/* -*- C++ -*- */ //============================================================================= /** * @file QtReactor.h * * $Id$ * * @author Hamish Friedlander * @author Balachandran Natarajan */ //============================================================================= #ifndef ACE_QTREACTOR_H #define ACE_QTREACTOR_H #include /**/ "ace/pre.h" #include "ace/Select_Reactor.h" #if !defined (ACE_LACKS_PRAGMA_ONCE) # pragma once #endif /* ACE_LACKS_PRAGMA_ONCE */ #if defined (ACE_HAS_QT) #include "ace/Map_Manager.h" // Qttoolkit specific includes. #include /**/ #include /**/ #include /**/ #include /**/ /** * @class ACE_QtReactor * * @brief An object-oriented event demultiplexor and event handler * dispatcher that uses the Qt Library. This class declaration * also uses the extension facilities provided by the Qt. So, * readers of the class declaration should not be upset with * the appearence of the Keywords like Q_OBJECT, private slots * etc. They are specific to Qt which uses these as a call back * methods implementation mechanism. * * \note Marek Brudka : ACE_QtReactor was * quickly bugfixed to meet ACE 5.4.2 (6.0.0?) deadline. * While it passes QtReactor_Test now, there is a great * room for improvements as the implementation is rather inefficient * and obfuscated * To be more specific: * - reset_timeout always creates and removes qtimer after each * timeout event! Obviously, for fast triggering timers this may * lead to excessive memory management. * - create/destroy_notifiers_for_handle may also be reworked to * establish more clean relations between handles and QSocketNotifiers. * - read/write_exception_event disable now SocketNotifier for a while * to clear pending events. The cost of this operation is high: two hash * acces in ACE and at least two next ones in Qt. This makes QtReator slow, * but how clear pending events another way ? * - there is qapplication() mutator, which sets new qapplication for * QtReactor. This mutator violates implicit assumption about the * relations between QTimer and QSocketNotifiers and QApplication for * this reactor, namely one may expect that after qapplication(), none * of QtReactor artifacts is bound to old qapplication. That's not true * now, as QTimer and QSocketNotifiers are not reparent to new * QApplication. As a result, the sequence: * QApplication *old_qapp = new QApplication(..); * QtReactor qreactor( old_qapp); * // .. register handlers, schedule_timers etc * QApplication *new_qapp = new QApplication(..); * qreactor.qpplication( new_qapp ); * delete old_qapp; * almost always leads to problems and memory violation, because * QSocketNotifiers are released by old_qapp. Therefore QtReactor * should not be reparent now by setting new qapplication. * - the lifecycle of Qt objects in ACE contects is rather mysterious * and should be made more explicit. * - valgrind reports a small memory leak in QtReactor_Test, though as for now * it is not clear if the leak is introduced by QtReactor, or rather incorrect * memory management in QtReactor_Test. */ class ACE_Export ACE_QtReactor : public QObject, public ACE_Select_Reactor { Q_OBJECT public: /** \brief Constructor follows @ACE_Select_Reactor \param QApplication *qapp, qapplication which runs events loop */ ACE_QtReactor (QApplication *qapp = 0, ACE_Sig_Handler * = 0, ACE_Timer_Queue * = 0, int disable_notify_pipe = 0, ACE_Reactor_Notify *notify = 0, int mask_signals = 1, int s_queue = ACE_SELECT_TOKEN::FIFO); /** \brief Constructor follows @ACE_Select_Reactor \param QApplication *qapp, qapplication which runs events loop */ ACE_QtReactor (size_t size, QApplication *qapp = 0, int restart = 0, ACE_Sig_Handler * = 0, ACE_Timer_Queue * = 0, int disable_notify_pipe = 0, ACE_Reactor_Notify *notify = 0, int mask_signals = 1, int s_queue = ACE_SELECT_TOKEN::FIFO); virtual ~ACE_QtReactor (void); void qapplication (QApplication *qapp); // = Timer operations. virtual long schedule_timer (ACE_Event_Handler *handler, const void *arg, const ACE_Time_Value &delay_time, const ACE_Time_Value &interval); virtual int cancel_timer (ACE_Event_Handler *handler, int dont_call_handle_close = 1); virtual int cancel_timer (long timer_id, const void **arg = 0, int dont_call_handle_close = 1); protected: // = Register timers/handles with Qt /// Register a single . virtual int register_handler_i (ACE_HANDLE handle, ACE_Event_Handler *handler, ACE_Reactor_Mask mask); /// Register a set of with Qt. virtual int register_handler_i (const ACE_Handle_Set &handles, ACE_Event_Handler *handler, ACE_Reactor_Mask mask); /// Remove the associated with this . virtual int remove_handler_i (ACE_HANDLE handle, ACE_Reactor_Mask mask); /// Remove a set of . virtual int remove_handler_i (const ACE_Handle_Set &handles, ACE_Reactor_Mask mask); /// Wait for events to occur. virtual int wait_for_multiple_events (ACE_Select_Reactor_Handle_Set &handle_set, ACE_Time_Value *max_wait_time); virtual int QtWaitForMultipleEvents (int width, ACE_Select_Reactor_Handle_Set &wait_set, ACE_Time_Value *max_wait_time); virtual int bit_ops (ACE_HANDLE handle, ACE_Reactor_Mask mask, ACE_Select_Reactor_Handle_Set &handle_set, int ops); int set_enable_flag_by_mask (int flag_value, ACE_HANDLE handle, ACE_Reactor_Mask mask); void create_notifiers_for_handle (ACE_HANDLE handle); void destroy_notifiers_for_handle (ACE_HANDLE handle); // Wait for Qt events to occur /// Some Qt stuff that we need to have QApplication *qapp_ ; /// Typedef of a map. typedef ACE_Map_Manager MAP; /// A notifier for a read MAP read_notifier_; /// A write notifier MAP write_notifier_; /// An exception notifier MAP exception_notifier_; /// The timer class that would provide timer-sgnals & single-shot timers QTimer *qtime_ ; private: /// This method ensures there's an Qt timeout for the first timeout /// in the Reactor's Timer_Queue. void reset_timeout (void); /// reopens notification pipe to create SocketNotifier for it void reopen_notification_pipe(void); /// Deny access since member-wise won't work... ACE_QtReactor (const ACE_QtReactor &); ACE_QtReactor &operator= (const ACE_QtReactor &); private slots: // These are all part of the communication mechanism adopted in Qt. /// Dispatch a Read Event void read_event (int FD); /// Dispatch a Write Event void write_event (int FD); /// Dispatch an exception event void exception_event (int FD); /// Dispach a timeout event void timeout_event (void); }; #endif /*ACE_HAS_QT */ #include /**/ "ace/post.h" #endif /* ACE_QTREACTOR_H */