/* -*- C++ -*- */ // $Id$ // ============================================================================ // // = LIBRARY // ACE // // = FILENAME // Remote_Name_Space.h // // = AUTHOR // Prashant Jain // // ============================================================================ #ifndef ACE_REMOTE_NAME_SPACE_H #define ACE_REMOTE_NAME_SPACE_H #include "ace/pre.h" #include "ace/ACE.h" #if !defined (ACE_LACKS_PRAGMA_ONCE) # pragma once #endif /* ACE_LACKS_PRAGMA_ONCE */ #include "ace/SString.h" #include "ace/Containers.h" #include "ace/Name_Proxy.h" #include "ace/Name_Space.h" typedef ACE_Unbounded_Set ACE_WSTRING_SET; class ACE_Export ACE_Remote_Name_Space : public ACE_Name_Space { // = TITLE // Maintaining accesses Remote Name Server Database. Allows to // add NameBindings, change them, remove them and resolve // NameBindings. // // = DESCRIPTION // Manages a Naming Service for a remote name space which // includes bindings for net_local naming context. All strings // are stored in wide character format. A Name Binding consists // of a name (that's the key), a value string and an optional // type string (no wide chars). public: // = Initialization and termination methods. ACE_Remote_Name_Space (void); // "Do-nothing" constructor. ACE_Remote_Name_Space (const ACE_TCHAR *hostname, u_short port); // Specifies the scope of this namespace, opens and memory-maps the // associated file (if accessible) or contacts the dedicated name // server process for NET_LOCAL namespace. int open (const ACE_TCHAR *servername, u_short port); // Specifies the scope of this namespace, opens and memory-maps the // associated file (if accessible) or contacts the dedicated name // server process for NET_LOCAL namespace. ~ACE_Remote_Name_Space (void); // destructor, do some cleanup :TBD: last dtor should "compress" // file virtual int bind (const ACE_WString &name_in, const ACE_WString &value_in, const char *type_in = ""); // Bind a new name to a naming context (Wide character strings). virtual int rebind (const ACE_WString &name_in, const ACE_WString &value_in, const char *type_in = ""); // Overwrite the value or type of an existing name in a // ACE_Remote_Name_Space or bind a new name to the context, if it // didn't exist yet. (Wide charcter strings interface). virtual int unbind (const ACE_WString &name_in); // Delete a name from a ACE_Remote_Name_Space (Wide charcter strings // Interface). virtual int resolve (const ACE_WString &name_in, ACE_WString &value_out, char *&type_out); // Get value and type of a given name binding (Wide chars). The // caller is responsible for deleting both and ! virtual int list_names (ACE_WSTRING_SET &set_out, const ACE_WString &pattern_in); // Get a set of names matching a specified pattern (wchars). Matching // means the names must begin with the pattern string. virtual int list_values (ACE_WSTRING_SET &set_out, const ACE_WString &pattern_in); // Get a set of values matching a specified pattern (wchars). Matching // means the values must begin with the pattern string. virtual int list_types (ACE_WSTRING_SET &set_out, const ACE_WString &pattern_in); // Get a set of types matching a specified pattern (wchars). Matching // means the types must begin with the pattern string. virtual int list_name_entries (ACE_BINDING_SET &set, const ACE_WString &pattern); // Get a set of names matching a specified pattern (wchars). Matching // means the names must begin with the pattern string. Returns the // complete binding associated each pattern match. virtual int list_value_entries (ACE_BINDING_SET &set, const ACE_WString &pattern); // Get a set of values matching a specified pattern (wchars). Matching // means the values must begin with the pattern string. Returns the // complete binding associated each pattern match. virtual int list_type_entries (ACE_BINDING_SET &set, const ACE_WString &pattern); // Get a set of types matching a specified pattern (wchars). Matching // means the types must begin with the pattern string. Returns the // complete binding associated each pattern match. virtual void dump (void) const; // Dump the state of the object. private: ACE_Name_Proxy ns_proxy_; // Interface to Name server process for NET_LOCAL namespace. }; #include "ace/post.h" #endif /* ACE_REMOTE_NAME_SPACE_H */