// $Id$ #ifndef ACE_RMCAST_RESEND_HANDLER_H #define ACE_RMCAST_RESEND_HANDLER_H #include "ace/pre.h" #include "RMCast_Export.h" #include "ace/Event_Handler.h" #if !defined (ACE_LACKS_PRAGMA_ONCE) # pragma once #endif /* ACE_LACKS_PRAGMA_ONCE */ class ACE_RMCast_Retransmission; /// Implement an adapter to resend messages in the /// ACE_RMCast_Retransmission layer, but based on Reactor based /// timeouts. class ACE_RMCast_Export ACE_RMCast_Resend_Handler : public ACE_Event_Handler { public: /// Constructor, save io_udp as the Adaptee in the Adapter pattern. ACE_RMCast_Resend_Handler (ACE_RMCast_Retransmission *retransmission); /// Destructor ~ACE_RMCast_Resend_Handler (void); //@{ //! Documented in ACE_Event_Handler class virtual int handle_timeout (const ACE_Time_Value ¤t_time, const void *act = 0); //@} private: //! The adaptee ACE_RMCast_Retransmission *retransmission_; }; #if defined (__ACE_INLINE__) #include "RMCast_Resend_Handler.i" #endif /* __ACE_INLINE__ */ #include "ace/post.h" #endif /* ACE_RMCAST_RESEND_HANDLER_H */