// -*- C++ -*- // $Id$ #include "ace/OS_NS_arpa_inet.h" ACE_RCSID(ace, OS_NS_arpa_inet, "$Id$") #if !defined (ACE_HAS_INLINED_OSCALLS) # include "ace/OS_NS_arpa_inet.inl" #endif /* ACE_HAS_INLINED_OS_CALLS */ int ACE_OS::inet_aton (const char *host_name, struct in_addr *addr) { #if defined (ACE_LACKS_INET_ATON) ACE_UINT32 ip_addr = ACE_OS::inet_addr (host_name); if (ip_addr == INADDR_NONE // Broadcast addresses are weird... && ACE_OS::strcmp (host_name, "255.255.255.255") != 0) return 0; else if (addr == 0) return 0; else { addr->s_addr = ip_addr; // Network byte ordered return 1; } #elif defined (VXWORKS) // inet_aton() returns OK (0) on success and ERROR (-1) on failure. // Must reset errno first. Refer to WindRiver SPR# 34949, SPR# 36026 ::errnoSet(0); int result = ERROR; ACE_OSCALL (::inet_aton ((char*)host_name, addr), int, ERROR, result); return (result == ERROR) ? 0 : 1; #else // inet_aton() returns 0 upon failure, not -1 since -1 is a valid // address (255.255.255.255). ACE_OSCALL_RETURN (::inet_aton (host_name, addr), int, 0); #endif /* ACE_LACKS_INET_ATON */ } // All other platforms have this inlined in OS_NS_arpa_inet.inl #if defined (ACE_PSOS) char * ACE_OS::inet_ntoa (const struct in_addr addr) { ACE_OS_TRACE ("ACE_OS::inet_ntoa"); static char addrstr[INET_ADDRSTRLEN + 1] = { 0 }; ACE_UINT32 ipaddr = ntohl (addr.s_addr); //printf("Socket address %X, IP address %X.\n",addr.s_addr,ipaddr); sprintf(addrstr, "%d.%d.%d.%d", ((ipaddr & 0xff000000) >> 24) & 0x000000ff, (ipaddr & 0x00ff0000) >> 16, (ipaddr & 0x0000ff00) >> 8, (ipaddr & 0x000000ff)); return addrstr; } #endif /* defined (ACE_PSOS) */