// $Id$ #define ACE_BUILD_DLL #include "ace/Reactor.h" #include "ace/Reactor_Impl.h" #include "ace/Handle_Set.h" #include "ace/Service_Config.h" #include "ace/Select_Reactor.h" #include "ace/WFMO_Reactor.h" #include "ace/Object_Manager.h" #if !defined (__ACE_INLINE__) #include "ace/Reactor.i" #endif /* __ACE_INLINE__ */ ACE_ALLOC_HOOK_DEFINE(ACE_Reactor) ACE_Reactor::ACE_Reactor (ACE_Reactor_Impl *impl) : implementation_ (0), delete_implementation_ (0) { this->implementation (impl); if (this->implementation () == 0) { #if !defined (ACE_WIN32) || !defined (ACE_HAS_WINSOCK2) || (ACE_HAS_WINSOCK2 == 0) || defined (ACE_USE_SELECT_REACTOR_FOR_REACTOR_IMPL) ACE_NEW (impl, ACE_Select_Reactor); #else /* We are on Win32 and we have winsock and ACE_USE_SELECT_REACTOR_FOR_REACTOR_IMPL is not defined */ ACE_NEW (impl, ACE_WFMO_Reactor); #endif /* !defined (ACE_WIN32) || !defined (ACE_HAS_WINSOCK2) || (ACE_HAS_WINSOCK2 == 0) || defined (ACE_USE_SELECT_REACTOR_FOR_REACTOR_IMPL) */ this->implementation (impl); this->delete_implementation_ = 1; } } ACE_Reactor::~ACE_Reactor (void) { if (this->delete_implementation_) delete this->implementation (); } // Process-wide ACE_Reactor. ACE_Reactor *ACE_Reactor::reactor_ = 0; // Controls whether the Reactor is deleted when we shut down (we can // only delete it safely if we created it!) int ACE_Reactor::delete_reactor_ = 0; // Terminate the eventloop. sig_atomic_t ACE_Reactor::end_event_loop_ = 0; ACE_Reactor * ACE_Reactor::instance (void) { ACE_TRACE ("ACE_Reactor::instance"); if (ACE_Reactor::reactor_ == 0) { // Perform Double-Checked Locking Optimization. ACE_MT (ACE_GUARD_RETURN (ACE_Recursive_Thread_Mutex, ace_mon, *ACE_Static_Object_Lock::instance (), 0)); if (ACE_Reactor::reactor_ == 0) { ACE_NEW_RETURN (ACE_Reactor::reactor_, ACE_Reactor, 0); ACE_Reactor::delete_reactor_ = 1; } } return ACE_Reactor::reactor_; } ACE_Reactor * ACE_Reactor::instance (ACE_Reactor *r) { ACE_TRACE ("ACE_Reactor::instance"); ACE_MT (ACE_GUARD_RETURN (ACE_Recursive_Thread_Mutex, ace_mon, *ACE_Static_Object_Lock::instance (), 0)); ACE_Reactor *t = ACE_Reactor::reactor_; // We can't safely delete it since we don't know who created it! ACE_Reactor::delete_reactor_ = 0; ACE_Reactor::reactor_ = r; return t; } void ACE_Reactor::close_singleton (void) { ACE_TRACE ("ACE_Reactor::close_singleton"); ACE_MT (ACE_GUARD (ACE_Recursive_Thread_Mutex, ace_mon, *ACE_Static_Object_Lock::instance ())); if (ACE_Reactor::delete_reactor_) { delete ACE_Reactor::reactor_; ACE_Reactor::reactor_ = 0; ACE_Reactor::delete_reactor_ = 0; } } // Run the event loop until the // method returns -1 or the method // is invoked. int ACE_Reactor::run_event_loop (void) { ACE_TRACE ("ACE_Reactor::run_event_loop"); while (ACE_Reactor::end_event_loop_ == 0) { int result = ACE_Reactor::instance ()->handle_events (); if (ACE_Service_Config::reconfig_occurred ()) ACE_Service_Config::reconfigure (); else if (result == -1) return -1; } /* NOTREACHED */ return 0; } // Run the event loop until the // method returns -1, the method // is invoked, or the expires. int ACE_Reactor::run_event_loop (ACE_Time_Value &tv) { ACE_TRACE ("ACE_Reactor::run_event_loop"); while (ACE_Reactor::end_event_loop_ == 0) { int result = ACE_Reactor::instance ()->handle_events (tv); if (ACE_Service_Config::reconfig_occurred ()) ACE_Service_Config::reconfigure (); else if (result <= 0) return result; } /* NOTREACHED */ return 0; } int ACE_Reactor::end_event_loop (void) { ACE_TRACE ("ACE_Reactor::end_event_loop"); ACE_Reactor::end_event_loop_ = 1; // Send a notification, but don't block if there's no one to receive // it. return ACE_Reactor::instance ()->notify (0, ACE_Event_Handler::NULL_MASK, (ACE_Time_Value *) &ACE_Time_Value::zero); } int ACE_Reactor::event_loop_done (void) { ACE_TRACE ("ACE_Reactor::event_loop_done"); return ACE_Reactor::end_event_loop_ != 0; }