// -*- C++ -*- //============================================================================= /** * @file OS_Errno.h * * $Id$ * * @author (Originally in OS.h)Doug Schmidt */ //============================================================================= #ifndef ACE_OS_ERRNO_H #define ACE_OS_ERRNO_H #include "ace/pre.h" #include "ace/OS_Export.h" #if !defined (ACE_LACKS_PRAGMA_ONCE) # pragma once #endif /* ACE_LACKS_PRAGMA_ONCE */ #if defined (ACE_HAS_H_ERRNO) void herror (const char *str); #endif /* ACE_HAS_H_ERRNO */ #if !defined (ACE_HAS_WINCE) # include /**/ #endif /* ACE_HAS_WINCE */ #if !defined (ACE_WIN32) && !defined (ACE_PSOS) && defined (ACE_LACKS_T_ERRNO) extern int t_errno; #endif /* ACE_WIN32 && !ACE_PSOS && ACE_LACKS_T_ERRNO */ #if !defined (ENOSYS) # define ENOSYS EFAULT /* Operation not supported or unknown error. */ #endif /* !ENOSYS */ #if !defined (ENOTSUP) # define ENOTSUP ENOSYS /* Operation not supported. */ #endif /* !ENOTSUP */ #if defined (ACE_HAS_WINCE_BROKEN_ERRNO) /** * @class ACE_CE_Errno * * Some versions of CE don't support and some versions' * implementations are busted. So we implement our own. * Our implementation takes up one Tls key, however, it does not * allocate memory fromt the heap so there's no problem with cleanin * up the errno when a thread exit. */ class ACE_OS_Export ACE_CE_Errno { public: ACE_CE_Errno () {} static void init (); static void fini (); static ACE_CE_Errno *instance (); operator int (void) const; int operator= (int); private: static ACE_CE_Errno *instance_; static DWORD errno_key_; }; # define errno (* (ACE_CE_Errno::instance ())) #endif /* ACE_HAS_WINCE_BROKEN_ERRNO */ #if defined (ACE_HAS_WINCE_BROKEN_ERRNO) # define ACE_ERRNO_TYPE ACE_CE_Errno #else # define ACE_ERRNO_TYPE int #endif /* ACE_HAS_WINCE */ /** * @class ACE_Errno_Guard * * @brief Provides a wrapper to improve performance when thread-specific * errno must be saved and restored in a block of code. * * The typical use-case for this is the following: * int error = errno; * call_some_function_that_might_change_errno (); * errno = error; * This can be replaced with * { * ACE_Errno_Guard guard (errno); * call_some_function_that_might_change_errno (); * } * This implementation is more elegant and more efficient since it * avoids an unnecessary second access to thread-specific storage * by caching a pointer to the value of errno in TSS. */ class ACE_OS_Export ACE_Errno_Guard { public: /// Stash the value of into and initialize the /// to the address of . ACE_Errno_Guard (ACE_ERRNO_TYPE &errno_ref, int error); /// Stash the value of into and initialize the /// to the address of . ACE_Errno_Guard (ACE_ERRNO_TYPE &errno_ref); /// Reset the value of to . ~ACE_Errno_Guard (void); #if defined (ACE_HAS_WINCE_BROKEN_ERRNO) /// Assign to . int operator= (const ACE_ERRNO_TYPE &errno_ref); #endif /* ACE_HAS_WINCE_BROKEN_ERRNO */ /// Assign to . int operator= (int error); /// Compare with for equality. int operator== (int error); /// Compare with for inequality. int operator!= (int error); private: #if defined (ACE_MT_SAFE) ACE_ERRNO_TYPE *errno_ptr_; #endif /* ACE_MT_SAFE */ int error_; }; #if defined (ACE_HAS_INLINED_OSCALLS) # if defined (ACE_INLINE) # undef ACE_INLINE # endif /* ACE_INLINE */ # define ACE_INLINE inline # include "ace/OS_Errno.inl" #endif /* ACE_HAS_INLINED_OSCALLS */ #include "ace/post.h" #endif /* ACE_OS_ERRNO_H */