// -*- C++ -*- //============================================================================= /** * @file Process_Mutex.h * * $Id$ * * A wrapper for mutexes that can be used across processes on the * same host machine, as well as within a process, of course. * * @author Douglas C. Schmidt */ //============================================================================= #ifndef ACE_PROCESS_MUTEX_H #define ACE_PROCESS_MUTEX_H #include "ace/pre.h" #include "ace/config-all.h" #if !defined (ACE_LACKS_PRAGMA_ONCE) # pragma once #endif /* ACE_LACKS_PRAGMA_ONCE */ // To make it easier to carry the setting though this file as well as // Process_Mutex.{cpp inl}, set a private macro here. #ifdef _ACE_USE_SV_SEM # undef _ACE_USE_SV_SEM #endif /* _ACE_USE_SV_SEM */ #if defined (ACE_HAS_SYSV_IPC) && !defined (ACE_USES_MUTEX_FOR_PROCESS_MUTEX) # include "ace/SV_Semaphore_Complex.h" # define _ACE_USE_SV_SEM #else # include "ace/Synch.h" #endif /* ACE_HAS_SYSV_IPC && !ACE_USES_MUTEX_FOR_PROCESS_MUTEX */ /** * @class ACE_Process_Mutex * * @brief A wrapper for mutexes that can be used across processes on * the same host machine, as well as within a process, of * course. * * @attention The mechanism upon which @c ACE_Process_Mutex is based * can be configured at build time to be either @c ACE_SV_Semaphore_Complex * (on platforms that support it) or @c ACE_Mutex. On platforms that * require interprocess mutexes be allocated from shared memory (Pthreads * and UI Threads are examples), @c ACE_SV_Semaphore_Complex provides a * more reliable mechanism for implementing inter-process mutex than * @c ACE_Mutex. However, at least on some platforms, * @c ACE_SV_Semaphore_Complex is limited to a small number of * objects by the underlying System V IPC kernel parameters. If you * want to force use of @c ACE_Mutex as the underlying mechanism, set * @c ACE_USES_MUTEX_FOR_PROCESS_MUTEX in your @c config.h file. * Also, if you require the ability to do a timed @c acquire(), you must * set @c ACE_USES_MUTEX_FOR_PROCESS_MUTEX, as timed acquire does not * work with System V semaphores. */ class ACE_Export ACE_Process_Mutex { public: /** * Create a Process_Mutex, passing in the optional @c name. * * @param name optional, null-terminated string containing the name of * the object. Multiple users of the same @c ACE_Process_Mutex must use * the same name to access the same object. If not specified, a name * is generated. * @param arg optional, attributes to be used to initialize the mutex. * If using @c ACE_SV_Semaphore_Complex as the underlying mechanism, * this argument is ignored. */ ACE_Process_Mutex (const char *name = 0, void *arg = 0); #if defined (ACE_HAS_WCHAR) /** * Create a Process_Mutex, passing in the optional @c name. (@c wchar_t * version) * * @param name optional, null-terminated string containing the name of * the object. Multiple users of the same @c ACE_Process_Mutex must use * the same name to access the same object. If not specified, a name * is generated. * @param arg optional, attributes to be used to initialize the mutex. * If using @c ACE_SV_Semaphore_Complex as the underlying mechanism, * this argument is ignored. */ ACE_Process_Mutex (const wchar_t *name, void *arg = 0); #endif /* ACE_HAS_WCHAR */ ~ACE_Process_Mutex (void); /** * Explicitly destroy the mutex. Note that only one thread should * call this method since it doesn't protect against race * conditions. * * @return 0 on success; -1 on failure. */ int remove (void); /** * Acquire lock ownership (wait on queue if necessary). * * @return 0 on success; -1 on failure. */ int acquire (void); /** * Acquire lock ownership, but timeout if lock if hasn't been * acquired by given time. * * @param tv the absolute time until which the caller is willing to * wait to acquire the lock. * * @return 0 on success; -1 on failure. */ int acquire (ACE_Time_Value &tv); /** * Conditionally acquire lock (i.e., don't wait on queue). * * @return 0 on success; -1 on failure. If the lock could not be acquired * because someone else already had the lock, @c errno is set to @c EBUSY. */ int tryacquire (void); /// Release lock and unblock a thread at head of queue. int release (void); /// Acquire lock ownership (wait on queue if necessary). int acquire_read (void); /// Acquire lock ownership (wait on queue if necessary). int acquire_write (void); /** * Conditionally acquire a lock (i.e., won't block). Returns -1 on * failure. If we "failed" because someone else already had the * lock, is set to . */ int tryacquire_read (void); /** * Conditionally acquire a lock (i.e., won't block). Returns -1 on * failure. If we "failed" because someone else already had the * lock, is set to . */ int tryacquire_write (void); /** * This is only here for consistency with the other synchronization * APIs and usability with Lock adapters. Assumes the caller already has * acquired the mutex and returns 0 in all cases. */ int tryacquire_write_upgrade (void); #if !defined (_ACE_USE_SV_SEM) /// Return the underlying mutex. const ACE_mutex_t &lock (void) const; #endif /* !_ACE_USE_SV_SEM */ /// Dump the state of an object. void dump (void) const; /// Declare the dynamic allocation hooks. ACE_ALLOC_HOOK_DECLARE; private: #if defined (_ACE_USE_SV_SEM) /// If the user does not provide a name we generate a unique name in /// this buffer. ACE_TCHAR name_[ACE_UNIQUE_NAME_LEN]; /// Create and return the unique name. const ACE_TCHAR *unique_name (void); /// We need this to get the right semantics... ACE_SV_Semaphore_Complex lock_; #else ACE_Mutex lock_; #endif /* _ACE_USE_SV_SEM */ }; #if defined (__ACE_INLINE__) #include "ace/Process_Mutex.inl" #endif /* __ACE_INLINE__ */ #include "ace/post.h" #endif /* ACE_PROCESS_MUTEX_H */