// $Id$ #include "ace/Pipe.h" #include "ace/SOCK_Acceptor.h" #include "ace/SOCK_Connector.h" #include "ace/Log_Msg.h" #include "ace/OS_NS_sys_socket.h" #include "ace/OS_Memory.h" #if defined (ACE_HAS_STREAM_PIPES) || defined (__QNX__) # include "ace/OS_NS_unistd.h" #endif // ACE_HAS_STREAM_PIPES || __QNX__ #include "ace/os_include/netinet/os_tcp.h" #if !defined (__ACE_INLINE__) #include "ace/Pipe.inl" #endif /* __ACE_INLINE__ */ ACE_RCSID(ace, Pipe, "$Id$") ACE_BEGIN_VERSIONED_NAMESPACE_DECL void ACE_Pipe::dump (void) const { #if defined (ACE_HAS_DUMP) ACE_TRACE ("ACE_Pipe::dump"); ACE_DEBUG ((LM_DEBUG, ACE_BEGIN_DUMP, this)); ACE_DEBUG ((LM_DEBUG, ACE_LIB_TEXT ("handles_[0] = %d"), this->handles_[0])); ACE_DEBUG ((LM_DEBUG, ACE_LIB_TEXT ("\nhandles_[1] = %d"), this->handles_[1])); ACE_DEBUG ((LM_DEBUG, ACE_LIB_TEXT ("\n"))); ACE_DEBUG ((LM_DEBUG, ACE_END_DUMP)); #endif /* ACE_HAS_DUMP */ } int ACE_Pipe::open (int buffer_size) { ACE_TRACE ("ACE_Pipe::open"); #if defined (ACE_LACKS_SOCKETPAIR) || defined (__Lynx__) ACE_INET_Addr my_addr; ACE_SOCK_Acceptor acceptor; ACE_SOCK_Connector connector; ACE_SOCK_Stream reader; ACE_SOCK_Stream writer; int result = 0; // Bind listener to any port and then find out what the port was. if (acceptor.open (ACE_Addr::sap_any) == -1 || acceptor.get_local_addr (my_addr) == -1) result = -1; else { ACE_INET_Addr sv_addr (my_addr.get_port_number (), ACE_LOCALHOST); // Establish a connection within the same process. if (connector.connect (writer, sv_addr) == -1) result = -1; else if (acceptor.accept (reader) == -1) { writer.close (); result = -1; } } // Close down the acceptor endpoint since we don't need it anymore. acceptor.close (); if (result == -1) return -1; this->handles_[0] = reader.get_handle (); this->handles_[1] = writer.get_handle (); # if !defined (ACE_LACKS_TCP_NODELAY) int one = 1; // Make sure that the TCP stack doesn't try to buffer small writes. // Since this communication is purely local to the host it doesn't // affect network performance. if (writer.set_option (ACE_IPPROTO_TCP, TCP_NODELAY, &one, sizeof one) == -1) { this->close (); return -1; } # endif /* ! ACE_LACKS_TCP_NODELAY */ # if defined (ACE_LACKS_SOCKET_BUFSIZ) ACE_UNUSED_ARG (buffer_size); # else /* ! ACE_LACKS_SOCKET_BUFSIZ */ if (reader.set_option (SOL_SOCKET, SO_RCVBUF, reinterpret_cast (&buffer_size), sizeof (buffer_size)) == -1 && errno != ENOTSUP) { this->close (); return -1; } else if (writer.set_option (SOL_SOCKET, SO_SNDBUF, reinterpret_cast (&buffer_size), sizeof (buffer_size)) == -1 && errno != ENOTSUP) { this->close (); return -1; } # endif /* ! ACE_LACKS_SOCKET_BUFSIZ */ #elif defined (ACE_HAS_STREAM_PIPES) || defined (__QNX__) ACE_UNUSED_ARG (buffer_size); if (ACE_OS::pipe (this->handles_) == -1) ACE_ERROR_RETURN ((LM_ERROR, ACE_LIB_TEXT ("%p\n"), ACE_LIB_TEXT ("pipe")), -1); #if !defined(__QNX__) int arg = RMSGN; // Enable "msg no discard" mode, which ensures that record // boundaries are maintained when messages are sent and received. if (ACE_OS::ioctl (this->handles_[0], I_SRDOPT, (void *) arg) == -1 || ACE_OS::ioctl (this->handles_[1], I_SRDOPT, (void *) arg) == -1) { this->close (); ACE_ERROR_RETURN ((LM_ERROR, ACE_LIB_TEXT ("%p\n"), ACE_LIB_TEXT ("ioctl")), -1); } #endif /* __QNX__ */ #else /* ! ACE_LACKS_SOCKETPAIR && ! ACE_HAS_STREAM_PIPES */ if (ACE_OS::socketpair (AF_UNIX, SOCK_STREAM, 0, this->handles_) == -1) ACE_ERROR_RETURN ((LM_ERROR, ACE_LIB_TEXT ("%p\n"), ACE_LIB_TEXT ("socketpair")), -1); # if defined (ACE_LACKS_SOCKET_BUFSIZ) ACE_UNUSED_ARG (buffer_size); # else /* ! ACE_LACKS_SOCKET_BUFSIZ */ if (ACE_OS::setsockopt (this->handles_[0], SOL_SOCKET, SO_RCVBUF, reinterpret_cast (&buffer_size), sizeof (buffer_size)) == -1 && errno != ENOTSUP) { this->close (); return -1; } if (ACE_OS::setsockopt (this->handles_[1], SOL_SOCKET, SO_SNDBUF, reinterpret_cast (&buffer_size), sizeof (buffer_size)) == -1 && errno != ENOTSUP) { this->close (); return -1; } # endif /* ! ACE_LACKS_SOCKET_BUFSIZ */ #endif /* ! ACE_LACKS_SOCKETPAIR && ! ACE_HAS_STREAM_PIPES */ // Point both the read and write HANDLES to the appropriate socket // HANDLEs. return 0; } int ACE_Pipe::open (ACE_HANDLE handles[2]) { ACE_TRACE ("ACE_Pipe::open"); if (this->open () == -1) return -1; else { handles[0] = this->handles_[0]; handles[1] = this->handles_[1]; return 0; } } // Do nothing... ACE_Pipe::ACE_Pipe (void) { ACE_TRACE ("ACE_Pipe::ACE_Pipe"); this->handles_[0] = ACE_INVALID_HANDLE; this->handles_[1] = ACE_INVALID_HANDLE; } ACE_Pipe::ACE_Pipe (ACE_HANDLE handles[2]) { ACE_TRACE ("ACE_Pipe::ACE_Pipe"); if (this->open (handles) == -1) ACE_ERROR ((LM_ERROR, ACE_LIB_TEXT ("ACE_Pipe::ACE_Pipe"))); } ACE_Pipe::ACE_Pipe (ACE_HANDLE read, ACE_HANDLE write) { ACE_TRACE ("ACE_Pipe::ACE_Pipe"); this->handles_[0] = read; this->handles_[1] = write; } int ACE_Pipe::close (void) { ACE_TRACE ("ACE_Pipe::close"); int result = 0; // Note that the following will work even if we aren't closing down // sockets because will just call <::close> in // that case! if (this->handles_[0] != ACE_INVALID_HANDLE) result = ACE_OS::closesocket (this->handles_[0]); this->handles_[0] = ACE_INVALID_HANDLE; if (this->handles_[1] != ACE_INVALID_HANDLE) result |= ACE_OS::closesocket (this->handles_[1]); this->handles_[1] = ACE_INVALID_HANDLE; return result; } // Send N char *ptrs and int lengths. Note that the char *'s precede // the ints (basically, an varargs version of writev). The count N is // the *total* number of trailing arguments, *not* a couple of the // number of tuple pairs! ssize_t ACE_Pipe::send (size_t n, ...) const { ACE_TRACE ("ACE_Pipe::send"); va_list argp; size_t total_tuples = n / 2; iovec *iovp; #if defined (ACE_HAS_ALLOCA) iovp = (iovec *) alloca (total_tuples * sizeof (iovec)); #else ACE_NEW_RETURN (iovp, iovec[total_tuples], -1); #endif /* !defined (ACE_HAS_ALLOCA) */ va_start (argp, n); for (size_t i = 0; i < total_tuples; i++) { iovp[i].iov_base = va_arg (argp, char *); iovp[i].iov_len = va_arg (argp, int); } #if defined (ACE_WIN32) ssize_t result = ACE::sendv (this->write_handle (), iovp, total_tuples); #else ssize_t result = ACE_OS::writev (this->write_handle (), iovp, total_tuples); #endif /* ACE_WIN32 */ #if !defined (ACE_HAS_ALLOCA) delete [] iovp; #endif /* !defined (ACE_HAS_ALLOCA) */ va_end (argp); return result; } // This is basically an interface to ACE_OS::readv, that doesn't use // the struct iovec explicitly. The ... can be passed as an arbitrary // number of (char *ptr, int len) tuples. However, the count N is the // *total* number of trailing arguments, *not* a couple of the number // of tuple pairs! ssize_t ACE_Pipe::recv (size_t n, ...) const { ACE_TRACE ("ACE_Pipe::recv"); va_list argp; size_t total_tuples = n / 2; iovec *iovp; #if defined (ACE_HAS_ALLOCA) iovp = (iovec *) alloca (total_tuples * sizeof (iovec)); #else ACE_NEW_RETURN (iovp, iovec[total_tuples], -1); #endif /* !defined (ACE_HAS_ALLOCA) */ va_start (argp, n); for (size_t i = 0; i < total_tuples; i++) { iovp[i].iov_base = va_arg (argp, char *); iovp[i].iov_len = va_arg (argp, int); } #if defined (ACE_WIN32) ssize_t result = ACE::recvv (this->read_handle (), iovp, total_tuples); #else ssize_t result = ACE_OS::readv (this->read_handle (), iovp, total_tuples); #endif /* ACE_WIN32 */ #if !defined (ACE_HAS_ALLOCA) delete [] iovp; #endif /* !defined (ACE_HAS_ALLOCA) */ va_end (argp); return result; } ACE_END_VERSIONED_NAMESPACE_DECL