// -*- C++ -*- // // $Id$ ACE_BEGIN_VERSIONED_NAMESPACE_DECL ACE_INLINE ACE_recursive_thread_mutex_t & ACE_Recursive_Thread_Mutex::mutex (void) { return lock_; } ACE_INLINE ACE_thread_mutex_t & ACE_Recursive_Thread_Mutex::get_nesting_mutex (void) { #if defined (ACE_HAS_RECURSIVE_MUTEXES) return static_cast (lock_); #else return lock_.nesting_mutex_; #endif /* ACE_HAS_RECURSIVE_MUTEXES */ } ACE_INLINE void ACE_Recursive_Thread_Mutex::set_thread_id (ACE_thread_t t) { // ACE_TRACE ("ACE_Recursive_Thread_Mutex::set_thread_id"); #if defined (ACE_HAS_RECURSIVE_MUTEXES) ACE_UNUSED_ARG (t); #else /* ! ACE_HAS_RECURSIVE_MUTEXES */ this->lock_.owner_id_ = t; #endif /* ! ACE_HAS_RECURSIVE_MUTEXES */ } ACE_INLINE int ACE_Recursive_Thread_Mutex::acquire_read (void) { return this->acquire (); } ACE_INLINE int ACE_Recursive_Thread_Mutex::acquire_write (void) { return this->acquire (); } ACE_INLINE int ACE_Recursive_Thread_Mutex::tryacquire_read (void) { return this->tryacquire (); } ACE_INLINE int ACE_Recursive_Thread_Mutex::tryacquire_write (void) { return this->tryacquire (); } ACE_INLINE int ACE_Recursive_Thread_Mutex::tryacquire_write_upgrade (void) { return 0; } ACE_END_VERSIONED_NAMESPACE_DECL