump (void) const = 0; }; #include /**/ "ace/post.h" #endif /* ACE_NAME_SPACE_H */