// $Id$ #include "ace/Process_Mutex.h" #include "ace/Log_Msg.h" #include "ace/ACE.h" #include "ace/Guard_T.h" #include "ace/Process_Mutex.h" #include "ace/Malloc_T.h" #if !defined (__ACE_INLINE__) #include "ace/Process_Mutex.inl" #endif /* __ACE_INLINE__ */ ACE_RCSID(ace, Process_Mutex, "$Id$") ACE_BEGIN_VERSIONED_NAMESPACE_DECL ACE_ALLOC_HOOK_DEFINE(ACE_Process_Mutex) void ACE_Process_Mutex::dump (void) const { #if defined (ACE_HAS_DUMP) // ACE_TRACE ("ACE_Process_Mutex::dump"); ACE_DEBUG ((LM_DEBUG, ACE_BEGIN_DUMP, this)); this->lock_.dump (); ACE_DEBUG ((LM_DEBUG, ACE_END_DUMP)); #endif /* ACE_HAS_DUMP */ } const ACE_TCHAR * ACE_Process_Mutex::unique_name (void) { // For all platforms other than Win32, we are going to create a // machine-wide unique name if one is not provided by the user. On // Win32, unnamed synchronization objects are acceptable. ACE::unique_name (this, this->name_, ACE_UNIQUE_NAME_LEN); return this->name_; } ACE_Process_Mutex::ACE_Process_Mutex (const char *name, void *arg, mode_t mode) #if defined (_ACE_USE_SV_SEM) : lock_ (name ? name : ACE_TEXT_ALWAYS_CHAR (this->unique_name ()), ACE_SV_Semaphore_Complex::ACE_CREATE, 1, 1, mode) #else : lock_ (USYNC_PROCESS, name ? ACE_TEXT_CHAR_TO_TCHAR (name) : this->unique_name (), (ACE_mutexattr_t *) arg, mode) #endif /* _ACE_USE_SV_SEM */ { #if defined (_ACE_USE_SV_SEM) ACE_UNUSED_ARG (arg); #endif /* !_ACE_USE_SV_SEM */ } #if defined (ACE_HAS_WCHAR) ACE_Process_Mutex::ACE_Process_Mutex (const wchar_t *name, void *arg, mode_t mode) #if defined (_ACE_USE_SV_SEM) : lock_ (name ? ACE_Wide_To_Ascii (name).char_rep () : ACE_TEXT_ALWAYS_CHAR (this->unique_name ()), ACE_SV_Semaphore_Complex::ACE_CREATE, 1, 1, mode) #else : lock_ (USYNC_PROCESS, name ? ACE_TEXT_WCHAR_TO_TCHAR (name) : this->unique_name (), (ACE_mutexattr_t *) arg, mode) #endif /* _ACE_USE_SV_SEM */ { #if defined (_ACE_USE_SV_SEM) ACE_UNUSED_ARG (arg); #endif /* _ACE_USE_SV_SEM */ } #endif /* ACE_HAS_WCHAR */ ACE_Process_Mutex::~ACE_Process_Mutex (void) { } ACE_END_VERSIONED_NAMESPACE_DECL