// $Id$ #include "ace/OS_Memory.h" ACE_RCSID(ace, OS_Memory, "$Id$") #if !defined (ACE_HAS_INLINED_OSCALLS) # include "ace/OS_Memory.inl" #else /* !ACE_HAS_INLINED_OSCALLS */ #if defined (__hpux) && !defined (__GNUG__) static int shut_up_aCC = 0; #endif /* HPUX && !g++ */ #endif /* !ACE_HAS_INLINED_OS_CALLS */ void * ACE_OS_Memory::malloc (size_t nbytes) { return ACE_MALLOC_FUNC (nbytes); } void * ACE_OS_Memory::calloc (size_t elements, size_t sizeof_elements) { #if !defined (ACE_HAS_WINCE) return ACE_CALLOC_FUNC (elements, sizeof_elements); #else // @@ This will probably not work since it doesn't consider // alignment properly. return ACE_MALLOC_FUNC (elements * sizeof_elements); #endif /* ACE_HAS_WINCE */ } void * ACE_OS_Memory::realloc (void *ptr, size_t nbytes) { return ACE_REALLOC_FUNC (ACE_MALLOC_T (ptr), nbytes); } void ACE_OS_Memory::free (void *ptr) { ACE_FREE_FUNC (ACE_MALLOC_T (ptr)); }