/* -*- C++ -*- */ //============================================================================= /** * @file Object_Manager_Base.h * * $Id$ * * @author Douglas C. Schmidt * @author Jesper S. M|ller * @author and a cast of thousands... * * Originally in OS.h. */ //============================================================================= #ifndef ACE_OBJECT_MANAGER_BASE_H #define ACE_OBJECT_MANAGER_BASE_H #include /**/ "ace/pre.h" #include "ace/config-lite.h" #if !defined (ACE_LACKS_PRAGMA_ONCE) # pragma once #endif /* ACE_LACKS_PRAGMA_ONCE */ #include "ace/ACE_export.h" #include "ace/Cleanup.h" #include "ace/os_include/sys/os_types.h" #include "ace/os_include/os_signal.h" class ACE_Object_Manager; class ACE_OS_Object_Manager_Manager; class ACE_TSS_Cleanup; class ACE_TSS_Emulation; class ACE_Log_Msg; class ACE_Thread_Hook; /** * @class ACE_Object_Manager_Base * * @brief Base class for ACE_Object_Manager(s). * * Encapsulates the most useful ACE_Object_Manager data structures. */ class ACE_Export ACE_Object_Manager_Base { # if (defined (ACE_PSOS) && defined (__DIAB)) || \ (defined (__DECCXX_VER) && __DECCXX_VER < 60000000) // The Diab compiler got confused and complained about access rights // if this section was protected (changing this to public makes it happy). // Similarly, DEC CXX 5.6 needs the methods to be public. public: # else /* ! (ACE_PSOS && __DIAB) || ! __DECCXX_VER < 60000000 */ protected: # endif /* ! (ACE_PSOS && __DIAB) || ! __DECCXX_VER < 60000000 */ /// Default constructor. ACE_Object_Manager_Base (void); /// Destructor. virtual ~ACE_Object_Manager_Base (void); public: /** * Explicitly initialize. Returns 0 on success, -1 on failure due * to dynamic allocation failure (in which case errno is set to * ENOMEM), or 1 if it had already been called. */ virtual int init (void) = 0; /** * Explicitly destroy. Returns 0 on success, -1 on failure because * the number of fini () calls hasn't reached the number of init () * calls, or 1 if it had already been called. */ virtual int fini (void) = 0; enum Object_Manager_State { OBJ_MAN_UNINITIALIZED = 0, OBJ_MAN_INITIALIZING, OBJ_MAN_INITIALIZED, OBJ_MAN_SHUTTING_DOWN, OBJ_MAN_SHUT_DOWN }; protected: /** * Returns 1 before ACE_Object_Manager_Base has been constructed. * This flag can be used to determine if the program is constructing * static objects. If no static object spawns any threads, the * program will be single-threaded when this flag returns 1. (Note * that the program still might construct some static objects when * this flag returns 0, if ACE_HAS_NONSTATIC_OBJECT_MANAGER is not * defined.) */ int starting_up_i (void); /** * Returns 1 after ACE_Object_Manager_Base has been destroyed. This * flag can be used to determine if the program is in the midst of * destroying static objects. (Note that the program might destroy * some static objects before this flag can return 1, if * ACE_HAS_NONSTATIC_OBJECT_MANAGER is not defined.) */ int shutting_down_i (void); /// State of the Object_Manager; Object_Manager_State object_manager_state_; /** * Flag indicating whether the ACE_Object_Manager was dynamically * allocated by ACE. (If is was dynamically allocated by the * application, then the application is responsible for destroying * it.) */ u_int dynamically_allocated_; /// Link to next Object_Manager, for chaining. ACE_Object_Manager_Base *next_; private: // Disallow copying by not implementing the following . . . ACE_Object_Manager_Base (const ACE_Object_Manager_Base &); ACE_Object_Manager_Base &operator= (const ACE_Object_Manager_Base &); }; extern "C" void ACE_OS_Object_Manager_Internal_Exit_Hook (void); // @@ This forward declaration should go away. class ACE_Log_Msg; class ACE_Export ACE_OS_Object_Manager : public ACE_Object_Manager_Base { public: /// Explicitly initialize. virtual int init (void); /// Explicitly destroy. virtual int fini (void); /** * Returns 1 before the has been * constructed. See for more * information. */ static int starting_up (void); /// Returns 1 after the has been destroyed. /// See for more information. static int shutting_down (void); /// Unique identifiers for preallocated objects. enum Preallocated_Object { # if defined (ACE_MT_SAFE) && (ACE_MT_SAFE != 0) ACE_OS_MONITOR_LOCK, ACE_TSS_CLEANUP_LOCK, ACE_LOG_MSG_INSTANCE_LOCK, # if defined (ACE_HAS_TSS_EMULATION) ACE_TSS_KEY_LOCK, # if defined (ACE_HAS_THREAD_SPECIFIC_STORAGE) ACE_TSS_BASE_LOCK, # endif /* ACE_HAS_THREAD_SPECIFIC_STORAGE */ # endif /* ACE_HAS_TSS_EMULATION */ # else // Without ACE_MT_SAFE, There are no preallocated objects. Make // sure that the preallocated_array size is at least one by // declaring this dummy . . . ACE_OS_EMPTY_PREALLOCATED_OBJECT, # endif /* ACE_MT_SAFE */ /// This enum value must be last! ACE_OS_PREALLOCATED_OBJECTS }; /// Accesses a default signal set used, for example, in /// methods. static sigset_t *default_mask (void); /// Returns the current thread hook for the process. static ACE_Thread_Hook *thread_hook (void); /// Returns the existing thread hook and assign a . static ACE_Thread_Hook *thread_hook (ACE_Thread_Hook *new_thread_hook); #if defined (ACE_HAS_WIN32_STRUCTURAL_EXCEPTIONS) /// Get/Set TSS exception action. static ACE_SEH_EXCEPT_HANDLER seh_except_selector (void); static ACE_SEH_EXCEPT_HANDLER seh_except_selector (ACE_SEH_EXCEPT_HANDLER); static ACE_SEH_EXCEPT_HANDLER seh_except_handler (void); static ACE_SEH_EXCEPT_HANDLER seh_except_handler (ACE_SEH_EXCEPT_HANDLER); #endif /* ACE_HAS_WIN32_STRUCTURAL_EXCEPTIONS */ public: // = Applications shouldn't use these so they're hidden here. // They're public so that the can be // constructed/destructed in
with // . /// Constructor. ACE_OS_Object_Manager (void); /// Destructor. ~ACE_OS_Object_Manager (void); /// Accessor to singleton instance. static ACE_OS_Object_Manager *instance (void); /// For support. int at_exit (ACE_EXIT_HOOK func); //private: /// Singleton instance pointer. static ACE_OS_Object_Manager *instance_; /// Table of preallocated objects. static void *preallocated_object[ACE_OS_PREALLOCATED_OBJECTS]; /// Default signal set used, for example, in ACE_Sig_Guard. sigset_t *default_mask_; /// Thread hook that's used by this process. ACE_Thread_Hook *thread_hook_; /// For at_exit support. ACE_OS_Exit_Info exit_info_; #if defined (ACE_HAS_WIN32_STRUCTURAL_EXCEPTIONS) /// These handlers determine how a thread handles win32 structured /// exception. ACE_SEH_EXCEPT_HANDLER seh_except_selector_; ACE_SEH_EXCEPT_HANDLER seh_except_handler_; #endif /* ACE_HAS_WIN32_STRUCTURAL_EXCEPTIONS */ /// For use by init () and fini (), to consolidate error reporting. static void print_error_message (u_int line_number, const ACE_TCHAR *message); /// This class is for internal use by ACE_OS, etc., only. friend class ACE_Object_Manager; friend class ACE_OS_Object_Manager_Manager; friend class ACE_TSS_Cleanup; friend class ACE_TSS_Emulation; friend class ACE_Log_Msg; friend void ACE_OS_Object_Manager_Internal_Exit_Hook (); }; #include /**/ "ace/post.h" #endif /* ACE_OBJECT_MANAGER_BASE_H */