/* -*- C++ -*- */ // $Id$ #if !defined (_ACE_USE_SV_SEM) ACE_INLINE const ACE_mutex_t & ACE_Process_Mutex::lock (void) const { // ACE_TRACE ("ACE_Process_Mutex::lock"); return this->lock_.lock (); } #endif /* !_ACE_USE_SV_SEM */ // Explicitly destroy the mutex. ACE_INLINE int ACE_Process_Mutex::remove (void) { return this->lock_.remove (); } // Acquire lock ownership (wait on priority queue if necessary). ACE_INLINE int ACE_Process_Mutex::acquire (void) { #if defined (_ACE_USE_SV_SEM) return this->lock_.acquire (0, SEM_UNDO); #else return this->lock_.acquire (); #endif // _ACE_USE_SV_SEM } // Acquire lock ownership (wait on priority queue if necessary). ACE_INLINE int ACE_Process_Mutex::acquire (ACE_Time_Value &tv) { #if !defined (_ACE_USE_SV_SEM) return this->lock_.acquire (tv); #else ACE_UNUSED_ARG (tv); ACE_NOTSUP_RETURN (-1); #endif /* !_ACE_USE_SV_SEM */ } // Conditionally acquire lock (i.e., don't wait on queue). ACE_INLINE int ACE_Process_Mutex::tryacquire (void) { #if defined (_ACE_USE_SV_SEM) return this->lock_.tryacquire (0, SEM_UNDO); #else return this->lock_.tryacquire (); #endif // _ACE_USE_SV_SEM } // Release lock and unblock a thread at head of priority queue. ACE_INLINE int ACE_Process_Mutex::release (void) { #if defined (_ACE_USE_SV_SEM) return this->lock_.release (0, SEM_UNDO); #else return this->lock_.release (); #endif // _ACE_USE_SV_SEM } // Acquire lock ownership (wait on priority queue if necessary). ACE_INLINE int ACE_Process_Mutex::acquire_read (void) { #if defined (_ACE_USE_SV_SEM) return this->lock_.acquire_read (0, SEM_UNDO); #else return this->lock_.acquire_read (); #endif // _ACE_USE_SV_SEM } // Acquire lock ownership (wait on priority queue if necessary). ACE_INLINE int ACE_Process_Mutex::acquire_write (void) { #if defined (_ACE_USE_SV_SEM) return this->lock_.acquire_write (0, SEM_UNDO); #else return this->lock_.acquire_write (); #endif // _ACE_USE_SV_SEM } // Conditionally acquire a lock (i.e., won't block). ACE_INLINE int ACE_Process_Mutex::tryacquire_read (void) { #if defined (_ACE_USE_SV_SEM) return this->lock_.tryacquire_read (0, SEM_UNDO); #else return this->lock_.tryacquire_read (); #endif // _ACE_USE_SV_SEM } // Conditionally acquire a lock (i.e., won't block). ACE_INLINE int ACE_Process_Mutex::tryacquire_write (void) { #if defined (_ACE_USE_SV_SEM) return this->lock_.tryacquire_write (0, SEM_UNDO); #else return this->lock_.tryacquire_write (); #endif // _ACE_USE_SV_SEM } ACE_INLINE int ACE_Process_Mutex::tryacquire_write_upgrade (void) { return 0; }