// -*- C++ -*- //========================================================================== /** * @file Null_Mutex.h * * $Id$ * * Moved from Synch.h. * * @author Douglas C. Schmidt */ //========================================================================== #ifndef ACE_NULL_MUTEX_H #define ACE_NULL_MUTEX_H #include /**/ "ace/pre.h" // All methods in this class are inline, so there is no // need to import or export on Windows. -- CAE 12/18/2003 #include "ace/os_include/os_errno.h" #if !defined (ACE_LACKS_PRAGMA_ONCE) # pragma once #endif /* ACE_LACKS_PRAGMA_ONCE */ #include "ace/Global_Macros.h" #include "ace/OS_Memory.h" ACE_BEGIN_VERSIONED_NAMESPACE_DECL class ACE_Time_Value; /** * @class ACE_Null_Mutex * * @brief Implement a do nothing , i.e., all the methods are * no ops. */ class ACE_Null_Mutex { public: ACE_Null_Mutex (const ACE_TCHAR * = 0) : lock_ (0) {} ~ACE_Null_Mutex (void) {} /// Return 0. int remove (void) {return 0;} /// Return 0. int acquire (void) {return 0;} /// Return -1 with == . int acquire (ACE_Time_Value &) {errno = ETIME; return -1;} /// Return -1 with == . int acquire (ACE_Time_Value *) {errno = ETIME; return -1;} /// Return 0. int tryacquire (void) {return 0;} /// Return 0. int release (void) {return 0;} /// Return 0. int acquire_write (void) {return 0;} /// Return 0. int tryacquire_write (void) {return 0;} /// Return 0. int tryacquire_write_upgrade (void) {return 0;} /// Return 0. int acquire_read (void) {return 0;} /// Return 0. int tryacquire_read (void) {return 0;} /// Dump the state of an object. void dump (void) const {} /// Declare the dynamic allocation hooks. //ACE_ALLOC_HOOK_DECLARE; int lock_; // A dummy lock. }; #if defined (ACE_USES_OBSOLETE_GUARD_CLASSES) /** * @class ACE_Null_Mutex_Guard * * @brief This data structure is meant to be used within a method or * function... It performs automatic aquisition and release of * an ACE_Null_Mutex. * * This class is obsolete and should be replaced by * ACE_Guard. */ class ACE_Null_Mutex_Guard { public: ACE_Null_Mutex_Guard (ACE_Null_Mutex &) {} ~ACE_Null_Mutex_Guard (void) {} int remove (void) {return 0;} int locked (void) {return 1;} int acquire (void) {return 0;} int tryacquire (void) {return 0;} int release (void) {return 0:} void dump (void) const {} private: // = Prevent assignment and initialization. void operator= (const ACE_Null_Mutex_Guard &); ACE_Null_Mutex_Guard (const ACE_Null_Mutex_Guard &); }; #endif /* ACE_USES_OBSOLETE_GUARD_CLASSES */ template class ACE_Guard; /** * @class ACE_Guard * * @brief Template specialization of for the * . * * This specialization is useful since it helps to speedup * performance of the "Null_Mutex" considerably. */ template<> class ACE_Guard { public: // = Initialization and termination methods. ACE_Guard (ACE_Null_Mutex &) {} ACE_Guard (ACE_Null_Mutex &, int) {} ACE_Guard (ACE_Null_Mutex &, int, int) {} #if defined (ACE_WIN32) ~ACE_Guard (void) {} #endif /* ACE_WIN32 */ int acquire (void) { return 0; } int tryacquire (void) { return 0; } int release (void) { return 0; } void disown (void) {} int locked (void) { return 1; } int remove (void) { return 0; } void dump (void) const {} private: // Disallow copying and assignment. ACE_Guard (const ACE_Guard &); void operator= (const ACE_Guard &); }; template class ACE_Write_Guard; /** * @class ACE_Write_Guard * */ template<> class ACE_Write_Guard : public ACE_Guard { public: ACE_Write_Guard (ACE_Null_Mutex &m) : ACE_Guard (m) {} ACE_Write_Guard (ACE_Null_Mutex &m, int blocked) : ACE_Guard (m, blocked) {} int acquire_write (void) { return 0; } int acquire (void) { return 0; } int tryacquire_write (void) { return 0; } int tryacquire (void) { return 0; } void dump (void) const {} }; template class ACE_Read_Guard; /** * @class ACE_Read_Guard * */ template<> class ACE_Read_Guard : public ACE_Guard { public: ACE_Read_Guard (ACE_Null_Mutex &m) : ACE_Guard (m) {} ACE_Read_Guard (ACE_Null_Mutex &m, int blocked) : ACE_Guard (m, blocked) {} int acquire_read (void) { return 0; } int acquire (void) { return 0; } int tryacquire_read (void) { return 0; } int tryacquire (void) { return 0; } void dump (void) const {} }; template class ACE_Malloc_Lock_Adapter_T; /** * @class ACE_Malloc_Lock_Adapter_T * */ template<> class ACE_Malloc_Lock_Adapter_T { public: ACE_Null_Mutex * operator () (const ACE_TCHAR *name) { ACE_Null_Mutex *p; ACE_NEW_RETURN (p, ACE_Null_Mutex (name), 0); return p; } }; ACE_END_VERSIONED_NAMESPACE_DECL #include /**/ "ace/post.h" #endif /* ACE_NULL_MUTEX_H */