/* -*- C++ -*- */ //============================================================================= /** * @file Pipe.h * * $Id$ * * @author Doug Schmidt */ //============================================================================= #ifndef ACE_PIPE_H #define ACE_PIPE_H #include "ace/pre.h" #include "ace/ACE.h" #if !defined (ACE_LACKS_PRAGMA_ONCE) # pragma once #endif /* ACE_LACKS_PRAGMA_ONCE */ /** * @class ACE_Pipe * * @brief Provides a bidirectional "pipe" abstraction that is portable * to Windows NT, SVR4 UNIX, and BSD UNIX. * * Uses "name" for lookup in the ACE service repository. Obtains * the object and returns it as the appropriate type. */ class ACE_Export ACE_Pipe { public: // = Initialization and termination. /// Default constructor (does nothing...). ACE_Pipe (void); /// Open the pipe and initialize the handles. ACE_Pipe (ACE_HANDLE handles[2]); /// Initialize the from the and handles. ACE_Pipe (ACE_HANDLE read, ACE_HANDLE write); /// Default dtor. It doesn't close the handles for you. ~ACE_Pipe (void); /// Open the pipe and initialize the handles. int open (ACE_HANDLE handles[2]); /// Open the pipe, setting the buffer size to the maximum. int open (int buffer_size = ACE_DEFAULT_MAX_SOCKET_BUFSIZ); /// Close down the pipe HANDLEs; int close (void); // = Accessors. /** * This is the "read" side of the pipe. Note, however, that * processes can also write to this handle as well since pipes are * bi-directional. */ ACE_HANDLE read_handle (void) const; /** * This is the "write" side of the pipe. Note, however, that * processes can also read to this handle as well since pipes are * bi-directional. */ ACE_HANDLE write_handle (void) const; /// Dump the state of the object. void dump (void) const; private: ACE_HANDLE handles_[2]; }; #if !defined (ACE_LACKS_INLINE_FUNCTIONS) #include "ace/Pipe.i" #endif /* ACE_LACKS_INLINE_FUNCTIONS */ #include "ace/post.h" #endif /* ACE_PIPE_H */