// $Id$ #define ACE_BUILD_DLL #include "ace/Reactor.h" #include "ace/Reactor_Impl.h" #include "ace/Handle_Set.h" #if !defined (ACE_HAS_WINCE) # include "ace/Service_Config.h" # include "ace/WFMO_Reactor.h" # include "ace/Msg_WFMO_Reactor.h" #endif /* !ACE_HAS_WINCE */ #include "ace/Select_Reactor.h" #include "ace/TP_Reactor.h" #include "ace/Object_Manager.h" #if !defined (__ACE_INLINE__) #include "ace/Reactor.i" #endif /* __ACE_INLINE__ */ ACE_RCSID(ace, Reactor, "$Id$") ACE_ALLOC_HOOK_DEFINE(ACE_Reactor) ACE_Reactor::ACE_Reactor (ACE_Reactor_Impl *impl, int delete_implementation) : implementation_ (0), delete_implementation_ (delete_implementation) { this->implementation (impl); if (this->implementation () == 0) { #if !defined (ACE_WIN32) \ || !defined (ACE_HAS_WINSOCK2) || (ACE_HAS_WINSOCK2 == 0) \ || defined (ACE_USE_SELECT_REACTOR_FOR_REACTOR_IMPL) \ || defined (ACE_USE_TP_REACTOR_FOR_REACTOR_IMPL) #if defined (ACE_USE_TP_REACTOR_FOR_REACTOR_IMPL) ACE_NEW (impl, ACE_TP_Reactor); #else ACE_NEW (impl, ACE_Select_Reactor); #endif /* ACE_USE_TP_REACTOR_FOR_REACTOR_IMPL */ #else /* We are on Win32 and we have winsock and ACE_USE_SELECT_REACTOR_FOR_REACTOR_IMPL is not defined */ #if defined (ACE_USE_MSG_WFMO_REACTOR_FOR_REACTOR_IMPL) ACE_NEW (impl, ACE_Msg_WFMO_Reactor); #else ACE_NEW (impl, ACE_WFMO_Reactor); #endif /* ACE_USE_MSG_WFMO_REACTOR_FOR_REACTOR_IMPL */ #endif /* !defined (ACE_WIN32) || !defined (ACE_HAS_WINSOCK2) || (ACE_HAS_WINSOCK2 == 0) || defined (ACE_USE_SELECT_REACTOR_FOR_REACTOR_IMPL) */ this->implementation (impl); this->delete_implementation_ = 1; } } ACE_Reactor::~ACE_Reactor (void) { if (this->delete_implementation_) delete this->implementation (); } // Process-wide ACE_Reactor. ACE_Reactor *ACE_Reactor::reactor_ = 0; // Controls whether the Reactor is deleted when we shut down (we can // only delete it safely if we created it!) int ACE_Reactor::delete_reactor_ = 0; ACE_Reactor * ACE_Reactor::instance (void) { ACE_TRACE ("ACE_Reactor::instance"); if (ACE_Reactor::reactor_ == 0) { // Perform Double-Checked Locking Optimization. ACE_MT (ACE_GUARD_RETURN (ACE_Recursive_Thread_Mutex, ace_mon, *ACE_Static_Object_Lock::instance (), 0)); if (ACE_Reactor::reactor_ == 0) { ACE_NEW_RETURN (ACE_Reactor::reactor_, ACE_Reactor, 0); ACE_Reactor::delete_reactor_ = 1; } } return ACE_Reactor::reactor_; } ACE_Reactor * ACE_Reactor::instance (ACE_Reactor *r, int delete_reactor) { ACE_TRACE ("ACE_Reactor::instance"); ACE_MT (ACE_GUARD_RETURN (ACE_Recursive_Thread_Mutex, ace_mon, *ACE_Static_Object_Lock::instance (), 0)); ACE_Reactor *t = ACE_Reactor::reactor_; if (delete_reactor != 0) ACE_Reactor::delete_reactor_ = 1; else // We can't safely delete it since we don't know who created it! ACE_Reactor::delete_reactor_ = 0; ACE_Reactor::reactor_ = r; return t; } void ACE_Reactor::close_singleton (void) { ACE_TRACE ("ACE_Reactor::close_singleton"); ACE_MT (ACE_GUARD (ACE_Recursive_Thread_Mutex, ace_mon, *ACE_Static_Object_Lock::instance ())); if (ACE_Reactor::delete_reactor_) { delete ACE_Reactor::reactor_; ACE_Reactor::reactor_ = 0; ACE_Reactor::delete_reactor_ = 0; } } int ACE_Reactor::check_reconfiguration (void *) { #if !defined (ACE_HAS_WINCE) if (ACE_Service_Config::reconfig_occurred ()) { ACE_Service_Config::reconfigure (); return 1; } #endif /* ACE_HAS_WINCE */ return 0; } int ACE_Reactor::run_reactor_event_loop (REACTOR_EVENT_HOOK eh) { ACE_TRACE ("ACE_Reactor::run_reactor_event_loop"); while (1) { int result = this->implementation_->handle_events (); if (eh != 0 && (*eh)(0)) continue; else if (result == -1 && this->implementation_->deactivated ()) return 0; else if (result == -1) return -1; } ACE_NOTREACHED (return 0;) } int ACE_Reactor::run_alertable_reactor_event_loop (REACTOR_EVENT_HOOK eh) { ACE_TRACE ("ACE_Reactor::run_alertable_reactor_event_loop"); while (1) { int result = this->implementation_->alertable_handle_events (); if (eh != 0 && (*eh)(0)) continue; else if (result == -1 && this->implementation_->deactivated ()) return 0; else if (result == -1) return -1; } ACE_NOTREACHED (return 0;) } int ACE_Reactor::run_reactor_event_loop (ACE_Time_Value &tv, REACTOR_EVENT_HOOK eh) { ACE_TRACE ("ACE_Reactor::run_reactor_event_loop"); while (1) { int result = this->implementation_->handle_events (tv); if (eh != 0 && (*eh)(0)) continue; else if (result == -1 && this->implementation_->deactivated ()) return 0; else if (result <= 0) return result; } ACE_NOTREACHED (return 0;) } int ACE_Reactor::run_alertable_reactor_event_loop (ACE_Time_Value &tv, REACTOR_EVENT_HOOK eh) { ACE_TRACE ("ACE_Reactor::run_alertable_reactor_event_loop"); while (1) { int result = this->implementation_->alertable_handle_events (tv); if (eh != 0 && (*eh)(0)) continue; else if (result == -1 && this->implementation_->deactivated ()) return 0; else if (result <= 0) return result; } ACE_NOTREACHED (return 0;) } int ACE_Reactor::end_reactor_event_loop (void) { ACE_TRACE ("ACE_Reactor::end_reactor_event_loop"); this->implementation_->deactivate (1); return 0; } int ACE_Reactor::reactor_event_loop_done (void) { ACE_TRACE ("ACE_Reactor::reactor_event_loop_done"); return this->implementation_->deactivated (); } // Report if the 's event loop is finished. void ACE_Reactor::reset_reactor_event_loop (void) { ACE_TRACE ("ACE_Reactor::reset_event_loop"); this->implementation_->deactivate (0); } // Resets the static so that the // method can be restarted. void ACE_Reactor::dump (void) const { ACE_TRACE ("ACE_Reactor::dump"); implementation_->dump (); }