// $Id$ #include "ace/Pipe.h" #include "ace/SOCK_Acceptor.h" #include "ace/SOCK_Connector.h" #include "ace/Log_Msg.h" #if defined (ACE_LACKS_INLINE_FUNCTIONS) #include "ace/Pipe.i" #endif ACE_RCSID(ace, Pipe, "$Id$") void ACE_Pipe::dump (void) const { ACE_TRACE ("ACE_Pipe::dump"); ACE_DEBUG ((LM_DEBUG, ACE_BEGIN_DUMP, this)); ACE_DEBUG ((LM_DEBUG, ACE_LIB_TEXT ("handles_[0] = %d"), this->handles_[0])); ACE_DEBUG ((LM_DEBUG, ACE_LIB_TEXT ("\nhandles_[1] = %d"), this->handles_[1])); ACE_DEBUG ((LM_DEBUG, ACE_LIB_TEXT ("\n"))); ACE_DEBUG ((LM_DEBUG, ACE_END_DUMP)); } int ACE_Pipe::open (int buffer_size) { ACE_TRACE ("ACE_Pipe::open"); #if defined (ACE_WIN32) || defined (ACE_LACKS_SOCKETPAIR) || defined (__Lynx__) ACE_INET_Addr my_addr; ACE_SOCK_Acceptor acceptor; ACE_SOCK_Connector connector; ACE_SOCK_Stream reader; ACE_SOCK_Stream writer; int result = 0; // Bind listener to any port and then find out what the port was. if (acceptor.open (ACE_Addr::sap_any) == -1 || acceptor.get_local_addr (my_addr) == -1) result = -1; else { ACE_INET_Addr sv_addr (my_addr.get_port_number (), ACE_LOCALHOST); // Establish a connection within the same process. if (connector.connect (writer, sv_addr) == -1) result = -1; else if (acceptor.accept (reader) == -1) { writer.close (); result = -1; } } // Close down the acceptor endpoint since we don't need it anymore. acceptor.close (); if (result == -1) return -1; this->handles_[0] = reader.get_handle (); this->handles_[1] = writer.get_handle (); # if !defined (ACE_LACKS_TCP_NODELAY) int one = 1; // Make sure that the TCP stack doesn't try to buffer small writes. // Since this communication is purely local to the host it doesn't // affect network performance. if (writer.set_option (ACE_IPPROTO_TCP, TCP_NODELAY, &one, sizeof one) == -1) { this->close (); return -1; } # endif /* ! ACE_LACKS_TCP_NODELAY */ # if defined (ACE_LACKS_SOCKET_BUFSIZ) ACE_UNUSED_ARG (buffer_size); # else /* ! ACE_LACKS_SOCKET_BUFSIZ */ if (reader.set_option (SOL_SOCKET, SO_SNDBUF, ACE_reinterpret_cast (void *, &buffer_size), sizeof (buffer_size)) == -1 && errno != ENOTSUP) { this->close (); return -1; } else if (writer.set_option (SOL_SOCKET, SO_RCVBUF, ACE_reinterpret_cast (void *, &buffer_size), sizeof (buffer_size)) == -1 && errno != ENOTSUP) { this->close (); return -1; } # endif /* ! ACE_LACKS_SOCKET_BUFSIZ */ #elif defined (ACE_HAS_STREAM_PIPES) || defined(__QNX__) ACE_UNUSED_ARG (buffer_size); if (ACE_OS::pipe (this->handles_) == -1) ACE_ERROR_RETURN ((LM_ERROR, ACE_LIB_TEXT ("%p\n"), ACE_LIB_TEXT ("pipe")), -1); #if defined(__QNX__) int arg = RMSGN; // Enable "msg no discard" mode, which ensures that record // boundaries are maintained when messages are sent and received. if (ACE_OS::ioctl (this->handles_[0], I_SRDOPT, (void *) arg) == -1 || ACE_OS::ioctl (this->handles_[1], I_SRDOPT, (void *) arg) == -1) { this->close (); ACE_ERROR_RETURN ((LM_ERROR, ACE_LIB_TEXT ("%p\n"), ACE_LIB_TEXT ("ioctl")), -1); } #endif /* __QNX__ */ #else /* ! ACE_WIN32 && ! ACE_LACKS_SOCKETPAIR && ! ACE_HAS_STREAM_PIPES */ if (ACE_OS::socketpair (AF_UNIX, SOCK_STREAM, 0, this->handles_) == -1) ACE_ERROR_RETURN ((LM_ERROR, ACE_LIB_TEXT ("%p\n"), ACE_LIB_TEXT ("socketpair")), -1); # if defined (ACE_LACKS_SOCKET_BUFSIZ) ACE_UNUSED_ARG (buffer_size); # else /* ! ACE_LACKS_SOCKET_BUFSIZ */ if (ACE_OS::setsockopt (this->handles_[0], SOL_SOCKET, SO_RCVBUF, ACE_reinterpret_cast (const char *, &buffer_size), sizeof (buffer_size)) == -1 && errno != ENOTSUP) { this->close (); return -1; } if (ACE_OS::setsockopt (this->handles_[1], SOL_SOCKET, SO_SNDBUF, ACE_reinterpret_cast (const char *, &buffer_size), sizeof (buffer_size)) == -1 && errno != ENOTSUP) { this->close (); return -1; } # endif /* ! ACE_LACKS_SOCKET_BUFSIZ */ #endif /* ! ACE_WIN32 && ! ACE_LACKS_SOCKETPAIR && ! ACE_HAS_STREAM_PIPES */ // Point both the read and write HANDLES to the appropriate socket // HANDLEs. return 0; } int ACE_Pipe::open (ACE_HANDLE handles[2]) { ACE_TRACE ("ACE_Pipe::open"); if (this->open () == -1) return -1; else { handles[0] = this->handles_[0]; handles[1] = this->handles_[1]; return 0; } } // Do nothing... ACE_Pipe::ACE_Pipe (void) { ACE_TRACE ("ACE_Pipe::ACE_Pipe"); this->handles_[0] = ACE_INVALID_HANDLE; this->handles_[1] = ACE_INVALID_HANDLE; } ACE_Pipe::ACE_Pipe (ACE_HANDLE handles[2]) { ACE_TRACE ("ACE_Pipe::ACE_Pipe"); if (this->open (handles) == -1) ACE_ERROR ((LM_ERROR, ACE_LIB_TEXT ("ACE_Pipe::ACE_Pipe"))); } ACE_Pipe::ACE_Pipe (ACE_HANDLE read, ACE_HANDLE write) { ACE_TRACE ("ACE_Pipe::ACE_Pipe"); this->handles_[0] = read; this->handles_[1] = write; } int ACE_Pipe::close (void) { ACE_TRACE ("ACE_Pipe::close"); int result = 0; // Note that the following will work even if we aren't closing down // sockets because will just call <::close> in // that case! if (this->handles_[0] != ACE_INVALID_HANDLE) result = ACE_OS::closesocket (this->handles_[0]); this->handles_[0] = ACE_INVALID_HANDLE; if (this->handles_[1] != ACE_INVALID_HANDLE) result |= ACE_OS::closesocket (this->handles_[1]); this->handles_[1] = ACE_INVALID_HANDLE; return result; }