// -*- C++ -*- //============================================================================= /** * @file Registry_Name_Space.h * * $Id$ * * @author Irfan Pyarali (irfan@cs.wustl.edu) */ //============================================================================= #ifndef ACE_REGISTRY_NAME_SPACE_H #define ACE_REGISTRY_NAME_SPACE_H #include /**/ "ace/pre.h" #include "ace/config-all.h" #if !defined (ACE_LACKS_PRAGMA_ONCE) # pragma once #endif /* ACE_LACKS_PRAGMA_ONCE */ #if (defined (ACE_WIN32) && defined (UNICODE)) // This only works on Win32 platforms when UNICODE is turned on #include "ace/Registry.h" #include "ace/Naming_Context.h" #include "ace/Name_Space.h" ACE_BEGIN_VERSIONED_NAMESPACE_DECL /** * @class ACE_Registry_Name_Space * * @brief Interface to a Name Server Database which is maintained by * the Win32 Registry. Allows to add, change, remove and * resolve NameBindings. * * Manages a Naming Service for a registry name space which * includes bindings for all contexts. All strings are stored in * wide character format. A Name Binding consists of a name * (that's the key), a value string. There is no type string * support in this Name Space. */ class ACE_Export ACE_Registry_Name_Space : public ACE_Name_Space { public: /// Constructor ACE_Registry_Name_Space (void); /// Contacts and opens the registry on the specified server ACE_Registry_Name_Space (ACE_Name_Options *name_options); /// Destructor ~ACE_Registry_Name_Space (void); /// Contacts and opens the registry on the specified server int open (ACE_Name_Options *name_options); /// Bind a new name to a naming context (Wide character strings). int bind (const ACE_NS_WString &name_in, const ACE_NS_WString &value_in, const char *type_in = ""); /** * Overwrite the value or type of an existing name in a * ACE_Name_Space or bind a new name to the context, if it didn't * exist yet. (Wide charcter strings interface). */ int rebind (const ACE_NS_WString &name_in, const ACE_NS_WString &value_in, const char *type_in = ""); /// Delete a name from a ACE_Name_Space (Wide charcter strings /// Interface). int unbind (const ACE_NS_WString &name_in); /// Get value and type of a given name binding (Wide chars). The /// caller is responsible for deleting both and ! int resolve (const ACE_NS_WString &name_in, ACE_NS_WString &value_out, char *&type_out); /// Get a set of names matching a specified pattern (wchars). Matching /// means the names must begin with the pattern string. int list_names (ACE_WSTRING_SET &set_out, const ACE_NS_WString &pattern_in); /// Get a set of values matching a specified pattern (wchars). Matching /// means the values must begin with the pattern string. int list_values (ACE_WSTRING_SET &set_out, const ACE_NS_WString &pattern_in); /// Get a set of types matching a specified pattern (wchars). Matching /// means the types must begin with the pattern string. int list_types (ACE_WSTRING_SET &set_out, const ACE_NS_WString &pattern_in); /** * Get a set of names matching a specified pattern (wchars). Matching * means the names must begin with the pattern string. Returns the * complete binding associated each pattern match. */ int list_name_entries (ACE_BINDING_SET &set, const ACE_NS_WString &pattern); /** * Get a set of values matching a specified pattern (wchars). Matching * means the values must begin with the pattern string. Returns the * complete binding associated each pattern match. */ int list_value_entries (ACE_BINDING_SET &set, const ACE_NS_WString &pattern); /** * Get a set of types matching a specified pattern (wchars). Matching * means the types must begin with the pattern string. Returns the * complete binding associated each pattern match. */ int list_type_entries (ACE_BINDING_SET &set, const ACE_NS_WString &pattern); /// Dump the state of the object void dump (void) const; private: /// current context ACE_Registry::Naming_Context context_; }; ACE_END_VERSIONED_NAMESPACE_DECL #endif /* ACE_WIN32 && UNICODE */ #include /**/ "ace/post.h" #endif /* ACE_REGISTRY_NAME_SPACE_H */