/* -*- C++ -*- */ // $Id$ // ============================================================================ // // = LIBRARY // ace // // = FILENAME // Priority_Reactor.h // // = AUTHOR // Doug Schmidt // // ============================================================================ #ifndef ACE_PRIORITY_REACTOR_H #define ACE_PRIORITY_REACTOR_H #include "ace/pre.h" #include "ace/Containers.h" #if !defined (ACE_LACKS_PRAGMA_ONCE) # pragma once #endif /* ACE_LACKS_PRAGMA_ONCE */ #include "ace/Select_Reactor.h" class ACE_Export ACE_Priority_Reactor : public ACE_Select_Reactor { // = TITLE // Implements priority based dispatching. // // = DESCRIPTION // This class refines the dispatching mechanism for the // Select_Reactor by taking advantage of the priority method on // ACE_Event_Handler. public: // = Initialization and termination methods. ACE_Priority_Reactor (ACE_Sig_Handler * = 0, ACE_Timer_Queue * = 0); // Initialize with the default size. ACE_Priority_Reactor (size_t size, int restart = 0, ACE_Sig_Handler * = 0, ACE_Timer_Queue * = 0); // Initialize with size . virtual ~ACE_Priority_Reactor (void); // Close down the select_reactor and release all of its resources. void dump (void) const; // Dump the state of an object. ACE_ALLOC_HOOK_DECLARE; // Declare the dynamic allocation hooks. protected: // = Dispatching methods. virtual int dispatch_io_set (int number_of_active_handles, int &number_dispatched, int mask, ACE_Handle_Set &dispatch_mask, ACE_Handle_Set &ready_mask, ACE_EH_PTMF callback); // We simply override this function to implement the priority // dispatching. private: void init_bucket (void); // A small helper to initialize the bucket. typedef ACE_Unbounded_Queue QUEUE; QUEUE** bucket_; // There is a queue per-priority, which simply holds the // Event_Handlers until we knwo who goes first. ACE_Allocator* tuple_allocator_; // The queues themselves use this allocator to minimize dynamic // memory usage. ACE_Priority_Reactor (const ACE_Select_Reactor &); ACE_Priority_Reactor &operator = (const ACE_Select_Reactor &); // Deny access since member-wise won't work... }; #include "ace/post.h" #endif /* ACE_PRIORITY_REACTOR_H */