/* -*- C++ -*- */ // $Id$ #include "ace/POSIX_Asynch_IO.h" #if defined (ACE_HAS_AIO_CALLS) #include "ace/Proactor.h" #include "ace/Message_Block.h" #include "ace/INET_Addr.h" #include "ace/Asynch_Pseudo_Task.h" #include "ace/POSIX_Proactor.h" #if !defined (__ACE_INLINE__) #include "ace/POSIX_Asynch_IO.i" #endif /* __ACE_INLINE__ */ u_long ACE_POSIX_Asynch_Result::bytes_transferred (void) const { return this->bytes_transferred_; } void ACE_POSIX_Asynch_Result::set_bytes_transferred (u_long nbytes) { this->bytes_transferred_= nbytes; } const void * ACE_POSIX_Asynch_Result::act (void) const { return this->act_; } int ACE_POSIX_Asynch_Result::success (void) const { return this->success_; } const void * ACE_POSIX_Asynch_Result::completion_key (void) const { return this->completion_key_; } u_long ACE_POSIX_Asynch_Result::error (void) const { return this->error_; } void ACE_POSIX_Asynch_Result::set_error (u_long errcode) { this->error_=errcode; } ACE_HANDLE ACE_POSIX_Asynch_Result::event (void) const { return ACE_INVALID_HANDLE; } u_long ACE_POSIX_Asynch_Result::offset (void) const { return this->aio_offset; } u_long ACE_POSIX_Asynch_Result::offset_high (void) const { // // @@ Support aiocb64?? // ACE_NOTSUP_RETURN (0); } int ACE_POSIX_Asynch_Result::priority (void) const { return this->aio_reqprio; } int ACE_POSIX_Asynch_Result::signal_number (void) const { return this->aio_sigevent.sigev_signo; } int ACE_POSIX_Asynch_Result::post_completion (ACE_Proactor_Impl *proactor_impl) { // Get to the platform specific implementation. ACE_POSIX_Proactor *posix_proactor = ACE_dynamic_cast (ACE_POSIX_Proactor *, proactor_impl); if (posix_proactor == 0) ACE_ERROR_RETURN ((LM_ERROR, "Dynamic cast to POSIX Proactor failed\n"), -1); // Post myself. return posix_proactor->post_completion (this); } ACE_POSIX_Asynch_Result::~ACE_POSIX_Asynch_Result (void) { } ACE_POSIX_Asynch_Result::ACE_POSIX_Asynch_Result (ACE_Handler &handler, const void* act, ACE_HANDLE event, u_long offset, u_long offset_high, int priority, int signal_number) : ACE_Asynch_Result_Impl (), aiocb (), handler_ (handler), act_ (act), bytes_transferred_ (0), success_ (0), completion_key_ (0), error_ (0) { aio_offset = offset; aio_reqprio = priority; aio_sigevent.sigev_signo = signal_number; // Event is not used on POSIX. ACE_UNUSED_ARG (event); // // @@ Support offset_high with aiocb64. // ACE_UNUSED_ARG (offset_high); // Other fields in the will be initialized by the // subclasses. } // **************************************************************** int ACE_POSIX_Asynch_Operation::open (ACE_Handler &handler, ACE_HANDLE handle, const void *completion_key, ACE_Proactor *proactor) { this->proactor_ = proactor; this->handler_ = &handler; this->handle_ = handle; // Grab the handle from the if is invalid if (this->handle_ == ACE_INVALID_HANDLE) this->handle_ = this->handler_->handle (); if (this->handle_ == ACE_INVALID_HANDLE) return -1; #if 0 // @@ If is 0, let us not bother about getting this // Proactor, we have already got the specific implementation // Proactor. // If no proactor was passed if (this->proactor_ == 0) { // Grab the proactor from the if // proactor> is zero this->proactor_ = this->handler_->proactor (); if (this->proactor_ == 0) this->proactor_ = ACE_Proactor::instance(); } #endif /* 0 */ // AIO stuff is present. So no registering. ACE_UNUSED_ARG (completion_key); return 0; } int ACE_POSIX_Asynch_Operation::cancel (void) { if (!posix_aiocb_proactor_) return -1; switch (posix_aiocb_proactor_->get_impl_type ()) { case ACE_POSIX_Proactor::PROACTOR_SUN: case ACE_POSIX_Proactor::PROACTOR_AIOCB: case ACE_POSIX_Proactor::PROACTOR_SIG: return posix_aiocb_proactor_->cancel_aio (this->handle_); default: break; } return -1; } ACE_Proactor * ACE_POSIX_Asynch_Operation::proactor (void) const { return this->proactor_; } ACE_POSIX_AIOCB_Proactor * ACE_POSIX_Asynch_Operation::posix_proactor (void) const { return this->posix_aiocb_proactor_; } int ACE_POSIX_Asynch_Operation::register_and_start_aio (ACE_POSIX_Asynch_Result *result, int op) { return this->posix_proactor ()->register_and_start_aio (result, op); } ACE_POSIX_Asynch_Operation::~ACE_POSIX_Asynch_Operation (void) { } ACE_POSIX_Asynch_Operation::ACE_POSIX_Asynch_Operation (ACE_POSIX_AIOCB_Proactor *posix_aiocb_proactor) : ACE_Asynch_Operation_Impl (), posix_aiocb_proactor_ (posix_aiocb_proactor), handler_ (0), handle_ (ACE_INVALID_HANDLE) { } // ********************************************************************* u_long ACE_POSIX_Asynch_Read_Stream_Result::bytes_to_read (void) const { return this->aio_nbytes; } ACE_Message_Block & ACE_POSIX_Asynch_Read_Stream_Result::message_block (void) const { return this->message_block_; } ACE_HANDLE ACE_POSIX_Asynch_Read_Stream_Result::handle (void) const { return this->aio_fildes; } ACE_POSIX_Asynch_Read_Stream_Result::ACE_POSIX_Asynch_Read_Stream_Result (ACE_Handler &handler, ACE_HANDLE handle, ACE_Message_Block &message_block, u_long bytes_to_read, const void* act, ACE_HANDLE event, int priority, int signal_number) : ACE_Asynch_Result_Impl (), ACE_Asynch_Read_Stream_Result_Impl (), ACE_POSIX_Asynch_Result (handler, act, event, 0, 0, priority, signal_number), message_block_ (message_block) { this->aio_fildes = handle; this->aio_buf = message_block.wr_ptr (); this->aio_nbytes = bytes_to_read; ACE_UNUSED_ARG (event); } void ACE_POSIX_Asynch_Read_Stream_Result::complete (u_long bytes_transferred, int success, const void *completion_key, u_long error) { this->bytes_transferred_ = bytes_transferred; this->success_ = success; this->completion_key_ = completion_key; this->error_ = error; // is available in the aiocb. ACE_UNUSED_ARG (error); // Appropriately move the pointers in the message block. this->message_block_.wr_ptr (bytes_transferred); // Create the interface result class. ACE_Asynch_Read_Stream::Result result (this); // Call the application handler. this->handler_.handle_read_stream (result); } ACE_POSIX_Asynch_Read_Stream_Result::~ACE_POSIX_Asynch_Read_Stream_Result (void) { } // = Base class operations. These operations are here to kill // dominance warnings. These methods call the base class methods. u_long ACE_POSIX_Asynch_Read_Stream_Result::bytes_transferred (void) const { return ACE_POSIX_Asynch_Result::bytes_transferred (); } const void * ACE_POSIX_Asynch_Read_Stream_Result::act (void) const { return ACE_POSIX_Asynch_Result::act (); } int ACE_POSIX_Asynch_Read_Stream_Result::success (void) const { return ACE_POSIX_Asynch_Result::success (); } const void * ACE_POSIX_Asynch_Read_Stream_Result::completion_key (void) const { return ACE_POSIX_Asynch_Result::completion_key (); } u_long ACE_POSIX_Asynch_Read_Stream_Result::error (void) const { return ACE_POSIX_Asynch_Result::error (); } ACE_HANDLE ACE_POSIX_Asynch_Read_Stream_Result::event (void) const { return ACE_POSIX_Asynch_Result::event (); } u_long ACE_POSIX_Asynch_Read_Stream_Result::offset (void) const { return ACE_POSIX_Asynch_Result::offset (); } u_long ACE_POSIX_Asynch_Read_Stream_Result::offset_high (void) const { return ACE_POSIX_Asynch_Result::offset_high (); } int ACE_POSIX_Asynch_Read_Stream_Result::priority (void) const { return ACE_POSIX_Asynch_Result::priority (); } int ACE_POSIX_Asynch_Read_Stream_Result::signal_number (void) const { return ACE_POSIX_Asynch_Result::signal_number (); } int ACE_POSIX_Asynch_Read_Stream_Result::post_completion (ACE_Proactor_Impl *proactor) { return ACE_POSIX_Asynch_Result::post_completion (proactor); } // ************************************************************ ACE_POSIX_Asynch_Read_Stream::ACE_POSIX_Asynch_Read_Stream (ACE_POSIX_AIOCB_Proactor *posix_aiocb_proactor) : ACE_Asynch_Operation_Impl (), ACE_Asynch_Read_Stream_Impl (), ACE_POSIX_Asynch_Operation (posix_aiocb_proactor) { } int ACE_POSIX_Asynch_Read_Stream::read (ACE_Message_Block &message_block, u_long bytes_to_read, const void *act, int priority, int signal_number) { // Create the Asynch_Result. ACE_POSIX_Asynch_Read_Stream_Result *result = 0; ACE_NEW_RETURN (result, ACE_POSIX_Asynch_Read_Stream_Result (*this->handler_, this->handle_, message_block, bytes_to_read, act, this->posix_proactor ()->get_handle (), priority, signal_number), -1); ssize_t return_val = this->register_and_start_aio (result, 0); if (return_val == -1) delete result; return return_val; } ACE_POSIX_Asynch_Read_Stream::~ACE_POSIX_Asynch_Read_Stream (void) { } // Methods belong to ACE_POSIX_Asynch_Operation base class. These // methods are defined here to avoid dominance warnings. They route // the call to the ACE_POSIX_Asynch_Operation base class. int ACE_POSIX_Asynch_Read_Stream::open (ACE_Handler &handler, ACE_HANDLE handle, const void *completion_key, ACE_Proactor *proactor) { return ACE_POSIX_Asynch_Operation::open (handler, handle, completion_key, proactor); } int ACE_POSIX_Asynch_Read_Stream::cancel (void) { return ACE_POSIX_Asynch_Operation::cancel (); } ACE_Proactor * ACE_POSIX_Asynch_Read_Stream::proactor (void) const { return ACE_POSIX_Asynch_Operation::proactor (); } // ********************************************************************* u_long ACE_POSIX_Asynch_Write_Stream_Result::bytes_to_write (void) const { return this->aio_nbytes; } ACE_Message_Block & ACE_POSIX_Asynch_Write_Stream_Result::message_block (void) const { return this->message_block_; } ACE_HANDLE ACE_POSIX_Asynch_Write_Stream_Result::handle (void) const { return this->aio_fildes; } ACE_POSIX_Asynch_Write_Stream_Result::ACE_POSIX_Asynch_Write_Stream_Result (ACE_Handler &handler, ACE_HANDLE handle, ACE_Message_Block &message_block, u_long bytes_to_write, const void* act, ACE_HANDLE event, int priority, int signal_number) : ACE_Asynch_Result_Impl (), ACE_Asynch_Write_Stream_Result_Impl (), ACE_POSIX_Asynch_Result (handler, act, event, 0, 0, priority, signal_number), message_block_ (message_block) { this->aio_fildes = handle; this->aio_buf = message_block.rd_ptr (); this->aio_nbytes = bytes_to_write; ACE_UNUSED_ARG (event); } void ACE_POSIX_Asynch_Write_Stream_Result::complete (u_long bytes_transferred, int success, const void *completion_key, u_long error) { // Get all the data copied. this->bytes_transferred_ = bytes_transferred; this->success_ = success; this->completion_key_ = completion_key; this->error_ = error; // is available in the aiocb. ACE_UNUSED_ARG (error); // Appropriately move the pointers in the message block. this->message_block_.rd_ptr (bytes_transferred); // Create the interface result class. ACE_Asynch_Write_Stream::Result result (this); // Call the application handler. this->handler_.handle_write_stream (result); } ACE_POSIX_Asynch_Write_Stream_Result::~ACE_POSIX_Asynch_Write_Stream_Result (void) { } // Base class operations. These operations are here to kill dominance // warnings. These methods call the base class methods. u_long ACE_POSIX_Asynch_Write_Stream_Result::bytes_transferred (void) const { return ACE_POSIX_Asynch_Result::bytes_transferred (); } const void * ACE_POSIX_Asynch_Write_Stream_Result::act (void) const { return ACE_POSIX_Asynch_Result::act (); } int ACE_POSIX_Asynch_Write_Stream_Result::success (void) const { return ACE_POSIX_Asynch_Result::success (); } const void * ACE_POSIX_Asynch_Write_Stream_Result::completion_key (void) const { return ACE_POSIX_Asynch_Result::completion_key (); } u_long ACE_POSIX_Asynch_Write_Stream_Result::error (void) const { return ACE_POSIX_Asynch_Result::error (); } ACE_HANDLE ACE_POSIX_Asynch_Write_Stream_Result::event (void) const { return ACE_POSIX_Asynch_Result::event (); } u_long ACE_POSIX_Asynch_Write_Stream_Result::offset (void) const { return ACE_POSIX_Asynch_Result::offset (); } u_long ACE_POSIX_Asynch_Write_Stream_Result::offset_high (void) const { return ACE_POSIX_Asynch_Result::offset_high (); } int ACE_POSIX_Asynch_Write_Stream_Result::priority (void) const { return ACE_POSIX_Asynch_Result::priority (); } int ACE_POSIX_Asynch_Write_Stream_Result::signal_number (void) const { return ACE_POSIX_Asynch_Result::signal_number (); } int ACE_POSIX_Asynch_Write_Stream_Result::post_completion (ACE_Proactor_Impl *proactor) { return ACE_POSIX_Asynch_Result::post_completion (proactor); } // ********************************************************************* ACE_POSIX_Asynch_Write_Stream::ACE_POSIX_Asynch_Write_Stream (ACE_POSIX_AIOCB_Proactor *posix_aiocb_proactor) : ACE_Asynch_Operation_Impl (), ACE_Asynch_Write_Stream_Impl (), ACE_POSIX_Asynch_Operation (posix_aiocb_proactor) { } int ACE_POSIX_Asynch_Write_Stream::write (ACE_Message_Block &message_block, u_long bytes_to_write, const void *act, int priority, int signal_number) { ACE_POSIX_Asynch_Write_Stream_Result *result = 0; ACE_NEW_RETURN (result, ACE_POSIX_Asynch_Write_Stream_Result (*this->handler_, this->handle_, message_block, bytes_to_write, act, this->posix_proactor ()->get_handle (), priority, signal_number), -1); ssize_t return_val = this->register_and_start_aio (result, 1); if (return_val == -1) delete result; return return_val; } ACE_POSIX_Asynch_Write_Stream::~ACE_POSIX_Asynch_Write_Stream (void) { } // Methods belong to ACE_POSIX_Asynch_Operation base class. These // methods are defined here to avoid dominance warnings. They route // the call to the ACE_POSIX_Asynch_Operation base class. int ACE_POSIX_Asynch_Write_Stream::open (ACE_Handler &handler, ACE_HANDLE handle, const void *completion_key, ACE_Proactor *proactor) { return ACE_POSIX_Asynch_Operation::open (handler, handle, completion_key, proactor); } int ACE_POSIX_Asynch_Write_Stream::cancel (void) { return ACE_POSIX_Asynch_Operation::cancel (); } ACE_Proactor * ACE_POSIX_Asynch_Write_Stream::proactor (void) const { return ACE_POSIX_Asynch_Operation::proactor (); } // ********************************************************************* ACE_POSIX_Asynch_Read_File_Result::ACE_POSIX_Asynch_Read_File_Result (ACE_Handler &handler, ACE_HANDLE handle, ACE_Message_Block &message_block, u_long bytes_to_read, const void* act, u_long offset, u_long offset_high, ACE_HANDLE event, int priority, int signal_number) : ACE_Asynch_Result_Impl (), ACE_Asynch_Read_Stream_Result_Impl (), ACE_Asynch_Read_File_Result_Impl (), ACE_POSIX_Asynch_Read_Stream_Result (handler, handle, message_block, bytes_to_read, act, event, priority, signal_number) { this->aio_offset = offset; // // @@ Use aiocb64?? // ACE_UNUSED_ARG (offset_high); } void ACE_POSIX_Asynch_Read_File_Result::complete (u_long bytes_transferred, int success, const void *completion_key, u_long error) { // Copy all the data. this->bytes_transferred_ = bytes_transferred; this->success_ = success; this->completion_key_ = completion_key; this->error_ = error; // is available in the aiocb. ACE_UNUSED_ARG (error); // Appropriately move the pointers in the message block. this->message_block_.wr_ptr (bytes_transferred); // Create the interface result class. ACE_Asynch_Read_File::Result result (this); // Call the application handler. this->handler_.handle_read_file (result); } ACE_POSIX_Asynch_Read_File_Result::~ACE_POSIX_Asynch_Read_File_Result (void) { } // Base class operations. These operations are here to kill dominance // warnings. These methods call the base class methods. u_long ACE_POSIX_Asynch_Read_File_Result::bytes_transferred (void) const { return ACE_POSIX_Asynch_Result::bytes_transferred (); } const void * ACE_POSIX_Asynch_Read_File_Result::act (void) const { return ACE_POSIX_Asynch_Result::act (); } int ACE_POSIX_Asynch_Read_File_Result::success (void) const { return ACE_POSIX_Asynch_Result::success (); } const void * ACE_POSIX_Asynch_Read_File_Result::completion_key (void) const { return ACE_POSIX_Asynch_Result::completion_key (); } u_long ACE_POSIX_Asynch_Read_File_Result::error (void) const { return ACE_POSIX_Asynch_Result::error (); } ACE_HANDLE ACE_POSIX_Asynch_Read_File_Result::event (void) const { return ACE_POSIX_Asynch_Result::event (); } u_long ACE_POSIX_Asynch_Read_File_Result::offset (void) const { return ACE_POSIX_Asynch_Result::offset (); } u_long ACE_POSIX_Asynch_Read_File_Result::offset_high (void) const { return ACE_POSIX_Asynch_Result::offset_high (); } int ACE_POSIX_Asynch_Read_File_Result::priority (void) const { return ACE_POSIX_Asynch_Result::priority (); } int ACE_POSIX_Asynch_Read_File_Result::signal_number (void) const { return ACE_POSIX_Asynch_Result::signal_number (); } // The following methods belong to // ACE_POSIX_Asynch_Read_Stream_Result. They are here to avoid // dominace warnings. These methods route their call to the // ACE_POSIX_Asynch_Read_Stream_Result base class. u_long ACE_POSIX_Asynch_Read_File_Result::bytes_to_read (void) const { return ACE_POSIX_Asynch_Read_Stream_Result::bytes_to_read (); } ACE_Message_Block & ACE_POSIX_Asynch_Read_File_Result::message_block (void) const { return ACE_POSIX_Asynch_Read_Stream_Result::message_block (); } ACE_HANDLE ACE_POSIX_Asynch_Read_File_Result::handle (void) const { return ACE_POSIX_Asynch_Read_Stream_Result::handle (); } int ACE_POSIX_Asynch_Read_File_Result::post_completion (ACE_Proactor_Impl *proactor) { return ACE_POSIX_Asynch_Result::post_completion (proactor); } // ********************************************************************* ACE_POSIX_Asynch_Read_File::ACE_POSIX_Asynch_Read_File (ACE_POSIX_AIOCB_Proactor *posix_aiocb_proactor) : ACE_Asynch_Operation_Impl (), ACE_Asynch_Read_Stream_Impl (), ACE_Asynch_Read_File_Impl (), ACE_POSIX_Asynch_Read_Stream (posix_aiocb_proactor) { } int ACE_POSIX_Asynch_Read_File::read (ACE_Message_Block &message_block, u_long bytes_to_read, u_long offset, u_long offset_high, const void *act, int priority, int signal_number) { ACE_POSIX_Asynch_Read_File_Result *result = 0; ACE_NEW_RETURN (result, ACE_POSIX_Asynch_Read_File_Result (*this->handler_, this->handle_, message_block, bytes_to_read, act, offset, offset_high, this->posix_proactor ()->get_handle (), priority, signal_number), -1); ssize_t return_val = this->register_and_start_aio (result, 0); if (return_val == -1) delete result; return return_val; } ACE_POSIX_Asynch_Read_File::~ACE_POSIX_Asynch_Read_File (void) { } int ACE_POSIX_Asynch_Read_File::read (ACE_Message_Block &message_block, u_long bytes_to_read, const void *act, int priority, int signal_number) { return ACE_POSIX_Asynch_Read_Stream::read (message_block, bytes_to_read, act, priority, signal_number); } // Methods belong to ACE_POSIX_Asynch_Operation base class. These // methods are defined here to avoid dominance warnings. They route // the call to the ACE_POSIX_Asynch_Operation base class. int ACE_POSIX_Asynch_Read_File::open (ACE_Handler &handler, ACE_HANDLE handle, const void *completion_key, ACE_Proactor *proactor) { return ACE_POSIX_Asynch_Operation::open (handler, handle, completion_key, proactor); } int ACE_POSIX_Asynch_Read_File::cancel (void) { return ACE_POSIX_Asynch_Operation::cancel (); } ACE_Proactor * ACE_POSIX_Asynch_Read_File::proactor (void) const { return ACE_POSIX_Asynch_Operation::proactor (); } // ************************************************************ ACE_POSIX_Asynch_Write_File_Result::ACE_POSIX_Asynch_Write_File_Result (ACE_Handler &handler, ACE_HANDLE handle, ACE_Message_Block &message_block, u_long bytes_to_write, const void* act, u_long offset, u_long offset_high, ACE_HANDLE event, int priority, int signal_number) : ACE_Asynch_Result_Impl (), ACE_Asynch_Write_Stream_Result_Impl (), ACE_Asynch_Write_File_Result_Impl (), ACE_POSIX_Asynch_Write_Stream_Result (handler, handle, message_block, bytes_to_write, act, event, priority, signal_number) { this->aio_offset = offset; // // @@ Support offset_high with aiocb64. // ACE_UNUSED_ARG (offset_high); } void ACE_POSIX_Asynch_Write_File_Result::complete (u_long bytes_transferred, int success, const void *completion_key, u_long error) { // Copy the data. this->bytes_transferred_ = bytes_transferred; this->success_ = success; this->completion_key_ = completion_key; this->error_ = error; // is available in ACE_UNUSED_ARG (error); // Appropriately move the pointers in the message block. this->message_block_.rd_ptr (bytes_transferred); // Create the interface result class. ACE_Asynch_Write_File::Result result (this); // Call the application handler. this->handler_.handle_write_file (result); } ACE_POSIX_Asynch_Write_File_Result::~ACE_POSIX_Asynch_Write_File_Result (void) { } // Base class operations. These operations are here to kill dominance // warnings. These methods call the base class methods. u_long ACE_POSIX_Asynch_Write_File_Result::bytes_transferred (void) const { return ACE_POSIX_Asynch_Result::bytes_transferred (); } const void * ACE_POSIX_Asynch_Write_File_Result::act (void) const { return ACE_POSIX_Asynch_Result::act (); } int ACE_POSIX_Asynch_Write_File_Result::success (void) const { return ACE_POSIX_Asynch_Result::success (); } const void * ACE_POSIX_Asynch_Write_File_Result::completion_key (void) const { return ACE_POSIX_Asynch_Result::completion_key (); } u_long ACE_POSIX_Asynch_Write_File_Result::error (void) const { return ACE_POSIX_Asynch_Result::error (); } ACE_HANDLE ACE_POSIX_Asynch_Write_File_Result::event (void) const { return ACE_POSIX_Asynch_Result::event (); } u_long ACE_POSIX_Asynch_Write_File_Result::offset (void) const { return ACE_POSIX_Asynch_Result::offset (); } u_long ACE_POSIX_Asynch_Write_File_Result::offset_high (void) const { return ACE_POSIX_Asynch_Result::offset_high (); } int ACE_POSIX_Asynch_Write_File_Result::priority (void) const { return ACE_POSIX_Asynch_Result::priority (); } int ACE_POSIX_Asynch_Write_File_Result::signal_number (void) const { return ACE_POSIX_Asynch_Result::signal_number (); } // The following methods belong to // ACE_POSIX_Asynch_Write_Stream_Result. They are here to avoid // dominance warnings. These methods route their call to the // ACE_POSIX_Asynch_Write_Stream_Result base class. u_long ACE_POSIX_Asynch_Write_File_Result::bytes_to_write (void) const { return ACE_POSIX_Asynch_Write_Stream_Result::bytes_to_write (); } ACE_Message_Block & ACE_POSIX_Asynch_Write_File_Result::message_block (void) const { return ACE_POSIX_Asynch_Write_Stream_Result::message_block (); } ACE_HANDLE ACE_POSIX_Asynch_Write_File_Result::handle (void) const { return ACE_POSIX_Asynch_Write_Stream_Result::handle (); } int ACE_POSIX_Asynch_Write_File_Result::post_completion (ACE_Proactor_Impl *proactor) { return ACE_POSIX_Asynch_Result::post_completion (proactor); } // ********************************************************************* ACE_POSIX_Asynch_Write_File::ACE_POSIX_Asynch_Write_File (ACE_POSIX_AIOCB_Proactor *posix_aiocb_proactor) : ACE_Asynch_Operation_Impl (), ACE_Asynch_Write_Stream_Impl (), ACE_Asynch_Write_File_Impl (), ACE_POSIX_Asynch_Write_Stream (posix_aiocb_proactor) { } int ACE_POSIX_Asynch_Write_File::write (ACE_Message_Block &message_block, u_long bytes_to_write, u_long offset, u_long offset_high, const void *act, int priority, int signal_number) { ACE_POSIX_Asynch_Write_File_Result *result = 0; ACE_NEW_RETURN (result, ACE_POSIX_Asynch_Write_File_Result (*this->handler_, this->handle_, message_block, bytes_to_write, act, offset, offset_high, this->posix_proactor ()->get_handle (), priority, signal_number), -1); ssize_t return_val = this->register_and_start_aio (result, 1); if (return_val == -1) delete result; return return_val; } ACE_POSIX_Asynch_Write_File::~ACE_POSIX_Asynch_Write_File (void) { } int ACE_POSIX_Asynch_Write_File::write (ACE_Message_Block &message_block, u_long bytes_to_write, const void *act, int priority, int signal_number) { return ACE_POSIX_Asynch_Write_Stream::write (message_block, bytes_to_write, act, priority, signal_number); } // Methods belong to ACE_POSIX_Asynch_Operation base class. These // methods are defined here to avoid dominance warnings. They route // the call to the ACE_POSIX_Asynch_Operation base class. int ACE_POSIX_Asynch_Write_File::open (ACE_Handler &handler, ACE_HANDLE handle, const void *completion_key, ACE_Proactor *proactor) { return ACE_POSIX_Asynch_Operation::open (handler, handle, completion_key, proactor); } int ACE_POSIX_Asynch_Write_File::cancel (void) { return ACE_POSIX_Asynch_Operation::cancel (); } ACE_Proactor * ACE_POSIX_Asynch_Write_File::proactor (void) const { return ACE_POSIX_Asynch_Operation::proactor (); } // ********************************************************************* u_long ACE_POSIX_Asynch_Accept_Result::bytes_to_read (void) const { return this->aio_nbytes; } ACE_Message_Block & ACE_POSIX_Asynch_Accept_Result::message_block (void) const { return this->message_block_; } ACE_HANDLE ACE_POSIX_Asynch_Accept_Result::listen_handle (void) const { return this->listen_handle_; } ACE_HANDLE ACE_POSIX_Asynch_Accept_Result::accept_handle (void) const { return this->aio_fildes; } ACE_POSIX_Asynch_Accept_Result::ACE_POSIX_Asynch_Accept_Result (ACE_Handler &handler, ACE_HANDLE listen_handle, ACE_HANDLE accept_handle, ACE_Message_Block &message_block, u_long bytes_to_read, const void* act, ACE_HANDLE event, int priority, int signal_number) : ACE_Asynch_Result_Impl (), ACE_Asynch_Accept_Result_Impl (), ACE_POSIX_Asynch_Result (handler, act, event, 0, 0, priority, signal_number), message_block_ (message_block), listen_handle_ (listen_handle) { this->aio_fildes = accept_handle; this->aio_nbytes = bytes_to_read; } void ACE_POSIX_Asynch_Accept_Result::complete (u_long bytes_transferred, int success, const void *completion_key, u_long error) { // Copy the data. this->bytes_transferred_ = bytes_transferred; this->success_ = success; this->completion_key_ = completion_key; this->error_ = error; // Appropriately move the pointers in the message block. this->message_block_.wr_ptr (bytes_transferred); // Create the interface result class. ACE_Asynch_Accept::Result result (this); // Call the application handler. this->handler_.handle_accept (result); } ACE_POSIX_Asynch_Accept_Result::~ACE_POSIX_Asynch_Accept_Result (void) { } // Base class operations. These operations are here to kill dominance // warnings. These methods call the base class methods. u_long ACE_POSIX_Asynch_Accept_Result::bytes_transferred (void) const { return ACE_POSIX_Asynch_Result::bytes_transferred (); } const void * ACE_POSIX_Asynch_Accept_Result::act (void) const { return ACE_POSIX_Asynch_Result::act (); } int ACE_POSIX_Asynch_Accept_Result::success (void) const { return ACE_POSIX_Asynch_Result::success (); } const void * ACE_POSIX_Asynch_Accept_Result::completion_key (void) const { return ACE_POSIX_Asynch_Result::completion_key (); } u_long ACE_POSIX_Asynch_Accept_Result::error (void) const { return ACE_POSIX_Asynch_Result::error (); } ACE_HANDLE ACE_POSIX_Asynch_Accept_Result::event (void) const { return ACE_POSIX_Asynch_Result::event (); } u_long ACE_POSIX_Asynch_Accept_Result::offset (void) const { return ACE_POSIX_Asynch_Result::offset (); } u_long ACE_POSIX_Asynch_Accept_Result::offset_high (void) const { return ACE_POSIX_Asynch_Result::offset_high (); } int ACE_POSIX_Asynch_Accept_Result::priority (void) const { return ACE_POSIX_Asynch_Result::priority (); } int ACE_POSIX_Asynch_Accept_Result::signal_number (void) const { return ACE_POSIX_Asynch_Result::signal_number (); } int ACE_POSIX_Asynch_Accept_Result::post_completion (ACE_Proactor_Impl *proactor) { return ACE_POSIX_Asynch_Result::post_completion (proactor); } // ********************************************************************* ACE_POSIX_Asynch_Accept::ACE_POSIX_Asynch_Accept (ACE_POSIX_AIOCB_Proactor * posix_proactor) : ACE_Asynch_Operation_Impl (), ACE_Asynch_Accept_Impl (), ACE_POSIX_Asynch_Operation (posix_proactor), flg_open_ (0), task_lock_count_ (0) { } ACE_POSIX_Asynch_Accept::~ACE_POSIX_Asynch_Accept (void) { this->close (); this->reactor(0); // to avoid purge_pending_notifications } ACE_Proactor * ACE_POSIX_Asynch_Accept::proactor (void) const { return ACE_POSIX_Asynch_Operation::proactor (); } ACE_HANDLE ACE_POSIX_Asynch_Accept::get_handle (void) const { return this->handle_; } void ACE_POSIX_Asynch_Accept::set_handle (ACE_HANDLE handle) { ACE_ASSERT (handle_ == ACE_INVALID_HANDLE); this->handle_ = handle; } int ACE_POSIX_Asynch_Accept::open (ACE_Handler &handler, ACE_HANDLE handle, const void *completion_key, ACE_Proactor *proactor) { ACE_TRACE (ACE_LIB_TEXT("ACE_POSIX_Asynch_Accept::open\n")); int result=0; ACE_MT (ACE_GUARD_RETURN (ACE_SYNCH_MUTEX, ace_mon, this->lock_, -1)); // if we are already opened, // we could not create a new handler without closing the previous if (this->flg_open_ != 0) ACE_ERROR_RETURN ((LM_ERROR, ACE_LIB_TEXT("%N:%l:ACE_POSIX_Asynch_Accept::open:") ACE_LIB_TEXT("acceptor already open \n")), -1); result = ACE_POSIX_Asynch_Operation::open (handler, handle, completion_key, proactor); if (result == -1) return result; flg_open_ = 1; task_lock_count_++; // At this moment asynch_accept_task does not know about us, // so we can lock task's token with our lock_ locked. // In all other cases we should release our lock_ before // calling task's methods to avoid deadlock ACE_Asynch_Pseudo_Task & task = this->posix_proactor()->get_asynch_pseudo_task(); result = task.register_io_handler (this->get_handle(), this, ACE_Event_Handler::ACCEPT_MASK, 1); // suspend after register task_lock_count_-- ; if (result < 0) { this->flg_open_= 0; this->handle_ = ACE_INVALID_HANDLE; return -1 ; } return 0; } int ACE_POSIX_Asynch_Accept::accept (ACE_Message_Block &message_block, u_long bytes_to_read, ACE_HANDLE accept_handle, const void *act, int priority, int signal_number) { ACE_TRACE (ACE_LIB_TEXT("ACE_POSIX_Asynch_Accept::accept\n")); { ACE_MT (ACE_GUARD_RETURN (ACE_SYNCH_MUTEX, ace_mon, this->lock_, -1)); if (this->flg_open_ == 0) ACE_ERROR_RETURN ((LM_ERROR, ACE_LIB_TEXT("%N:%l:ACE_POSIX_Asynch_Accept::accept") ACE_LIB_TEXT("acceptor was not opened before\n")), -1); // Sanity check: make sure that enough space has been allocated by // the caller. size_t address_size = sizeof (sockaddr_in) + sizeof (sockaddr); size_t space_in_use = message_block.wr_ptr () - message_block.base (); size_t total_size = message_block.size (); size_t available_space = total_size - space_in_use; size_t space_needed = bytes_to_read + 2 * address_size; if (available_space < space_needed) ACE_ERROR_RETURN ((LM_ERROR, ACE_LIB_TEXT ("Buffer too small\n")), -1); // Common code for both WIN and POSIX. // Create future Asynch_Accept_Result ACE_POSIX_Asynch_Accept_Result *result = 0; ACE_NEW_RETURN (result, ACE_POSIX_Asynch_Accept_Result (*this->handler_, this->handle_, accept_handle, message_block, bytes_to_read, act, this->posix_proactor()->get_handle (), priority, signal_number), -1); // Enqueue result if (this->result_queue_.enqueue_tail (result) == -1) { delete result; // to avoid memory leak ACE_ERROR_RETURN ((LM_ERROR, ACE_LIB_TEXT("%N:%l:ACE_POSIX_Asynch_Accept::accept:") ACE_LIB_TEXT("enqueue accept call failed\n")), -1); } if (this->result_queue_.size () > 1) return 0; task_lock_count_ ++; } // If this is the only item, then it means there the set was empty // before. So enable the in the reactor. ACE_Asynch_Pseudo_Task & task = this->posix_proactor ()->get_asynch_pseudo_task (); int rc_task = task.resume_io_handler (this->get_handle()); { ACE_MT (ACE_GUARD_RETURN (ACE_SYNCH_MUTEX, ace_mon, this->lock_, -1)); task_lock_count_ --; if (rc_task == -2 && task_lock_count_ == 0) // task is closing task.unlock_finish (); } if (rc_task < 0) return -1; return 0; } //@@ New method cancel_uncompleted // It performs cancellation of all pending requests // // Parameter flg_notify can be // 0 - don't send notifications about canceled accepts // !0 - notify user about canceled accepts // according POSIX standards we should receive notifications // on canceled AIO requests // // Return value : number of cancelled requests // int ACE_POSIX_Asynch_Accept::cancel_uncompleted (int flg_notify) { ACE_TRACE (ACE_LIB_TEXT("ACE_POSIX_Asynch_Accept::cancel_uncompleted\n")); int retval = 0; for (; ; retval++) { ACE_POSIX_Asynch_Accept_Result* result = 0; this->result_queue_.dequeue_head (result); if (result == 0) break; if (this->flg_open_ == 0 || flg_notify == 0) //if we should not notify delete result ; // we have to delete result else //else notify as any cancelled AIO { // Store the new handle. result->aio_fildes = ACE_INVALID_HANDLE ; result->set_bytes_transferred (0); result->set_error (ECANCELED); if (this->posix_proactor ()->post_completion (result) == -1) ACE_ERROR ((LM_ERROR, ACE_LIB_TEXT("Error:(%P | %t):%p\n"), ACE_LIB_TEXT("ACE_POSIX_Asynch_Accept::") ACE_LIB_TEXT("cancel_uncompleted: failed") )); } } return retval; } int ACE_POSIX_Asynch_Accept::cancel (void) { ACE_TRACE (ACE_LIB_TEXT("ACE_POSIX_Asynch_Accept::cancel\n")); //We are not really ACE_POSIX_Asynch_Operation //so we could not call ::aiocancel () // or just write //return ACE_POSIX_Asynch_Operation::cancel (); //We delegate real cancelation to cancel_uncompleted (1) int rc = -1 ; // ERRORS { ACE_MT (ACE_GUARD_RETURN (ACE_SYNCH_MUTEX, ace_mon, this->lock_, -1)); int num_cancelled = cancel_uncompleted (flg_open_); if (num_cancelled == 0) rc = 1 ; // AIO_ALLDONE else if (num_cancelled > 0) rc = 0 ; // AIO_CANCELED if (this->flg_open_ == 0) return rc ; task_lock_count_++; } ACE_Asynch_Pseudo_Task & task = this->posix_proactor ()->get_asynch_pseudo_task (); int rc_task = task.suspend_io_handler (this->get_handle()); { ACE_MT (ACE_GUARD_RETURN (ACE_SYNCH_MUTEX, ace_mon, this->lock_, -1)); task_lock_count_--; if (rc_task == -2 && task_lock_count_ == 0) // task is closing task.unlock_finish (); } return rc; } int ACE_POSIX_Asynch_Accept::close () { ACE_TRACE (ACE_LIB_TEXT("ACE_POSIX_Asynch_Accept::close\n")); // 1. It performs cancellation of all pending requests // 2. Removes itself from Reactor ( ACE_Asynch_Pseudo_Task) // 3. close the socket // // Parameter flg_notify can be // 0 - don't send notifications about canceled accepts // !0 - notify user about canceled accepts // according POSIX standards we should receive notifications // on canceled AIO requests // // Return codes : 0 - OK , // -1 - Errors { ACE_MT (ACE_GUARD_RETURN (ACE_SYNCH_MUTEX, ace_mon, this->lock_, -1)); this->cancel_uncompleted (flg_open_); if (this->flg_open_ == 0) { if (this->handle_ != ACE_INVALID_HANDLE) { ACE_OS::closesocket (this->handle_); this->handle_ = ACE_INVALID_HANDLE; } return 0; } task_lock_count_++; } ACE_Asynch_Pseudo_Task & task = this->posix_proactor ()->get_asynch_pseudo_task (); int rc_task = task.remove_io_handler (this->get_handle ()); { ACE_MT (ACE_GUARD_RETURN (ACE_SYNCH_MUTEX, ace_mon, this->lock_, -1)); task_lock_count_--; if (rc_task == -2 && task_lock_count_ == 0) // task is closing task.unlock_finish (); if (this->handle_ != ACE_INVALID_HANDLE) { ACE_OS::closesocket (this->handle_); this->handle_ = ACE_INVALID_HANDLE; } this->flg_open_ = 0; } return 0; } int ACE_POSIX_Asynch_Accept::handle_close (ACE_HANDLE handle, ACE_Reactor_Mask close_mask) { ACE_UNUSED_ARG (handle); ACE_UNUSED_ARG (close_mask); ACE_TRACE (ACE_LIB_TEXT("ACE_POSIX_Asynch_Accept::handle_close\n")); ACE_MT (ACE_GUARD_RETURN (ACE_SYNCH_MUTEX, ace_mon, this->lock_, 0)); // handle_close is called only in one case : // when Asynch_accept_task is closing ( i.e. proactor destructor ) // In all other cases we deregister ourself // with ACE_Event_Handler::DONT_CALL mask this->cancel_uncompleted (0); this->flg_open_ = 0; // it means other thread is waiting for reactor token_ if (task_lock_count_ > 0) { ACE_Asynch_Pseudo_Task & task = this->posix_proactor ()->get_asynch_pseudo_task (); task.lock_finish (); } return 0; } int ACE_POSIX_Asynch_Accept::handle_input (ACE_HANDLE /* fd */) { ACE_TRACE (ACE_LIB_TEXT("ACE_POSIX_Asynch_Accept::handle_input\n")); // An has been sensed on the . We should be // able to just go ahead and do the now on this . This // should be the same as the . ACE_MT (ACE_GUARD_RETURN (ACE_SYNCH_MUTEX, ace_mon, this->lock_, 0)); ACE_POSIX_Asynch_Accept_Result* result = 0; // Deregister this info pertaining to this call. if (this->result_queue_.dequeue_head (result) != 0) ACE_ERROR ((LM_ERROR, ACE_LIB_TEXT("%N:%l:(%P | %t):%p\n"), ACE_LIB_TEXT("ACE_POSIX_Asynch_Accept::handle_input:") ACE_LIB_TEXT( " dequeueing failed"))); // Disable the in the reactor if no 's are pending. // we allow the following sequence of locks : // reactor::token , then our mutex lock_ // to avoid deadlock prohibited reverse sequence if (this->result_queue_.size () == 0) { ACE_Asynch_Pseudo_Task & task = this->posix_proactor ()->get_asynch_pseudo_task (); task.suspend_io_handler (this->get_handle()); } // Issue now. // @@ We shouldnt block here since we have already done poll/select // thru reactor. But are we sure? ACE_HANDLE new_handle = ACE_OS::accept (this->handle_, 0, 0); if (result == 0) // there is nobody to notify { ACE_OS::closesocket (new_handle); return 0; } if (new_handle == ACE_INVALID_HANDLE) { result->set_error(errno); ACE_ERROR ((LM_ERROR, ACE_LIB_TEXT("%N:%l:(%P | %t):%p\n"), ACE_LIB_TEXT("ACE_POSIX_Asynch_Accept::handle_input: ") ACE_LIB_TEXT(" system call failed"))); // Notify client as usual, "AIO" finished with errors } // Store the new handle. result->aio_fildes = new_handle; // Notify the main process about this completion // Send the Result through the notification pipe. if (this->posix_proactor ()->post_completion (result) == -1) ACE_ERROR ((LM_ERROR, ACE_LIB_TEXT("Error:(%P | %t):%p\n"), ACE_LIB_TEXT("ACE_POSIX_Asynch_Accept::handle_input: ") ACE_LIB_TEXT(" failed"))); return 0; } // ********************************************************************* ACE_HANDLE ACE_POSIX_Asynch_Connect_Result::connect_handle (void) const { return this->aio_fildes; } void ACE_POSIX_Asynch_Connect_Result::connect_handle (ACE_HANDLE handle) { this->aio_fildes = handle; } ACE_POSIX_Asynch_Connect_Result::ACE_POSIX_Asynch_Connect_Result (ACE_Handler &handler, ACE_HANDLE connect_handle, const void* act, ACE_HANDLE event, int priority, int signal_number) : ACE_Asynch_Result_Impl (), ACE_Asynch_Connect_Result_Impl (), ACE_POSIX_Asynch_Result (handler, act, event, 0, 0, priority, signal_number) { this->aio_fildes = connect_handle; this->aio_nbytes = 0; } void ACE_POSIX_Asynch_Connect_Result::complete (u_long bytes_transferred, int success, const void *completion_key, u_long error) { // Copy the data. this->bytes_transferred_ = bytes_transferred; this->success_ = success; this->completion_key_ = completion_key; this->error_ = error; // Create the interface result class. ACE_Asynch_Connect::Result result (this); // Call the application handler. this->handler_.handle_connect (result); } ACE_POSIX_Asynch_Connect_Result::~ACE_POSIX_Asynch_Connect_Result (void) { } // Base class operations. These operations are here to kill dominance // warnings. These methods call the base class methods. u_long ACE_POSIX_Asynch_Connect_Result::bytes_transferred (void) const { return ACE_POSIX_Asynch_Result::bytes_transferred (); } const void * ACE_POSIX_Asynch_Connect_Result::act (void) const { return ACE_POSIX_Asynch_Result::act (); } int ACE_POSIX_Asynch_Connect_Result::success (void) const { return ACE_POSIX_Asynch_Result::success (); } const void * ACE_POSIX_Asynch_Connect_Result::completion_key (void) const { return ACE_POSIX_Asynch_Result::completion_key (); } u_long ACE_POSIX_Asynch_Connect_Result::error (void) const { return ACE_POSIX_Asynch_Result::error (); } ACE_HANDLE ACE_POSIX_Asynch_Connect_Result::event (void) const { return ACE_POSIX_Asynch_Result::event (); } u_long ACE_POSIX_Asynch_Connect_Result::offset (void) const { return ACE_POSIX_Asynch_Result::offset (); } u_long ACE_POSIX_Asynch_Connect_Result::offset_high (void) const { return ACE_POSIX_Asynch_Result::offset_high (); } int ACE_POSIX_Asynch_Connect_Result::priority (void) const { return ACE_POSIX_Asynch_Result::priority (); } int ACE_POSIX_Asynch_Connect_Result::signal_number (void) const { return ACE_POSIX_Asynch_Result::signal_number (); } int ACE_POSIX_Asynch_Connect_Result::post_completion (ACE_Proactor_Impl *proactor) { return ACE_POSIX_Asynch_Result::post_completion (proactor); } // ********************************************************************* ACE_POSIX_Asynch_Connect::ACE_POSIX_Asynch_Connect (ACE_POSIX_AIOCB_Proactor * posix_proactor) : ACE_Asynch_Operation_Impl (), ACE_Asynch_Connect_Impl (), ACE_POSIX_Asynch_Operation (posix_proactor), flg_open_ (0), task_lock_count_ (0) { } ACE_POSIX_Asynch_Connect::~ACE_POSIX_Asynch_Connect (void) { this->close (); this->reactor(0); // to avoid purge_pending_notifications } ACE_Proactor * ACE_POSIX_Asynch_Connect::proactor (void) const { return ACE_POSIX_Asynch_Operation::proactor (); } ACE_HANDLE ACE_POSIX_Asynch_Connect::get_handle (void) const { ACE_ASSERT (0); return ACE_INVALID_HANDLE; } void ACE_POSIX_Asynch_Connect::set_handle (ACE_HANDLE) { ACE_ASSERT (0) ; } int ACE_POSIX_Asynch_Connect::open (ACE_Handler &handler, ACE_HANDLE handle, const void *completion_key, ACE_Proactor *proactor) { ACE_TRACE (ACE_LIB_TEXT("ACE_POSIX_Asynch_Connect::open\n")); ACE_MT (ACE_GUARD_RETURN (ACE_SYNCH_MUTEX, ace_mon, this->lock_, -1)); // if we are already opened, // we could not create a new handler without closing the previous if (this->flg_open_ != 0) ACE_ERROR_RETURN ((LM_ERROR, ACE_LIB_TEXT("%N:%l:ACE_POSIX_Asynch_Connect::open:") ACE_LIB_TEXT("connector already open \n")), -1); //int result = ACE_POSIX_Asynch_Operation::open (handler, handle, completion_key, proactor); // Ignore result as we pass ACE_INVALID_HANDLE //if (result == -1) // return result; this->flg_open_ = 1; return 0; } int ACE_POSIX_Asynch_Connect::connect (ACE_HANDLE connect_handle, const ACE_Addr & remote_sap, const ACE_Addr & local_sap, int reuse_addr, const void *act, int priority, int signal_number) { ACE_TRACE (ACE_LIB_TEXT("ACE_POSIX_Asynch_Connect::connect\n")); { ACE_MT (ACE_GUARD_RETURN (ACE_SYNCH_MUTEX, ace_mon, this->lock_, -1)); if (this->flg_open_ == 0) ACE_ERROR_RETURN ((LM_ERROR, ACE_LIB_TEXT("%N:%l:ACE_POSIX_Asynch_Connect::connect") ACE_LIB_TEXT("connector was not opened before\n")), -1); // Common code for both WIN and POSIX. // Create future Asynch_Connect_Result ACE_POSIX_Asynch_Connect_Result *result = 0; ACE_NEW_RETURN (result, ACE_POSIX_Asynch_Connect_Result (*this->handler_, connect_handle, act, this->posix_proactor ()->get_handle (), priority, signal_number), -1); int rc = connect_i (result, remote_sap, local_sap, reuse_addr); // update handle connect_handle = result->connect_handle (); if (rc != 0) return post_result (result, 1); // Enqueue result we will wait for completion if (this->result_map_.bind (connect_handle, result) == -1) { ACE_ERROR ((LM_ERROR, ACE_LIB_TEXT("%N:%l:ACE_POSIX_Asynch_Connect::connect:") ACE_LIB_TEXT("result map binding failed\n"))); result->set_error (EFAULT); return post_result (result, 1); } task_lock_count_ ++; } ACE_Asynch_Pseudo_Task & task = this->posix_proactor ()->get_asynch_pseudo_task (); int rc_task = task.register_io_handler (connect_handle, this, ACE_Event_Handler::CONNECT_MASK, 0); // not to suspend after register { ACE_MT (ACE_GUARD_RETURN (ACE_SYNCH_MUTEX, ace_mon, this->lock_, -1)); this->task_lock_count_ --; int post_enable = 1; if (rc_task == -2 && task_lock_count_ == 0) // task is closing { post_enable = 0; task.unlock_finish (); } if (rc_task < 0) { ACE_POSIX_Asynch_Connect_Result *result = 0; this->result_map_.unbind (connect_handle, result); if (result != 0) { result->set_error (EFAULT); return post_result (result, post_enable); } } } return 0; } int ACE_POSIX_Asynch_Connect::post_result (ACE_POSIX_Asynch_Connect_Result * result, int post_enable) { if (this->flg_open_ != 0 && post_enable != 0) { if (this->posix_proactor ()->post_completion (result) == 0) return 0 ; ACE_ERROR ((LM_ERROR, ACE_LIB_TEXT("Error:(%P | %t):%p\n"), ACE_LIB_TEXT("ACE_POSIX_Asynch_Connect::post_result: ") ACE_LIB_TEXT(" failed"))); } ACE_HANDLE handle = result->connect_handle (); if (handle != ACE_INVALID_HANDLE) ACE_OS::closesocket (handle); delete result; return -1; } //@@ New method connect_i // return code : // -1 errors before attempt to connect // 0 connect started // 1 connect finished ( may be unsuccessfully) int ACE_POSIX_Asynch_Connect::connect_i (ACE_POSIX_Asynch_Connect_Result *result, const ACE_Addr & remote_sap, const ACE_Addr & local_sap, int reuse_addr) { result->set_bytes_transferred (0); ACE_HANDLE handle = result->connect_handle (); if (handle == ACE_INVALID_HANDLE) { int protocol_family = remote_sap.get_type (); handle = ACE_OS::socket (protocol_family, SOCK_STREAM, 0); // save it result->connect_handle (handle); if (handle == ACE_INVALID_HANDLE) { result->set_error (errno); ACE_ERROR_RETURN ((LM_ERROR, ACE_LIB_TEXT("%N:%l:ACE_POSIX_Asynch_Connect::connect_i: ") ACE_LIB_TEXT(" ACE_OS::socket failed\n")), -1); } // Reuse the address int one = 1; if (protocol_family != PF_UNIX && reuse_addr != 0 && ACE_OS::setsockopt (handle, SOL_SOCKET, SO_REUSEADDR, (const char*) &one, sizeof one) == -1 ) { result->set_error (errno); ACE_ERROR_RETURN ((LM_ERROR, ACE_LIB_TEXT("%N:%l:ACE_POSIX_Asynch_Connect::connect_i: ") ACE_LIB_TEXT(" ACE_OS::setsockopt failed\n")), -1); } } if (local_sap != ACE_Addr::sap_any) { sockaddr * laddr = ACE_reinterpret_cast (sockaddr *, local_sap.get_addr ()); size_t size = local_sap.get_size (); if (ACE_OS::bind (handle, laddr, size) == -1) { result->set_error (errno); ACE_ERROR_RETURN ((LM_ERROR, ACE_LIB_TEXT("%N:%l:ACE_POSIX_Asynch_Connect::connect_i: ") ACE_LIB_TEXT(" ACE_OS::bind failed\n")), -1); } } // set non blocking mode if (ACE::set_flags (handle, ACE_NONBLOCK) != 0) { result->set_error (errno); ACE_ERROR_RETURN ((LM_ERROR, ACE_LIB_TEXT("%N:%l:ACE_POSIX_Asynch_Connect::connect_i: ") ACE_LIB_TEXT(" ACE::set_flags failed\n")), -1); } for (;;) { int rc = ACE_OS::connect (handle, ACE_reinterpret_cast (sockaddr *, remote_sap.get_addr ()), remote_sap.get_size ()); if (rc < 0) // failure { if (errno == EWOULDBLOCK || errno == EINPROGRESS) return 0; // connect started if (errno == EINTR) continue; result->set_error (errno); } return 1 ; // connect finished } ACE_NOTREACHED (return 0); } //@@ New method cancel_uncompleted // It performs cancellation of all pending requests // // Parameter flg_notify can be // 0 - don't send notifications about canceled accepts // !0 - notify user about canceled accepts // according POSIX standards we should receive notifications // on canceled AIO requests // // Return value : number of cancelled requests // int ACE_POSIX_Asynch_Connect::cancel_uncompleted (int flg_notify, ACE_Handle_Set & set) { ACE_TRACE (ACE_LIB_TEXT("ACE_POSIX_Asynch_Connect::cancel_uncompleted\n")); int retval = 0; MAP_ITERATOR iter (result_map_); MAP_ENTRY * me = 0; set.reset (); for (; iter.next (me) != 0; retval++ , iter.advance ()) { ACE_HANDLE handle = me->ext_id_; ACE_POSIX_Asynch_Connect_Result* result = me->int_id_ ; set.set_bit (handle); result->set_bytes_transferred (0); result->set_error (ECANCELED); this->post_result (result, flg_notify); } result_map_.unbind_all (); return retval; } int ACE_POSIX_Asynch_Connect::cancel (void) { ACE_TRACE (ACE_LIB_TEXT("ACE_POSIX_Asynch_Connect::cancel\n")); //We are not really ACE_POSIX_Asynch_Operation //so we could not call ::aiocancel () // or just write //return ACE_POSIX_Asynch_Operation::cancel (); //We delegate real cancelation to cancel_uncompleted (1) int rc = -1 ; // ERRORS ACE_Handle_Set set; { ACE_MT (ACE_GUARD_RETURN (ACE_SYNCH_MUTEX, ace_mon, this->lock_, -1)); int num_cancelled = cancel_uncompleted (flg_open_, set); if (num_cancelled == 0) rc = 1 ; // AIO_ALLDONE else if (num_cancelled > 0) rc = 0 ; // AIO_CANCELED if (this->flg_open_ == 0) return rc ; this->task_lock_count_++; } ACE_Asynch_Pseudo_Task & task = this->posix_proactor ()->get_asynch_pseudo_task (); int rc_task = task.remove_io_handler (set); { ACE_MT (ACE_GUARD_RETURN (ACE_SYNCH_MUTEX, ace_mon, this->lock_, -1)); this->task_lock_count_--; if (rc_task == -2 && task_lock_count_ == 0) // task is closing task.unlock_finish (); } return rc; } int ACE_POSIX_Asynch_Connect::close (void) { ACE_TRACE (ACE_LIB_TEXT("ACE_POSIX_Asynch_Connect::close\n")); ACE_Handle_Set set ; { ACE_MT (ACE_GUARD_RETURN (ACE_SYNCH_MUTEX, ace_mon, this->lock_, -1)); int num_cancelled = cancel_uncompleted (flg_open_, set); if (num_cancelled == 0 || this->flg_open_ == 0) { this->flg_open_ = 0; return 0; } this->task_lock_count_++; } ACE_Asynch_Pseudo_Task & task = this->posix_proactor ()->get_asynch_pseudo_task (); int rc_task = task.remove_io_handler (set); { ACE_MT (ACE_GUARD_RETURN (ACE_SYNCH_MUTEX, ace_mon, this->lock_, -1)); this->task_lock_count_--; if (rc_task == -2 && task_lock_count_ == 0) // task is closing task.unlock_finish (); this->flg_open_ = 0; } return 0; } int ACE_POSIX_Asynch_Connect::handle_exception (ACE_HANDLE fd) { ACE_TRACE (ACE_LIB_TEXT("ACE_POSIX_Asynch_Connect::handle_exception\n")); return handle_input (fd); } int ACE_POSIX_Asynch_Connect::handle_input (ACE_HANDLE fd) { ACE_TRACE (ACE_LIB_TEXT("ACE_POSIX_Asynch_Connect::handle_input\n")); return handle_input (fd); } int ACE_POSIX_Asynch_Connect::handle_output (ACE_HANDLE fd) { ACE_TRACE (ACE_LIB_TEXT("ACE_POSIX_Asynch_Connect::handle_output\n")); ACE_MT (ACE_GUARD_RETURN (ACE_SYNCH_MUTEX, ace_mon, this->lock_, 0)); ACE_POSIX_Asynch_Connect_Result* result = 0; if (this->result_map_.unbind (fd, result) != 0) // not found return -1; int sockerror = 0 ; int lsockerror = sizeof sockerror; ACE_OS::getsockopt (fd, SOL_SOCKET, SO_ERROR, (char*) &sockerror, &lsockerror); result->set_bytes_transferred (0); result->set_error (sockerror); this->post_result (result, this->flg_open_); return -1; //ACE_Asynch_Pseudo_Task & task = // this->posix_proactor()->get_asynch_pseudo_task(); //task.remove_io_handler ( fd ); //return 0; } int ACE_POSIX_Asynch_Connect::handle_close (ACE_HANDLE fd, ACE_Reactor_Mask) { ACE_TRACE (ACE_LIB_TEXT ("ACE_POSIX_Asynch_Connect::handle_close\n")); ACE_MT (ACE_GUARD_RETURN (ACE_SYNCH_MUTEX, ace_mon, this->lock_, 0)); ACE_Asynch_Pseudo_Task &task = this->posix_proactor ()->get_asynch_pseudo_task (); if (task.is_active() == 0) // task is closing { if (this->flg_open_ !=0) // we are open { this->flg_open_ = 0; // it means other thread is waiting for reactor token_ if (task_lock_count_ > 0) task.lock_finish (); } ACE_Handle_Set set; this->cancel_uncompleted (0, set); return 0; } // remove_io_handler() contains flag DONT_CALL // so it is save task.remove_io_handler (fd); ACE_POSIX_Asynch_Connect_Result* result = 0; if (this->result_map_.unbind (fd, result) != 0 ) // not found return -1; result->set_bytes_transferred (0); result->set_error (ECANCELED); this->post_result (result, this->flg_open_); return 0; } // ********************************************************************* ACE_HANDLE ACE_POSIX_Asynch_Transmit_File_Result::socket (void) const { return this->socket_; } ACE_HANDLE ACE_POSIX_Asynch_Transmit_File_Result::file (void) const { return this->aio_fildes; } ACE_Asynch_Transmit_File::Header_And_Trailer * ACE_POSIX_Asynch_Transmit_File_Result::header_and_trailer (void) const { return this->header_and_trailer_; } u_long ACE_POSIX_Asynch_Transmit_File_Result::bytes_to_write (void) const { return this->aio_nbytes; } u_long ACE_POSIX_Asynch_Transmit_File_Result::bytes_per_send (void) const { return this->bytes_per_send_; } u_long ACE_POSIX_Asynch_Transmit_File_Result::flags (void) const { return this->flags_; } ACE_POSIX_Asynch_Transmit_File_Result::ACE_POSIX_Asynch_Transmit_File_Result (ACE_Handler &handler, ACE_HANDLE socket, ACE_HANDLE file, ACE_Asynch_Transmit_File::Header_And_Trailer *header_and_trailer, u_long bytes_to_write, u_long offset, u_long offset_high, u_long bytes_per_send, u_long flags, const void *act, ACE_HANDLE event, int priority, int signal_number) : ACE_Asynch_Result_Impl (), ACE_Asynch_Transmit_File_Result_Impl (), ACE_POSIX_Asynch_Result (handler, act, event, offset, offset_high, priority, signal_number), socket_ (socket), header_and_trailer_ (header_and_trailer), bytes_per_send_ (bytes_per_send), flags_ (flags) { this->aio_fildes = file; this->aio_nbytes = bytes_to_write; } void ACE_POSIX_Asynch_Transmit_File_Result::complete (u_long bytes_transferred, int success, const void *completion_key, u_long error) { // Copy the data. this->bytes_transferred_ = bytes_transferred; this->success_ = success; this->completion_key_ = completion_key; this->error_ = error; // We will not do this because (a) the header and trailer blocks may // be the same message_blocks and (b) in cases of failures we have // no idea how much of what (header, data, trailer) was sent. /* if (this->success_ && this->header_and_trailer_ != 0) { ACE_Message_Block *header = this->header_and_trailer_->header (); if (header != 0) header->rd_ptr (this->header_and_trailer_->header_bytes ()); ACE_Message_Block *trailer = this->header_and_trailer_->trailer (); if (trailer != 0) trailer->rd_ptr (this->header_and_trailer_->trailer_bytes ()); } */ // Create the interface result class. ACE_Asynch_Transmit_File::Result result (this); // Call the application handler. this->handler_.handle_transmit_file (result); } ACE_POSIX_Asynch_Transmit_File_Result::~ACE_POSIX_Asynch_Transmit_File_Result (void) { } // Base class operations. These operations are here to kill dominance // warnings. These methods call the base class methods. u_long ACE_POSIX_Asynch_Transmit_File_Result::bytes_transferred (void) const { return ACE_POSIX_Asynch_Result::bytes_transferred (); } const void * ACE_POSIX_Asynch_Transmit_File_Result::act (void) const { return ACE_POSIX_Asynch_Result::act (); } int ACE_POSIX_Asynch_Transmit_File_Result::success (void) const { return ACE_POSIX_Asynch_Result::success (); } const void * ACE_POSIX_Asynch_Transmit_File_Result::completion_key (void) const { return ACE_POSIX_Asynch_Result::completion_key (); } u_long ACE_POSIX_Asynch_Transmit_File_Result::error (void) const { return ACE_POSIX_Asynch_Result::error (); } ACE_HANDLE ACE_POSIX_Asynch_Transmit_File_Result::event (void) const { return ACE_POSIX_Asynch_Result::event (); } u_long ACE_POSIX_Asynch_Transmit_File_Result::offset (void) const { return ACE_POSIX_Asynch_Result::offset (); } u_long ACE_POSIX_Asynch_Transmit_File_Result::offset_high (void) const { return ACE_POSIX_Asynch_Result::offset_high (); } int ACE_POSIX_Asynch_Transmit_File_Result::priority (void) const { return ACE_POSIX_Asynch_Result::priority (); } int ACE_POSIX_Asynch_Transmit_File_Result::signal_number (void) const { return ACE_POSIX_Asynch_Result::signal_number (); } int ACE_POSIX_Asynch_Transmit_File_Result::post_completion (ACE_Proactor_Impl *proactor) { return ACE_POSIX_Asynch_Result::post_completion (proactor); } // ********************************************************************* class ACE_Export ACE_POSIX_Asynch_Transmit_Handler : public ACE_Handler { // = TITLE // // Auxillary handler for doing in // Unix. internally uses this. // // = DESCRIPTION // // This is a helper class for implementing // in Unix systems. // public: ACE_POSIX_Asynch_Transmit_Handler (ACE_POSIX_AIOCB_Proactor *posix_aiocb_proactor, ACE_POSIX_Asynch_Transmit_File_Result *result); // Constructor. Result pointer will have all the information to do // the file transmission (socket, file, application handler, bytes // to write). virtual ~ACE_POSIX_Asynch_Transmit_Handler (void); // Destructor. int transmit (void); // Do the transmission. All the info to do the transmission is in // the member. protected: ACE_POSIX_Asynch_Transmit_File_Result *result_; // The asynch result pointer made from the initial transmit file // request. ACE_Message_Block *mb_; // Message bloack used to do the transmission. enum ACT { HEADER_ACT = 1, DATA_ACT = 2, TRAILER_ACT = 3 }; ACT header_act_; ACT data_act_; ACT trailer_act_; // ACT to transmit header, data and trailer. size_t file_offset_; // Current offset of the file being transmitted. size_t file_size_; // Total size of the file. size_t bytes_transferred_; // Number of bytes transferred on the stream. virtual void handle_write_stream (const ACE_Asynch_Write_Stream::Result &result); // This is called when asynchronous writes from the socket complete. virtual void handle_read_file (const ACE_Asynch_Read_File::Result &result); // This is called when asynchronous reads from the file complete. int initiate_read_file (void); // Issue asynch read from the file. ACE_POSIX_Asynch_Read_File rf_; // To read from the file to be transmitted. ACE_POSIX_Asynch_Write_Stream ws_; // Write stream to write the header, trailer and the data. }; // ************************************************************ // Constructor. ACE_POSIX_Asynch_Transmit_Handler::ACE_POSIX_Asynch_Transmit_Handler (ACE_POSIX_AIOCB_Proactor *posix_aiocb_proactor, ACE_POSIX_Asynch_Transmit_File_Result *result) : result_ (result), mb_ (0), header_act_ (this->HEADER_ACT), data_act_ (this->DATA_ACT), trailer_act_ (this->TRAILER_ACT), file_offset_ (result->offset ()), file_size_ (0), bytes_transferred_ (0), rf_ (posix_aiocb_proactor), ws_ (posix_aiocb_proactor) { // Allocate memory for the message block. ACE_NEW (this->mb_, ACE_Message_Block (this->result_->bytes_per_send () + 1)); // Init the file size. file_size_ = ACE_OS::filesize (this->result_->file ()); } // Destructor. ACE_POSIX_Asynch_Transmit_Handler::~ACE_POSIX_Asynch_Transmit_Handler (void) { delete result_; mb_->release (); } // Do the transmission. // Initiate transmitting the header. When that completes // handle_write_stream will be called, there start transmitting the file. int ACE_POSIX_Asynch_Transmit_Handler::transmit (void) { // No proactor is given for the 's. Because we are using the // concrete implementations of the Asynch_Operations, and we have // already given them the specific proactor, so they wont need the // general interface pointer. // Open Asynch_Read_File. if (this->rf_.open (*this, this->result_->file (), 0, 0) == -1) ACE_ERROR_RETURN ((LM_ERROR, "ACE_Asynch_Transmit_Handler:read_file open failed\n"), -1); // Open Asynch_Write_Stream. if (this->ws_.open (*this, this->result_->socket (), 0, 0) == -1) ACE_ERROR_RETURN ((LM_ERROR, "ACE_Asynch_Transmit_Handler:write_stream open failed\n"), -1); // Transmit the header. if (this->ws_.write (*this->result_->header_and_trailer ()->header (), this->result_->header_and_trailer ()->header_bytes (), ACE_reinterpret_cast (void *, &this->header_act_), 0) == -1) ACE_ERROR_RETURN ((LM_ERROR, "Asynch_Transmit_Handler:transmitting header:write_stream failed\n"), -1); return 0; } void ACE_POSIX_Asynch_Transmit_Handler::handle_write_stream (const ACE_Asynch_Write_Stream::Result &result) { // Update bytes transferred so far. this->bytes_transferred_ += result.bytes_transferred (); // Check the success parameter. if (result.success () == 0) { // Failure. ACE_ERROR ((LM_ERROR, "Asynch_Transmit_File failed.\n")); ACE_SEH_TRY { this->result_->complete (this->bytes_transferred_, 0, // Failure. 0, // @@ Completion key. 0); // @@ Error no. } ACE_SEH_FINALLY { // This is crucial to prevent memory leaks. This deletes // the result pointer also. delete this; } } // Write stream successful. // Partial write to socket. int unsent_data = result.bytes_to_write () - result.bytes_transferred (); if (unsent_data != 0) { ACE_DEBUG ((LM_DEBUG, "%N:%l:Partial write to socket: Asynch_write called again\n")); // Duplicate the message block and retry remaining data if (this->ws_.write (*result.message_block ().duplicate (), unsent_data, result.act (), this->result_->priority (), this->result_->signal_number ()) == -1) { // @@ Handle this error. ACE_ERROR ((LM_ERROR, "Asynch_Transmit_Handler:write_stream failed\n")); return; } // @@ Handling *partial write* to a socket. Let us not continue // further before this write finishes. Because proceeding with // another read and then write might change the order of the // file transmission, because partial write to the stream is // always possible. return; } // Not a partial write. A full write. // Check ACT to see what was sent. ACT act = * (ACT *) result.act (); switch (act) { case TRAILER_ACT: // If it is the "trailer" that is just sent, then transmit file // is complete. // Call the application handler. ACE_SEH_TRY { this->result_->complete (this->bytes_transferred_, 1, // @@ Success. 0, // @@ Completion key. 0); // @@ Errno. } ACE_SEH_FINALLY { delete this; } break; case HEADER_ACT: case DATA_ACT: // If header/data was sent, initiate the file data transmission. if (this->initiate_read_file () == -1) // @@ Handle this error. ACE_ERROR ((LM_ERROR, "Error:Asynch_Transmit_Handler:read_file couldnt be initiated\n")); break; default: // @@ Handle this error. ACE_ERROR ((LM_ERROR, "Error:ACE_Asynch_Transmit_Handler::handle_write_stream::Unexpected act\n")); } } void ACE_POSIX_Asynch_Transmit_Handler::handle_read_file (const ACE_Asynch_Read_File::Result &result) { // Failure. if (result.success () == 0) { // ACE_SEH_TRY { this->result_->complete (this->bytes_transferred_, 0, // Failure. 0, // @@ Completion key. errno); // Error no. } ACE_SEH_FINALLY { delete this; } return; } // Read successful. if (result.bytes_transferred () == 0) return; // Increment offset. this->file_offset_ += result.bytes_transferred (); // Write data to network. if (this->ws_.write (result.message_block (), result.bytes_transferred (), (void *)&this->data_act_, this->result_->priority (), this->result_->signal_number ()) == -1) { // @@ Handle this error. ACE_ERROR ((LM_ERROR, "Error:ACE_Asynch_Transmit_File : write to the stream failed\n")); return; } } int ACE_POSIX_Asynch_Transmit_Handler::initiate_read_file (void) { // Is there something to read. if (this->file_offset_ >= this->file_size_) { // File is sent. Send the trailer. if (this->ws_.write (*this->result_->header_and_trailer ()->trailer (), this->result_->header_and_trailer ()->trailer_bytes (), (void *)&this->trailer_act_, this->result_->priority (), this->result_->signal_number ()) == -1) ACE_ERROR_RETURN ((LM_ERROR, "Error:Asynch_Transmit_Handler:write_stream writing trailer failed\n"), -1); return 0; } else { // @@ Is this right?? // Previous reads and writes are over. For the new read, adjust // the wr_ptr and the rd_ptr to the beginning. this->mb_->rd_ptr (this->mb_->base ()); this->mb_->wr_ptr (this->mb_->base ()); // Inititiate an asynchronous read from the file. if (this->rf_.read (*this->mb_, this->mb_->size () - 1, this->file_offset_, 0, // @@ offset_high !!! if aiocb64 is used. 0, // Act this->result_->priority (), this->result_->signal_number ()) == -1) ACE_ERROR_RETURN ((LM_ERROR, "Error:Asynch_Transmit_Handler::read from file failed\n"), -1); return 0; } } // ********************************************************************* ACE_POSIX_Asynch_Transmit_File::ACE_POSIX_Asynch_Transmit_File (ACE_POSIX_AIOCB_Proactor *posix_aiocb_proactor) : ACE_Asynch_Operation_Impl (), ACE_Asynch_Transmit_File_Impl (), ACE_POSIX_Asynch_Operation (posix_aiocb_proactor) { } int ACE_POSIX_Asynch_Transmit_File::transmit_file (ACE_HANDLE file, ACE_Asynch_Transmit_File::Header_And_Trailer *header_and_trailer, u_long bytes_to_write, u_long offset, u_long offset_high, u_long bytes_per_send, u_long flags, const void *act, int priority, int signal_number) { // Adjust these parameters if there are default values specified. ssize_t file_size = ACE_OS::filesize (file); if (file_size == -1) ACE_ERROR_RETURN ((LM_ERROR, "Error:%N:%l:%p\n", "POSIX_Asynch_Transmit_File:filesize failed"), -1); if (bytes_to_write == 0) bytes_to_write = file_size; if (offset > (size_t) file_size) ACE_ERROR_RETURN ((LM_ERROR, "Error:%p\n", "Asynch_Transmit_File:File size is less than offset"), -1); if (offset != 0) bytes_to_write = file_size - offset + 1; if (bytes_per_send == 0) bytes_per_send = bytes_to_write; // Configure the result parameter. ACE_POSIX_Asynch_Transmit_File_Result *result = 0; ACE_NEW_RETURN (result, ACE_POSIX_Asynch_Transmit_File_Result (*this->handler_, this->handle_, file, header_and_trailer, bytes_to_write, offset, offset_high, bytes_per_send, flags, act, this->posix_proactor ()->get_handle (), priority, signal_number), -1); // Make the auxillary handler and initiate transmit. ACE_POSIX_Asynch_Transmit_Handler *transmit_handler = 0; ACE_NEW_RETURN (transmit_handler, ::ACE_POSIX_Asynch_Transmit_Handler (this->posix_proactor (), result), -1); ssize_t return_val = transmit_handler->transmit (); if (return_val == -1) // This deletes the in it too. delete transmit_handler; return 0; } ACE_POSIX_Asynch_Transmit_File::~ACE_POSIX_Asynch_Transmit_File (void) { } // Methods belong to ACE_POSIX_Asynch_Operation base class. These // methods are defined here to avoid dominance warnings. They route the // call to the ACE_POSIX_Asynch_Operation base class. int ACE_POSIX_Asynch_Transmit_File::open (ACE_Handler &handler, ACE_HANDLE handle, const void *completion_key, ACE_Proactor *proactor) { return ACE_POSIX_Asynch_Operation::open (handler, handle, completion_key, proactor); } int ACE_POSIX_Asynch_Transmit_File::cancel (void) { return ACE_POSIX_Asynch_Operation::cancel (); } ACE_Proactor * ACE_POSIX_Asynch_Transmit_File::proactor (void) const { return ACE_POSIX_Asynch_Operation::proactor (); } // ********************************************************************* u_long ACE_POSIX_Asynch_Read_Dgram_Result::bytes_to_read (void) const { return this->bytes_to_read_; } int ACE_POSIX_Asynch_Read_Dgram_Result::remote_address (ACE_Addr& addr) const { int retVal = -1; // failure // make sure the addresses are of the same type if (addr.get_type () == this->remote_address_->get_type ()) { // copy the remote_address_ into addr addr.set_addr (this->remote_address_->get_addr (), this->remote_address_->get_size ()); retVal = 0; // success } return retVal; } sockaddr * ACE_POSIX_Asynch_Read_Dgram_Result::saddr () const { return (sockaddr *) this->remote_address_->get_addr (); } int ACE_POSIX_Asynch_Read_Dgram_Result::flags (void) const { return this->flags_; } ACE_HANDLE ACE_POSIX_Asynch_Read_Dgram_Result::handle (void) const { return this->handle_; } u_long ACE_POSIX_Asynch_Read_Dgram_Result::bytes_transferred (void) const { return ACE_POSIX_Asynch_Result::bytes_transferred (); } const void * ACE_POSIX_Asynch_Read_Dgram_Result::act (void) const { return ACE_POSIX_Asynch_Result::act (); } int ACE_POSIX_Asynch_Read_Dgram_Result::success (void) const { return ACE_POSIX_Asynch_Result::success (); } const void * ACE_POSIX_Asynch_Read_Dgram_Result::completion_key (void) const { return ACE_POSIX_Asynch_Result::completion_key (); } u_long ACE_POSIX_Asynch_Read_Dgram_Result::error (void) const { return ACE_POSIX_Asynch_Result::error (); } ACE_HANDLE ACE_POSIX_Asynch_Read_Dgram_Result::event (void) const { return ACE_POSIX_Asynch_Result::event (); } u_long ACE_POSIX_Asynch_Read_Dgram_Result::offset (void) const { return ACE_POSIX_Asynch_Result::offset (); } u_long ACE_POSIX_Asynch_Read_Dgram_Result::offset_high (void) const { return ACE_POSIX_Asynch_Result::offset_high (); } int ACE_POSIX_Asynch_Read_Dgram_Result::priority (void) const { return ACE_POSIX_Asynch_Result::priority (); } int ACE_POSIX_Asynch_Read_Dgram_Result::signal_number (void) const { return ACE_POSIX_Asynch_Result::signal_number (); } int ACE_POSIX_Asynch_Read_Dgram_Result::post_completion (ACE_Proactor_Impl *proactor) { return ACE_POSIX_Asynch_Result::post_completion (proactor); } ACE_Message_Block* ACE_POSIX_Asynch_Read_Dgram_Result::message_block () const { return this->message_block_; } ACE_POSIX_Asynch_Read_Dgram_Result::ACE_POSIX_Asynch_Read_Dgram_Result (ACE_Handler &handler, ACE_HANDLE handle, ACE_Message_Block *message_block, u_long bytes_to_read, int flags, int protocol_family, const void* act, ACE_HANDLE event, int priority, int signal_number) : ACE_Asynch_Result_Impl (), ACE_Asynch_Read_Dgram_Result_Impl(), ACE_POSIX_Asynch_Result (handler, act, event, 0, 0, priority, signal_number), bytes_to_read_ (bytes_to_read), message_block_ (message_block), remote_address_ (0), addr_len_ (0), flags_ (flags), handle_ (handle) { ACE_UNUSED_ARG (protocol_family); this->aio_fildes = handle; this->aio_nbytes = bytes_to_read; ACE_NEW (this->remote_address_, ACE_INET_Addr); } void ACE_POSIX_Asynch_Read_Dgram_Result::complete (u_long bytes_transferred, int success, const void *completion_key, u_long error) { // Copy the data which was returned by GetQueuedCompletionStatus this->bytes_transferred_ = bytes_transferred; this->success_ = success; this->completion_key_ = completion_key; this->error_ = error; // is available in the aiocb. ACE_UNUSED_ARG (error); this->remote_address_->set_size(this->addr_len_); // Create the interface result class. ACE_Asynch_Read_Dgram::Result result (this); // Call the application handler. this->handler_.handle_read_dgram (result); } ACE_POSIX_Asynch_Read_Dgram_Result::~ACE_POSIX_Asynch_Read_Dgram_Result (void) { delete this->remote_address_; } //*************************************************************************** u_long ACE_POSIX_Asynch_Write_Dgram_Result::bytes_to_write (void) const { return this->bytes_to_write_; } int ACE_POSIX_Asynch_Write_Dgram_Result::flags (void) const { return this->flags_; } ACE_HANDLE ACE_POSIX_Asynch_Write_Dgram_Result::handle (void) const { return this->handle_; } u_long ACE_POSIX_Asynch_Write_Dgram_Result::bytes_transferred (void) const { return ACE_POSIX_Asynch_Result::bytes_transferred (); } const void * ACE_POSIX_Asynch_Write_Dgram_Result::act (void) const { return ACE_POSIX_Asynch_Result::act (); } int ACE_POSIX_Asynch_Write_Dgram_Result::success (void) const { return ACE_POSIX_Asynch_Result::success (); } const void * ACE_POSIX_Asynch_Write_Dgram_Result::completion_key (void) const { return ACE_POSIX_Asynch_Result::completion_key (); } u_long ACE_POSIX_Asynch_Write_Dgram_Result::error (void) const { return ACE_POSIX_Asynch_Result::error (); } ACE_HANDLE ACE_POSIX_Asynch_Write_Dgram_Result::event (void) const { return ACE_POSIX_Asynch_Result::event (); } u_long ACE_POSIX_Asynch_Write_Dgram_Result::offset (void) const { return ACE_POSIX_Asynch_Result::offset (); } u_long ACE_POSIX_Asynch_Write_Dgram_Result::offset_high (void) const { return ACE_POSIX_Asynch_Result::offset_high (); } int ACE_POSIX_Asynch_Write_Dgram_Result::priority (void) const { return ACE_POSIX_Asynch_Result::priority (); } int ACE_POSIX_Asynch_Write_Dgram_Result::signal_number (void) const { return ACE_POSIX_Asynch_Result::signal_number (); } ACE_Message_Block* ACE_POSIX_Asynch_Write_Dgram_Result::message_block () const { return this->message_block_; } int ACE_POSIX_Asynch_Write_Dgram_Result::post_completion (ACE_Proactor_Impl *proactor) { return ACE_POSIX_Asynch_Result::post_completion (proactor); } ACE_POSIX_Asynch_Write_Dgram_Result::ACE_POSIX_Asynch_Write_Dgram_Result (ACE_Handler &handler, ACE_HANDLE handle, ACE_Message_Block *message_block, size_t bytes_to_write, int flags, const void* act, ACE_HANDLE event, int priority, int signal_number) : ACE_Asynch_Result_Impl (), ACE_Asynch_Write_Dgram_Result_Impl(), ACE_POSIX_Asynch_Result (handler, act, event, 0, 0, priority, signal_number), bytes_to_write_ (bytes_to_write), message_block_ (message_block), flags_ (flags), handle_ (handle) { this->aio_fildes = handle; this->aio_nbytes = bytes_to_write; } void ACE_POSIX_Asynch_Write_Dgram_Result::complete (u_long bytes_transferred, int success, const void *completion_key, u_long error) { // Copy the data which was returned by GetQueuedCompletionStatus this->bytes_transferred_ = bytes_transferred; this->success_ = success; this->completion_key_ = completion_key; this->error_ = error; // is available in the aiocb. ACE_UNUSED_ARG (error); // Appropriately move the pointers in the message block. //this->message_block_.wr_ptr (bytes_transferred); // Create the interface result class. ACE_Asynch_Write_Dgram::Result result (this); // Call the application handler. this->handler_.handle_write_dgram (result); } ACE_POSIX_Asynch_Write_Dgram_Result::~ACE_POSIX_Asynch_Write_Dgram_Result (void) { } /***************************************************************************/ ACE_POSIX_Asynch_Read_Dgram::~ACE_POSIX_Asynch_Read_Dgram (void) { } ssize_t ACE_POSIX_Asynch_Read_Dgram::recv (ACE_Message_Block *message_block, size_t &number_of_bytes_recvd, int flags, int protocol_family, const void *act, int priority, int signal_number) { ACE_UNUSED_ARG (message_block); ACE_UNUSED_ARG (number_of_bytes_recvd); ACE_UNUSED_ARG (flags); ACE_UNUSED_ARG (protocol_family); ACE_UNUSED_ARG (act); ACE_UNUSED_ARG (priority); ACE_UNUSED_ARG (signal_number); ACE_NOTSUP_RETURN (-1); } int ACE_POSIX_Asynch_Read_Dgram::open (ACE_Handler &handler, ACE_HANDLE handle, const void *completion_key, ACE_Proactor *proactor) { return ACE_POSIX_Asynch_Operation::open (handler, handle, completion_key, proactor); } int ACE_POSIX_Asynch_Read_Dgram::cancel (void) { return ACE_POSIX_Asynch_Operation::cancel (); } ACE_Proactor * ACE_POSIX_Asynch_Read_Dgram::proactor (void) const { return ACE_POSIX_Asynch_Operation::proactor (); } ACE_POSIX_Asynch_Read_Dgram::ACE_POSIX_Asynch_Read_Dgram (ACE_POSIX_AIOCB_Proactor *posix_aiocb_proactor) : ACE_Asynch_Operation_Impl (), ACE_Asynch_Read_Dgram_Impl (), ACE_POSIX_Asynch_Operation (posix_aiocb_proactor) { } //*************************************************************************** ACE_POSIX_Asynch_Write_Dgram::~ACE_POSIX_Asynch_Write_Dgram (void) { } ssize_t ACE_POSIX_Asynch_Write_Dgram::send (ACE_Message_Block *message_block, size_t &number_of_bytes_sent, int flags, const ACE_Addr &addr, const void *act, int priority, int signal_number) { ACE_UNUSED_ARG (message_block); ACE_UNUSED_ARG (number_of_bytes_sent); ACE_UNUSED_ARG (flags); ACE_UNUSED_ARG (addr); ACE_UNUSED_ARG (act); ACE_UNUSED_ARG (priority); ACE_UNUSED_ARG (signal_number); ACE_NOTSUP_RETURN (-1); } int ACE_POSIX_Asynch_Write_Dgram::open (ACE_Handler &handler, ACE_HANDLE handle, const void *completion_key, ACE_Proactor *proactor) { return ACE_POSIX_Asynch_Operation::open (handler, handle, completion_key, proactor); } int ACE_POSIX_Asynch_Write_Dgram::cancel (void) { return ACE_POSIX_Asynch_Operation::cancel (); } ACE_Proactor * ACE_POSIX_Asynch_Write_Dgram::proactor (void) const { return ACE_POSIX_Asynch_Operation::proactor (); } ACE_POSIX_Asynch_Write_Dgram::ACE_POSIX_Asynch_Write_Dgram (ACE_POSIX_AIOCB_Proactor *posix_aiocb_proactor) : ACE_Asynch_Operation_Impl (), ACE_Asynch_Write_Dgram_Impl (), ACE_POSIX_Asynch_Operation (posix_aiocb_proactor) { } #if defined (ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION) template class ACE_Unbounded_Queue; template class ACE_Node; template class ACE_Unbounded_Queue_Iterator; template class ACE_Unbounded_Queue; template class ACE_Node; template class ACE_Unbounded_Queue_Iterator; template class ACE_Map_Entry; template class ACE_Map_Manager; template class ACE_Map_Iterator_Base; template class ACE_Map_Const_Iterator_Base; template class ACE_Map_Iterator; template class ACE_Map_Const_Iterator; template class ACE_Map_Reverse_Iterator; #elif defined (ACE_HAS_TEMPLATE_INSTANTIATION_PRAGMA) #pragma instantiate ACE_Unbounded_Queue #pragma instantiate ACE_Node #pragma instantiate ACE_Unbounded_Queue_Iterator #pragma instantiate ACE_Unbounded_Queue #pragma instantiate ACE_Node #pragma instantiate ACE_Unbounded_Queue_Iterator #pragma instantiate ACE_Map_Entry #pragma instantiate ACE_Map_Manager #pragma instantiate ACE_Map_Iterator_Base #pragma instantiate ACE_Map_Const_Iterator_Base #pragma instantiate ACE_Map_Iterator #pragma instantiate ACE_Map_Const_Iterator #pragma instantiate ACE_Map_Reverse_Iterator #endif /* ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION */ #endif /* ACE_HAS_AIO_CALLS */