// -*- C++ -*- // $Id$ #include "ace/OS_NS_macros.h" #include "ace/OS_NS_errno.h" #include "ace/OS_NS_fcntl.h" #include "ace/OS_NS_string.h" #include "ace/OS_NS_unistd.h" #include "ace/Default_Constants.h" #include "ace/os_include/os_fcntl.h" #include "ace/os_include/os_string.h" #if defined (ACE_USES_ASM_SYMBOL_IN_DLSYM) # include "ace/OS_Memory.h" # include "ace/OS_NS_string.h" #endif /* ACE_USES_ASM_SYMBOL_IN_DLSYM */ ACE_INLINE int ACE_OS::dlclose (ACE_SHLIB_HANDLE handle) { ACE_OS_TRACE ("ACE_OS::dlclose"); #if defined (ACE_LACKS_DLCLOSE) ACE_UNUSED_ARG (handle); return 0; #elif defined (ACE_HAS_SVR4_DYNAMIC_LINKING) # if !defined (ACE_HAS_AUTOMATIC_INIT_FINI) // SunOS4 does not automatically call _fini()! void *ptr; ACE_OSCALL (::dlsym (handle, ACE_LIB_TEXT ("_fini")), void *, 0, ptr); if (ptr != 0) (*((int (*)(void)) ptr)) (); // Call _fini hook explicitly. # endif /* ACE_HAS_AUTOMATIC_INIT_FINI */ #if defined (_M_UNIX) ACE_OSCALL_RETURN (::_dlclose (handle), int, -1); #else /* _MUNIX */ ACE_OSCALL_RETURN (::dlclose (handle), int, -1); #endif /* _M_UNIX */ #elif defined (ACE_WIN32) ACE_WIN32CALL_RETURN (ACE_ADAPT_RETVAL (::FreeLibrary (handle), ace_result_), int, -1); #elif defined (__hpux) // HP-UX 10.x and 32-bit 11.00 do not pay attention to the ref count // when unloading a dynamic lib. So, if the ref count is more than // 1, do not unload the lib. This will cause a library loaded more // than once to not be unloaded until the process runs down, but // that's life. It's better than unloading a library that's in use. // So far as I know, there's no way to decrement the refcnt that the // kernel is looking at - the shl_descriptor is a copy of what the // kernel has, not the actual struct. On 64-bit HP-UX using dlopen, // this problem has been fixed. struct shl_descriptor desc; if (shl_gethandle_r (handle, &desc) == -1) return -1; if (desc.ref_count > 1) return 0; # if defined(__GNUC__) || __cplusplus >= 199707L ACE_OSCALL_RETURN (::shl_unload (handle), int, -1); # else ACE_OSCALL_RETURN (::cxxshl_unload (handle), int, -1); # endif /* aC++ vs. Hp C++ */ #else ACE_UNUSED_ARG (handle); ACE_NOTSUP_RETURN (-1); #endif /* ACE_HAS_SVR4_DYNAMIC_LINKING */ } ACE_INLINE ACE_TCHAR * ACE_OS::dlerror (void) { ACE_OS_TRACE ("ACE_OS::dlerror"); # if defined (ACE_HAS_SVR4_DYNAMIC_LINKING) const char *err; # if defined(_M_UNIX) ACE_OSCALL (::_dlerror (), const char *, 0, err); # else /* _M_UNIX */ ACE_OSCALL (::dlerror (), const char *, 0, err); # endif /* _M_UNIX */ if (err == 0) return 0; # if defined (ACE_USES_WCHAR) const size_t BufLen = 256; static wchar_t buf[BufLen]; ACE_OS::strncpy (buf, ACE_TEXT_CHAR_TO_TCHAR (err), BufLen); return buf; # else return const_cast (err); # endif /* ACE_USES_WCHAR */ # elif defined (__hpux) || defined (VXWORKS) ACE_OSCALL_RETURN (::strerror(errno), char *, 0); # elif defined (ACE_WIN32) static ACE_TCHAR buf[128]; # if defined (ACE_HAS_PHARLAP) ACE_OS::sprintf (buf, "error code %d", GetLastError()); # else ACE_TEXT_FormatMessage (FORMAT_MESSAGE_FROM_SYSTEM, 0, ::GetLastError (), 0, buf, sizeof buf / sizeof buf[0], 0); # endif /* ACE_HAS_PHARLAP */ return buf; # else ACE_NOTSUP_RETURN (0); # endif /* ACE_HAS_SVR4_DYNAMIC_LINKING */ } # if defined (ACE_HAS_CHARPTR_DL) typedef ACE_TCHAR * ACE_DL_TYPE; # else typedef const ACE_TCHAR * ACE_DL_TYPE; # endif /* ACE_HAS_CHARPTR_DL */ ACE_INLINE ACE_SHLIB_HANDLE ACE_OS::dlopen (const ACE_TCHAR *fname, int mode) { ACE_OS_TRACE ("ACE_OS::dlopen"); // Get the correct OS type. ACE_DL_TYPE filename = const_cast (fname); # if defined (ACE_HAS_SVR4_DYNAMIC_LINKING) void *handle; # if defined (ACE_HAS_SGIDLADD) ACE_OSCALL (::sgidladd (ACE_TEXT_ALWAYS_CHAR (filename), mode), void *, 0, handle); # elif defined (_M_UNIX) ACE_OSCALL (::_dlopen (ACE_TEXT_ALWAYS_CHAR (filename), mode), void *, 0, handle); # else ACE_OSCALL (::dlopen (ACE_TEXT_ALWAYS_CHAR (filename), mode), void *, 0, handle); # endif /* ACE_HAS_SGIDLADD */ # if !defined (ACE_HAS_AUTOMATIC_INIT_FINI) if (handle != 0) { void *ptr; // Some systems (e.g., SunOS4) do not automatically call _init(), so // we'll have to call it manually. ACE_OSCALL (::dlsym (handle, ACE_LIB_TEXT ("_init")), void *, 0, ptr); if (ptr != 0 && (*((int (*)(void)) ptr)) () == -1) // Call _init hook explicitly. { // Close down the handle to prevent leaks. ::dlclose (handle); return 0; } } # endif /* ACE_HAS_AUTOMATIC_INIT_FINI */ return handle; # elif defined (ACE_WIN32) ACE_UNUSED_ARG (mode); ACE_WIN32CALL_RETURN (ACE_TEXT_LoadLibrary (filename), ACE_SHLIB_HANDLE, 0); # elif defined (__hpux) # if defined(__GNUC__) || __cplusplus >= 199707L ACE_OSCALL_RETURN (::shl_load(filename, mode, 0L), ACE_SHLIB_HANDLE, 0); # else ACE_OSCALL_RETURN (::cxxshl_load(filename, mode, 0L), ACE_SHLIB_HANDLE, 0); # endif /* aC++ vs. Hp C++ */ # elif defined (VXWORKS) MODULE* handle; // Open readonly ACE_HANDLE filehandle = ACE_OS::open (filename, O_RDONLY, ACE_DEFAULT_FILE_PERMS); if (filehandle != ACE_INVALID_HANDLE) { ACE_OS::last_error(0); ACE_OSCALL ( ::loadModule (filehandle, mode ), MODULE *, 0, handle); int loaderror = ACE_OS::last_error(); ACE_OS::close (filehandle); if ( (loaderror != 0) && (handle != 0) ) { // ouch something went wrong most likely unresolved externals ::unldByModuleId ( handle, 0 ); handle = 0; } } else { // couldn't open file handle = 0; } return handle; # else ACE_UNUSED_ARG (filename); ACE_UNUSED_ARG (mode); ACE_NOTSUP_RETURN (0); # endif /* ACE_HAS_SVR4_DYNAMIC_LINKING */ } ACE_INLINE void * ACE_OS::dlsym (ACE_SHLIB_HANDLE handle, const ACE_TCHAR *sname) { ACE_OS_TRACE ("ACE_OS::dlsym"); #if defined (ACE_HAS_DLSYM_SEGFAULT_ON_INVALID_HANDLE) // Check if the handle is valid before making any calls using it. if (handle == ACE_SHLIB_INVALID_HANDLE) return 0; #endif /* ACE_HAS_DLSYM_SEGFAULT_ON_INVALID_HANDLE */ // Get the correct OS type. #if defined (ACE_HAS_WINCE) const wchar_t *symbolname = sname; #elif defined (ACE_USES_WCHAR) // WinCE is WCHAR always; other platforms need a char * symbol name ACE_Wide_To_Ascii w_sname (sname); char *symbolname = w_sname.char_rep (); #elif defined (ACE_HAS_CHARPTR_DL) char *symbolname = const_cast (sname); #else const char *symbolname = sname; #endif /* ACE_HAS_WINCE */ # if defined (ACE_HAS_SVR4_DYNAMIC_LINKING) # if defined (ACE_USES_ASM_SYMBOL_IN_DLSYM) int l = ACE_OS::strlen (symbolname) + 2; char *asm_symbolname = 0; ACE_NEW_RETURN (asm_symbolname, char[l], 0); ACE_OS::strcpy (asm_symbolname, "_") ; ACE_OS::strcpy (asm_symbolname + 1, symbolname) ; void *ace_result; ACE_OSCALL (::dlsym (handle, asm_symbolname), void *, 0, ace_result); delete [] asm_symbolname; return ace_result; # elif defined (_M_UNIX) ACE_OSCALL_RETURN (::_dlsym (handle, symbolname), void *, 0); # else ACE_OSCALL_RETURN (::dlsym (handle, symbolname), void *, 0); # endif /* ACE_USES_ASM_SYMBOL_IN_DLSYM */ # elif defined (ACE_WIN32) ACE_WIN32CALL_RETURN (::GetProcAddress (handle, symbolname), void *, 0); # elif defined (__hpux) void *value; int status; shl_t _handle = handle; ACE_OSCALL (::shl_findsym(&_handle, symbolname, TYPE_UNDEFINED, &value), int, -1, status); return status == 0 ? value : 0; # elif defined (VXWORKS) // For now we use the VxWorks global symbol table // which resolves the most recently loaded symbols .. which resolve mostly what we want.. ACE_UNUSED_ARG (handle); SYM_TYPE symtype; void *value = 0; STATUS status; ACE_OSCALL (::symFindByName(sysSymTbl, symbolname, (char **)&value, &symtype), int, -1, status); return status == OK ? value : 0; # else ACE_UNUSED_ARG (handle); ACE_UNUSED_ARG (symbolname); ACE_NOTSUP_RETURN (0); # endif /* ACE_HAS_SVR4_DYNAMIC_LINKING */ }