// -*- C++ -*- //========================================================================== /** * @file Read_Buffer.h * * $Id$ * * @author Douglas C. Schmidt * @author Seth Widoff */ //========================================================================== #ifndef ACE_READ_BUFFER_H #define ACE_READ_BUFFER_H #include "ace/pre.h" #include "ace/ACE_export.h" #if !defined (ACE_LACKS_PRAGMA_ONCE) # pragma once #endif /* ACE_LACKS_PRAGMA_ONCE */ #include "ace/OS.h" class ACE_Allocator; /** * @class ACE_Read_Buffer * * @brief Efficiently reads an artibrarily large buffer from an input * stream up to and including a termination character. Also * performs search/replace on single occurrences a character in * the buffer using the principles of Integrated Layer * Processing. * * This implementation is optimized to do a single dynamic * allocation and make only one copy of the data. It uses * recursion and the run-time stack to accomplish this * efficiently. */ class ACE_Export ACE_Read_Buffer { public: // = Initialization and termination methods. /// Read from a FILE *. ACE_Read_Buffer (FILE *fp, int close_on_delete = 0, ACE_Allocator * = 0); #if !defined (ACE_HAS_WINCE) // Note that ACE_HANDLE = FILE under CE. /// Read from an open HANDLE. ACE_Read_Buffer (ACE_HANDLE handle, int close_on_delete = 0, ACE_Allocator * = 0); #endif // ACE_HAS_WINCE /// Closes the FILE *. ~ACE_Read_Buffer (void); /** * Returns a pointer dynamically allocated with * to data from the input stream up to (and * including) the . If is >= 0 then all * occurrences of the value are substituted with the * value. The last of the byte of data is a 0, so that * can be used on it. The caller is responsible for * freeing the pointer returned from this method using the * . */ char *read (int terminator = EOF, int search = '\n', int replace = '\0'); /// Returns the number of characters replaced during a . size_t replaced (void) const; /// Returns the size of the allocated buffer obtained during a /// , not including the null terminator. size_t size (void) const; /// Returns a pointer to its allocator. ACE_Allocator *alloc (void) const; /// Dump the state of the object. void dump (void) const; private: /// Recursive helper method that does the work... char *rec_read (int term, int search, int replace); /// The total number of characters in the buffer. size_t size_; /// The total number of characters replaced. size_t occurrences_; /// The stream we are reading from. FILE *stream_; /// Keeps track of whether we should close the FILE in the /// destructor. int close_on_delete_; /// Pointer to the allocator. ACE_Allocator *allocator_; // = Disallow copying and assignment... ACE_UNIMPLEMENTED_FUNC (void operator= (const ACE_Read_Buffer &)) ACE_UNIMPLEMENTED_FUNC (ACE_Read_Buffer (const ACE_Read_Buffer &)) }; #if defined (__ACE_INLINE__) # include "ace/Read_Buffer.i" #endif /* __ACE_INLINE__ */ #include "ace/post.h" #endif /* ACE_READ_BUFFER_H */